the servo motor by controlling the PWM signal and also control the speed and position of robot via Bluetooth or IOT.
Hexapod robot has static as well as dynamic stability which make it more stable.
Technology used: Servomotor, Arduino IDE, HC-05 Bluetooth, Arduino App
the servo motor by controlling the PWM signal and also control the speed and position of robot via Bluetooth or IOT.
Hexapod robot has static as well as dynamic stability which make it more stable.
Technology used: Servomotor, Arduino IDE, HC-05 Bluetooth, Arduino App
Introducción intuitiva y mediante información complementaria a los sensores, procesadores y sistema de locomoción; explicación básica de los tipos de robot, a la vez que se muestra diferentes formas de organizar los tipos de robot, se aborda las leyes de la robótica clásica y la propuesta ley europea de robótica.
An introduction to robotics classification, kinematics and hardwareNikhil Shrivas
Introduction to robots, classification of robots, Kinematics of robot manipulator, Introduction to a mobile robot, kinematics of mobile robot, sensors used in robots, microcontrollers for robots
Collaborative Robots 101: The Anatomy of a CobotSICK Inc
A collaborative robot—also referred to as a “cobot”— is a robot designed for interaction with a human. Check out the infographic to learn more about what makes a cobot and how the the technology is moving forward!
Humanoid Robots || PPT || for electronic and electrical engineeringAakash Raj
Introduction
What is a Humanoid Anyway?
History of Humanoid Robot
Why to Develop Humanoids?
Challenges in Humanoids
Human Evolution
Legged Locomotion
Humanoid Robot Applications
Social Aspects
Conclusion
Introduction
Robotics deals with robots
Recent enhancement in robotics - Humanoid robots
Humanoid robots - having human characteristics or form
Resemble human both in appearance and behaviour
“Elektro” is the first Humanoid Robot
History of Humanoid Robot
Integration of scientific and engineering fields, has a social dimension
WASEDA University- leading research sites
First usable robot by HONDA in 1996
HONDA Humanoid robots-brief history
First high profile humanoid robot-Honda’s ASIMO-2000
What is a Humanoid Anyway?
Humanoid refers to any being whose body structure resembles that of a human: head, torso, legs, arms, hands.
But it is also a robot made to resemble a human both in appearance and behaviour.
The difference between a robot and android is only skin-deep, looks exactly like humans on the outside, but with internal mechanics of humanoid robot.
More rational reasons
They can work in human environment without a need to adapt themselves or to change the environment
Our environment and our tools are adapted for us
Why adapt all to robots?
It is easier for a human being to interact with a human-like being
Connect with me or follow me at
https://www.facebook.com/aakash416/
https://github.com/aakash416
https://www.linkedin.com/in/aakash-ra...
https://twitter.com/aakashraj416
https://www.youtube.com/channel/UCzy-...
https://plus.google.com/u/0/b/1028832...
A six‐legged walking robot that is capable of basic mobility tasks such as walking forward, backward, rotating in place and raising or lowering the body height.The legs will be of a modular design and will have three degrees of freedom each.
This project Involves the design and fabrication of a kinematic walker. This kinematic walker is six-legged machine did can walk on any surface. It is an arrangement of six linkages did together are powered by a single engine. This device is analogous to a six-legged insect Examined as a spider and crab. The motor can be powered by mains Either or a battery. The kinematic walker Comprises six legs that move Simultaneously to Provide motion. Each of synthesis six linkages are made of a four bar mechanism.
Robotics & Mechatronics
V
Technology in Workshop, a 2 Days Program.
Introduction to Mechanical
o Klann mechanism in Mechanics
o Why Klann mechanism
o Different Types of Motions
o Different Types of Mechanisms
o Types Of Linkages
o Types of joints
Introducción intuitiva y mediante información complementaria a los sensores, procesadores y sistema de locomoción; explicación básica de los tipos de robot, a la vez que se muestra diferentes formas de organizar los tipos de robot, se aborda las leyes de la robótica clásica y la propuesta ley europea de robótica.
An introduction to robotics classification, kinematics and hardwareNikhil Shrivas
Introduction to robots, classification of robots, Kinematics of robot manipulator, Introduction to a mobile robot, kinematics of mobile robot, sensors used in robots, microcontrollers for robots
Collaborative Robots 101: The Anatomy of a CobotSICK Inc
A collaborative robot—also referred to as a “cobot”— is a robot designed for interaction with a human. Check out the infographic to learn more about what makes a cobot and how the the technology is moving forward!
Humanoid Robots || PPT || for electronic and electrical engineeringAakash Raj
Introduction
What is a Humanoid Anyway?
History of Humanoid Robot
Why to Develop Humanoids?
Challenges in Humanoids
Human Evolution
Legged Locomotion
Humanoid Robot Applications
Social Aspects
Conclusion
Introduction
Robotics deals with robots
Recent enhancement in robotics - Humanoid robots
Humanoid robots - having human characteristics or form
Resemble human both in appearance and behaviour
“Elektro” is the first Humanoid Robot
History of Humanoid Robot
Integration of scientific and engineering fields, has a social dimension
WASEDA University- leading research sites
First usable robot by HONDA in 1996
HONDA Humanoid robots-brief history
First high profile humanoid robot-Honda’s ASIMO-2000
What is a Humanoid Anyway?
Humanoid refers to any being whose body structure resembles that of a human: head, torso, legs, arms, hands.
But it is also a robot made to resemble a human both in appearance and behaviour.
The difference between a robot and android is only skin-deep, looks exactly like humans on the outside, but with internal mechanics of humanoid robot.
More rational reasons
They can work in human environment without a need to adapt themselves or to change the environment
Our environment and our tools are adapted for us
Why adapt all to robots?
It is easier for a human being to interact with a human-like being
Connect with me or follow me at
https://www.facebook.com/aakash416/
https://github.com/aakash416
https://www.linkedin.com/in/aakash-ra...
https://twitter.com/aakashraj416
https://www.youtube.com/channel/UCzy-...
https://plus.google.com/u/0/b/1028832...
A six‐legged walking robot that is capable of basic mobility tasks such as walking forward, backward, rotating in place and raising or lowering the body height.The legs will be of a modular design and will have three degrees of freedom each.
This project Involves the design and fabrication of a kinematic walker. This kinematic walker is six-legged machine did can walk on any surface. It is an arrangement of six linkages did together are powered by a single engine. This device is analogous to a six-legged insect Examined as a spider and crab. The motor can be powered by mains Either or a battery. The kinematic walker Comprises six legs that move Simultaneously to Provide motion. Each of synthesis six linkages are made of a four bar mechanism.
Robotics & Mechatronics
V
Technology in Workshop, a 2 Days Program.
Introduction to Mechanical
o Klann mechanism in Mechanics
o Why Klann mechanism
o Different Types of Motions
o Different Types of Mechanisms
o Types Of Linkages
o Types of joints
DESIGN OF A SIMPLIFIED FOUR LEGGED WALKERArshad Javed
Walking on uneven terrain is always a benchmark problem for autonomous guided vehicles. In the present work, the same issue is dealt with the help of a legged mobile robot. Various comparisons are made among two, four, and sixlegged walking machine and a four-legged walking machine is selected based on the suitability criterion. In this paper, the emphasis is given for minimization of the design and controlling complexities for the four-legged walking machine. A prototype devised to test various gaits. For the walking and turning, an improved gait is presented. The legs are designed with one degree of freedom each. The actuation is tested on normal DC geared motors as well as DC servo motors. A comparison is made between the two actuators. For proper walking, a control scheme is prepared and real time tests are performed by implementing it on the Arduino microcontroller. The present work is helpful to analyze the performance of a legged autonomous walking machine on unstructured environment.
Keywords: Walking Machining, Legged AGV, Mobile Robotics, Servo Motor Control
A 3D Simulator modelling for Hydraulic-drive Hexapod walking Robot using 3D Geometric Technique with distributed Numerical Model
H. Ohroku1, A. Irawan2, K. Nonami3
Graduate School of Science and Technology, Chiba University, 1-33 Yayoi-cho, Inage-ku, Chiba-shi, Chiba, 263-8522, Japan
Insect inspired hexapod robot for terrain navigationeSAT Journals
Abstract The aim of this paper is to build a sixlegged walking robot that is capable of basicmobility tasks such as walking forward, backward, rotating in place and raising orlowering the body height. The legs will be of a modular design and will have threedegrees of freedom each. This robot will serve as a platform onto which additionalsensory components could be added, or which could be programmed to performincreasingly complex motions. This report discusses the components that make up ourfinal design.In this paper we have selected ahexapod robot; we are focusing &developingmainly on efficient navigation method indifferent terrain using opposite gait of locomotion, which will make it faster and at sametime energy efficient to navigate and negotiate difficult terrain.This paper discuss the Features, development, and implementation of the Hexapod robot Index Terms:Biologically inspired, Gait Generation,Legged hexapod, Navigation.
Theo Jansen es un artista y escultor cinético. Su premiada obra Strandbeest (Bestias de playa) es un canto a la vida. Se trata de una serie de bestias gigantes que se mueven con el soplar del viento. Según sus palabras, se trata del redescubrimiento de un nuevo tipo de naturaleza hecha a base de ingenio, tubos de pvc y muchísimos años de trabajo. sea posible o no evolucionar hacia estilos de vidas más simples, lo que sí sabemos es que Strandbeest invita a reflexionar en torno a ello; ya que frente a esas inmensas bestias de la playa, resulta fácil largarse a soñar con un futuro en donde las pesadas maquinarias industriales puedan ser efectivas para la conservación del medio ambiente
System Electronics offers fully-functional control solution for rollformer controller and punch feeder applications. Our iCON range of CNC controllers are designed to provide better efficiency, minimal-scrap with automation that can provide accurate results. Contact us to know more on our controller systems. Drop a mail at sales@icontrol.net.au or call +61412 423 984.
E 022 co2 fractional laser machine user manualE-beauty
1. 3 in 1 system, easy and convenient for operation:
a. Fractional CO2 Laser for skin rejuvenation and scar removal
b. Normal CO2 laser for surgery operation
c. Vaginal tightening for optional
2. Imported excellent 7 articular optical-arm, easy operated and greatly reduces the energy loss
3. 6 scan modes: Sequence, Random, Maximum distance A&B, Equidistance and fast shot
4. 7 scan shapes:square, rectangle, round, triangle, oval, 6-diamond shape and line.
5. 3 vaginal treatment probes for vaginal tightening, vaginal rejuvenation, vaginal whitening
6.Ultra-quiet pump used, lower noise but larger water flow;
7. 8.4 inch real LCD colour screen, most user friendly software control.
E 022 co2 fractional laser machine user manualE-beauty
FEATURES AND ADVANTAGES
1. 3 in 1 system, easy and convenient for operation:
a. Fractional CO2 Laser for skin rejuvenation and scar removal
b. Normal CO2 laser for surgery operation
c. Vaginal tightening for optional
2. Imported excellent 7 articular optical-arm, easy operated and greatly reduces the energy loss
3. 6 scan modes: Sequence, Random, Maximum distance A&B, Equidistance and fast shot
4. 7 scan shapes:square, rectangle, round, triangle, oval, 6-diamond shape and line.
5. 3 vaginal treatment probes for vaginal tightening, vaginal rejuvenation, vaginal whitening
6.Ultra-quiet pump used, lower noise but larger water flow;
7. 8.4 inch real LCD colour screen, most user friendly software control.
Training crimp - Team work - Results - InnovationJacson Cardoso
Believe First in people, than Get results done as persistent and passion, keep love in each operation only this way the result will be satisfactory !!!
2. Antonio’s body is insect inspired. The angled legs
provides additional range of movement. The three DOF
(degree of freedom) leg design means it can walk in any
direction!
3DOF LEG
TIBIA
FEMUR
COXA
3. Antonio has been designed to use 18 HS-645 servos for the legs
and an additional 7 servos for the head and tail. It's truly amazing
to see in action.
Range = 180°
4. There are 25 servos in total
RIGHT SIDE LEGS
FRONT: 08, 09, 10 MIDDLE: 04, 05, 06 BACK: 00, 01, 02
LEFT SIDE LEGS
FRONT: 24, 25, 26 MIDDLE: 20, 21, 22 BACK: 16, 17, 18
TAIL
30, 31*
2 servos
HEAD
13, 12*, 14, 29, 28
5 servos
*Servos that need replacement
6. SSC-32U Servo Controller
There are two ways through which you can control the 25
servos (18 for legs and 7 for head and tail) using an SSC-
32U servo controller. You can either do it:
•directly from the lynx SSC-32 Terminal (a program called
LynxTerm).
•from the BotBoarduino board.
7. LynxTerm
LynxTerm is used to test the servos and to calibrate Antonio.
How to use LynxTerm:
Connect the SSC-32U to the computer
skip
LynxTerm
tutorial
13. Turn on Registers and read the positions of the servos
14. pick a servo and change its angle by scrolling up and
down the Offset nob
This will help you to:
•test if a particular servo
works
•adjust a certain servo to
the position it should have
according to the previous
guidelines
15. NOTICE that servos have limited range they can
be adjusted. If a servo is too off you might need
to fix the problem by re-assembling and
assembling a part again.
90°90°
16. Re-assembling and assembling a part again
• Detach the servo control horn from Antonio, but do not detach
its cable from the SSC-32U.
• Pull off the metal control horn from the shaft.
• Turn on the robot and open LynxTerm.
• Set all = 1500.
• Push the metal control horn back on this way:
• Attach the servo back
into position.
17. Once all the servos are perfectly aligned push
Write and the program will save the adjustments
unto SSC-32U.
18. To study and learn more about how the servos, the SSC-32U and
LynxTerm work go to:
http://www.lynxmotion.com/images/data/lynxmotion_ssc-32u_usb_u
19. BotBoarduino board
The BotBoarduino is an Arduino Duemilanove compatible
microcontroller made specifically for the Lynxmotion
robots. It has the 3" x 2.3" footprint so it can be attached to
any of the robot kits. It retains the normal Arduino shield
connections as well.
The BotBoarduino is connected with the SSC-32U Servo
Controller and PS2 level shifter board for PS2 control.
20.
21. To study and learn more about how the BotBoarduino works go
to:
http://www.lynxmotion.com/images/html/build185.htm
22. The BotBoarduino has been programmed through
Arduino software with the Phoenix code.
The Phoenix Code can be found at (step 5):
http://www.lynxmotion.com/images/html/build99f.htm
by KurtE
23. Extract the .zip file to a folder named
"BotBoarduino_CH3R_PS2". The folder name IS
required.
Open BotBoarduino_CH3R_PS2.ino in the arduino
software, turn on the robot, and click upload (the small
arrow pointing to the right.)
24. Remember to choose the appropriate board,
processor and port beforehand.
25. The problem with the Phoenix code:
The code is only for the legs (for 18 servos),
therefore Antonio cannot move its head or its tail.
Moreover the middle legs hook over the front legs
while turning, which means that the degrees in the
code must me reduced.
28. The default is Walking mode 1.
Use the Left joystick to move Antonio around
without turning (this is called "translation"), and
the Right joystick rotates Antonio as it moves.
29. Up and Down on the D-Pad increases or decreases
the height of the body.
30. The Circle button puts the body onto the floor in a
'resting' position. Press Triangle or Up on the D-Pad to
raise or lower the body.
The Triangle button puts the body
at 35mm from the ground.
31. That is only the few things Antonio can do!
There are four special "body moves" functions that are
triggered by pressing L1, L2, Circle, or X.
While in one of these modes, it does not walk.
The joysticks and some buttons change function depending
on which mode is toggled on.
See next slide for more functions and details.
33. Antonio is worth playing with and improving!
The goal is to calibrate Antonio to perfection and to rewrite
the Phoenix code to move Antonio’s head and tail, and to
make him turn with no problems as well!