The document discusses different methods of inter-process communication (IPC) in Unix systems. It describes process tracing which allows a debugger process to control the execution of a traced process using the ptrace system call. It also describes the three main IPC mechanisms in Unix - messages, shared memory, and semaphores. Messages allow processes to exchange data streams using message queues. Shared memory allows processes to share parts of virtual memory. Semaphores allow processes to synchronize using integer values.
Introduction to Unix operating system Chapter 1-PPT Mrs.Sowmya JyothiSowmya Jyothi
Unix is a multitasking, multiuser operating system developed in 1969 at Bell Labs. It allows multiple users to use a computer simultaneously and users can run multiple programs at once. There are several Unix variants like Solaris, AIX, and Linux. Unix was originally written for the PDP-7 computer in C programming language, making it portable. It uses a hierarchical file system and treats all resources as files with permissions. Processes run programs and the shell interprets commands to run programs or interact with the kernel for system calls. Everything in Unix is either a file or a process.
Introduction to the Kernel Chapter 2 Mrs.Sowmya JyothiSowmya Jyothi
This document provides an overview of the Unix kernel architecture. It describes three levels - user, kernel, and hardware. The two main components of the kernel are the file subsystem and process control subsystem. The file subsystem manages files and interacts with devices via buffering and drivers. The process control subsystem handles inter-process communication, memory management, and scheduling processes. Administrative processes have special privileges to perform system maintenance tasks.
Internal representation of file chapter 4 Sowmya JyothiSowmya Jyothi
The document discusses the internal representation of files in Unix-like operating systems. It covers the following key points:
- Inodes store metadata about files, including file type, permissions, size, and locations of data blocks. Disk inodes are stored on disk while in-core inodes are read into memory.
- The superblock stores metadata about the entire file system, including the number of free blocks and inodes.
- Regular files store data in direct, indirect, double-indirect, and triple-indirect blocks referenced by the inode. Directories are represented as files containing name-inode pair entries.
- Other file types include pipes, block devices, and character devices. Pipes use
NETWORK AND DATABASE CONCEPTS UNIT 1 CHAPTER 2 MRS.SOWMYA JYOTHISowmya Jyothi
Computer networks allow computers to communicate and share resources. A network connects individual computers called nodes through various topologies like bus, star, ring, and mesh. It provides advantages like data sharing, resource sharing, backup capabilities, and flexible remote access. Common network services include file sharing, printer sharing, email, directories, and databases. The way nodes connect forms the network topology. Popular topologies are bus, star, ring, and mesh. A network operating system manages overall network operations and provides services like file sharing, printing, messaging, and applications. Computer networks can be peer-to-peer or client-server based. The Internet is a worldwide network that connects networks globally and allows communication, information sharing, and entertainment.
1. The document provides an overview of the history and development of UNIX/Linux operating systems. It originated from projects in the 1960s and was further developed by Ken Thompson, Dennis Ritchie and others.
2. UNIX became popular due to its modular design, use of a hierarchical file system, treating all system resources as files, and ability to combine simple programs together.
3. The basic architecture of UNIX involves application programs interacting with the kernel via system calls to perform tasks like process and memory management.
The document provides an introduction to kernel architecture, file systems, processes, and data structures used in kernel. It describes the key components of a kernel including kernel level, user level, system calls, process table, memory management. It explains the file system structure containing boot block, super block, inode list, and data blocks. It discusses the data structures used for file handling like inode table, global file table, and process file descriptor table. It also covers topics like processes, process context, context switching, and the fork system call.
This document provides an overview of the CSC 539 Operating Systems Structure and Design course. It discusses influential early operating systems like Atlas, CTSS, MULTICS, OS/360, UNIX, Alto and Mach. It then focuses on case studies of the Linux and Windows XP operating systems, describing their histories, design principles, process management, memory management, virtual memory, file systems and more.
Introduction to Unix operating system Chapter 1-PPT Mrs.Sowmya JyothiSowmya Jyothi
Unix is a multitasking, multiuser operating system developed in 1969 at Bell Labs. It allows multiple users to use a computer simultaneously and users can run multiple programs at once. There are several Unix variants like Solaris, AIX, and Linux. Unix was originally written for the PDP-7 computer in C programming language, making it portable. It uses a hierarchical file system and treats all resources as files with permissions. Processes run programs and the shell interprets commands to run programs or interact with the kernel for system calls. Everything in Unix is either a file or a process.
Introduction to the Kernel Chapter 2 Mrs.Sowmya JyothiSowmya Jyothi
This document provides an overview of the Unix kernel architecture. It describes three levels - user, kernel, and hardware. The two main components of the kernel are the file subsystem and process control subsystem. The file subsystem manages files and interacts with devices via buffering and drivers. The process control subsystem handles inter-process communication, memory management, and scheduling processes. Administrative processes have special privileges to perform system maintenance tasks.
Internal representation of file chapter 4 Sowmya JyothiSowmya Jyothi
The document discusses the internal representation of files in Unix-like operating systems. It covers the following key points:
- Inodes store metadata about files, including file type, permissions, size, and locations of data blocks. Disk inodes are stored on disk while in-core inodes are read into memory.
- The superblock stores metadata about the entire file system, including the number of free blocks and inodes.
- Regular files store data in direct, indirect, double-indirect, and triple-indirect blocks referenced by the inode. Directories are represented as files containing name-inode pair entries.
- Other file types include pipes, block devices, and character devices. Pipes use
NETWORK AND DATABASE CONCEPTS UNIT 1 CHAPTER 2 MRS.SOWMYA JYOTHISowmya Jyothi
Computer networks allow computers to communicate and share resources. A network connects individual computers called nodes through various topologies like bus, star, ring, and mesh. It provides advantages like data sharing, resource sharing, backup capabilities, and flexible remote access. Common network services include file sharing, printer sharing, email, directories, and databases. The way nodes connect forms the network topology. Popular topologies are bus, star, ring, and mesh. A network operating system manages overall network operations and provides services like file sharing, printing, messaging, and applications. Computer networks can be peer-to-peer or client-server based. The Internet is a worldwide network that connects networks globally and allows communication, information sharing, and entertainment.
1. The document provides an overview of the history and development of UNIX/Linux operating systems. It originated from projects in the 1960s and was further developed by Ken Thompson, Dennis Ritchie and others.
2. UNIX became popular due to its modular design, use of a hierarchical file system, treating all system resources as files, and ability to combine simple programs together.
3. The basic architecture of UNIX involves application programs interacting with the kernel via system calls to perform tasks like process and memory management.
The document provides an introduction to kernel architecture, file systems, processes, and data structures used in kernel. It describes the key components of a kernel including kernel level, user level, system calls, process table, memory management. It explains the file system structure containing boot block, super block, inode list, and data blocks. It discusses the data structures used for file handling like inode table, global file table, and process file descriptor table. It also covers topics like processes, process context, context switching, and the fork system call.
This document provides an overview of the CSC 539 Operating Systems Structure and Design course. It discusses influential early operating systems like Atlas, CTSS, MULTICS, OS/360, UNIX, Alto and Mach. It then focuses on case studies of the Linux and Windows XP operating systems, describing their histories, design principles, process management, memory management, virtual memory, file systems and more.
The document provides an overview of the UNIX operating system. It discusses the components of a computer system including hardware, operating system, utilities, and application programs. It then defines the operating system as a program that acts as an interface between the user and computer hardware. The document outlines the goals of an operating system and provides a brief history of the development of UNIX from Multics. It also describes some key concepts of UNIX including the kernel, shell, files, directories, and multi-user capabilities.
Case study of windows a product of microsoft including the history and related to operating system with MS-DOS its scheduling, networking, performance, etc. It also contains the windows architecture, it's system components like kernel, and scheduling through threads in windows.
This Project Report of Web Server contains the description of Linux Operating System Administration. This is based on Redhat Linux 6. In this, the topics covered are System Administration, Server Administration, Scheduling, Web Server, Samba Server and FTP Server. This also contains the information related to configuration file like passwd. This presentation was prepared as a record of Industrial training Project.
Linux kernel Architecture and PropertiesSaadi Rahman
This document discusses the key components and architecture of the Linux kernel. It begins by defining the kernel as the central module of an operating system that loads first and remains in memory, providing essential services. It then describes the major subsystems of Linux, including process management, memory management, virtual file systems, network stacks, and device drivers. It concludes that the modular design of the Linux kernel has supported its growth and success through independent and extensible development of these subsystems.
The document discusses the key components and functions of the Unix system kernel. It describes the kernel as managing system resources like CPUs, memory and I/O devices. The major components are the process control subsystem, file subsystem, and hardware control. The kernel handles process management, device management, file management and provides services like virtual memory and networking. It uses a scheduler to allocate CPU time to processes based on their state and priority level.
An operating system acts as an interface between the user and computer hardware, controlling program execution and performing basic tasks like file management, memory management, and input/output control. There are four main types of operating systems: monolithic, layered, microkernel, and networked/distributed. A monolithic OS has all components in the kernel, while layered and microkernel OSes separate components into different privilege levels or layers for modularity. Networked/distributed OSes enable accessing resources across multiple connected computers.
The kernel manages processes, memory, and I/O. It has two levels - user level and kernel level. Processes interact with the kernel through system calls. A process contains text, data, stack, and a U area. The kernel uses process tables, region tables, and context switches to manage multiple simultaneous processes. The file system contains boot blocks, super blocks, inode lists, and data blocks to organize files on disk. Processes can create new processes using the fork system call.
The document summarizes key aspects of operating system structures including:
1) Operating systems provide services to users like user interfaces, program execution, I/O, file manipulation and resource allocation. They also ensure efficient system operation through accounting and protection.
2) System calls are the programming interface to OS services, accessed via APIs. Common APIs include Win32, POSIX, and Java.
3) Operating systems can have different structures like layered, modular, microkernel and virtual machine approaches. They are implemented through system programs, boot processes, and configuration for specific hardware.
This presentation covers the understanding of system calls for various resource management and covers system calls for file management in details. The understanding of using system calls helps to start with working with device driver programming on Unix/Linux OS.
unix training | unix training videos | unix course unix online training Nancy Thomas
Website : http://www.todaycourses.com
Unix & Shell Scripting Course Content :
UNIX Background:
Introduction about Operating System(OS)
Introduction to UNIX
List of UNIX vendors available in Market
Introduction to various UNIX Implementations
History of UNIX OS Evolution from 1969
Open Source (vs.) Shared source (vs.) Closed source
Is Unix Open Source software?
UNIX (vs.) LINUX
LINUX OS background
LINUX (vs.) WINDOWS
Popular LINUX distributions/Vendors
Similarities between Unix & Linux
Differences between Unix & Linux
About POSIX standards
UNIX System architecture:
Hardware
Kernel
Shell
Utilities and User programs
Layers in Unix OS
Unix Servers/Dumb terminals/nodes
UNIX System features:
Multitasking
Multiuser
Easy Portability
Security
Communication
UNIX day-to-day used commands:
System Information commands (uname, date, etc)
man command
User Related (w, who, etc)
Terminal Related (stty, etc)
Filter commands (more, less, etc)
Miscellaneous commands (cal, banner, clear, etc)
Viewing exit status of commands
Disk Related commands
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Windows 2000 is a 32-bit preemptive multitasking operating system developed by Microsoft for Intel microprocessors. It uses a micro-kernel architecture and supports features like security, extensibility, international support, and compatibility with legacy applications. The system has a layered architecture with modules like the kernel, executive, and various environmental subsystems that emulate other operating systems. It provides features like virtual memory management, process and thread scheduling, security, and networking support through protocols like SMB and TCP/IP.
MS-DOS was one of the most successful operating systems and was the first widely used operating system for IBM PCs and clones. It originated as QDOS, an operating system written in six weeks for the Intel 8086 CPU. Microsoft acquired QDOS and renamed it MS-DOS, which it licensed to IBM for use on the original IBM PC. MS-DOS went on to fuel Microsoft's growth as the dominant software company. While feature-limited compared to UNIX, MS-DOS remained popular for years until the rise of graphical user interfaces led to its replacement by Windows 95.
The document provides an overview of the UNIX operating system through a seminar presentation. It discusses the history of UNIX from the 1970s to the 2000s, defines what UNIX is, describes common UNIX commands and the file system structure, and covers topics like memory management, interrupts, reasons for using UNIX, and some applications of UNIX like storage consulting and middleware/database administration. The presentation is intended to educate about the key aspects and functionality of the UNIX operating system.
The document provides an overview of the Linux kernel architecture. It discusses that the kernel includes modules/subsystems that provide operating system functions and forms the core of the OS. It describes the kernel's user space and kernel space, with user processes running in user space and kernel processes running in kernel space. System calls are used to pass arguments between the spaces. The document also summarizes several key kernel functions, including the file system, process management, device drivers, memory management, and networking.
The document discusses operating system concepts including:
1. The operating system controls computer resources and provides an interface between applications and hardware.
2. It hides hardware complexity and manages resources like processors, memory, and devices.
3. Key OS components include processes, files, pipes, and system calls that allow programs to request services from the OS kernel.
The document discusses the history and development of Linux and Windows operating systems. It mentions that Linus Torvalds developed the initial Linux kernel version 0.0.1 in 1991 as an open source operating system. Microsoft developed Windows NT to support both OS/2 and POSIX APIs, though it later switched to the Win32 API. The document also compares advantages and disadvantages of Linux versus Windows, such as Linux being more stable and secure while Windows has a larger software selection.
The document provides an overview of the history and components of the Linux operating system. It discusses how Linux originated as a small kernel developed by Linus Torvalds in 1991 and has since evolved through collaborations. The core components of Linux include the kernel, system libraries, system utilities, and kernel modules. It also describes key aspects of Linux such as process management, scheduling, memory management, and file systems.
The document discusses operating system concepts like processor modes, system calls, inter-process communication (IPC), process creation, and linking and loading of processes. It defines an operating system as an interface between the user and computer hardware that manages system resources efficiently. It explains that the CPU has two modes - kernel mode and user mode - to distinguish between system and user code. System calls allow user programs to request services from the operating system by triggering an interrupt to switch to kernel mode. Common IPC mechanisms and their related system calls are also outlined.
There are several mechanisms for inter-process communication (IPC) in UNIX systems, including message queues, shared memory, and semaphores. Message queues allow processes to exchange data by placing messages into a queue that can be accessed by other processes. Shared memory allows processes to communicate by declaring a section of memory that can be accessed simultaneously. Semaphores are used to synchronize processes so they do not access critical sections at the same time.
The document discusses operating system layers and components. It describes how kernels and servers work together to perform invocation-related tasks like communication, scheduling, and resource management. Kernels set protection for physical resources through memory management and address spaces. Processes have separate user and kernel address spaces to safely access resources. Threads and processes are core components managed by the operating system.
The document provides an overview of the UNIX operating system. It discusses the components of a computer system including hardware, operating system, utilities, and application programs. It then defines the operating system as a program that acts as an interface between the user and computer hardware. The document outlines the goals of an operating system and provides a brief history of the development of UNIX from Multics. It also describes some key concepts of UNIX including the kernel, shell, files, directories, and multi-user capabilities.
Case study of windows a product of microsoft including the history and related to operating system with MS-DOS its scheduling, networking, performance, etc. It also contains the windows architecture, it's system components like kernel, and scheduling through threads in windows.
This Project Report of Web Server contains the description of Linux Operating System Administration. This is based on Redhat Linux 6. In this, the topics covered are System Administration, Server Administration, Scheduling, Web Server, Samba Server and FTP Server. This also contains the information related to configuration file like passwd. This presentation was prepared as a record of Industrial training Project.
Linux kernel Architecture and PropertiesSaadi Rahman
This document discusses the key components and architecture of the Linux kernel. It begins by defining the kernel as the central module of an operating system that loads first and remains in memory, providing essential services. It then describes the major subsystems of Linux, including process management, memory management, virtual file systems, network stacks, and device drivers. It concludes that the modular design of the Linux kernel has supported its growth and success through independent and extensible development of these subsystems.
The document discusses the key components and functions of the Unix system kernel. It describes the kernel as managing system resources like CPUs, memory and I/O devices. The major components are the process control subsystem, file subsystem, and hardware control. The kernel handles process management, device management, file management and provides services like virtual memory and networking. It uses a scheduler to allocate CPU time to processes based on their state and priority level.
An operating system acts as an interface between the user and computer hardware, controlling program execution and performing basic tasks like file management, memory management, and input/output control. There are four main types of operating systems: monolithic, layered, microkernel, and networked/distributed. A monolithic OS has all components in the kernel, while layered and microkernel OSes separate components into different privilege levels or layers for modularity. Networked/distributed OSes enable accessing resources across multiple connected computers.
The kernel manages processes, memory, and I/O. It has two levels - user level and kernel level. Processes interact with the kernel through system calls. A process contains text, data, stack, and a U area. The kernel uses process tables, region tables, and context switches to manage multiple simultaneous processes. The file system contains boot blocks, super blocks, inode lists, and data blocks to organize files on disk. Processes can create new processes using the fork system call.
The document summarizes key aspects of operating system structures including:
1) Operating systems provide services to users like user interfaces, program execution, I/O, file manipulation and resource allocation. They also ensure efficient system operation through accounting and protection.
2) System calls are the programming interface to OS services, accessed via APIs. Common APIs include Win32, POSIX, and Java.
3) Operating systems can have different structures like layered, modular, microkernel and virtual machine approaches. They are implemented through system programs, boot processes, and configuration for specific hardware.
This presentation covers the understanding of system calls for various resource management and covers system calls for file management in details. The understanding of using system calls helps to start with working with device driver programming on Unix/Linux OS.
unix training | unix training videos | unix course unix online training Nancy Thomas
Website : http://www.todaycourses.com
Unix & Shell Scripting Course Content :
UNIX Background:
Introduction about Operating System(OS)
Introduction to UNIX
List of UNIX vendors available in Market
Introduction to various UNIX Implementations
History of UNIX OS Evolution from 1969
Open Source (vs.) Shared source (vs.) Closed source
Is Unix Open Source software?
UNIX (vs.) LINUX
LINUX OS background
LINUX (vs.) WINDOWS
Popular LINUX distributions/Vendors
Similarities between Unix & Linux
Differences between Unix & Linux
About POSIX standards
UNIX System architecture:
Hardware
Kernel
Shell
Utilities and User programs
Layers in Unix OS
Unix Servers/Dumb terminals/nodes
UNIX System features:
Multitasking
Multiuser
Easy Portability
Security
Communication
UNIX day-to-day used commands:
System Information commands (uname, date, etc)
man command
User Related (w, who, etc)
Terminal Related (stty, etc)
Filter commands (more, less, etc)
Miscellaneous commands (cal, banner, clear, etc)
Viewing exit status of commands
Disk Related commands
unix training, unix training videos, unix training topics, unix online training,unix classes online, unix training online, free unix training, unix courses, learn unix online, unix certification, unix course, learning linux, how to learn linux, linux training, red hat linux, how to linux, unix shell scripting, unix shell (software), unix shell scripting tutorial for beginners, unix shell scripting tutorial, unix (software), unix training in pune, unix training in hyderabad, unix training in pune
Windows 2000 is a 32-bit preemptive multitasking operating system developed by Microsoft for Intel microprocessors. It uses a micro-kernel architecture and supports features like security, extensibility, international support, and compatibility with legacy applications. The system has a layered architecture with modules like the kernel, executive, and various environmental subsystems that emulate other operating systems. It provides features like virtual memory management, process and thread scheduling, security, and networking support through protocols like SMB and TCP/IP.
MS-DOS was one of the most successful operating systems and was the first widely used operating system for IBM PCs and clones. It originated as QDOS, an operating system written in six weeks for the Intel 8086 CPU. Microsoft acquired QDOS and renamed it MS-DOS, which it licensed to IBM for use on the original IBM PC. MS-DOS went on to fuel Microsoft's growth as the dominant software company. While feature-limited compared to UNIX, MS-DOS remained popular for years until the rise of graphical user interfaces led to its replacement by Windows 95.
The document provides an overview of the UNIX operating system through a seminar presentation. It discusses the history of UNIX from the 1970s to the 2000s, defines what UNIX is, describes common UNIX commands and the file system structure, and covers topics like memory management, interrupts, reasons for using UNIX, and some applications of UNIX like storage consulting and middleware/database administration. The presentation is intended to educate about the key aspects and functionality of the UNIX operating system.
The document provides an overview of the Linux kernel architecture. It discusses that the kernel includes modules/subsystems that provide operating system functions and forms the core of the OS. It describes the kernel's user space and kernel space, with user processes running in user space and kernel processes running in kernel space. System calls are used to pass arguments between the spaces. The document also summarizes several key kernel functions, including the file system, process management, device drivers, memory management, and networking.
The document discusses operating system concepts including:
1. The operating system controls computer resources and provides an interface between applications and hardware.
2. It hides hardware complexity and manages resources like processors, memory, and devices.
3. Key OS components include processes, files, pipes, and system calls that allow programs to request services from the OS kernel.
The document discusses the history and development of Linux and Windows operating systems. It mentions that Linus Torvalds developed the initial Linux kernel version 0.0.1 in 1991 as an open source operating system. Microsoft developed Windows NT to support both OS/2 and POSIX APIs, though it later switched to the Win32 API. The document also compares advantages and disadvantages of Linux versus Windows, such as Linux being more stable and secure while Windows has a larger software selection.
The document provides an overview of the history and components of the Linux operating system. It discusses how Linux originated as a small kernel developed by Linus Torvalds in 1991 and has since evolved through collaborations. The core components of Linux include the kernel, system libraries, system utilities, and kernel modules. It also describes key aspects of Linux such as process management, scheduling, memory management, and file systems.
The document discusses operating system concepts like processor modes, system calls, inter-process communication (IPC), process creation, and linking and loading of processes. It defines an operating system as an interface between the user and computer hardware that manages system resources efficiently. It explains that the CPU has two modes - kernel mode and user mode - to distinguish between system and user code. System calls allow user programs to request services from the operating system by triggering an interrupt to switch to kernel mode. Common IPC mechanisms and their related system calls are also outlined.
There are several mechanisms for inter-process communication (IPC) in UNIX systems, including message queues, shared memory, and semaphores. Message queues allow processes to exchange data by placing messages into a queue that can be accessed by other processes. Shared memory allows processes to communicate by declaring a section of memory that can be accessed simultaneously. Semaphores are used to synchronize processes so they do not access critical sections at the same time.
The document discusses operating system layers and components. It describes how kernels and servers work together to perform invocation-related tasks like communication, scheduling, and resource management. Kernels set protection for physical resources through memory management and address spaces. Processes have separate user and kernel address spaces to safely access resources. Threads and processes are core components managed by the operating system.
This document discusses various methods of interprocess communication (IPC) supported on UNIX systems, including pipes, FIFOs, message queues, semaphores, and shared memory. It provides details on how each method works, such as how processes can create and access pipes, FIFOs, and shared memory segments. It also describes the key system calls used to implement IPC, such as pipe, mkfifo, msgget, semget, and shmget.
Distributed system lectures
Engineering + education purpose
This series of lectures was prepared for the fourth class of computer engineering / Baghdad/ Iraq.
This series is not completed yet, it is just a few lectures in the object.
Forgive me for anything wrong by mistake, I wish you can profit from these lectures
My regard
Marwa Moutaz/ M.Sc. studies of Communication Engineering / University of Technology/ Bagdad / Iraq.
This document analyzes and compares the performance of different inter-process communication (IPC) mechanisms in Unix-based operating systems, including pipes, message queues, and shared memory. Programs were written to transfer data between processes using each IPC mechanism. Pipes transferred around 95 MB/s, message queues transferred 120 MB/s, and shared memory, being the fastest, transferred around 4 GB/s. Therefore, the analysis showed that shared memory provides the best performance for inter-process communication compared to pipes and message queues.
The Linux kernel acts as an interface between applications and hardware, managing system resources and providing access through system calls; it uses a monolithic design where all components run in the kernel thread for high performance but can be difficult to maintain, though Linux allows dynamic loading of modules. Device drivers interface hardware like keyboards, hard disks, and network devices with the operating system, and are implemented as loadable kernel modules that are compiled using special makefiles and registered with the kernel through system calls.
This document discusses various inter-process communication (IPC) types including shared memory, mapped memory, pipes, FIFOs, message queues, sockets, and signals. Shared memory allows processes to directly read and write to the same region of memory, requiring synchronization between processes. Mapped memory permits processes to communicate by mapping the same file into memory. Pipes and FIFOs allow for sequential data transfer between related and unrelated processes. Message queues provide a way for processes to exchange messages via a common queue. Signals are used to asynchronously notify processes of events.
Provably Secure Authenticated Key Management Protocol Against De-Synchronizat...IJRESJOURNAL
ABSTRACT: This paper presents an authenticated key management protocol for Intra-MME handover over LTE networks. The proposed protocol is formalized using Multi-Set Rewriting approach with existential quantification. The rules specifying the Dolev-Yao intruder model for the proposed protocol is presented, and the immunity of the proposed protocol against the de-synchronization attack, which is the most dangerous attack against the standard protocol, is proved formally.
Communication network simulation on the unix system trough use of the remote ...Damir Delija
The document describes a method for simulating communication networks on UNIX systems using Remote Procedure Calls (RPCs) for interprocess communication. The simulation allows testing of network modules by creating a virtual network environment. The simulation system consists of three processes that communicate via RPCs to represent different parts of the network. This distributed structure allows the simulation to be adapted for different computer systems. The network simulator process uses pseudocode to simulate message passing and potential faults. RPCs enable remote control of the simulation's parameters. The simulation system supports both manual and automated testing of network protocols and equipment under various conditions.
Communication network simulation on the unix system trough use of the remote ...Damir Delija
The document describes a method for simulating communication networks on UNIX systems using Remote Procedure Calls (RPCs) for interprocess communication. The simulation allows testing of network modules by creating a virtual network environment. The simulation system consists of three processes that communicate via RPCs to represent different parts of the network. This distributed structure allows the simulation to be adapted for different computers. The network simulator process uses pseudocode to simulate message passing and potential faults. RPCs enable remote control of the simulation's parameters. The simulation system supports both manual and automated testing of network protocols and equipment under various conditions before field testing.
Communication network simulation on the unix system trough use of the remote ...Damir Delija
This document describes a simulation of a communication network on UNIX using Remote Procedure Calls (RPCs). The simulation allows testing of network modules and consists of three processes that communicate via RPCs: a network simulator process, a host process, and a remote procedure monitor (RPM) process. The network simulator process pseudocode shows how it simulates message passing between the host and RPM processes and controls message loss based on configurable probability and duration parameters.
The document discusses interprocess communication in distributed systems. It introduces four widely used communication models: remote procedure call (RPC), message-oriented middleware (MOM), stream-oriented communication, and multicast communication. RPC allows processes to call procedures located on other machines transparently. MOM supports persistent asynchronous communication through message queues.
A FPGA-Based Deep Packet Inspection Engine for Network Intrusion Detection Sy...Muhammad Nasiri
This document summarizes a paper that proposes an FPGA-based deep packet inspection engine for network intrusion detection systems. The paper describes using FPGA for parallel processing of multiple signature patterns, including static strings and regular expressions. It presents architectures for handling one, correlated, and independent patterns. Simulation results show the proposed engine can process packets at line rate and maintain throughput even with 100% malicious traffic, unlike the software-based Snort detection engine. The goal is to speed up intrusion detection by offloading deep packet inspection to reconfigurable FPGA hardware.
advanced computer architecture unit 1 notes. topics covered are Parallel Computer Models : The state of computing, Multiprocessors and Multi-computers, Multi vector and SIMD Computers, PRAM and VLSI Models, Architectural Development Tracks
This document discusses communication in distributed systems and introduces several communication models. It begins by explaining that communication in distributed systems is based on message passing rather than shared memory. It then reviews four common communication models: Remote Procedure Call (RPC), Remote Method Invocation (RMI), Message-Oriented Middleware (MOM), and Streams. The document also discusses layered protocols like OSI and TCP/IP, and delves into specifics of RPC including parameter passing and extended RPC models like asynchronous RPC and doors.
1) Stacks are linear data structures that follow the LIFO (last-in, first-out) principle. Elements can only be inserted or removed from one end called the top of the stack.
2) The basic stack operations are push, which adds an element to the top of the stack, and pop, which removes an element from the top.
3) Stacks have many applications including evaluating arithmetic expressions by converting them to postfix notation and implementing the backtracking technique in recursive backtracking problems like tower of Hanoi.
This document discusses user-defined functions in C programming. It defines user-defined functions as functions created by the user as opposed to library functions. It covers the necessary elements of user-defined functions including function definition, function call, and function declaration. Function definition includes the function header with name, type, and parameters and the function body. Function calls invoke the function. Function declarations notify the program of functions that will be used. The document provides examples and discusses nesting of functions and recursive functions.
This document discusses handling character strings in C. It covers:
1. How strings are stored in memory as ASCII codes appended with a null terminator.
2. Common string operations like reading, comparing, concatenating and copying strings.
3. How to initialize, declare, read and write strings.
4. Useful string handling functions like strlen(), strcpy(), strcat(), strcmp() etc to perform various operations on strings.
Arrays in c unit iii chapter 1 mrs.sowmya jyothiSowmya Jyothi
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2. • Inter Process Communication is a
mechanism whereby one process
communicates with another process.
• Communication means exchange of
data.
• The directions can be unidirectional,
bidirectional or multidirectional.
Inter Process Communication
3.
4. Process Tracing:-
The unix system provides a primitive form of interprocess
communication for tracing processes, useful for debugging.
A debugger process takes as an input a process to be traced
and controls its execution with the PTRACE SYSTEM
CALL, setting and clearing break points, and reading and
writing data in its virtual address space.
Process tracing thus consists of synchronization of the
debugger process and the traced process and controlling
the execution of the traced process.
The ptrace() system call provides tracing and debugging
facilities.
5. The debugger takes as an input a child process,
which involves the ptrace system call and as a
result, the kernel sets a trace bit in the child
process table entry. The child now execs the
program being traced.
The trace bit is set in its process table entry, the
child awakens the parent from its sleep in the wait
system call, enters a special trace state similar to
the sleep state and does a context switch.
When the traced process awakens the debugger,
the debugger returns from wait, reads user input
commands, and converts them to a series of ptrace
calls to control the child(traced) process.
6. The syntax of the ptrace system call is
ptrace(cmd, pid, addr, data)
where cmd specifies various commands such as
reading data, writing data, resuming execution
and so on,
pid is the process ID of the traced process,
addr is the Virtual address to be read or written
in the child process,
and data is an integer value to be written.
8. System V IPC:-
The Unix system IPC package consists of 3
mechanisms.
1. Messages allow processes to send formatted
data streams to arbitrary processes.
2. Shared memory allow processes to share parts
of their virtual address space
3. Semaphores allow processes to synchronize
execution.
9. Common properties shared by the mechanisms are:
1. Each mechanism contains a table whose entries
describe all instances of the mechanism.
2. Each entry contains a numeric key.
3. Each mechanism contains a “get” system call to create a
new entry or to retrieve an existing one and parameters
to the calls include a key and flags..
4. For each IPC mechanism, the kernel uses the
following formula to find the index into the table of
data structures from the descriptor:
Index=descriptormodulo(number of entries in the
table).
10. 5. Each IPC entry has a permissions structure that
includes the User ID and group ID of the process that
created the entry, a user and group ID set by the
“control” system call and a set of read-write-execute
permissions for user, group, and others similar to the
file permission modes.
6. Each entry contains other status information such as
the process ID of the last process to update the entry
(send a message, receive a message, attach shared
memory and so on) and the time of last access or
update.
7. Each mechanism contains a “control” system call to
query status of an entry, to set status information, or
to remove the entry from the system.
11.
12.
13. MESSAGES
There are four system calls for messages:
msgget returns (and possibly creates) a message
descriptor.
msgctl has options to set and return parameters
associated with a message descriptor and an
option to remove descriptors.
msgsnd sends a message.
msgrcv receives a message.
14. 1. Message Passing
IPC facility provides two operations for fixed or
variable sized message:
◦send(message)
◦receive(message)
If processes P and Q wish to communicate, they
need to:
◦establish a communication link
◦exchange messages via send and receive
View of communication link:
◦physical (hardware bus, network links, shared
memory, etc.)
◦logical (syntax and semantics, abstractions)
14
15. A MESSAGE QUEUE is a queue onto which messages
can be placed.
A MESSAGE is composed of a message type (which is a
number), and message data.
A message queue can be either PRIVATE, OR PUBLIC.
If it IS PRIVATE, it can be accessed only by its creating
process or child processes of that creator.
If it's PUBLIC, it can be accessed by any process that
knows the queue's key.
Several processes may write messages onto a
message queue, or read messages from the queue.
Messages may be read by type, and thus not have to
be read in a FIFO order as is the case with pipes.
16. MESSAGES:-
There are 4 system calls for messages.
1. msgget- In order to use a message queue, it has to be
created first. In order to create a new message queue, or
access an existing queue, the msgget() system call is used.
Returns a message descriptor that designates a message
queue for use in other system calls.
Syntax: msgqid=msgget(key, flag)
Where msgqid is the descriptor returned by the call.
The Kernel stores messages on a linked list (queue) per
descriptor and it uses msgqid as an index into an array
of message queue headers.
17. The queue structure contains the following fields, in
addition to the common fields:
1. Pointers to the first and last messages on a linked
list.
2. The number of messages and total number of data
bytes on the linked list.
3. The maximum number of bytes of data that can be
on the linked list.
4. The process IDs of the last processes to send and
receive messages.
5. Time stamps of the last msgsnd, msgrcv,
and msgctl operations.
18. 2. A process uses the msgsnd system call to
send a message.
msgsnd(msgqid, msg, count, flag);
1. Where msgqid is the descriptor of a message
queue typically returned by a msgget call,
2. Msg is a pointer to a structure consisting of a
user-chosen integer type and a character
array,
3. Count gives the size of the data array
4. Flag specifies the action the kernel should
take if it runs out of internal buffer space.
flags specifying how to send the message.
19. 3. Reading A Message From The Queue -msgrcv()
count = msgrcv(id, msg, maxcount, type, flag)
1. Where id- is the message descriptor
2. Msg-is the address of a user structure to contain
the received message
3. Maxcount-is the size of the data array in msg,
4. Type-specifies the message type the user wants to
read
5. Flag-specifies what the kernel should do if
messages are on the queue.
6. The return value count, is the number of bytes
returned to the user.
20. 4. A PROCESS can query the status of a message
descriptor, set its status and remove a message
descriptor with the msgctl system call.
The syntax of the call is msgctl(id, cmd, mstatbuf)
Where id-message descriptor
cmd specifies the type of command
mstatbuf is the address of a user data structure that
will contain control parameters or the result of query.
21. 2. Shared Memory
1. Allows two or more processes to share
some memory segments
2. With some control over read/write
permissions
22. 2. Shared Memory:-
Processes can communicate directly with each other by
sharing parts of their virtual address space and then reading
and writing data stored in the shared memory.
Sharing the part of virtual memory and reading to and
writing from it, is another way for the processes to
communicate. The system calls are:
1. shmget creates a new region of shared memory or returns
an existing one.
2. shmat logically attaches a region to the virtual address
space of a process.
3. shmdt logically detaches a region.
4. shmctl manipulates the parameters associated with the
region.
23.
24. 1. The shmget system call creates a new region of shared
memory or returns an existing one.
Syntax: shmid=shmget(key, size, flag)
key: Identical to msgget
size: Size of the memory segment if a creating a new
segment, can use 0 if getting an existing segment. Is the
number of bytes in the region.
flags: Identical to msgget.
Just like msgget, shmget could:
1. Create a new memory segment.
2. Return the queue ID of an existing segment.
3. Signal an error.
25. 2. A process attaches a shared memory region to its virtual
address space with the shmat system call.
Syntax: virtaddr = shmat(id, addr, flags)
Before the memory can be used, it must be attached by the
process and assigned a memory address.
1. shmid: id of shared memory segment as returned by
shmget.
2. addr: If 0, address is selected by kernel (recommended).
Otherwise, segment is attached at supplied address.
3. flags: Control behavior of attachment. SHM_RDONLY makes
the segment read-only.
4. Returns a pointer to the shared memory segment.
26. 3. Detaching Shared Memory Segments: Detaches
the shared memory segment located at the
address indicated by shmaddr.
The Syntax for shmdt: shmdt(addr);
where addr is the virtual address returned by a
prior shmat call.
4. shmctl manipulates the parameters associated
with the region.
Syntax of shmctl
shmctl(id, cmd, shmstatbuf);
which is similar to msgctl
27. 3. Semaphores:-
A semaphore is a resource that contains an integer value,
and allows processes to synchronize by testing and setting
this value in a single atomic operation.
A SEMAPHORE is UNIX System V consists of the following
elements:
1. The value of the semaphore.
2. The process ID of the last process to manipulate the
semaphore.
3. The number of processes waiting for semaphore value
to increase.
4. The number of processes waiting for the semaphore
value to equal 0.
28. The system calls are:
1. semget to create and gain access to a set of
semaphores.
2. semctl to do various control operations on the set.
3. semop to manipulate the values of semaphores.
1. Creation of a semaphore set - semget creates an array
of semaphores:
id = semget(key, count, flag);
Flag- used to define access permission mode and a few options
The kernel allocates an entry that points to an array of
semaphore structure with count elements
29. 2. Processes manipulate semaphores with
the semop system call:
oldval = semop(id, oplist, count);
where oplist is a pointer to an array of semaphore
operations, and
count is the size of the array.
The return value, oldval, is the value of the last
semaphore operated on in the set before the
operation was done.
The format of each element of oplist is,
•The semaphore number identifying the semaphore
array entry being operated on
•The operation
•Flags
30. Sockets
To provide common methods for interprocess
communication and to allow use of sophisticated
network protocols, the BSD system provides a
mechanism known as sockets.
A socket is an IPC channel with generated
endpoints.
Intended as building block for communication
Endpoints established by the source and
destination processes
The kernel structure consists of three parts:
the socket layer, the protocol layer, and the
device layer, as shown in the figure:
31.
32. 1. The Socket layer provides the interface
between the system calls and the lower layers.
2. The Protocol layer contains the protocol
modules used for communication, and
3. The Device layer contains the device drivers
that control the network devices.
Sockets that share common communications
properties, such as naming conventions and
protocol address formats, are grouped
into domains.
33. 1. The socket system call establishes the
end point of a communications link.
sd = socket(format, type, protocol);
where format specifies the
communications domain,
type indicates the type of
communication over the socket,
and protocol indicates a particular
protocol to control the communication.
34. 2. The close system call - closes sockets.
3. The bind system call associates a name
with the socket descriptor.
Binding prepares a socket for use by a process
bind(sd, address, length);
where address points to a structure that
specifies an identifier specific to the
communications domain and protocol
specified in the socket system call.
length is the length of the address structure.
35. 4. The connect system call requests
that the kernel make a connection to
an existing socket:
connect(sd, address, length);
where address is the address of the
target socket. Both sockets must use
the same communications domain and
protocol.
36. 5. The listen system call specifies the
maximum queue length:
listen(sd, qlength);
6. The accept call receives incoming requests
for a connection to a server process:
nsd = accept(sd, address, addrlen);
where address points to a user data array that
the kernel fills with the return address of the
connecting client, and
addrlen indicates the size of the user array.
37. 7. The send and recv system calls transmit data over
a connected socket:
count = send(sd, msg, length, flags);
count = recv(sd, buf, length, flags);
The datagram versions of these system
calls, sendto and recvfrom have additional parameters
for addresses.
Processes can also use read and write system calls on
stream (virtual circuit) sockets after the connection is
set up.
38. 8. The shutdown system call closes a socket
connection:
shutdown(sd, mode);
where mode indicates whether the sending side, the
receiving side, or both sides no longer allow data
transmission. After this call, the socket descriptors are
still intact.
9. The close system call frees the socket descriptor.
39. 10. The getsocketname system call gets the
name of a socket bound by a
previous bind call:
getsocketname(sd, name, length);
The getsockopt and setsockopt calls retrieve
and set various options associated with the
socket, according to the communications domain
and protocol of the socket.