CGI stands for computer generated imagery and is used extensively in movies to create visual effects and animations that may not be possible through practical or live-action filming. There are two main uses of CGI in movies - realistic CGI, which aims to make computer graphics appear physically, photorealistically, or functionally realistic; and computer animation, which can be 2D or 3D. Popular animation techniques include tweening, morphing, and rendering. As technologies advance, the applications of CGI continue to evolve and allow for ever greater realism and new types of animated content in films.
Here is the ppt on VFX-Visual effects in which i have included:
-vfx,CGI,some of the categories of vfx,short view of founder ofmarvel comics and ILM-industrial light and magic and examples of same,etc......
Introduction to Animation
Introduction to Animation SLIDE # 01 of BILAL TEACH
If you want FREE Educational Videos Subscribe Our Channel. Here we will post FREE Educational, knowledge based video for everyone.
Stay tuned for FREE Educational Videos
LECTURE # 1 = https://youtu.be/nMo32R_tSYw?list=PL5d_j41S1-UuiJDnW_3I4vwXEiGhW_bWd
This presentation will help you in understanding the concept of VFX along with some other terminologies that we hear these days like CGI (computer generated images) and Animations. The content and material that have been used in the presentation is very easy and also very self-explanatory. Also there's a video in the last which describes everything really well. Hope you'll enjoy it.
Visual effects are the various process by which imagery is created and manipulated outside the context of a live action shot.
CGI is the application of computer graphics to crate or contribute to image in art, printed media, video games, films, television programs, commercials, and simulators.
Rotoscoping is an animation technique in which animators trace over live- action film movement, frame by frame, for use in animated films.
A matte painting is a painted representation of a landscape, set, or distant location that allows filmmaker to create the illusion of an environment that is nonexistent in real life or would otherwise be too expensive or impossible to build or visit.
Motion capture (MOCAP) is an effective 3D animation tool for realistically capturing human motion.
Here is the ppt on VFX-Visual effects in which i have included:
-vfx,CGI,some of the categories of vfx,short view of founder ofmarvel comics and ILM-industrial light and magic and examples of same,etc......
Introduction to Animation
Introduction to Animation SLIDE # 01 of BILAL TEACH
If you want FREE Educational Videos Subscribe Our Channel. Here we will post FREE Educational, knowledge based video for everyone.
Stay tuned for FREE Educational Videos
LECTURE # 1 = https://youtu.be/nMo32R_tSYw?list=PL5d_j41S1-UuiJDnW_3I4vwXEiGhW_bWd
This presentation will help you in understanding the concept of VFX along with some other terminologies that we hear these days like CGI (computer generated images) and Animations. The content and material that have been used in the presentation is very easy and also very self-explanatory. Also there's a video in the last which describes everything really well. Hope you'll enjoy it.
Visual effects are the various process by which imagery is created and manipulated outside the context of a live action shot.
CGI is the application of computer graphics to crate or contribute to image in art, printed media, video games, films, television programs, commercials, and simulators.
Rotoscoping is an animation technique in which animators trace over live- action film movement, frame by frame, for use in animated films.
A matte painting is a painted representation of a landscape, set, or distant location that allows filmmaker to create the illusion of an environment that is nonexistent in real life or would otherwise be too expensive or impossible to build or visit.
Motion capture (MOCAP) is an effective 3D animation tool for realistically capturing human motion.
When it comes to animation, it is best if we know how to determine a 2d animation from a 3d animation. 2D and 3D Video Animation have crucial variations. read this presentation on Difference between 2d and 3d Animation.
Reason CGI Animation Becoming Popular Animation TechniqueAnimation Kolkata
Hope you all know that CGI stands for Computer-Generated Imagery.
Today we will try to find out the reason behind the popularity of CGI animation technique.
Before CGI two animation techniques were very popular one is hand drawn Traditional Animation and other is Stop-Motion Animation.
Read about commonly used software, tools, and technology used in visual effects to created better films and games in this presentation from animation courses institute. Here we shows 5 visual effect techniques commonly used in animation.
Computer animation is the process used for digitally generating animated images. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while computer animation only refers to moving images.
The field of 3D animation has grown tremendously over the years.Early developments in the University of Utah by Ed Sullivan who innovated modelling and cgi effects eventually goes on to found Pixar, one of the world leaders in 3d animation.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
Have you ever wanted a Ruby client API to communicate with your web service? Smithy is a protocol-agnostic language for defining services and SDKs. Smithy Ruby is an implementation of Smithy that generates a Ruby SDK using a Smithy model. In this talk, we will explore Smithy and Smithy Ruby to learn how to generate custom feature-rich SDKs that can communicate with any web service, such as a Rails JSON API.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
2. CGI stands for computer generated
imagery.
It is the application of computer graphics
to create or contribute to images in art, printed
media, video games, films, television programs,
commercials, videos, and simulators.
5. CGI is used in movies in many ways.
All kinds of visual effects and animations are kinds of
computer generated imagery.
CGI can easily implement some virtual scenes which may
not possible in reality to get.
CGI & Science fiction go hand in hand.
3D CGI first used in 'Futureworld' (1976).
Futureworld(1976)
6. There are two kinds of uses of CGI in the course of movie
technology
Realistic CGI
Physical Realism,
Photo Realism,
Functional Realism.
Realistic animation
2D Animation,
3D Animation.
Three mainly used methods for animation are
Tweening – Morphing – Rendering.
7. Physical Realism
In which the image provides
the same visual stimulation as the
scene.
The image is almost accurate
as a human holding a drawing of a
cartoon. This can introduce a
feelings of reality in human mind. The Adventures of Tintin(2011)
8. Photo Realism
In which the image provides
the same visual response as the
scene.
The image is almost accurate
as a giant demolishing a city with
its wrath. This can introduce
horror and awe in human mind. Godzilla(2014)
9. Functional Realism
In which the image provides
the same visual information as
the scene.
The image shows that an
astronaut floating in the space.
This can elaborate the scene of
outer space and the view of earth
from space.
Gravity(2014)
10. Computer Animation only refers to moving images.
Digital successor to Stop Motion Techniques.
Though animation is vastly classified in two parts a) 2D-Animation,
& b) 3D-Animation.
But most popularly used by three methods Tweening – Morphing
– Rendering.
Tweening and morphing is used as 2D-Animation and Rendering is
used as 3D-Animation.
11. 2D-Animation
2D-Animation figures are
created and/or edited on the
computer using 2D bitmap
graphics or created and edited
using 2D vector graphics.
This is the kind of traditional animation technique using paper drawings,
later it is adopted with the computer to make it more realistic. This version is
known as Digital 2D-Animation. Used softwares are Toon Boom Studio, Adobe
After Effects etc.
s3images.coroflot.com
12. 3D-Animation
3D animation is digitally modeled
and manipulated by an animator. The
animator usually starts by creating a
3D polygon mesh to manipulate. A mesh
typically includes many vertices that are
associated by edges and faces, to give
the visual appearance of form to a 3D
object or 3D environment.
Used softwares are Autodesk
Maya, Adobe Photoshop etc.
animationinsider.com
Other popular methods are as follows…
13. Tweening
wikipedia.org
It is the process of generating
intermediate frames between two
images to give the appearance that the
first image evolves smoothly into the
second image.
Inbetweens are the drawings
between the key frames which help to
create the illusion of motion. Tweening
is a key process in all types
of animation, including computer
animation. Software used like Toon
Boom Studio.
14. Morphing
paulbakaus.com
It is a effect in animation that
changes (or morphs) one image
or shape into another through a
seamless transition.
Most often it is used to depict one person turning into another through
technological means or as part of a fantasy or surreal sequence. Traditionally
such a depiction would be achieved through cross-fading techniques on film.
Since the early 1990s, this has been replaced by computer software to create
more realistic transitions. Softwares used like Adobe After Effects.
15. Rendering
wikipedia.org
It is the process of generating an
image from a 2D or 3D model by means
of computer programs. Also, the results
of such a model can be called
a rendering.
It would contain geometrical patterns,
texture, lighting and shading information
as a description of the virtual scene.
Rendering is the one of the main
topic of 3D animation. Used softwares
are Open CASCADE, MODO etc.
16. Motion Capture
Motion capture (Mo-
cap for short) is the process of
recording the movement of
objects or people.
It is mainly used in
game development but these
days it is the most popular CGI
method used in movie
technology.
nward.com
17. Much more detailed realism in world of animation.
Hyper-realistic CGI : These days it itself become a course
of study and experimentation.
The world of movie maniacs are trending towards more
virtuality and sci-fi movies which is unbiased focused on
3D CGI techniques can lead us to Virtual Reality.
Though 3D-Animation is advancing tremendously, there
is no question of forgetting 2D-Animation cause some
traditional studios like Disney, Dreamworks are still
focused on it.
As the technologies are evolving, the techniques and
uses of CGI is changing too. So we can keep expecting
more new techniques in the sector of computer generated
imagery.