This document proposes a service that facilitates cultural exchange and human collaboration between travelers and locals through an online platform. The service would connect visitors traveling to new places with volunteer mentors living in the area to gain a deeper understanding of the local culture, customs, and sites from knowledgeable insiders. By pairing travelers with mentors who share similar interests, the service aims to help visitors explore destinations more authentically while also providing economic opportunities and encouraging cross-cultural bonding on a global scale.
Identifying economic potential of tourism markets using ‘ htmYSK Hidaka
This is the presentation for the 2011 social media and tourism conference in Italy.Problem of filesize,it is very simple version.Some pages are eliminated.
This document provides an overview of Rotaract District 3220's activities in the first quarter of the 2012-2013 year. It includes tributes to IPDRR Subramaniam Sudhakaran for his leadership and contributions to Rotaract. Interviews with current Rotaractors give their perspectives on what Rotaract means to them. The bulletin also introduces four district committee members and their roles. In closing, the editor thanks the district for their support and encourages readers to provide feedback.
The document discusses designing user experiences to move beyond usability and functionality to create experiences that are meaningful, pleasurable, and memorable. It presents the User Experience Curve model which outlines a hierarchy of needs from basic tasks to more subjective experiences involving aesthetics, flow, and emotional engagement. The goal is to cross the "chasm" from task-focused design to experience-focused design that brings joy and excitement to users.
We were invited to talk at the Balanced Team event at Adaptive Path's offices in Austin, Texas during SXSW 2012. Paul Sims our service design lead took the floor for a 10 minute lightning talk about our take on Lean and service design at MxM.
This document provides a summary of the author's professional career and design work. It includes details about their education, work experience with two companies over 11 years, areas of design expertise including photo manipulation and logo design. Samples of design work are presented for advertising campaigns, magazines and clients in different industries. The author expresses a desire to be self-employed and expand their client base while focusing on photo manipulation, editorial design, and online work.
Identifying economic potential of tourism markets using ‘ htmYSK Hidaka
This is the presentation for the 2011 social media and tourism conference in Italy.Problem of filesize,it is very simple version.Some pages are eliminated.
This document provides an overview of Rotaract District 3220's activities in the first quarter of the 2012-2013 year. It includes tributes to IPDRR Subramaniam Sudhakaran for his leadership and contributions to Rotaract. Interviews with current Rotaractors give their perspectives on what Rotaract means to them. The bulletin also introduces four district committee members and their roles. In closing, the editor thanks the district for their support and encourages readers to provide feedback.
The document discusses designing user experiences to move beyond usability and functionality to create experiences that are meaningful, pleasurable, and memorable. It presents the User Experience Curve model which outlines a hierarchy of needs from basic tasks to more subjective experiences involving aesthetics, flow, and emotional engagement. The goal is to cross the "chasm" from task-focused design to experience-focused design that brings joy and excitement to users.
We were invited to talk at the Balanced Team event at Adaptive Path's offices in Austin, Texas during SXSW 2012. Paul Sims our service design lead took the floor for a 10 minute lightning talk about our take on Lean and service design at MxM.
This document provides a summary of the author's professional career and design work. It includes details about their education, work experience with two companies over 11 years, areas of design expertise including photo manipulation and logo design. Samples of design work are presented for advertising campaigns, magazines and clients in different industries. The author expresses a desire to be self-employed and expand their client base while focusing on photo manipulation, editorial design, and online work.
This document proposes a social innovation program to teach values like responsibility, respect, and integrity to children aged 5-12. It would target wealthy, tech-savvy families and be delivered through educational games, films, apps and other digital media. The goal is to expose children to positive values at a young age and influence their development into ethical leaders. Different content and delivery methods are suggested based on age groups from 5-7, 8-10, and 11-12 years old.
This document summarizes a service design project called Project GRO from the Victoria India Service Design Jam 2011. GRO is a proposed service that would provide pooled resources and encouragement to urban children ages 8-18 to participate in sports and physical activities they may not otherwise have access to. It describes discovering perspectives on growth, defining the service, developing the customer journey, and creating three sample personas representing potential users.
This document discusses a proposed patient cognizance system and its potential impact. It outlines initial brainstorming about the system, a scenario and proposed service, and how patient care may change before and after implementation through task analysis. The document is signed by a team of 3 people working on the project.
The document discusses the importance of developing intelligence (IQ), emotional intelligence (EQ), and creativity (CQ) in children to help them succeed in a competitive world. It suggests that schools focus on nurturing all areas of child development, including academics, sports, music, and creativity, to help students become well-rounded individuals and the best versions of themselves. The document concludes by introducing a program called "Biscuit" that aims to connect students and help them develop IQ, EQ, and CQ.
El documento resume la historia de la humanidad desde el Paleolítico hasta el Antiguo Egipto. En el Paleolítico, los seres humanos primitivos vivían llenos de riesgos y carencias debido a la necesidad de conseguir alimentos y las condiciones climáticas. El Neolítico trajo el desarrollo de la agricultura y la ganadería. Durante la Edad de los Metales, los humanos desarrollaron importantes inventos que influyeron en el avance de la cultura. En el Antiguo Egipto, las com
Este documento describe el sistema de proyección diédrica ortogonal. Explica que se utiliza para representar elementos tridimensionales en un plano y fue desarrollado por Gaspar Monge en el siglo XVIII. Define los términos "diédrico" como referente a dos planos y "ortogonal" como el uso de proyecciones cilíndricas perpendiculares. Detalla los elementos clave del sistema como los planos vertical, horizontal y de perfil utilizados para proyectar elementos en 3D.
The team brainstormed ideas around addressing excessive growth and resource utilization. They conceptualized a carpooling service that would control and balance resource use by reducing traffic, pollution and overconsumption. The final concept was a platform for people to connect and share rides to common destinations, saving on energy, money, and creating social connections while helping the environment through less fuel use and traffic. The service would introduce through trusted social networks and involve registration fees and standardized fares paid via smart card.
“Bodh” means Self Realization and “abhiyaan” means a mission.
The aim of this service is to shorten the gap between educations spread among different section of society in India and to create a skilled labor force for the future India.Bodh looks at bringing students from different section of society on a common platform so that they can share their strengths and get away with their weakness. The three identified type of schooling in India are existing in urban, rural and tribal India.
The strengths of the students in these areas are very different. The Urban students are strong intellect and get the best sources of the society. The rural kids get the basic education and mostly are drop outs after their primary education. The tribal society is strongly based on skills and very close to nature.
They are closely connected to the resources that have been provided on this earth. The idea is to share these strengths with each other and provide vocational training and exchange with each other.
Foodle is
- Personal service ‐ flagship hub, community hubs, enabled by apps, portal and publicaIons
- It achieves: ‐ CONNECTION & THRIVE‐ABILITY in the face of rapidly changing circumstances ‐ through food, knowledge and cultural sharing
- Who? ‐ people who ask "where can I go to get?", "how do I?" for food related items ‐ neighbours and community members who want to connect & share exisIng knowledge
- Benefits ‐ make friends, learn new skills, discover and try new things, share stories and knowledge, connecIng up what's already happening
This document provides information on a Paleo/Primal nutrition workshop held in July 2011. It discusses the health benefits of a Paleo diet such as weight loss, increased lean body mass, improved health markers, and increased athletic performance. The diet focuses on consuming real, whole foods like meat, vegetables, nuts and seeds while avoiding cereal grains, sugar, dairy and processed foods. The workshop provides guidelines on appropriate animal and plant foods to eat along with other tips for successful implementation of the Paleo diet.
Rajeev and Shanti are individuals who want to start their own businesses. Rajeev wants to start a handicrafts business and Shanti wants to open a restaurant. They both approach Sprouts, a service that helps people develop their business ideas by providing capital, resources, contacts, and guidance. Sprouts guides the individuals through the process of starting a business, including filling out forms, conducting market research, addressing legal issues, and developing marketing strategies to help the businesses get established.
The document summarizes the key ideas from a brainstorming session about designing a service for kids' growth. The service would focus on kids' physical, social, cultural, and psychological development through workshops, events, outings, and online interactions on weekends. It would give kids a broader world perspective and help them connect with other kids globally. Personas were created for sample users - Adit from India, Joe from Australia, and Kritika from India - to represent potential users with different backgrounds, interests, and needs.
This document discusses cloud computing technologies including Infrastructure as a Service (IaaS), Platform as a Service (PaaS), and Software as a Service (SaaS). It outlines different cloud vendors like Dell, Microsoft, and VMware and the services they offer. It also covers virtualization technologies from Citrix, Microsoft, and VMware that enable VDI and remote access solutions. Lastly, it lists networking and security products that provide connectivity and security for cloud and virtual environments.
CareMentors is a proposed online peer mentoring service and social community for people with type 2 diabetes. The design explores how a structured mentoring program and Health Mentoring Community could provide support. Key elements include an online platform for mentors and patients to connect through discussion boards, personalized mentor matching, and a mentor training program. User testing of initial wireframes will help refine the concept further. The goal is to establish a scalable model that can be adapted for other health conditions while meeting individual community needs.
Our presentation in London on 24 Jan 2013 on building brand awareness int he digital world. Presented by Precedent's Head of Mobile John Campbell and Consultant Rob van Tol.
Building Brand Awareness in a digital world - 18th March 2013Precedent
The document discusses building brand awareness in the digital world. It examines how brands can grab attention in an environment where people are exposed to thousands of marketing messages daily. It emphasizes the importance of understanding what triggers attention, such as appealing to emotions, relevance and uniqueness. The document also outlines research methods that can be used to develop customer personas and roadmaps to help guide brand strategies.
This document proposes a social innovation program to teach values like responsibility, respect, and integrity to children aged 5-12. It would target wealthy, tech-savvy families and be delivered through educational games, films, apps and other digital media. The goal is to expose children to positive values at a young age and influence their development into ethical leaders. Different content and delivery methods are suggested based on age groups from 5-7, 8-10, and 11-12 years old.
This document summarizes a service design project called Project GRO from the Victoria India Service Design Jam 2011. GRO is a proposed service that would provide pooled resources and encouragement to urban children ages 8-18 to participate in sports and physical activities they may not otherwise have access to. It describes discovering perspectives on growth, defining the service, developing the customer journey, and creating three sample personas representing potential users.
This document discusses a proposed patient cognizance system and its potential impact. It outlines initial brainstorming about the system, a scenario and proposed service, and how patient care may change before and after implementation through task analysis. The document is signed by a team of 3 people working on the project.
The document discusses the importance of developing intelligence (IQ), emotional intelligence (EQ), and creativity (CQ) in children to help them succeed in a competitive world. It suggests that schools focus on nurturing all areas of child development, including academics, sports, music, and creativity, to help students become well-rounded individuals and the best versions of themselves. The document concludes by introducing a program called "Biscuit" that aims to connect students and help them develop IQ, EQ, and CQ.
El documento resume la historia de la humanidad desde el Paleolítico hasta el Antiguo Egipto. En el Paleolítico, los seres humanos primitivos vivían llenos de riesgos y carencias debido a la necesidad de conseguir alimentos y las condiciones climáticas. El Neolítico trajo el desarrollo de la agricultura y la ganadería. Durante la Edad de los Metales, los humanos desarrollaron importantes inventos que influyeron en el avance de la cultura. En el Antiguo Egipto, las com
Este documento describe el sistema de proyección diédrica ortogonal. Explica que se utiliza para representar elementos tridimensionales en un plano y fue desarrollado por Gaspar Monge en el siglo XVIII. Define los términos "diédrico" como referente a dos planos y "ortogonal" como el uso de proyecciones cilíndricas perpendiculares. Detalla los elementos clave del sistema como los planos vertical, horizontal y de perfil utilizados para proyectar elementos en 3D.
The team brainstormed ideas around addressing excessive growth and resource utilization. They conceptualized a carpooling service that would control and balance resource use by reducing traffic, pollution and overconsumption. The final concept was a platform for people to connect and share rides to common destinations, saving on energy, money, and creating social connections while helping the environment through less fuel use and traffic. The service would introduce through trusted social networks and involve registration fees and standardized fares paid via smart card.
“Bodh” means Self Realization and “abhiyaan” means a mission.
The aim of this service is to shorten the gap between educations spread among different section of society in India and to create a skilled labor force for the future India.Bodh looks at bringing students from different section of society on a common platform so that they can share their strengths and get away with their weakness. The three identified type of schooling in India are existing in urban, rural and tribal India.
The strengths of the students in these areas are very different. The Urban students are strong intellect and get the best sources of the society. The rural kids get the basic education and mostly are drop outs after their primary education. The tribal society is strongly based on skills and very close to nature.
They are closely connected to the resources that have been provided on this earth. The idea is to share these strengths with each other and provide vocational training and exchange with each other.
Foodle is
- Personal service ‐ flagship hub, community hubs, enabled by apps, portal and publicaIons
- It achieves: ‐ CONNECTION & THRIVE‐ABILITY in the face of rapidly changing circumstances ‐ through food, knowledge and cultural sharing
- Who? ‐ people who ask "where can I go to get?", "how do I?" for food related items ‐ neighbours and community members who want to connect & share exisIng knowledge
- Benefits ‐ make friends, learn new skills, discover and try new things, share stories and knowledge, connecIng up what's already happening
This document provides information on a Paleo/Primal nutrition workshop held in July 2011. It discusses the health benefits of a Paleo diet such as weight loss, increased lean body mass, improved health markers, and increased athletic performance. The diet focuses on consuming real, whole foods like meat, vegetables, nuts and seeds while avoiding cereal grains, sugar, dairy and processed foods. The workshop provides guidelines on appropriate animal and plant foods to eat along with other tips for successful implementation of the Paleo diet.
Rajeev and Shanti are individuals who want to start their own businesses. Rajeev wants to start a handicrafts business and Shanti wants to open a restaurant. They both approach Sprouts, a service that helps people develop their business ideas by providing capital, resources, contacts, and guidance. Sprouts guides the individuals through the process of starting a business, including filling out forms, conducting market research, addressing legal issues, and developing marketing strategies to help the businesses get established.
The document summarizes the key ideas from a brainstorming session about designing a service for kids' growth. The service would focus on kids' physical, social, cultural, and psychological development through workshops, events, outings, and online interactions on weekends. It would give kids a broader world perspective and help them connect with other kids globally. Personas were created for sample users - Adit from India, Joe from Australia, and Kritika from India - to represent potential users with different backgrounds, interests, and needs.
This document discusses cloud computing technologies including Infrastructure as a Service (IaaS), Platform as a Service (PaaS), and Software as a Service (SaaS). It outlines different cloud vendors like Dell, Microsoft, and VMware and the services they offer. It also covers virtualization technologies from Citrix, Microsoft, and VMware that enable VDI and remote access solutions. Lastly, it lists networking and security products that provide connectivity and security for cloud and virtual environments.
CareMentors is a proposed online peer mentoring service and social community for people with type 2 diabetes. The design explores how a structured mentoring program and Health Mentoring Community could provide support. Key elements include an online platform for mentors and patients to connect through discussion boards, personalized mentor matching, and a mentor training program. User testing of initial wireframes will help refine the concept further. The goal is to establish a scalable model that can be adapted for other health conditions while meeting individual community needs.
Our presentation in London on 24 Jan 2013 on building brand awareness int he digital world. Presented by Precedent's Head of Mobile John Campbell and Consultant Rob van Tol.
Building Brand Awareness in a digital world - 18th March 2013Precedent
The document discusses building brand awareness in the digital world. It examines how brands can grab attention in an environment where people are exposed to thousands of marketing messages daily. It emphasizes the importance of understanding what triggers attention, such as appealing to emotions, relevance and uniqueness. The document also outlines research methods that can be used to develop customer personas and roadmaps to help guide brand strategies.
Building Capability 2012 - Employer Brand - TonicEmma Mirrington
Tonic focus on the following hot employer branding topics at our Building Capability Conference 2012:
How does the talent we need make decisions about who to work for?
Is the role of the employer brand adjusting to reflect changing candidate behaviour?
Is it realistic to expect an employer re-brand to solve all of our recruitment
challenges?
If we acted together as employers, would we all stand to benefit from the power of combined branding – or are we better off branding individually?
This document discusses capturing human insight about the visual world through new forms of visual data annotation. It proposes asking annotators to provide rationales for their labels to provide more context. It also discusses learning from human-provided image descriptions to understand what visual cues humans find most important. Active learning approaches are presented that select the most informative examples for labels in a cost-effective and parallelizable way.
This document discusses social networking strategies for non-profits. It emphasizes the importance of having an online presence through social networks like Facebook and Twitter to cultivate donors, spread awareness of causes, and engage the next generation. However, it notes that simply having accounts on these sites is not enough - non-profits must develop a clear strategy, identify their target audiences, monitor engagement metrics, and experiment with content to effectively utilize social media.
Toledo Regional Story - User ExperienceKeith Instone
Keith Instone shared his expertise in user experience and proposed applying a user experience lens to evaluate the Toledo region's brand from the perspective of entrepreneurs. He presented common UX artifacts like user models, stories, experience maps and research that could help understand an entrepreneur's goals for quality of life, work-life balance and other needs. Keith suggested starting with simple models and stories to illustrate how the region could attract, retain and help entrepreneurs grow their businesses. He compared Toledo to Dayton's regional branding efforts and saw opportunities to better connect stories and scenarios to satisfying specific user goals.
This document proposes a travel concierge mobile app called go.local that provides localized recommendations and experiences for tourists in Singapore beyond the typical attractions. It notes that while millions are spent on tourism, visitors are not getting authentic local experiences. The app would crowd-source reviews and recommendations from locals to expose tourists to unique places and events. It outlines features like location-based recommendations and social sharing. Next steps proposed include building review content, incentives for locals to contribute, and potential partnerships with government agencies and businesses.
InSites Consulting is a spin-off of a top-ranked business school with 15 years of experience in online marketing research. They have 125 employees across multiple global offices and conduct proprietary research using their online panel of consumers in over 25 countries. InSites helps leading brands connect better with consumers through innovative digital research methods that engage participants anywhere at any time.
The document outlines a networking training agenda that covers topics such as personal branding, effective communication skills like body language and tone, best practices for conversations, and following up after a networking event through communication and relationship building. The training provides guidance on networking fundamentals and emphasizes preparation, active listening, being genuinely interested in others, and leaving conversations smoothly.
Building brand awareness Edinburgh 31 JanPrecedent
Our presentation in Edinburgh on 31 Jan 2013 on building brand awareness in the digital world. Presented by Precedent's Head of Mobile John Campbell and Consultant Ryan Sackett.
The organization provides training programs focused on intercultural awareness, sustainability, and systems thinking to help individuals and companies work effectively in a globalized world, with modular courses that can be customized for universities, corporations, aid workers, and individual travelers, and plans to expand their offerings and customer base over five years with a $500,000 investment.
Pan-go Business Plan
Pan-go is a travel platform that aims to connect college-aged international travelers through sharing local experiences at affordable prices. It functions as both a social community and peer-to-peer marketplace. The target market is the 880 million international travelers annually, focusing on study abroad students, recent graduates, and backpackers aged 18-25 who value flexibility and cultural exchange. Competitors like Skyara and Like-a-Local offer peer-to-peer experiences but lack Pan-go's global network and sense of community. The website will feature a database of experiences offered by members and tools for members to connect and offer their own unique local experiences to the community.
The document discusses user-centered design for online donation journeys. It describes conducting research through documenting insights, building wireframes, and testing key pages. Testing revealed donors preferred a new donation landing page design that showed funding details and engaged them emotionally. A new thank you page made donors feel connected rather than disconnected. The approach focused on empathy over guilt and ensuring the journey reflected e-commerce best practices to maximize donations.
The Tumbaga Initiative document outlines a regional competitiveness program in Quindío, Colombia focused on cluster development and tourism. It discusses trends toward experiential tourism online and motivations for tourist experiences. It also presents a regional competitiveness reinforcement initiative (CRI) to develop rural tourism in Quindío as an experiential cluster through a 6 month process of identifying challenges, leading strategy, and launching actions. The goal is to transition from generic to personalized experiential tourism supply with a virtual platform, customized trips, activities led by people rather than infrastructure alone, and customized promotion for year-round loyalty.
travel2change presentation at Envision Hawaiitravel2change
The document outlines Dr. Thomas Kohler's vision for Travel2Change, which believes that travel can change lives by connecting travelers and locals to create positive change for their communities. Travel2Change aims to innovate new business models for volunteer travel that minimize environmental impacts, provide financial benefits to local communities, and help solve social problems by involving users in the design process. The goal is a world where everyone is inspired to travel in a way that collaborates with local communities to create meaningful and lasting change.
Here is a very simple and creative approach for daily-weekly-monthly job. Presentation has been made as study case about current learning from Ezeego1 (indian travel online service, www.ezeego1.com).
Special thanks for inspiration to Krystal Gabriel (@KrystalGabriel) at Mindvalley (Malaysia).
The document discusses using an online gaming platform to raise funds for organizations that serve others by providing tokens of appreciation to players, sponsors, and the fundraising organization. The platform aims to foster player satisfaction, empathy, and connection between players and personas by providing acknowledgment and appreciation to grow happiness.
Growth at an individual level refers to overall personal development including mental and physical well-being to live a balanced life. Targeting individual growth benefits the community as people are its foundation. A person's life can become monotonous, curbing creativity and productivity, affecting surroundings. Factors like depression, overwork, responsibilities can cause this. Catering to such problems benefits individuals and society. For overall human growth, one must pursue hobbies, explore personality and seek knowledge.
The document describes a proposed service that would provide home furnishing options for people moving to a new city or neighborhood. The service would allow customers to access a variety of furniture, appliances, and other home items through an online website or nearby stores. Customers could choose from available options and receive items through a subscription scheme, paying a security deposit and returning items when moving to receive most of the deposit back. The service would also connect people through an online portal to share information about items available to dispose of or acquire.
The document discusses problems faced by expanding cities such as lack of electricity, water, healthcare, and transport as well as increased pollution, crime, and illiteracy. It also notes problems villages face when people emigrate like loss of traditional culture and crafts, insufficient farm labor, and inability to sustain themselves. However, villagers migrate to cities for better quality of life, education, jobs, opportunities, resources, and healthcare. The document concludes that developing villages to be self-sustaining and provide new opportunities could solve problems faced by both cities and villages.
This document discusses a proposed service called "Take-Off" that aims to encourage children's natural fascinations and curiosities. It would provide a platform for children aged 10-16 to explore and develop their interests by connecting with others who share similar fascinations. The service would be accessible through a website and mobile app, and would allow children to showcase their work, learn from others, and find opportunities related to their interests. Revenue would come from filtered advertisements relevant to children's fascinations, as well as a paid mobile app. The goal is to help fascinations grow into lifelong interests or careers by giving children ways to actively engage with their curiosities.
The document summarizes plans for a new green city development project in India. It outlines personas for potential customers - Dilip K. Bose, a mid-level IT professional interested in green living, and Harsh Panchal, a builder looking for new development opportunities. It then describes the business model where builders would install various green infrastructure and offer maintenance services to homeowners for a yearly fee. This would help promote the development as a sustainable, green community.
This document summarizes an opportunity for a woman named Nikita to join the construction crew of a company called OCC. Nikita saw an ad in the newspaper and connected with OCC online, filling out a form. She received an induction kit and viewed webinars and payment portal information. Nikita then communicated with OCC consultants and was invited to join the crew as an external referral. The document provides windows of opportunity for growth through various business strategies and models.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
1. Growth Human Collaboration
Cultural Exchange
Making World A Family
2. Growth
Travel Health Mentor Economy
Unique Education Trust Building Work
Collaboration Customer Value Culture
Craft Tourism Environment Traditions
Global Practices Partnership
Exchange Explore Bonding Quality
3. Since Time Immemorial
Man has been collaborating
with others to Grow.
Growth in skills,
cultural and knowledge exchange happened .
4. Communication and Travel facilitated
Growth.
http://img254.imageshack.us/img254/4994/oldphone.jpg
5. Economy Growth
and Industrial Growth
happened by people going places.
jupiterimages.com
6. People used to communicate by letters
to Grow lifelong friendship.
http://zedomax.com/blog/wp-content/uploads/2007/10/airmail.jpg
7. Remember
Why we made
http://www.openclipart.org/people/ville_666/koperta.svg
http://l.thumbs.canstockphoto.com/canstock2291534.jpg
Pen Pals ?
8.
9. Service Idea
Increase in travel is noted due to change in lifestyle and even globalization adds on to it. People belonging to di erent age
groups are travelling for various purposes. May it be from business , career, education, shop, holiday, leisure or simple explore
point of view. The concern is how much better one can actually know the unknown place as an outsider. Though there are numer-
ous services provided in this sector raging from guided tours, planned trips, university exchange tours all of these services fail to
get under the skin of the place of visit. The essence of exploring the places still remains unexplored which can be provided only
by the locals residing there. In travel still remains the fear of the ‘unknown’. Meeting people of your own interest would help you
explore the place, the people, the culture you always wished to know. The Service is to bring in collaboration between people who
are travelling to far o unknown locations and the locals.
How it works ?
The Service would work through a social media. Two kinds of pro le, one the visitor pro le, other the volunteer pro le will exist
in the forum. The Volunteer pro le , would list people who have an interest in travelling, knows and love their place and environ-
ment very well. They will be from diverse backgrounds and personas. The portal will en roll them as volunteers after they upload
their bio-data, areas of interest and proper security documents.
The Other pro le that is the visitor’s pro le can log in who wants to visit any foreign place and are not really interested in any
travel packages because of their di erent constraints like time, commercial approach etc. Individual youths who are travelling for
a career , business would need a native guidance as for them knowing the foreign land from its roots is very essential - the
language, gestures , rules etc. Both of pro le would be brought together in the platform to share their likings, interests, thoughts
and visitors can choose from the portal’s suggestion for the Volunteer who would accompany them in their visits.
Bene ts to the users :
- The visitor [ career, business, study , travel] can stay updated about the local current events.
- A prior bonding gets created between the visitor and the volunteer , which builds trust.
- It eradicates the sense of fear and insecurity of an unknown land and people.
- This service also helps in breaking the stereotyping image of people and nation
- Gives a scope of employment or earning to unemployed, retired or students interested for a side income.
- Encourages one to one communication.
- Nation bonding through human skills , opening a window to the world and making world a family.
Revenue Generation :
- Advertising : Localisation , advertisements of the places , stay of where the visitor’s are planing to visit.
20. Service
Service
Visitor
Mentor
Service
Facilitator
Touch point
Touch point
Touch point
Role 3 Role 2 Role 1
Creates Account Online
Creates Account Online
Login and Pro le Creation Login and Pro le Creation
Con rmation by Mail
Con rmation by Mail
Service Touch Points + Blue Print
Mentor Selection
Suggestions for mentor (regd)
Select Mentor
Collaborate Online Collaborate Online
Chat Online, know likes and interests Chat Online, know likes and interests
Welcome Visitor Travel
Share thoughts. Meet Mentor
Discuss Iter nary, Places to visit
Share Iter nary, Places to visit
Take to di erent places Go Places, Explore, Know
Learn it from the locals
Good Service Visitor satis ed
Congratulate Mentor
Grow Friends network Visitor recommends mentor
Thank Visitor Rate Mentor
Upgrade Mentor
21. One to one interaction
Feel Safe
Guidance
Nuclear Families
Communication
Security
Stay Updated Volunteer Pro ling
Trust Building Scope of Earning
No Fear Bonding
Visitor + Volunteer Collaboration
Visitor
Volunteers
Making World A Family
Emerging Communities
Encouraging Friendship
Creating Relationships
Breaking Stereotypes
Encouraging Tourism Service Interaction
22. Business Model Canvas
Partners Key Activities Value Propositions Customer Relationships Customer Segments
Visitors (Travellers) Account Maintenance Growth in knowledge Customer Feedback Mechanism People travelling to unknown places
Volunteers (Mentors) Volunteer/Visitor Pro ling Growth in business Pro le management Researchers
Advertisers Search Engine Collaborating people from di erent nations Send Response Mails Historians
IT Service Providers Advertise Unique platform Scientists
Customer Relationship Encouraging Friendship Craftsmen
Creating Relationships Young Adults
Breaking Stereotypes Women Travellers
Encouraging Tourism Senior Citizens
Trust Building Travel Freaks
Easy Access
Social Platform
Scope of earning
Secure
Learn it from the locals
Key Resources Knowledge Hub
Channels
Advertising
Web Portal Web Portal
Reach to the targets
Servers Social Networking
IT Support Mobile Application
HR Stores
Public Relations
Research
Business Analysts
Cost Structure Revenue Streams
Servers and IT Support adds to the major part of the cost Contextual Advertising forms the major part of revenue
Design, customer care, marketing, networking,human resource,public relations The revenue would be generated by pay per click method
Fixed costs - o ce spaces, stores
Editied template from www.businessmodelgeneration.com
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