This document discusses iterative prototyping as a methodology for creative research and design. It involves cycles of observation and brainstorming, iterative prototyping, evaluation and analysis, and publication. Prototypes start simply as scenarios, sketches, or paper prototypes and evolve into higher fidelity prototypes. Feedback is incorporated at each stage to diverge and converge on ideas. The core principles are divergence through prototyping variations and convergence through iterative refinement informed by evaluation. Examples of prototyping techniques illustrated include scenarios, storyboards, sketches, wireframes, paper prototyping, and functional "Wizard of Oz" prototypes.
Hi @All,
This is a 30 minute introductory presentation of FMEA according to my personal professional view. I have chosen only those references that aligns with what I think best describe this analytical method.
FMEA is a technique developed by military reliability engineers between 1940 2) to 1950 using inductive reasoning (forward logic) single point of systematic failure analysis. FMEA helps to identify potential failure modes based on experience with similar products and processes - or based on common physics of failure logic. Effects Analysis refers to studying the consequences of those failures on different system. FMEA is an examination of all possible failures.
Cheers,
Rufran (091914)
Hi @All,
This is a 30 minute introductory presentation of FMEA according to my personal professional view. I have chosen only those references that aligns with what I think best describe this analytical method.
FMEA is a technique developed by military reliability engineers between 1940 2) to 1950 using inductive reasoning (forward logic) single point of systematic failure analysis. FMEA helps to identify potential failure modes based on experience with similar products and processes - or based on common physics of failure logic. Effects Analysis refers to studying the consequences of those failures on different system. FMEA is an examination of all possible failures.
Cheers,
Rufran (091914)
Design Thinking is a design methodology that provides a solution-based approach to solving problems. It’s extremely useful in tackling complex problems that are ill-defined or unknown, by understanding the human needs involved, by re-framing the problem in human-centric ways, by creating many ideas in brainstorming sessions, and by adopting a hands-on approach in prototyping and testing.
Its a perfect little presentation on the precise steps followed under value stream mapping(VSM) done to apply and implement LEAN system in an organization in the most effective and efficient manner
Design Thinking: A Quick Course in Creative Problem SolvingSpring Studio
Mary Wharmby, a UX Design Director at our agency, taught at UC Berkeley’s one-day educational event RGB 2015. In this presentation, she walked students through the foundations of design thinking, from understanding your users to iterating solutions. The deck, complete with speaker notes, provides a quick snapshot of the most important principles behind using design to solve problems.
Introduction to reasoning and design thinking.
Reasoning is associated with thinking, cognition, and intellect.
Design thinking is a deeply human process that taps into abilities we all have but get overlooked by more conventional problem-solving practices.
Design Thinking is a design methodology that provides a solution-based approach to solving problems. It’s extremely useful in tackling complex problems that are ill-defined or unknown, by understanding the human needs involved, by re-framing the problem in human-centric ways, by creating many ideas in brainstorming sessions, and by adopting a hands-on approach in prototyping and testing.
Its a perfect little presentation on the precise steps followed under value stream mapping(VSM) done to apply and implement LEAN system in an organization in the most effective and efficient manner
Design Thinking: A Quick Course in Creative Problem SolvingSpring Studio
Mary Wharmby, a UX Design Director at our agency, taught at UC Berkeley’s one-day educational event RGB 2015. In this presentation, she walked students through the foundations of design thinking, from understanding your users to iterating solutions. The deck, complete with speaker notes, provides a quick snapshot of the most important principles behind using design to solve problems.
Introduction to reasoning and design thinking.
Reasoning is associated with thinking, cognition, and intellect.
Design thinking is a deeply human process that taps into abilities we all have but get overlooked by more conventional problem-solving practices.
Presentatie Factor C Stadsontwikkeling Linked In Groeppaultissingh
Maken we beleid begrijpelijk of maken we begrijpelijk beleid? Organisaties met als kerntaak beleid maken zorgen met de Factor C methodiek er voor dat het proces van beleid maken een communicatief proces is, waardoor het resultaat - het beleid - begrijpelijk is.
Our human machine interface and PLC gadgets not just seek the highest specification of quality, trial and error and layout however likewise are adhered to along with a 100 % production integrity examining and high quality display of procedure materials, parts, devices, and examination tools. ROHTEK LLC is a specialized automated distributor firm mainly serving the aerospace and protection sectors. Very just-- our objective is to offer high quality items at a budget friendly price.visit our site http://www.rohtekautomation.com/ for more information on Human Machine Interface
Talk on Rapid Prototyping for Augmented Reality, given by Mark Billinghurst on April 5th 2016. Given to students at Stanford University's Augmented Reality class
The Future of Human Machine Interfaces (HMI)Daniel Zahler
Perspectives on Human-Machine Interfaces (HMI) from leading technology corporations and researchers. Includes virtual reality, augmented reality, and artificial intelligence.
Risk and uncertainty are related, but different concepts that many people struggle to understand. This presentation defines and explains the difference between risk and uncertainty and how they are measured, so that they can be properly managed in a business context.
Please add any comments or feedback, and share this presentaiton with your colleagues, thanks!
Feel free to contact me via LinkedIn if you have any questions:
http://www.linkedin.com/in/kelvinstott
Alternatively, please visit or join our LinkedIn group, ’Big Ideas in R&D Productivity & Project / Portfolio Management’:
http://www.linkedin.com/groups/Big-Ideas-in-Pharma-R-4322249
This presentation introduces big data and explains how to generate actionable insights using analytics techniques. The deck explains general steps involved in a typical analytics project and provides a brief overview of the most commonly used predictive analytics methods and their business applications.
Vijay Adamapure is a Data Science Enthusiast with extensive experience in the field of data mining, predictive modeling and machine learning. He has worked on numerous analytics projects ranging from healthcare, business analytics, renewable energy to IoT.
Vijay presented these slides during the Internet of Everything Meetup event 'Predictive Analytics - An Overview' that took place on Jan. 9, 2015 in Mumbai. To join the Meetup group, register here: http://bit.ly/1A7T0A1
Six Sigma is
the powerpoint presentaion that i make during my 3rd yr. The format of
this presentation is truly professional. You can adopt this format for
your future presentations. You too can modify these. Alright.
So just keep going.
Live in flow
~rise and shine~
Design Prototyping: Bringing Wireframes to Lifegoodfriday
See how "design prototyping" differs from other techniques, and learn how to determine when a prototype is needed. Understand how to tailor your prototype to a particular audience, gather techniques for bringing paper sketches to life, and how interactive sketching can fit in an Agile process.
This presentation was held for the Turkish Ministry of Industry and Trade on 5 November 2009 at the ProtoSpace FabLab Utrecht, The Netherlands by Siert Wijnia
"Bwin - P5 a future proof Poker platform"gerold kathan
Europe's No.1 online gaming provider has built P5 its new poker platform empowering 25 international poker operators to implement unique white label/SaaS solutions. One of the main challenges has been to combine high requirements on Stability, Scalability and Flexibility.
The vision was to build a system that combines
The Stability of a banking system
The Flexibility of Lego bricks
The Scalability of a Massive multiplayer online game, like World of Warcraft
P5 reached its goals by achieving a unique level of decomposition and modularization. It is built on a single underlying poker integration platform based on SOA and EDA architectural best practices. This foundation supports an increasing range of multinational regulatory gaming requirements enabling various integration scenarios for large scale cost efficiency. Key principles include functional decomposition, environment abstraction and encapsulation of core business logic.
Keywords: Architecture, SOA, Scalability, Availability, Enterprise, High-volume e-commerce, Gaming
Target Audience: Architects, System Desginers and Senior Developers will hear about the challenges of bwin's next generation poker platform in context of complexity drivers like time2market, flexibility for business opportunities & regulative constraints and overall cost efficiency
Engineering mistakes to avoid when building your MVP – Encore.dev @ NorrskenMarcus Kohlberg
André Eriksson Founder of Encore.dev, presented at Norrsken House about engineering mistakes to avoid when building your MVP. Learn about the common pitfalls and how to avoid them.
More and more organizations are following a Lean model for creating products. This model has been popularized by LeanUX and the Lean Startup movements which emphasize build-test-learn in rapid iterations. This talk (given at Open Web Camp 2012) looks at what has changed in the landscape and the lessons learned in creating user experiences in a lean manner.
Seungwon Hwang: Entity Graph Mining and MatchingMichael Shilman
This talk introduces the problem of matching web-scale entity graphs, such as multilingual name graphs and social network graphs, to solve difficult problems such as name translation or social id finding. While existing approaches focus on using textual (or phonetic) similarity or Web co-occurrences, this approach combines the strength of the two and significantly outperforms the state-of-the-arts. We present our evaluation results using real-life entity graphs.
Collective Intelligence
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- Collective Intelligence
- Creative Research Practices
- Why you should take the course
- Assignment 1
- Feedback
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
1. Iterative Prototyping
2114.409: Creative Research Practice
This presentation borrows heavily from Shen Zhao,
Richard Davis, Scott Klemmer with permission
HTTP://WWW.FLICKR.COM/PHOTOS/ROSENFELDMEDIA/3978305312/
2. Creative Research Practice
Observa(on+&+ Itera(ve+ Evalua(on+&+
Publica(on+
Brainstorming+ Prototyping+ Analysis+
Methodology to: Our version:
• Write a dissertation • Data-centric
• Build a company • Emphasize feedback
• Start a movement • Emphasize skills/recipes
6. Prototyping
Start
High
Fidelity
Scenario Storyboard Video
Sketch Wireframe Mockup
Paper Wizard of
Concierge
Prototype Oz
Various Functional Prototypes
Concrete
Adapted from Scott Klemmer (CS147, Fall 2010)
8. Iterative Prototyping
Start
High
Fidelity
Scenario Storyboard Video
Sketch Wireframe Mockup
Paper Wizard of
Concierge
Prototype Oz
Various Functional Prototypes
Concrete
Adapted from Scott Klemmer (CS147, Fall 2010)
9. Iterative Prototyping
Start
High
Fidelity
Scenario Storyboard Video
Sketch Wireframe Mockup
Paper Wizard of
Concierge
Prototype Oz
Various Functional Prototypes
Concrete
Adapted from Scott Klemmer (CS147, Fall 2010)
10. Iterative Prototyping
Start
High
Fidelity
Scenario Storyboard Video
Sketch Wireframe Mockup
Paper Wizard of Today’s
Concierge
Prototype Oz Focus
Various Functional Prototypes
Concrete
Adapted from Scott Klemmer (CS147, Fall 2010)
11. Scenario Workshop
“John wants to take notes while in class. Even though
the slides will be posted online later, he wants to make
sure he captures the most important points. Before
Actors the professor starts the lecture, he starts the note-
taking application on his phone. The application
automatically notes the current date, time and class.
Setting
During the class he can press one of two buttons - to
start recording audio or to take a picture. After
Goals recording, the application allows him to tag the
recording with keywords. Later, when he is home, he
Actions can review his notes, synchronized with the
powerpoint slides downloaded from the course web
site. He can search by keyword, follow the lecture
linearly, or speed up in time.”
Text Storyboard Video
Source: Richard Davis
12. Iterative Prototyping
Start
High
Fidelity
Scenario Storyboard Video
Sketch Wireframe Mockup
Paper Wizard of
Concierge
Prototype Oz
Various Functional Prototypes
Concrete
Adapted from Scott Klemmer (CS147, Fall 2010)
14. Iterative Prototyping
Start
High
Fidelity
Scenario Storyboard Video
Sketch Wireframe Mockup
Paper Wizard of
Concierge
Prototype Oz
Various Functional Prototypes
Concrete
Adapted from Scott Klemmer (CS147, Fall 2010)
16. Iterative Prototyping
Start
High
Fidelity
Scenario Storyboard Video
Sketch Wireframe Mockup
Paper Wizard of
Concierge
Prototype Oz
Various Functional Prototypes
Concrete
Adapted from Scott Klemmer (CS147, Fall 2010)
17. Paper
Prototype
HTTP://WWW.FLICKR.COM/PHOTOS/NASHIH/5487801683/
18. Rough Sketch Photorealistic Rendering
Why might we prefer a
low-fidelity representation?
HTTP://WWW.FLICKR.COM/PHOTOS/PINTIPINTIPINTI/3510465346/ HTTP://WWW.FLICKR.COM/PHOTOS/PG/4028986155/
19. Iterative Prototyping
Start
High
Fidelity
Scenario Storyboard Video
Sketch Wireframe Mockup
Paper Wizard of
Concierge
Prototype Oz
Various Functional Prototypes
Concrete
Adapted from Scott Klemmer (CS147, Fall 2010)
21. Iterative Prototyping
Start
High
Fidelity
Scenario Storyboard Video
Sketch Wireframe Mockup
Paper Wizard of
Concierge
Prototype Oz
Various Functional Prototypes
Concrete
Adapted from Scott Klemmer (CS147, Fall 2010)
22. What to prototype?
Riskiest thing - “test your assumptions”
Core mechanic - “build something juicy”
Something uncomfortable - “rip off the band-aid”
Something comfortable - “start somewhere and tinker”
It depends... but always start with a question
23. Homework
1. Design a prototyping plan for this
week. Post by Monday noon for
feedback.
2. Include at least one paper
prototyping exercise.
3. Every team member should run at
least two subjects through the paper
prototype.
4. Document your work and findings
on your project blog.
HTTP://WWW.FLICKR.COM/PHOTOS/21218849@N03/3901512129/
24. More Administrative
Mentors Homework
Send me a one paragraph This weekend door closes
project abstract that for HW2/HW3 revisions.
makes your project sound
exciting.