Remote workshops can suck. Really suck. But it doesn't have to be like this. Find out how to run remote workshops that not only don't suck, but are productive, engaging and perhaps even a little bit fun.
5 Tips for improving the productivity of your Meetings Russell Cummings
The average manager spends about 20 hours per week in meetings and only 56% of them are productive. This 30-minute webinar will highlight key tips to improving meeting productivity.
Projektværktøjsdagen 2013: Tobias Andersson
Brugen af digitale Kanban-tavler er steget eksplosivt i alle slags organisationer. Hvorfor? Hvordan hjælper disse visuelle værktøjer mange brancher til bedre samarbejde og effektivitet?
5 Tips for improving the productivity of your Meetings Russell Cummings
The average manager spends about 20 hours per week in meetings and only 56% of them are productive. This 30-minute webinar will highlight key tips to improving meeting productivity.
Projektværktøjsdagen 2013: Tobias Andersson
Brugen af digitale Kanban-tavler er steget eksplosivt i alle slags organisationer. Hvorfor? Hvordan hjælper disse visuelle værktøjer mange brancher til bedre samarbejde og effektivitet?
Managing time with ONLY THE ART OF SAYING NO would not help. Equip yourself on how to deal with time management in a better way at the corporate world.
For teams who frequently host meetings where not everybody is in the room, be it because they work remotely or happen to be at home, here are some helpful tips sourced from workers around the world. Initially put together by a team within Microsoft, we thought we'd share it in alignment with our mission to help every person and organization on the planet to achieve more.
A framework for workshop facilitation - UX Ireland 2016Matthew Ovington
How many workshops have you been to that are poorly thought out or badly run, that drift aimlessly or have vague outcomes?
Workshop facilitation is a design skill that you can apply in all kinds of situations including ideation, gathering requirements and building consensus with cross functional teams. It's also an essential skill for anyone trying to reconcile differing viewpoints or align diverse needs.
This session will provide you with:
an understanding of what facilitation is and when to use it
an easy to remember framework for planning workshops
tips and tricks for making workshops go smoothly
ways to build trust, encourage participation and stay focused on outcomes
Managing time with ONLY THE ART OF SAYING NO would not help. Equip yourself on how to deal with time management in a better way at the corporate world.
For teams who frequently host meetings where not everybody is in the room, be it because they work remotely or happen to be at home, here are some helpful tips sourced from workers around the world. Initially put together by a team within Microsoft, we thought we'd share it in alignment with our mission to help every person and organization on the planet to achieve more.
A framework for workshop facilitation - UX Ireland 2016Matthew Ovington
How many workshops have you been to that are poorly thought out or badly run, that drift aimlessly or have vague outcomes?
Workshop facilitation is a design skill that you can apply in all kinds of situations including ideation, gathering requirements and building consensus with cross functional teams. It's also an essential skill for anyone trying to reconcile differing viewpoints or align diverse needs.
This session will provide you with:
an understanding of what facilitation is and when to use it
an easy to remember framework for planning workshops
tips and tricks for making workshops go smoothly
ways to build trust, encourage participation and stay focused on outcomes
Whether you're a meeting leader or participant, learn best practices for preparing for a meeting, facilitating and engaging in the conversation, capturing the conversation in meeting notes, and managing the meeting follow-through. This presentation was originally run as a workshop at the 2016 Weapons of Mass Creation event.
"Earthsoft Foundation of Guidance (EFG) is working as an NGO/NPO for students - Education & Career
guidance and for Professionals for soft skills enhancements. We are working speading , sharing
knowledge; experience globally.It has uploaded important presentations at http://myefg.in/downloads.aspx.
Also visit www.slideshare.net and search using key word - earthsoft
Read http://tl.gd/jm1gh5 and view picture http://twitpic.com/cept60
http://www.slideshare.net/rrakhecha/efg-activities-of-one-year27-mar2013
Be mentor using your education, knowledge & experience to contribute for a social cause & do conduct
free training/ workshop seeking help of existing platforms
Kindly spread to your friends.Thank you!
- Earthsoft Foundation of Guidance
Let us make earth little softer..
"
From Dscoop’s own playbook of working remotely with a global team for over a decade, comes tips, tools and tricks from Peter van Teeseling, Dscoop’s COO.
Match the best tools to the application you need -- from collaborating to managing time and tasks, to sharing documents and project roles and status.
Understand the various platforms and how to use them to connect and communicate with your team (including little-known tricks). Zoom, Officevibe, Microsoft Teams, Wrike, Sharepoint, Intercom, DailyBot, mobile apps, and more!
How to stay up-to-date with current virtual/remote trends
Tips and insights for driving personal and team productivity
Remote design sprints - Lessons from a brave new remote world.pptxNeil Turner
Design sprints are a fantastic way for teams to rapidly explore a challenge, to come up with some potential solutions and to test these with users.
However, the classic 5-day design sprint assumes that everyone is in the same room. What if this isn’t possible? In this informative presentation you’ll learn 10 key lessons from 2 remote design sprints.
You’ll find what worked, what didn’t work, when it makes sense to run a remote design sprint and come away with enough knowledge to run your own one.
Continuous discovery – holy grail, or poisoned chalice?Neil Turner
Continuous discovery sounds brilliant in theory. How can speaking to users on a weekly basis possibly not be a good thing for Agile teams to do? However, in practice continuous discovery can cause teams more harm than good if they don’t approach it in the right way.
In this presentation you’ll learn what continuous discovery is, what some of the common pitfalls are, and how teams can avoid them.
Continuous discovery sounds brilliant in theory. How can speaking to users on a weekly basis possibly not be a good thing for Agile teams to do?
However, in practice continuous discovery can cause teams more harm than good if they don’t approach it in the right way.
In this talk from UX Scotland 2023 you’ll learn what continuous discovery is, what some of the common pitfalls are, and how teams can avoid them.
Remote design sprints - Lessons from a brave new remote world (Agile Manchest...Neil Turner
Design sprints are a fantastic way for teams to rapidly explore a challenge, to come up with some potential solutions and to test these with users.
However, the classic 5-day design sprint assumes that everyone is in the same room. What if this isn’t possible? In this informative presentation from Agile Manchester 2023 you'll learn about 10 key lessons from 2 remote design sprints.
You’ll find what worked, what didn’t work, when it makes sense to run a remote design sprint and come away with enough knowledge to run your own one.
How to grow your growth mindset superpowerNeil Turner
Having a growth mindset is not only important for your own learning and development, it can even be good for your overall wellbeing. This presentation covers what a growth mindset is, why having one is so important and some tips for gaining and growing your own growth mindset superpower.
How to choose the right UCD collaboration style.pptxNeil Turner
User-centred design is a team sport involving lots of different players, from designers and researchers to engineers and product managers.
Collaboration is critical, but all too often the wrong style of collaboration is utilised.
In this presentation from UCD Gathering 2022 you will find out how to determine and use the most effective collaboration style for a particular task, regardless of whether you're working without someone remotely, or face-to-face.
Dealing with design debt (UCD Gathering)Neil Turner
Technical debt is a well-known problem when taking an agile software development approach, but what about design debt? Taking an iterative approach can all too often lead to design debt in the form of UI inconsistencies, half-finished designs, fragmented user experiences and unresolved usability issues. This case study from UCD Gathering 2020 covers:
- What is design debt and why does it build up?
- How to minimise design debt building up
- How to identify and prioritise current design debt
- Strategies for dealing with design debt
UX life hacks - How to work smarter and get more done (UX in the City 2019)Neil Turner
Get more done in less time. Sounds too good to be true, doesn’t it? But what if I told you that by using the power of UX life hacks - invaluable hints, tips and tricks for working smarter - you can?
In this session from UX in the City 2019, you’ll learn some UX life hacks that I’ve built up over 15 years of working in UX.
Using jobs-to-be-done to design better user experiences (UX Cambridge 2017)Neil Turner
"People don’t want to buy a quarter-inch drill. They want a quarter-inch hole." (Theodore Levitt, Harvard marketing professor). Jobs-to-be-done is one of those concepts that intuitively makes so much sense, and yet still isn’t that widely known or used. The idea that you should focus on the job that someone is trying to do, rather than just the means of achieving , is not a revolutionary one, but is nonetheless incredibly powerful and insightful. As Clay Christensen, one of the fellow architects of jobs-to-be-done, has said, "In hindsight the job to be done is usually as obvious as the air we breathe. Once they are known, what to improve (and not to improve) is just as obvious".
This interactive and hands-on workshop, from UX Cambridge 2017 covers how to use jobs-to-be-done to not only come up with innovative ideas, but to research and design better user experiences, regardless of whether someone is starting from a blank sheet, or improving an existing product or service.
It includes how to identify jobs-to-be-done, how to use job stories to help frame jobs-to-be-done and how to enhance personas, user journey maps and even user stories using jobs-to-be-done.
How to ditch meetings and start playing games (UX in the City - Manchester 2017)Neil Turner
Games? Aren’t they strictly for outside office hours? Not when it comes to design games they’re not. Design games are not only great fun, they’re also a fantastic alternative to dull and boring business meetings. Design games are a great way to engage people; to approach problems from a different angle; to build a shared understanding; to generate and explore ideas and to generally get lots of great work done without it even seeming like work in the first place.
These are the slides from my design games workshop at UX in the City - Manchester, May 2017.
A presentation covering moderated and unmoderated remote user testing. The presentation goes through the pros and cons for each technique; some of the remote user testing tools available and some hints and tips for carrying it out.
How to design more ethically engaging experiences (UCD 2016)Neil Turner
Hi. My name is Neil, and I’m an addict. I’ll admit it, I’m addicted to technology, and you know what, I suspect that you are too. We’re all addicts now aren’t we? We’ve all become addicted to a very modern drug called technology.
It’s not our fault that we’re addicted to technology, we're only human after all. You see technology is just too damn addictive. And why is it so addictive? Because it’s been designed to be so by designers like you and me. It’s been designed to engage, to demand our attention, to draw us in and to slowly but surely get us hooked.
In this talk which was originally delivered at UCD 2016, I’m going to argue the case for why we as designers should be helping to break this cycle of addiction. Why we should be focusing on making a positive impact on peoples’ lives, rather than chasing ever greater usage of our products and designs. I’m going to show you how to create products that are more ethically engaging; that let people get on with their lives without becoming a slave to the machine!
UCD from across the pond - A case study in remote UXNeil Turner
How do you design the UX for a complex website when you're based in the UK and the users, business stakeholders and the rest of the design team are in America? In this insightful case study you’ll find out what lessons I learnt from tackling this challenge in a recent role.
You’ll learn how to foster a collaborative remote team; how to use technology to carry out remote UX research, design and usability testing; and which UX tools and techniques are best suited to remote UX.
An introduction to ergonomics for mobile UX (Ux in the City)Neil Turner
Presented at UX in the City 2016. The presentation covers why it’s so important to consider the ergonomics of a design, how we hold our devices, what our physical constraints are and how you can use this information to design digital experiences that not only look great, but feel great as well.
Confessions of a former UCD devotee – How I managed to kick the UCD habit and...Neil Turner
Repeat after me. "Thou shalt always consider the user above all others. Thou shalt centre thy design around user needs and seek user feedback at every pass".
User-centred design (UCD) is still very much the established dogma within the UX community. The idea that everything we do should be centred around the user. That user insights, feedback and participation should be sought wherever possible. But what if user-centred design is a false prophet? What if it's not really the answer to all our UX hopes and dreams?
In this talk originally delivered at UX Cambridge 2015 I will take you through my own story of UCD love and then disillusionment. Of how I went from a UCD evangelist and devotee to embracing a new dogma - lean UX. I will share with you what caused my change of heart and hopefully open your eyes to the limitations - and sometimes even dangers - of UCD. Come hear my tale and find out why I've not only come to embrace lean UX over UCD, but implore others to do the same.
How to ditch meetings and play games insteadNeil Turner
Games? Aren’t games strictly for outside office hours? Not when it comes to user-centred design. Games are not only great fun, they’re also a fantastic way to approach a problem from a different angle and to get important requirements and information from users, stakeholders and team members, without it even seeming like hard work.
In this presentation I cover some simple design games that you’ll be able to apply straight away to your user-centred design projects. You’ll learn games for generating potential design ideas, for exploring ideas and for refining and evaluating designs with users.
The pursuit of tapiness - A case study in making tablet friendly websitesNeil Turner
How hard can it be to make a website tablet friendly? Hang about, exactly what do you mean by tablet friendly? Are we including mini tablets? What sort of usability quirks and foibles will tablet users put up with? How can something that sounds so simple prove to be so tricky to pin down, let along achieve?
Come with me on a journey through space and time as I discuss how TUI, Europe’s largest holiday tour operator set about making Thomson.co.uk and Firstchoice.co.uk more tablet friendly. I’ll discuss why designing a great experience for tablet users is so important, what it means to optimise a website for tablet and how we went about doing it. I’ll discuss how we identified the most important improvements to make and how we’re ensuring that future designs are always tablet friendly.
Moving from user centred thinking to system thinkingNeil Turner
User-centred thinking has done the design community proud. However, whilst its laser beam focus on the user is an undoubted strength, it does sometimes mean that the wider user eco-system is not always considered. I'm going to introduce system thinking (also known as service design). System thinking is a way to not only consider the user but the wider system in which a user interacts with a service or product. Think of it as user-centred design 2.0!
This is a presentation that I gave at a SynchHerts meetup (http://www.meetup.com/SyncHerts/) on 7th Aug 2014.
Long distance UX relationships - How to deliver great UX when working with of...Neil Turner
How do you deliver great UX when the development team is not only in a different office, but on a different continent altogether? This lightning talk presentation outlines some invaluable advice for UX designers working with off shore development teams.
Unleash Your Inner Demon with the "Let's Summon Demons" T-Shirt. Calling all fans of dark humor and edgy fashion! The "Let's Summon Demons" t-shirt is a unique way to express yourself and turn heads.
https://dribbble.com/shots/24253051-Let-s-Summon-Demons-Shirt
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
18. Running
• Consider having a co-facilitator
• Outline expectations & agenda
• Work individually / in pairs, discuss as a
group
• Look out for engagement & energy levels