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DEALIN
G
WITHDESIGN
DEBT
NEIL
TURNER
Photo by Doug Maloney on Unsplash
The gun that won the west
Ongoing
build
No master
plan
Constant
remodellin
g
Winchest
er house
Agile
software
DON’T DO
THIS
DO THIS…
Design debt
Tech debt
DESIGN
DEBT• Inconsistent UI and styling
• Unaddressed usability issues
• Differing design patterns
• Sprawling navigation
• Shifting terminology
• Wasteland of ‘MVP’ features
HAVE A
STRATEGY.
#
1
“In this world
nothing is
certain but
death and
taxes.”
Benjamin Franklin
“In this new
Agile world
nothing is
certain but
death, taxes
and debt.”Benjamin Franklin (from the future)
CREATE & VALIDATE
HIGH-LEVEL
DESIGNS.
#
2
RELEASE
2
RELEASE
3
RELEASE
1
USER GOAL / JOB TO BE DONE
STEPS
USER
TASKS
NARRATIVE FLOW
USE A DESIGN
SYSTEM.
#
3
LEVEL UP THE
TEAM.
#
4
WE ARE ALL
DESIGNERS…
CATCH DESIGN
DEBT
#
5
AT
REVIEWS.
KEEP A RECORD
OF
#
6
DESIGN
DEBT.
FOCUS ON KEY
USER
#
7
TASKS.
•Things that must be addressed now (high
priority)
•Things that should be addressed soon (med
priority)
•Things we can live with for now (low priority)
PRIORITISING DESIGN
DEBT
FACTOR
TACKLING.
#
8
DEBT INTO
PLANNING.
FEATURES
SPRINT
FEATURES
SPRINT
DEBT
SPRINT
FEATURES
SPRINT
FEATURES
SPRINT
FEATURES
SPRINT
DEBT WORKSTREAM
DEALING WITH DESIGN
DEBT1. Have a strategy
2. Create & validate high-level designs
3. Use a design system
4. Level up the team
5. Catch design debt at reviews
6. Keep a record of design debt
7. Focus on key user tasks
8. Factor tackling debt into planning
THANK
YOU
www.uxforthemasses.co
m
@neilturner
ux