The document summarizes sound elements from the game Kid Icarus Uprising. It analyzes the setting, mood, genre, and narrative of a boss battle scene. For each element, it states that different production techniques were used to create the sounds, including recording sound effects and voices in a studio and using digital sound software. The genres is described as a third-person shooter, and both text boxes and voice actors were used to convey the narrative.
Ig1 task 2 analysis work sheet kid icarus uprising
1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Kid Icarus Uprising
http://www.youtube.com/watch?v=PsvquM2hUxc
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting The setting is in a large open area a boss room. The boss level character comes out
of hiding and then the hero tries to give a speech about how he’s going to defeat
her.
Most of the sound effects were created in a
studio. Some of the sound effects I think were
made with software. Voice recordings were done
at a studio.
Mood
The mood at first is slightly serious as the villain comes out to taunt the hero. This
mood carries on slightly only for the scene ends on a more humours note thanks to
the hero’s delivery of the speech.
The different sounds were make both with sound
clips and digital sound software.
Game genre
The genre is a third person shooter type game
The sound is done with recordings and voice
actors.
Narrative
Both text boxes and lines of dialog are used within the game
The voices were done by voice actors at a studio
2. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games