The document discusses motion capture production. It defines motion capture as sampling and recording the motion of humans, animals, and objects as 3D data. It then lists some common applications of motion capture such as film/animation, video games, medical, and military. The document goes on to provide a brief history of motion capture, showing some early examples. It also showcases different motion capture systems including optical, magnetic, and mechanical systems. It provides details on how each system works and their advantages.