SlideShare a Scribd company logo
1 of 46
#UCD14 @UCDUK 
HOW TO DITCH MEETINGS AND START PLAYING GAMES 
Neil Turner 
www.uxforthemasses.com 
@neilturnerux
OVERVIEW 
About me 
What are design games? 
When can you play design games? 
The games 
Over to you… 
#UCD14
About me 
#UCD14
#UCD14
What’s wrong with a good 
old fashioned meeting? 
(Rhetorical question) 
#UCD14
#UCD14 
http://haobam.com/wp/wp-content/uploads/2011/03/1103_have-a-meeting.gif
How do you keep a room 
of children entertained? 
#UCD14
http://ardgillancastle.ie/images/stories/childrensParties/children_party_games.jpg 
Party games! 
#UCD14
http://www.experiential-training.com 
Look how much fun games are… 
#UCD14
http://cdn.firstcry.com/brainbees/images/products/zoom/812a.jpg 
Lets have a quick game… 
#UCD14
#UCD14 
HOW TO PLAY 
• Take it in turns to draw 
• Pick a card from the pack 
• Quickly draw what’s on the card 
• No words, symbols or ‘sounds like’ 
• Other players must guess the answer
#UCD14
What are design games? 
#UCD14
http://static.guim.co.uk/sys-images/Guardian/Pix/pictures/2011/9/26/1317039473011/Ed-Balls-at-Labour-MPs-v--017.jpg 
It’s only a game 
#UCD14
Design games have… 
#UCD14
http://www.culturalcatholic.com/NunsHavingFunCalendar2011.jpg 
Games 
should 
be FUN!!! 
#UCD14
Discovery Concept Design Develop Evolve 
From Agile Experience Design: Lindsay Ratcliffe, Marc McNeill 
When can you play design games? 
#UCD14
The games 
#UCD14 
http://www.freewallpapersbase.com/sports/wallpapers1/sports-wallpaper200962819336390778010.jpg
#UCD14 
http://brenoandmel.files.wordpress.com/2011/08/tairua-pictionary.jpg?w=1200
GOALS 
• Define system actors, touchpoints, 
artefacts & relationships 
• Agree system scope 
WHEN TO PLAY 
• Discovery & Concept 
PLAYERS 
• Up to about 12 players 
#UCD14
HOW TO PLAY 
• 15-20 mins to sketch system in pairs 
or small groups 
• Sketch actors, touchpoints, artefacts 
& relationships 
• Each pair/group presents their 
sketched system 
• Define and draw agreed system & 
scope 
#UCD14
BENNEFITS 
• Highlights different users, artefacts, 
touchpoints and relationships within 
the system 
• Helps establish scope of system 
• Facilitates definition of system 
#UCD14
http://www.turingfilm.com/wp-content/uploads/2011/03/11-3-18-Poker-cards.jpg 
Priority Poker 
#UCD14
GOALS 
• Prioritise a set of items 
WHEN TO PLAY 
• Throughout a project 
PLAYERS 
• Up to about 8 players 
#UCD14
HOW TO PLAY 
• Each player has a set of 5 priority 
poker cards (1 – 5) 
• For each item to be prioritised 
‒ Players place their priority card 
face down on table 
‒ All cards revealed together 
‒ Players explain priority 
‒ Collectively agree priority 
#UCD14
BENNEFITS 
• Exposes different priorities 
• Gives everyone input into 
prioritisation process 
• Keeps prioritisation simple 
#UCD14
http://magicalbirthdaydust.files.wordpress.com/2012/04/d.jpg 
Pass the idea parcel 
#UCD14
GOALS 
• Come up with great ideas 
WHEN TO PLAY 
• Concept 
PLAYERS 
• Up to about 12 players 
#UCD14
#UCD14 
HOW TO PLAY 
• Introduce topic / problem 
• 5 – 10 mins for players to individually 
write down ideas 
• Players pass ideas to a different player 
• 5 – 10 more mins for players to 
expand ideas or add related ideas 
• Repeat (if necessary) 
• Stick up ideas and discuss as a group
BENNEFITS 
• Generates lots of ideas 
• Gives everyone input into ideation 
process 
• Encourages evolution of ideas 
#UCD14
http://ipoem.files.wordpress.com/2013/03/snakesandladders.png 
Snakes & Ladders 
#UCD14
GOALS 
• Map out the customer journey 
• Capture steps, ideas & problems 
WHEN TO PLAY 
• Discovery & Design 
PLAYERS 
• Up to 4 players 
#UCD14
HOW TO PLAY 
• Define customer goal 
• Using post-it notes (or similar) 
capture 
‒ Steps customer takes 
‒ Potential problems (snakes) 
‒ Ideas for improving their 
experience (ladders) 
#UCD14
BENNEFITS 
• Helps teams to consider end-to-end 
customer journey 
• Identifies ideas and potential 
problems 
• Encourages multi-channel, multi-device 
and multi-user thinking 
#UCD14
http://www.huffingtonpost.co.uk/2013/02/21/pope-contenders-top-trumps-pictures_n_2733338.html 
Top Trumps 
#UCD14
GOALS 
• Evaluate & compare items 
(e.g. ideas, designs, personas) 
WHEN TO PLAY 
• Throughout a project 
PLAYERS 
• Up to about 6 players 
#UCD14
HOW TO PLAY 
• Define & agree top trump attributes 
e.g. Design goals, UX principles 
• For each item 
‒ Name & sketch on top trump card 
‒ Rate each attribute out of 100 
‒ Add any notes or comments 
• Compare and contrast using Top 
Trump cards 
#UCD14
BENNEFITS 
• Focuses evaluation of options 
• Helps teams to compare alternative 
options 
• Generates useful design artefact 
#UCD14
FANTASY FEATURE LIST 
#UCD14 
https://www.youtube.com/watch?v=r1E3w8mV_K4
FANTASY FEATURE LIST 
https://www.youtube.com/watch?v=r1E3w8mV_K4 
GOALS 
• Prioritise features 
WHEN TO PLAY 
• Throughout a project 
PLAYERS 
• Up to 3 players 
#UCD14
HOW TO PLAY 
• Create feature cards 
 Describe feature 
 Indicate cost (based on estimate) 
• Give players a limited budget to 
FANTASY FEATURE LIST 
https://www.youtube.com/watch?v=r1E3w8mV_K4 
spend 
• What is their fantasy feature list? 
#UCD14
BENNEFITS 
• Forces evaluation of features 
• Considers and communicates 
complexity (i.e. cost) of features 
FANTASY FEATURE LIST 
https://www.youtube.com/watch?v=r1E3w8mV_K4 
• Exposes feature trade offs 
#UCD14
#UCD14 
http://skullsnaps.files.wordpress.com/2009/09/game-time.jpg
MORE GAMES 
• www.gogamestorm.com 
• www.innovationgames.com 
#UCD14
http://julettemillien.com/wp-content/uploads/2014/03/Imagination-and-logic-Einstein.jpg 
Use your imagination… 
#UCD14
THANK YOU :-) 
www.uxforthemasses.com 
slideshare.net/neiljamesturner 
@neilturnerux 
#UCD14

More Related Content

What's hot

Introduction To 3D Gaming
Introduction To 3D GamingIntroduction To 3D Gaming
Introduction To 3D GamingClint Edmonson
 
Impossible mission: estimating (game) development
Impossible mission: estimating (game) developmentImpossible mission: estimating (game) development
Impossible mission: estimating (game) developmentPietro Polsinelli
 
The amazing world of Game Design - Emanuele Bolognesi - Codemotion Milan 2016
The amazing world of Game Design - Emanuele Bolognesi - Codemotion Milan 2016The amazing world of Game Design - Emanuele Bolognesi - Codemotion Milan 2016
The amazing world of Game Design - Emanuele Bolognesi - Codemotion Milan 2016Codemotion
 
Gamemaker - Intro and Core Objects
Gamemaker - Intro and Core ObjectsGamemaker - Intro and Core Objects
Gamemaker - Intro and Core ObjectsJoe Healy
 
"You Made a Game, Now What?" #6: Game Feel - "Juicing" your game
"You Made a Game, Now What?" #6: Game Feel - "Juicing" your game"You Made a Game, Now What?" #6: Game Feel - "Juicing" your game
"You Made a Game, Now What?" #6: Game Feel - "Juicing" your gameChristopher Totten
 
How to deliver a game in kodu
How to deliver a game in koduHow to deliver a game in kodu
How to deliver a game in koduNour Khouja
 
Motivating Player in Open Worlds
Motivating Player in Open WorldsMotivating Player in Open Worlds
Motivating Player in Open WorldsJoel Burgess
 
GameMaker:Studio and Windows
GameMaker:Studio and Windows GameMaker:Studio and Windows
GameMaker:Studio and Windows Lee Stott
 
5. pre production video game
5. pre production video game5. pre production video game
5. pre production video gameGemmaNicholls1
 

What's hot (19)

3D Games
3D Games3D Games
3D Games
 
Initial Plans
Initial PlansInitial Plans
Initial Plans
 
Introduction To 3D Gaming
Introduction To 3D GamingIntroduction To 3D Gaming
Introduction To 3D Gaming
 
Game design@itp v3
Game design@itp v3Game design@itp v3
Game design@itp v3
 
Impossible mission: estimating (game) development
Impossible mission: estimating (game) developmentImpossible mission: estimating (game) development
Impossible mission: estimating (game) development
 
2.research
2.research2.research
2.research
 
The amazing world of Game Design - Emanuele Bolognesi - Codemotion Milan 2016
The amazing world of Game Design - Emanuele Bolognesi - Codemotion Milan 2016The amazing world of Game Design - Emanuele Bolognesi - Codemotion Milan 2016
The amazing world of Game Design - Emanuele Bolognesi - Codemotion Milan 2016
 
Gamemaker - Intro and Core Objects
Gamemaker - Intro and Core ObjectsGamemaker - Intro and Core Objects
Gamemaker - Intro and Core Objects
 
"You Made a Game, Now What?" #6: Game Feel - "Juicing" your game
"You Made a Game, Now What?" #6: Game Feel - "Juicing" your game"You Made a Game, Now What?" #6: Game Feel - "Juicing" your game
"You Made a Game, Now What?" #6: Game Feel - "Juicing" your game
 
How to deliver a game in kodu
How to deliver a game in koduHow to deliver a game in kodu
How to deliver a game in kodu
 
Motivating Player in Open Worlds
Motivating Player in Open WorldsMotivating Player in Open Worlds
Motivating Player in Open Worlds
 
GameMaker:Studio and Windows
GameMaker:Studio and Windows GameMaker:Studio and Windows
GameMaker:Studio and Windows
 
Game platform
Game platformGame platform
Game platform
 
5. pre production video game
5. pre production video game5. pre production video game
5. pre production video game
 
Prototyping
PrototypingPrototyping
Prototyping
 
Video game initial plans
Video game initial plansVideo game initial plans
Video game initial plans
 
Video game initial plans
Video game initial plansVideo game initial plans
Video game initial plans
 
Ten page document
Ten page documentTen page document
Ten page document
 
Pixelles Info Session
Pixelles Info SessionPixelles Info Session
Pixelles Info Session
 

Viewers also liked

Moving from task based to experience based design
Moving from task based to experience based designMoving from task based to experience based design
Moving from task based to experience based designNeil Turner
 
Remote user-testing-101-neil-turner
Remote user-testing-101-neil-turnerRemote user-testing-101-neil-turner
Remote user-testing-101-neil-turnerNeil Turner
 
The pursuit of tapiness - A case study in making tablet friendly websites
The pursuit of tapiness - A case study in making tablet friendly websitesThe pursuit of tapiness - A case study in making tablet friendly websites
The pursuit of tapiness - A case study in making tablet friendly websitesNeil Turner
 
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)Neil Turner
 
UCD from across the pond - A case study in remote UX
UCD from across the pond - A case study in remote UXUCD from across the pond - A case study in remote UX
UCD from across the pond - A case study in remote UXNeil Turner
 
Scenario mapping for Dummies
Scenario mapping for DummiesScenario mapping for Dummies
Scenario mapping for DummiesNeil Turner
 
An introduction to ergonomics for mobile UX (Ux in the City)
An introduction to ergonomics for mobile UX (Ux in the City)An introduction to ergonomics for mobile UX (Ux in the City)
An introduction to ergonomics for mobile UX (Ux in the City)Neil Turner
 
What is ux design? A behind the scenes tour
What is ux design? A behind the scenes tourWhat is ux design? A behind the scenes tour
What is ux design? A behind the scenes tourNeil Turner
 
An introduction to personas for technical authors
An introduction to personas for technical authorsAn introduction to personas for technical authors
An introduction to personas for technical authorsNeil Turner
 
10 ‘Quite interesting’ things every designer should know about people
10 ‘Quite interesting’ things every designer should know about people10 ‘Quite interesting’ things every designer should know about people
10 ‘Quite interesting’ things every designer should know about peopleNeil Turner
 
Moving from user centred thinking to system thinking
Moving from user centred thinking to system thinkingMoving from user centred thinking to system thinking
Moving from user centred thinking to system thinkingNeil Turner
 
An introduction to experience maps
An introduction to experience mapsAn introduction to experience maps
An introduction to experience mapsNeil Turner
 
And what next? A case study in how to get the most out of your user research
And what next? A case study in how to get the most out of your user researchAnd what next? A case study in how to get the most out of your user research
And what next? A case study in how to get the most out of your user researchNeil Turner
 
How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)Neil Turner
 
Long distance UX relationships - How to deliver great UX when working with of...
Long distance UX relationships - How to deliver great UX when working with of...Long distance UX relationships - How to deliver great UX when working with of...
Long distance UX relationships - How to deliver great UX when working with of...Neil Turner
 
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Anna Dahlström
 
Designing To Learn: Creating Effective MVP Experiments - Lean UX NYC 2014
Designing To Learn: Creating Effective MVP Experiments - Lean UX NYC 2014Designing To Learn: Creating Effective MVP Experiments - Lean UX NYC 2014
Designing To Learn: Creating Effective MVP Experiments - Lean UX NYC 2014Melissa Perri
 
Why UX #FAILS (with notes)
Why UX #FAILS (with notes)Why UX #FAILS (with notes)
Why UX #FAILS (with notes)Chris Feix
 
UX Lesson 1: User Centered Design
UX Lesson 1: User Centered DesignUX Lesson 1: User Centered Design
UX Lesson 1: User Centered DesignJoan Lumanauw
 

Viewers also liked (20)

Moving from task based to experience based design
Moving from task based to experience based designMoving from task based to experience based design
Moving from task based to experience based design
 
Remote user-testing-101-neil-turner
Remote user-testing-101-neil-turnerRemote user-testing-101-neil-turner
Remote user-testing-101-neil-turner
 
The pursuit of tapiness - A case study in making tablet friendly websites
The pursuit of tapiness - A case study in making tablet friendly websitesThe pursuit of tapiness - A case study in making tablet friendly websites
The pursuit of tapiness - A case study in making tablet friendly websites
 
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)
 
UCD from across the pond - A case study in remote UX
UCD from across the pond - A case study in remote UXUCD from across the pond - A case study in remote UX
UCD from across the pond - A case study in remote UX
 
Scenario mapping for Dummies
Scenario mapping for DummiesScenario mapping for Dummies
Scenario mapping for Dummies
 
An introduction to ergonomics for mobile UX (Ux in the City)
An introduction to ergonomics for mobile UX (Ux in the City)An introduction to ergonomics for mobile UX (Ux in the City)
An introduction to ergonomics for mobile UX (Ux in the City)
 
What is ux design? A behind the scenes tour
What is ux design? A behind the scenes tourWhat is ux design? A behind the scenes tour
What is ux design? A behind the scenes tour
 
An introduction to personas for technical authors
An introduction to personas for technical authorsAn introduction to personas for technical authors
An introduction to personas for technical authors
 
10 ‘Quite interesting’ things every designer should know about people
10 ‘Quite interesting’ things every designer should know about people10 ‘Quite interesting’ things every designer should know about people
10 ‘Quite interesting’ things every designer should know about people
 
Moving from user centred thinking to system thinking
Moving from user centred thinking to system thinkingMoving from user centred thinking to system thinking
Moving from user centred thinking to system thinking
 
An introduction to experience maps
An introduction to experience mapsAn introduction to experience maps
An introduction to experience maps
 
And what next? A case study in how to get the most out of your user research
And what next? A case study in how to get the most out of your user researchAnd what next? A case study in how to get the most out of your user research
And what next? A case study in how to get the most out of your user research
 
How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)How to design more ethically engaging experiences (UCD 2016)
How to design more ethically engaging experiences (UCD 2016)
 
Long distance UX relationships - How to deliver great UX when working with of...
Long distance UX relationships - How to deliver great UX when working with of...Long distance UX relationships - How to deliver great UX when working with of...
Long distance UX relationships - How to deliver great UX when working with of...
 
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014
 
Designing To Learn: Creating Effective MVP Experiments - Lean UX NYC 2014
Designing To Learn: Creating Effective MVP Experiments - Lean UX NYC 2014Designing To Learn: Creating Effective MVP Experiments - Lean UX NYC 2014
Designing To Learn: Creating Effective MVP Experiments - Lean UX NYC 2014
 
Why UX #FAILS (with notes)
Why UX #FAILS (with notes)Why UX #FAILS (with notes)
Why UX #FAILS (with notes)
 
From Paths to Sandboxes
From Paths to SandboxesFrom Paths to Sandboxes
From Paths to Sandboxes
 
UX Lesson 1: User Centered Design
UX Lesson 1: User Centered DesignUX Lesson 1: User Centered Design
UX Lesson 1: User Centered Design
 

Similar to How to ditch meetings and play games instead

GameSalad Weekend Intensive
GameSalad Weekend Intensive GameSalad Weekend Intensive
GameSalad Weekend Intensive Lynne Watanabe
 
Game Design at Parsons Day1
Game Design at Parsons Day1Game Design at Parsons Day1
Game Design at Parsons Day1Simeon Poulin
 
"Play to Change" Workshop - WebVisions Portland
"Play to Change" Workshop - WebVisions Portland"Play to Change" Workshop - WebVisions Portland
"Play to Change" Workshop - WebVisions PortlandCarolyn Chandler
 
How to design stuff that matters fast - Dev Week 2014
How to design stuff that matters fast - Dev Week 2014How to design stuff that matters fast - Dev Week 2014
How to design stuff that matters fast - Dev Week 2014Eewei Chen
 
Session 2 - 10000 Feet Up
Session 2 - 10000 Feet UpSession 2 - 10000 Feet Up
Session 2 - 10000 Feet UpLeanna Gingras
 
Giving Technical Presentations
Giving Technical PresentationsGiving Technical Presentations
Giving Technical PresentationsMikeKSmith
 
00 aft715 narrative skill of game content development
00 aft715 narrative skill of game content development00 aft715 narrative skill of game content development
00 aft715 narrative skill of game content developmentkrishn verma
 
Dr. Dan Brown, Kevin Harrigan & Melissa Sleightholm
Dr. Dan Brown, Kevin Harrigan & Melissa Sleightholm   Dr. Dan Brown, Kevin Harrigan & Melissa Sleightholm
Dr. Dan Brown, Kevin Harrigan & Melissa Sleightholm Horizons RG
 
Design Thinking is for you - a conversation with Jeff Patton and Jonathan Ber...
Design Thinking is for you - a conversation with Jeff Patton and Jonathan Ber...Design Thinking is for you - a conversation with Jeff Patton and Jonathan Ber...
Design Thinking is for you - a conversation with Jeff Patton and Jonathan Ber...Ariadna Font Llitjos
 
Wearables - Design Sprint Playbook
Wearables - Design Sprint Playbook  Wearables - Design Sprint Playbook
Wearables - Design Sprint Playbook Hudson Augusto
 
Stupid Is As Stupid Does by Eewei Chen, UX Scotland 2014
Stupid Is As Stupid Does by Eewei Chen, UX Scotland 2014Stupid Is As Stupid Does by Eewei Chen, UX Scotland 2014
Stupid Is As Stupid Does by Eewei Chen, UX Scotland 2014Eewei Chen
 
Game Design Merit Badge Presentation
Game Design Merit Badge Presentation Game Design Merit Badge Presentation
Game Design Merit Badge Presentation Robert Casto
 
Playful Learning : how to turn any IP into a successful educational app or game
Playful Learning : how to turn any IP into a successful educational app or gamePlayful Learning : how to turn any IP into a successful educational app or game
Playful Learning : how to turn any IP into a successful educational app or gameMartha Henson
 

Similar to How to ditch meetings and play games instead (20)

GameSalad Weekend Intensive
GameSalad Weekend Intensive GameSalad Weekend Intensive
GameSalad Weekend Intensive
 
GDTK
GDTKGDTK
GDTK
 
UX for summer camp students
UX for summer camp studentsUX for summer camp students
UX for summer camp students
 
Game Design at Parsons Day1
Game Design at Parsons Day1Game Design at Parsons Day1
Game Design at Parsons Day1
 
Game Designer's Journey
Game Designer's JourneyGame Designer's Journey
Game Designer's Journey
 
"Play to Change" Workshop - WebVisions Portland
"Play to Change" Workshop - WebVisions Portland"Play to Change" Workshop - WebVisions Portland
"Play to Change" Workshop - WebVisions Portland
 
Game Design for Modern Times
Game Design for Modern TimesGame Design for Modern Times
Game Design for Modern Times
 
How to design stuff that matters fast - Dev Week 2014
How to design stuff that matters fast - Dev Week 2014How to design stuff that matters fast - Dev Week 2014
How to design stuff that matters fast - Dev Week 2014
 
Session 2 - 10000 Feet Up
Session 2 - 10000 Feet UpSession 2 - 10000 Feet Up
Session 2 - 10000 Feet Up
 
Game designdocs
Game designdocsGame designdocs
Game designdocs
 
Giving Technical Presentations
Giving Technical PresentationsGiving Technical Presentations
Giving Technical Presentations
 
00 aft715 narrative skill of game content development
00 aft715 narrative skill of game content development00 aft715 narrative skill of game content development
00 aft715 narrative skill of game content development
 
Digital Game-Based Learning
Digital Game-Based LearningDigital Game-Based Learning
Digital Game-Based Learning
 
Dr. Dan Brown, Kevin Harrigan & Melissa Sleightholm
Dr. Dan Brown, Kevin Harrigan & Melissa Sleightholm   Dr. Dan Brown, Kevin Harrigan & Melissa Sleightholm
Dr. Dan Brown, Kevin Harrigan & Melissa Sleightholm
 
Design Thinking is for you - a conversation with Jeff Patton and Jonathan Ber...
Design Thinking is for you - a conversation with Jeff Patton and Jonathan Ber...Design Thinking is for you - a conversation with Jeff Patton and Jonathan Ber...
Design Thinking is for you - a conversation with Jeff Patton and Jonathan Ber...
 
Wearables - Design Sprint Playbook
Wearables - Design Sprint Playbook  Wearables - Design Sprint Playbook
Wearables - Design Sprint Playbook
 
Stupid Is As Stupid Does by Eewei Chen, UX Scotland 2014
Stupid Is As Stupid Does by Eewei Chen, UX Scotland 2014Stupid Is As Stupid Does by Eewei Chen, UX Scotland 2014
Stupid Is As Stupid Does by Eewei Chen, UX Scotland 2014
 
Game Design Merit Badge Presentation
Game Design Merit Badge Presentation Game Design Merit Badge Presentation
Game Design Merit Badge Presentation
 
Playful Learning : how to turn any IP into a successful educational app or game
Playful Learning : how to turn any IP into a successful educational app or gamePlayful Learning : how to turn any IP into a successful educational app or game
Playful Learning : how to turn any IP into a successful educational app or game
 
TJD_2023_Lab_06.pptx
TJD_2023_Lab_06.pptxTJD_2023_Lab_06.pptx
TJD_2023_Lab_06.pptx
 

More from Neil Turner

Remote design sprints - Lessons from a brave new remote world.pptx
Remote design sprints - Lessons from a brave new remote world.pptxRemote design sprints - Lessons from a brave new remote world.pptx
Remote design sprints - Lessons from a brave new remote world.pptxNeil Turner
 
Continuous discovery – holy grail, or poisoned chalice?
Continuous discovery – holy grail, or poisoned chalice?Continuous discovery – holy grail, or poisoned chalice?
Continuous discovery – holy grail, or poisoned chalice?Neil Turner
 
Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)
Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)
Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)Neil Turner
 
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...Neil Turner
 
How to grow your growth mindset superpower
How to grow your growth mindset superpowerHow to grow your growth mindset superpower
How to grow your growth mindset superpowerNeil Turner
 
How to choose the right UCD collaboration style.pptx
How to choose the right UCD collaboration style.pptxHow to choose the right UCD collaboration style.pptx
How to choose the right UCD collaboration style.pptxNeil Turner
 
Running remote workhops that don't suck slides
Running remote workhops that don't suck slidesRunning remote workhops that don't suck slides
Running remote workhops that don't suck slidesNeil Turner
 
Dealing with design debt (UCD Gathering)
Dealing with design debt (UCD Gathering)Dealing with design debt (UCD Gathering)
Dealing with design debt (UCD Gathering)Neil Turner
 
Designer collaboration (from Cambridge Usability Group Unconference 2019)
Designer collaboration (from Cambridge Usability Group Unconference 2019)Designer collaboration (from Cambridge Usability Group Unconference 2019)
Designer collaboration (from Cambridge Usability Group Unconference 2019)Neil Turner
 
UX life hacks - How to work smarter and get more done (UX in the City 2019)
UX life hacks - How to work smarter and get more done (UX in the City 2019)UX life hacks - How to work smarter and get more done (UX in the City 2019)
UX life hacks - How to work smarter and get more done (UX in the City 2019)Neil Turner
 
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...Neil Turner
 
Desire paths lightning talk
Desire paths lightning talkDesire paths lightning talk
Desire paths lightning talkNeil Turner
 

More from Neil Turner (12)

Remote design sprints - Lessons from a brave new remote world.pptx
Remote design sprints - Lessons from a brave new remote world.pptxRemote design sprints - Lessons from a brave new remote world.pptx
Remote design sprints - Lessons from a brave new remote world.pptx
 
Continuous discovery – holy grail, or poisoned chalice?
Continuous discovery – holy grail, or poisoned chalice?Continuous discovery – holy grail, or poisoned chalice?
Continuous discovery – holy grail, or poisoned chalice?
 
Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)
Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)
Continuous discovery – Holy grail, or poisoned chalice (UX Scotland)
 
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...
 
How to grow your growth mindset superpower
How to grow your growth mindset superpowerHow to grow your growth mindset superpower
How to grow your growth mindset superpower
 
How to choose the right UCD collaboration style.pptx
How to choose the right UCD collaboration style.pptxHow to choose the right UCD collaboration style.pptx
How to choose the right UCD collaboration style.pptx
 
Running remote workhops that don't suck slides
Running remote workhops that don't suck slidesRunning remote workhops that don't suck slides
Running remote workhops that don't suck slides
 
Dealing with design debt (UCD Gathering)
Dealing with design debt (UCD Gathering)Dealing with design debt (UCD Gathering)
Dealing with design debt (UCD Gathering)
 
Designer collaboration (from Cambridge Usability Group Unconference 2019)
Designer collaboration (from Cambridge Usability Group Unconference 2019)Designer collaboration (from Cambridge Usability Group Unconference 2019)
Designer collaboration (from Cambridge Usability Group Unconference 2019)
 
UX life hacks - How to work smarter and get more done (UX in the City 2019)
UX life hacks - How to work smarter and get more done (UX in the City 2019)UX life hacks - How to work smarter and get more done (UX in the City 2019)
UX life hacks - How to work smarter and get more done (UX in the City 2019)
 
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...
 
Desire paths lightning talk
Desire paths lightning talkDesire paths lightning talk
Desire paths lightning talk
 

Recently uploaded

Game Pitch- Heroes of Niflheim (a mobile game).pdf
Game Pitch- Heroes of Niflheim (a mobile game).pdfGame Pitch- Heroes of Niflheim (a mobile game).pdf
Game Pitch- Heroes of Niflheim (a mobile game).pdfphinehasosebi
 
Evaluating natural frequencies and mode shapes.pptx
Evaluating natural frequencies and mode shapes.pptxEvaluating natural frequencies and mode shapes.pptx
Evaluating natural frequencies and mode shapes.pptxjoshuaclack73
 
Top 10 Website Designing Hacks for Beginners.pptx.pptx
Top 10 Website Designing Hacks for Beginners.pptx.pptxTop 10 Website Designing Hacks for Beginners.pptx.pptx
Top 10 Website Designing Hacks for Beginners.pptx.pptxe-Definers Technology
 
BIT Khushi gandhi project.pdf graphic design
BIT Khushi gandhi project.pdf graphic designBIT Khushi gandhi project.pdf graphic design
BIT Khushi gandhi project.pdf graphic designKhushiGandhi15
 
如何办理(UMN毕业证书)明尼苏达大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UMN毕业证书)明尼苏达大学毕业证成绩单本科硕士学位证留信学历认证如何办理(UMN毕业证书)明尼苏达大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UMN毕业证书)明尼苏达大学毕业证成绩单本科硕士学位证留信学历认证ugzga
 
Resume all my skills and educations and achievement
Resume all my skills and educations and  achievement Resume all my skills and educations and  achievement
Resume all my skills and educations and achievement 210303105569
 
NO1 Best Vashikaran Specialist in Uk Black Magic Specialist in Uk Black Magic...
NO1 Best Vashikaran Specialist in Uk Black Magic Specialist in Uk Black Magic...NO1 Best Vashikaran Specialist in Uk Black Magic Specialist in Uk Black Magic...
NO1 Best Vashikaran Specialist in Uk Black Magic Specialist in Uk Black Magic...Amil baba
 
Digital Marketing Company in Bangalore.pdf
Digital Marketing Company in Bangalore.pdfDigital Marketing Company in Bangalore.pdf
Digital Marketing Company in Bangalore.pdfOnecity
 
如何办理(UB毕业证书)纽约州立大学水牛城分校毕业证成绩单本科硕士学位证留信学历认证
如何办理(UB毕业证书)纽约州立大学水牛城分校毕业证成绩单本科硕士学位证留信学历认证如何办理(UB毕业证书)纽约州立大学水牛城分校毕业证成绩单本科硕士学位证留信学历认证
如何办理(UB毕业证书)纽约州立大学水牛城分校毕业证成绩单本科硕士学位证留信学历认证ugzga
 
GBU INDOOR STADIUM CASE STUDY DESCRIBING ITS STRUCTURE
GBU INDOOR STADIUM CASE STUDY DESCRIBING ITS STRUCTUREGBU INDOOR STADIUM CASE STUDY DESCRIBING ITS STRUCTURE
GBU INDOOR STADIUM CASE STUDY DESCRIBING ITS STRUCTURECHANDRAKIRTISINGH
 
如何办理(UCL毕业证书)伦敦大学学院毕业证成绩单本科硕士学位证留信学历认证
如何办理(UCL毕业证书)伦敦大学学院毕业证成绩单本科硕士学位证留信学历认证如何办理(UCL毕业证书)伦敦大学学院毕业证成绩单本科硕士学位证留信学历认证
如何办理(UCL毕业证书)伦敦大学学院毕业证成绩单本科硕士学位证留信学历认证ugzga
 
Spring Summer 26 Colors Trend Book Peclers Paris
Spring Summer 26 Colors Trend Book Peclers ParisSpring Summer 26 Colors Trend Book Peclers Paris
Spring Summer 26 Colors Trend Book Peclers ParisPeclers Paris
 
如何办理(UAL毕业证书)伦敦艺术大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UAL毕业证书)伦敦艺术大学毕业证成绩单本科硕士学位证留信学历认证如何办理(UAL毕业证书)伦敦艺术大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UAL毕业证书)伦敦艺术大学毕业证成绩单本科硕士学位证留信学历认证ugzga
 
如何办理(Bath毕业证书)巴斯大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(Bath毕业证书)巴斯大学毕业证成绩单本科硕士学位证留信学历认证如何办理(Bath毕业证书)巴斯大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(Bath毕业证书)巴斯大学毕业证成绩单本科硕士学位证留信学历认证ugzga
 
一模一样英国德比大学毕业证(derby毕业证书)本科学历-国外大学文凭办理
一模一样英国德比大学毕业证(derby毕业证书)本科学历-国外大学文凭办理一模一样英国德比大学毕业证(derby毕业证书)本科学历-国外大学文凭办理
一模一样英国德比大学毕业证(derby毕业证书)本科学历-国外大学文凭办理thubko
 
CADD 141 - BIRD Scooter - Cup Holder Photos.pdf
CADD 141 - BIRD Scooter - Cup Holder Photos.pdfCADD 141 - BIRD Scooter - Cup Holder Photos.pdf
CADD 141 - BIRD Scooter - Cup Holder Photos.pdfDuyDo100
 
Abortion Clinic in Springs +27791653574 Springs WhatsApp Abortion Clinic Serv...
Abortion Clinic in Springs +27791653574 Springs WhatsApp Abortion Clinic Serv...Abortion Clinic in Springs +27791653574 Springs WhatsApp Abortion Clinic Serv...
Abortion Clinic in Springs +27791653574 Springs WhatsApp Abortion Clinic Serv...mikehavy0
 
Webhost NVME Cloud VPS Hosting1234455678
Webhost NVME Cloud VPS Hosting1234455678Webhost NVME Cloud VPS Hosting1234455678
Webhost NVME Cloud VPS Hosting1234455678Cloud99 Cloud
 
如何办理(UW毕业证书)华盛顿大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UW毕业证书)华盛顿大学毕业证成绩单本科硕士学位证留信学历认证如何办理(UW毕业证书)华盛顿大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UW毕业证书)华盛顿大学毕业证成绩单本科硕士学位证留信学历认证ugzga
 
Bit Dhrumi shah Graphic Designer portfolio
Bit Dhrumi shah Graphic Designer portfolioBit Dhrumi shah Graphic Designer portfolio
Bit Dhrumi shah Graphic Designer portfoliodhrumibshah13
 

Recently uploaded (20)

Game Pitch- Heroes of Niflheim (a mobile game).pdf
Game Pitch- Heroes of Niflheim (a mobile game).pdfGame Pitch- Heroes of Niflheim (a mobile game).pdf
Game Pitch- Heroes of Niflheim (a mobile game).pdf
 
Evaluating natural frequencies and mode shapes.pptx
Evaluating natural frequencies and mode shapes.pptxEvaluating natural frequencies and mode shapes.pptx
Evaluating natural frequencies and mode shapes.pptx
 
Top 10 Website Designing Hacks for Beginners.pptx.pptx
Top 10 Website Designing Hacks for Beginners.pptx.pptxTop 10 Website Designing Hacks for Beginners.pptx.pptx
Top 10 Website Designing Hacks for Beginners.pptx.pptx
 
BIT Khushi gandhi project.pdf graphic design
BIT Khushi gandhi project.pdf graphic designBIT Khushi gandhi project.pdf graphic design
BIT Khushi gandhi project.pdf graphic design
 
如何办理(UMN毕业证书)明尼苏达大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UMN毕业证书)明尼苏达大学毕业证成绩单本科硕士学位证留信学历认证如何办理(UMN毕业证书)明尼苏达大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UMN毕业证书)明尼苏达大学毕业证成绩单本科硕士学位证留信学历认证
 
Resume all my skills and educations and achievement
Resume all my skills and educations and  achievement Resume all my skills and educations and  achievement
Resume all my skills and educations and achievement
 
NO1 Best Vashikaran Specialist in Uk Black Magic Specialist in Uk Black Magic...
NO1 Best Vashikaran Specialist in Uk Black Magic Specialist in Uk Black Magic...NO1 Best Vashikaran Specialist in Uk Black Magic Specialist in Uk Black Magic...
NO1 Best Vashikaran Specialist in Uk Black Magic Specialist in Uk Black Magic...
 
Digital Marketing Company in Bangalore.pdf
Digital Marketing Company in Bangalore.pdfDigital Marketing Company in Bangalore.pdf
Digital Marketing Company in Bangalore.pdf
 
如何办理(UB毕业证书)纽约州立大学水牛城分校毕业证成绩单本科硕士学位证留信学历认证
如何办理(UB毕业证书)纽约州立大学水牛城分校毕业证成绩单本科硕士学位证留信学历认证如何办理(UB毕业证书)纽约州立大学水牛城分校毕业证成绩单本科硕士学位证留信学历认证
如何办理(UB毕业证书)纽约州立大学水牛城分校毕业证成绩单本科硕士学位证留信学历认证
 
GBU INDOOR STADIUM CASE STUDY DESCRIBING ITS STRUCTURE
GBU INDOOR STADIUM CASE STUDY DESCRIBING ITS STRUCTUREGBU INDOOR STADIUM CASE STUDY DESCRIBING ITS STRUCTURE
GBU INDOOR STADIUM CASE STUDY DESCRIBING ITS STRUCTURE
 
如何办理(UCL毕业证书)伦敦大学学院毕业证成绩单本科硕士学位证留信学历认证
如何办理(UCL毕业证书)伦敦大学学院毕业证成绩单本科硕士学位证留信学历认证如何办理(UCL毕业证书)伦敦大学学院毕业证成绩单本科硕士学位证留信学历认证
如何办理(UCL毕业证书)伦敦大学学院毕业证成绩单本科硕士学位证留信学历认证
 
Spring Summer 26 Colors Trend Book Peclers Paris
Spring Summer 26 Colors Trend Book Peclers ParisSpring Summer 26 Colors Trend Book Peclers Paris
Spring Summer 26 Colors Trend Book Peclers Paris
 
如何办理(UAL毕业证书)伦敦艺术大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UAL毕业证书)伦敦艺术大学毕业证成绩单本科硕士学位证留信学历认证如何办理(UAL毕业证书)伦敦艺术大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UAL毕业证书)伦敦艺术大学毕业证成绩单本科硕士学位证留信学历认证
 
如何办理(Bath毕业证书)巴斯大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(Bath毕业证书)巴斯大学毕业证成绩单本科硕士学位证留信学历认证如何办理(Bath毕业证书)巴斯大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(Bath毕业证书)巴斯大学毕业证成绩单本科硕士学位证留信学历认证
 
一模一样英国德比大学毕业证(derby毕业证书)本科学历-国外大学文凭办理
一模一样英国德比大学毕业证(derby毕业证书)本科学历-国外大学文凭办理一模一样英国德比大学毕业证(derby毕业证书)本科学历-国外大学文凭办理
一模一样英国德比大学毕业证(derby毕业证书)本科学历-国外大学文凭办理
 
CADD 141 - BIRD Scooter - Cup Holder Photos.pdf
CADD 141 - BIRD Scooter - Cup Holder Photos.pdfCADD 141 - BIRD Scooter - Cup Holder Photos.pdf
CADD 141 - BIRD Scooter - Cup Holder Photos.pdf
 
Abortion Clinic in Springs +27791653574 Springs WhatsApp Abortion Clinic Serv...
Abortion Clinic in Springs +27791653574 Springs WhatsApp Abortion Clinic Serv...Abortion Clinic in Springs +27791653574 Springs WhatsApp Abortion Clinic Serv...
Abortion Clinic in Springs +27791653574 Springs WhatsApp Abortion Clinic Serv...
 
Webhost NVME Cloud VPS Hosting1234455678
Webhost NVME Cloud VPS Hosting1234455678Webhost NVME Cloud VPS Hosting1234455678
Webhost NVME Cloud VPS Hosting1234455678
 
如何办理(UW毕业证书)华盛顿大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UW毕业证书)华盛顿大学毕业证成绩单本科硕士学位证留信学历认证如何办理(UW毕业证书)华盛顿大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(UW毕业证书)华盛顿大学毕业证成绩单本科硕士学位证留信学历认证
 
Bit Dhrumi shah Graphic Designer portfolio
Bit Dhrumi shah Graphic Designer portfolioBit Dhrumi shah Graphic Designer portfolio
Bit Dhrumi shah Graphic Designer portfolio
 

How to ditch meetings and play games instead

Editor's Notes

  1. Currently working as a UX lead at Omobono
  2. Been UX professional for over 10 years
  3. Meetings are a necessary evil but… Not great for engaging people or for involving people Can be very boring Ultimately often not very effective
  4. Ask the audience…
  5. There must be a better way!
  6. Design games like other games, just for business rather than pleasure
  7. Look at stages for a design project Can play games at pretty much every step, from discovery to delivery and beyond
  8. Touchpoints are interactions with the system, not to be confused with channels
  9. A bit like planning poker
  10. Typically used to map the current experience, but could map the future experience
  11. Sadly I don’t think these are genuine top trumps cards
  12. Important that costs are relative to other features
  13. Will make slides on my blog Will be able to download the slides, along with notes