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Flashlight Collimating System


                          Can Fang
       Email: mrfunder@hotmail.com
                          Jan, 2011
                                      1
Outline
• Properties of Emitter
• Design Objective of Collimating System
• Collimating System Overview
  – Reflector
  – Lens
  – Optics
• Proposed Directions


                                           2
Emitter Analysis
• Mainstream LEDs: a square emitter located in the center of a
  hemisphere lens:
                              Include: Cree XP-E, XP-G, XM-L; SSC P4, P7;
                              Lumileds K2, Rebel; Luminus SST series.

                              Exclude: Cree XR-E (has a reflector ring),
                              Luminus CBT-90, Osram golden dragon (no
                              lens), diamond dragon

•   This Type of LEDs can be approximately formulated as
    Lambertian sources




                                                                            3
Spatial Distribution of Flux Energy
• The spatial distribution of flux energy can be
  deducted from the intensity distribution diagram
  given by the LED manual




               θ




 Observation: emitter flux light in 180 (hemisphere) degree, although the intensity
 peak is θ=0 degree, the energy peak is θ=45 degree
                                                                                      4
The Effect of Hemisphere Lens
• The hemisphere lens, which is known to be the “first
  optics”, has the “magnification effect”
• The size of emitter under the lens is magnified to be
  about n times of its real size, where n is the refractive
  index of the lens




  Left: Photo of real emitter(size under lens); Right: Rending model (shows actual size)

 As an example, when n=1.5, the 2×2mm emitter of XM-L looks like a 3×3mm
 emitter under the lens. This, however, will decrease the observed luminance
 of the emitter                                                                       5
Some Photometry Fact of Cree Emitters
LED Name             XP-E        XP-E Hew      XP-G          XM-L
Size                 1×1 mm      1×1 mm        1.4×1.4 mm    2×2 mm
Luminous Flux        250 @1A     330@1A        500@1.5A      1000@3A
(lumen) Max
Luminous Intensity   80          105           159           318
(candela)
Luminance (cd/m2) 8.0 e7         1.05 e8       8.0 e7        8.0 e7


Note:
• Data for best Bin available
• cd/m2 also called “nits”
• Observed Luminance from outside of the emitter ≈ luminance/n2, where n ≈ 1.5



                                                                             6
Outline
• Properties of Emitter
• Design Objective of Collimating System
• Collimating System Overview
  – Reflector
  – Lens
  – Optics
• Proposed Directions


                                           7
The Function of Collimating System
• Reform the light into desired pattern
• What is the “best” pattern? Answers depend on the
  applications
• In typical flashlight, it should has a bright hotspot
• This indicates we need to collimate the light from
  LED, which is distributed in 180 degree, into a small
  angle (usually several degree)
• In the language of flashaholic, increase the “throw”


                                                          8
The Calculation of “Throw”
• In ANSI standard, the distance of throw is defined as
  the distance which the flashlight produces a
  illuminance of 0.25 lux
• Or: throw =
               Luminous Intensity
                     0.25


 Example: Fenix TK35, claimed has luminous intensity of 27739 cd, its throw can be
 calculated as:
                       27739
                              333 (metres)
                        0.25

 Conclusion: Throw is only determined by luminous intensity of
 the flashlight (when the target is faraway, hotspot size is much
 larger than the diameter of the light)
                                                                                     9
Theoretical Limit of Throw
• It can be deducted from optical laws (process
  omitted):                           2
                                                     nreceiver 
                      I max    Lemitter  Aoptic             
                                                     nemitter 
 Where Imax is the maximum luminance intensity, Lemitter is the Luminance of the
 emitter, Aoptic is the projective area (to the target direction) of the collimating system,
 nreceiver and nemitter is the refractive index of the media in which target and emitter
 located, respectively.
Example: An XM-L powered light, the diameter of the collimating system is 50mm,
nreceiver = 1 and nemitter = 1.5, the maximum Luminous Intensity we can achieve is:

                              2
                      1 
8.0 e8    0.025  
                  2
                             70000 (candela)
                      1.5 
                                                                                          10
Ways to Increase The Throw
  From the formula, to increase the limit of throw, we can:
  1. Choose emitter with higher Luminance (such as XP-E Hew
      and XR-E);
  2. Use larger diameter of collimating system;
  3. Remove the hemisphere lens of the emitter (is it possible? )
  In the engineering side:
  • Adopt better design to approach the theoretical limit

Osram and Luminus
offering the emitter
without hemisphere lens:


                                                                    11
                           CBT-90-W            Golden dragon
Other Concerns
• Efficiency: minimize the loss of the light
• Spill light, transition between the spill and
  hotspot
• Smoothness of the hotspot
• Manufacturability, cost




                                                  12
Outline
• Properties of Emitter
• Design Objective of Collimating System
• Collimating System Overview
  – Reflector
  – Lens
  – Optics
• Proposed Directions


                                           13
Overview
• Most widely used in flashlight manufacturers
• Simple and effective
• With good hotspot shape and significant of
  spill light
• Will still be the mainstream in foreseeable
  future



                                                 14
Energy Distribution: Collimated vs. Spill

         Spill light angle = 2θ
                                                                                                            Spill
                                                                                                            Hotspot


                                                                            -θ               θ
                                                                      Spatial distribution (degree)

                                                                       1
                                              Portion of collimated
                     θ                                                0.8
                                                                      0.6
                                                    engergy


                                                                      0.4
                                                                      0.2
Example: when θ=45 degree, we will                                     0
have 90 degree of spill light, hotspot will                                 0      0.5      1      1.5      2
has about 50% energy and spill light has                                             Depth/diameter ratio

about 50% energy                                                                                                    15
The Effect of Depth/Diameter Ratio

            Peak illuminance (Lux)                  Spill Angle (degree)
 1200                                     180
                                          160
 1000
                                          140
  800                                     120
  600                                     100
                                           80
  400                                      60
  200                                      40
                                           20
    0                                       0
        0     0.5      1        1.5   2         0     0.5        1         1.5   2
              Depth/diameter ratio                      Depth/diameter ratio


Simulation setting:
60mm diameter paraboloid reflector, target is 10m away from the reflector


                                                                                     16
Coma: The Transition from Hotspot to Spill


        spill             Question: Where does the
                coma      coma come from?
                hotspot




                                                     17
The Cause of “Coma”
                         •               The emitter is not a pinpoint, thus we
                                         can not get real parallel beam
                    φ2   •               The diverge angle is smaller (tighter
∠φ1 >∠φ2
                                         beam) when the reflector is larger
                                         and/or the emitter is smaller
                         •               At each point of the reflector, the
                                         diverge angle is different, thus we
               φ1                        cannot get a sharp hotspot
                    A
                         •               The diverge angle is the maximum when
                         Diverge angle   θ= 60 degree.




           θ
               B

                                                   θ (degree)
                                                                              18
Deep Reflector vs. Shallow Reflector

            φ2                          β1         β2
       φ1

                 ∠φ1 >∠β1 >∠β2>∠φ2

            A    Deep reflector has a
                 smaller hotspot and
                 a larger coma

                                                   A’

                                             B’
       B
                                                  19
Simulation Test




Diameter =60mm, depth =60mm   Diameter =60mm, depth =30mm

                                                            20
Efficiency of Reflector
• Light loss mainly caused by the imperfect
  mirror reflection, the reflectivity <100%
• Current technologies:
  – Aluminum coating 70~89%, mainstream (OP is
    lower)
  – Silver coating 90~95% (smooth)
  – Dielectric coating, up to 99+%
• Usually a protection lens in the front, AR
  coating can reduce the loss

                                                 21
Summary of Reflector
• The depth/diameter ratio will affect:
   –   The size of hotspot
   –   The size of the coma
   –   The proportion of collimated energy
   –   The angle of spill light
• The intensity of spill light can not be controlled by
  the reflector
• The efficiency of the reflector is mainly determined
  by the reflection coating

                                                          22
Outline
• Properties of Emitter
• Design Objective of Collimating System
• Collimating System Overview
  – Reflector
  – Lens (and reversed reflector)
  – Optics
• Proposed Directions


                                           23
Overview
• Used by some “throwers”
• Strong and sharp hotspot
• The hotspot is a “image” of emitter




     Aspheric lens bezel    Reversed reflector (also known as “recoil LED”)   24
Collimated Energy



             θ                                    θ




                                Hotspot

                                Be wasted or transformed into
                                spill light by incorporating with
                                another reflector

    -θ              θ
Spatial distribution (degree)                                       25
Hotspot Size
                                                                               Simulation test
   Since it is imaging system, hotspot size
   is only determined by focal length:
               spot size         target distance
                               
         observed emitter size     focal length

observed emitter size = real emitter size  refractive index of first optics



      Example: focal length = 60mm, target is
      10m away, XM-L led emitter size is
      2mm, the refractive index of first optics
      (hemisphere lens) is 1.5.
      The spot size = 10000x2x1.5/60=500mm


                                                                                                 26
Other Concerns
• For reversed reflector, thermal control is more
  difficult
• Lens system has chromatic aberration (false color)
  issues
• Since the numerical aperture of lens is usually
  large, aspheric surface should be adopted to
  remove spherical aberration
• Fresnel lens can be used to reduce the thickness
  and weight

                                                       27
Outline
• Properties of Emitter
• Design Objective of Collimating System
• Collimating System Overview
  – Reflector
  – Lens (and reversed reflector)
  – Optics
• Proposed Directions


                                           28
Overview
• May use reflection and/or refraction to collimate
  light. In most cases, it combines reflection and
  refraction.
• More freedom, more variety in the design
• In proper design, both spill light and hotspot can be
  better controlled
• Total Internal Reflection(TIR) instead of reflection
  coating


                                                          29
Total Internal Reflection
Air: nair ≈1
                                                          nair 
                                 •   When:       sin 1        
                                                          nmedia 
                                 Mostly refracted (pass through), some reflected
                                                          nair 
                                 •   When:       sin 1        
                                                          nmedia 

           θ                     100% reflected, no pass through

               θ   Glass or
                   other media
                   nmedia>1
                                 It is the most efficient way to redirection light!




                                                                                 30
The “Standard Optics”




Methodology: All light will be
                                   Square spot formed by convex lens
collimated (no spill)
Example: 1st SF Gen KL1, KL3 ARC
LSHP, Longbow                      Round spot formed by reflector
                                                                    31
INOVA’s TIROS (1st Gen)
          Comment: A weird design, some narrow spill,
          large length, replaced by reflectors in second
          gen T series




                                                     32
The Second Gen TIROS

         Methodology: Reflector like, much spill




                                                   33
LED lenser’s “Zoom Optics”

                   Methodology: Zoom Capable

                   Nearly no spill in “spot” state
                   The shape of emitter can be
                   noticed in “spot” state




                                             34
Surefire’s TIR (version A)

         Methodology: Reflector like (for general use)



                                  Protective Lens

                                 Diffuser film attached to lens

                                   TIR optics




                                                          35
Surefire’s TIR (version B)

             Methodology: A large, strong spot, very
             light spill (for tactical use)


             Protective lens with diffuse film attached




              Lens are AR-coated
                                                          36
Outline
• Properties of Emitter
• Design Objective of Collimating System
• Collimating System Overview
  – Reflector
  – Lens
  – Optics
• Proposed Directions


                                           37
For Reflectors
• Properly choose depth/diameter ratio to balance
  several performances issues
• Seek for better reflective coating to minimize the
  difference between bulb lumens and OTF lumens




                                                       38
Optics
• Optics make difference
  – Appearance
  – Performance
  – Cost
• Start with reflector-like optics, coated PMMA
  or optical glass with AR coating



                                                  39
An Example

    It is not only reflector-like, it is better:
    •   Higher efficiency: TIR reflectivity ratio is
        100%, when multi layer AR coated,
        reflection loss can be below 1%, absorption
        loss around 1%, 95% total transmission is
        easy to achieve;
    •   Wider spill, more than 90 degree is easy to
        achieve, even when the “TIR reflector” is
        deep;
    •   Appearance stands out of lame brands use
        reflectors, AR coating makes it looks even
        better
    •   One-peace design, reduce the cost in mass-
        production


                                                   40
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