1) Nibha Namboodiri was the first female mahout in India but faced opposition from vested interest groups when advocating for more compassionate treatment of elephants.
2) She has since taken a sabbatical from elephant care and is involved in cultural activities, experiencing burnout from spending money to protect elephants and facing resistance.
3) She is more interested in caring for elephants as sentient beings rather than being seen as a feminist icon, and wants to improve how elephants are treated in Kerala, such as giving them more psychological space during festivals.
Este documento describe el sistema de proyección diédrica ortogonal. Explica que se utiliza para representar elementos tridimensionales en un plano y fue desarrollado por Gaspar Monge en el siglo XVIII. Define los términos "diédrico" como referente a dos planos y "ortogonal" como el uso de proyecciones cilíndricas perpendiculares. Detalla los elementos clave del sistema como los planos vertical, horizontal y de perfil utilizados para proyectar elementos en 3D.
El documento resume la historia de la humanidad desde el Paleolítico hasta el Antiguo Egipto. En el Paleolítico, los seres humanos primitivos vivían llenos de riesgos y carencias debido a la necesidad de conseguir alimentos y las condiciones climáticas. El Neolítico trajo el desarrollo de la agricultura y la ganadería. Durante la Edad de los Metales, los humanos desarrollaron importantes inventos que influyeron en el avance de la cultura. En el Antiguo Egipto, las com
The document summarizes the key ideas from a brainstorming session about designing a service for kids' growth. The service would focus on kids' physical, social, cultural, and psychological development through workshops, events, outings, and online interactions on weekends. It would give kids a broader world perspective and help them connect with other kids globally. Personas were created for sample users - Adit from India, Joe from Australia, and Kritika from India - to represent potential users with different backgrounds, interests, and needs.
“Bodh” means Self Realization and “abhiyaan” means a mission.
The aim of this service is to shorten the gap between educations spread among different section of society in India and to create a skilled labor force for the future India.Bodh looks at bringing students from different section of society on a common platform so that they can share their strengths and get away with their weakness. The three identified type of schooling in India are existing in urban, rural and tribal India.
The strengths of the students in these areas are very different. The Urban students are strong intellect and get the best sources of the society. The rural kids get the basic education and mostly are drop outs after their primary education. The tribal society is strongly based on skills and very close to nature.
They are closely connected to the resources that have been provided on this earth. The idea is to share these strengths with each other and provide vocational training and exchange with each other.
The team brainstormed ideas around addressing excessive growth and resource utilization. They conceptualized a carpooling service that would control and balance resource use by reducing traffic, pollution and overconsumption. The final concept was a platform for people to connect and share rides to common destinations, saving on energy, money, and creating social connections while helping the environment through less fuel use and traffic. The service would introduce through trusted social networks and involve registration fees and standardized fares paid via smart card.
The document discusses the importance of developing intelligence (IQ), emotional intelligence (EQ), and creativity (CQ) in children to help them succeed in a competitive world. It suggests that schools focus on nurturing all areas of child development, including academics, sports, music, and creativity, to help students become well-rounded individuals and the best versions of themselves. The document concludes by introducing a program called "Biscuit" that aims to connect students and help them develop IQ, EQ, and CQ.
1) Nibha Namboodiri was the first female mahout in India but faced opposition from vested interest groups when advocating for more compassionate treatment of elephants.
2) She has since taken a sabbatical from elephant care and is involved in cultural activities, experiencing burnout from spending money to protect elephants and facing resistance.
3) She is more interested in caring for elephants as sentient beings rather than being seen as a feminist icon, and wants to improve how elephants are treated in Kerala, such as giving them more psychological space during festivals.
Este documento describe el sistema de proyección diédrica ortogonal. Explica que se utiliza para representar elementos tridimensionales en un plano y fue desarrollado por Gaspar Monge en el siglo XVIII. Define los términos "diédrico" como referente a dos planos y "ortogonal" como el uso de proyecciones cilíndricas perpendiculares. Detalla los elementos clave del sistema como los planos vertical, horizontal y de perfil utilizados para proyectar elementos en 3D.
El documento resume la historia de la humanidad desde el Paleolítico hasta el Antiguo Egipto. En el Paleolítico, los seres humanos primitivos vivían llenos de riesgos y carencias debido a la necesidad de conseguir alimentos y las condiciones climáticas. El Neolítico trajo el desarrollo de la agricultura y la ganadería. Durante la Edad de los Metales, los humanos desarrollaron importantes inventos que influyeron en el avance de la cultura. En el Antiguo Egipto, las com
The document summarizes the key ideas from a brainstorming session about designing a service for kids' growth. The service would focus on kids' physical, social, cultural, and psychological development through workshops, events, outings, and online interactions on weekends. It would give kids a broader world perspective and help them connect with other kids globally. Personas were created for sample users - Adit from India, Joe from Australia, and Kritika from India - to represent potential users with different backgrounds, interests, and needs.
“Bodh” means Self Realization and “abhiyaan” means a mission.
The aim of this service is to shorten the gap between educations spread among different section of society in India and to create a skilled labor force for the future India.Bodh looks at bringing students from different section of society on a common platform so that they can share their strengths and get away with their weakness. The three identified type of schooling in India are existing in urban, rural and tribal India.
The strengths of the students in these areas are very different. The Urban students are strong intellect and get the best sources of the society. The rural kids get the basic education and mostly are drop outs after their primary education. The tribal society is strongly based on skills and very close to nature.
They are closely connected to the resources that have been provided on this earth. The idea is to share these strengths with each other and provide vocational training and exchange with each other.
The team brainstormed ideas around addressing excessive growth and resource utilization. They conceptualized a carpooling service that would control and balance resource use by reducing traffic, pollution and overconsumption. The final concept was a platform for people to connect and share rides to common destinations, saving on energy, money, and creating social connections while helping the environment through less fuel use and traffic. The service would introduce through trusted social networks and involve registration fees and standardized fares paid via smart card.
The document discusses the importance of developing intelligence (IQ), emotional intelligence (EQ), and creativity (CQ) in children to help them succeed in a competitive world. It suggests that schools focus on nurturing all areas of child development, including academics, sports, music, and creativity, to help students become well-rounded individuals and the best versions of themselves. The document concludes by introducing a program called "Biscuit" that aims to connect students and help them develop IQ, EQ, and CQ.
This document summarizes a service design project called Project GRO from the Victoria India Service Design Jam 2011. GRO is a proposed service that would provide pooled resources and encouragement to urban children ages 8-18 to participate in sports and physical activities they may not otherwise have access to. It describes discovering perspectives on growth, defining the service, developing the customer journey, and creating three sample personas representing potential users.
The document discusses using an online gaming platform to raise funds for organizations that serve others by providing tokens of appreciation to players, sponsors, and the fundraising organization. The platform aims to foster player satisfaction, empathy, and connection between players and personas by providing acknowledgment and appreciation to grow happiness.
Growth at an individual level refers to overall personal development including mental and physical well-being to live a balanced life. Targeting individual growth benefits the community as people are its foundation. A person's life can become monotonous, curbing creativity and productivity, affecting surroundings. Factors like depression, overwork, responsibilities can cause this. Catering to such problems benefits individuals and society. For overall human growth, one must pursue hobbies, explore personality and seek knowledge.
The document describes a proposed service that would provide home furnishing options for people moving to a new city or neighborhood. The service would allow customers to access a variety of furniture, appliances, and other home items through an online website or nearby stores. Customers could choose from available options and receive items through a subscription scheme, paying a security deposit and returning items when moving to receive most of the deposit back. The service would also connect people through an online portal to share information about items available to dispose of or acquire.
Rajeev and Shanti are individuals who want to start their own businesses. Rajeev wants to start a handicrafts business and Shanti wants to open a restaurant. They both approach Sprouts, a service that helps people develop their business ideas by providing capital, resources, contacts, and guidance. Sprouts guides the individuals through the process of starting a business, including filling out forms, conducting market research, addressing legal issues, and developing marketing strategies to help the businesses get established.
This document discusses a proposed patient cognizance system and its potential impact. It outlines initial brainstorming about the system, a scenario and proposed service, and how patient care may change before and after implementation through task analysis. The document is signed by a team of 3 people working on the project.
This document proposes a service that facilitates cultural exchange and human collaboration between travelers and locals through an online platform. The service would connect visitors traveling to new places with volunteer mentors living in the area to gain a deeper understanding of the local culture, customs, and sites from knowledgeable insiders. By pairing travelers with mentors who share similar interests, the service aims to help visitors explore destinations more authentically while also providing economic opportunities and encouraging cross-cultural bonding on a global scale.
The document discusses problems faced by expanding cities such as lack of electricity, water, healthcare, and transport as well as increased pollution, crime, and illiteracy. It also notes problems villages face when people emigrate like loss of traditional culture and crafts, insufficient farm labor, and inability to sustain themselves. However, villagers migrate to cities for better quality of life, education, jobs, opportunities, resources, and healthcare. The document concludes that developing villages to be self-sustaining and provide new opportunities could solve problems faced by both cities and villages.
This document discusses a proposed service called "Take-Off" that aims to encourage children's natural fascinations and curiosities. It would provide a platform for children aged 10-16 to explore and develop their interests by connecting with others who share similar fascinations. The service would be accessible through a website and mobile app, and would allow children to showcase their work, learn from others, and find opportunities related to their interests. Revenue would come from filtered advertisements relevant to children's fascinations, as well as a paid mobile app. The goal is to help fascinations grow into lifelong interests or careers by giving children ways to actively engage with their curiosities.
The document summarizes plans for a new green city development project in India. It outlines personas for potential customers - Dilip K. Bose, a mid-level IT professional interested in green living, and Harsh Panchal, a builder looking for new development opportunities. It then describes the business model where builders would install various green infrastructure and offer maintenance services to homeowners for a yearly fee. This would help promote the development as a sustainable, green community.
This document proposes a social innovation program to teach values like responsibility, respect, and integrity to children aged 5-12. It would target wealthy, tech-savvy families and be delivered through educational games, films, apps and other digital media. The goal is to expose children to positive values at a young age and influence their development into ethical leaders. Different content and delivery methods are suggested based on age groups from 5-7, 8-10, and 11-12 years old.
This document summarizes an opportunity for a woman named Nikita to join the construction crew of a company called OCC. Nikita saw an ad in the newspaper and connected with OCC online, filling out a form. She received an induction kit and viewed webinars and payment portal information. Nikita then communicated with OCC consultants and was invited to join the crew as an external referral. The document provides windows of opportunity for growth through various business strategies and models.
Foodle is
- Personal service ‐ flagship hub, community hubs, enabled by apps, portal and publicaIons
- It achieves: ‐ CONNECTION & THRIVE‐ABILITY in the face of rapidly changing circumstances ‐ through food, knowledge and cultural sharing
- Who? ‐ people who ask "where can I go to get?", "how do I?" for food related items ‐ neighbours and community members who want to connect & share exisIng knowledge
- Benefits ‐ make friends, learn new skills, discover and try new things, share stories and knowledge, connecIng up what's already happening
This document summarizes a service design project called Project GRO from the Victoria India Service Design Jam 2011. GRO is a proposed service that would provide pooled resources and encouragement to urban children ages 8-18 to participate in sports and physical activities they may not otherwise have access to. It describes discovering perspectives on growth, defining the service, developing the customer journey, and creating three sample personas representing potential users.
The document discusses using an online gaming platform to raise funds for organizations that serve others by providing tokens of appreciation to players, sponsors, and the fundraising organization. The platform aims to foster player satisfaction, empathy, and connection between players and personas by providing acknowledgment and appreciation to grow happiness.
Growth at an individual level refers to overall personal development including mental and physical well-being to live a balanced life. Targeting individual growth benefits the community as people are its foundation. A person's life can become monotonous, curbing creativity and productivity, affecting surroundings. Factors like depression, overwork, responsibilities can cause this. Catering to such problems benefits individuals and society. For overall human growth, one must pursue hobbies, explore personality and seek knowledge.
The document describes a proposed service that would provide home furnishing options for people moving to a new city or neighborhood. The service would allow customers to access a variety of furniture, appliances, and other home items through an online website or nearby stores. Customers could choose from available options and receive items through a subscription scheme, paying a security deposit and returning items when moving to receive most of the deposit back. The service would also connect people through an online portal to share information about items available to dispose of or acquire.
Rajeev and Shanti are individuals who want to start their own businesses. Rajeev wants to start a handicrafts business and Shanti wants to open a restaurant. They both approach Sprouts, a service that helps people develop their business ideas by providing capital, resources, contacts, and guidance. Sprouts guides the individuals through the process of starting a business, including filling out forms, conducting market research, addressing legal issues, and developing marketing strategies to help the businesses get established.
This document discusses a proposed patient cognizance system and its potential impact. It outlines initial brainstorming about the system, a scenario and proposed service, and how patient care may change before and after implementation through task analysis. The document is signed by a team of 3 people working on the project.
This document proposes a service that facilitates cultural exchange and human collaboration between travelers and locals through an online platform. The service would connect visitors traveling to new places with volunteer mentors living in the area to gain a deeper understanding of the local culture, customs, and sites from knowledgeable insiders. By pairing travelers with mentors who share similar interests, the service aims to help visitors explore destinations more authentically while also providing economic opportunities and encouraging cross-cultural bonding on a global scale.
The document discusses problems faced by expanding cities such as lack of electricity, water, healthcare, and transport as well as increased pollution, crime, and illiteracy. It also notes problems villages face when people emigrate like loss of traditional culture and crafts, insufficient farm labor, and inability to sustain themselves. However, villagers migrate to cities for better quality of life, education, jobs, opportunities, resources, and healthcare. The document concludes that developing villages to be self-sustaining and provide new opportunities could solve problems faced by both cities and villages.
This document discusses a proposed service called "Take-Off" that aims to encourage children's natural fascinations and curiosities. It would provide a platform for children aged 10-16 to explore and develop their interests by connecting with others who share similar fascinations. The service would be accessible through a website and mobile app, and would allow children to showcase their work, learn from others, and find opportunities related to their interests. Revenue would come from filtered advertisements relevant to children's fascinations, as well as a paid mobile app. The goal is to help fascinations grow into lifelong interests or careers by giving children ways to actively engage with their curiosities.
The document summarizes plans for a new green city development project in India. It outlines personas for potential customers - Dilip K. Bose, a mid-level IT professional interested in green living, and Harsh Panchal, a builder looking for new development opportunities. It then describes the business model where builders would install various green infrastructure and offer maintenance services to homeowners for a yearly fee. This would help promote the development as a sustainable, green community.
This document proposes a social innovation program to teach values like responsibility, respect, and integrity to children aged 5-12. It would target wealthy, tech-savvy families and be delivered through educational games, films, apps and other digital media. The goal is to expose children to positive values at a young age and influence their development into ethical leaders. Different content and delivery methods are suggested based on age groups from 5-7, 8-10, and 11-12 years old.
This document summarizes an opportunity for a woman named Nikita to join the construction crew of a company called OCC. Nikita saw an ad in the newspaper and connected with OCC online, filling out a form. She received an induction kit and viewed webinars and payment portal information. Nikita then communicated with OCC consultants and was invited to join the crew as an external referral. The document provides windows of opportunity for growth through various business strategies and models.
Foodle is
- Personal service ‐ flagship hub, community hubs, enabled by apps, portal and publicaIons
- It achieves: ‐ CONNECTION & THRIVE‐ABILITY in the face of rapidly changing circumstances ‐ through food, knowledge and cultural sharing
- Who? ‐ people who ask "where can I go to get?", "how do I?" for food related items ‐ neighbours and community members who want to connect & share exisIng knowledge
- Benefits ‐ make friends, learn new skills, discover and try new things, share stories and knowledge, connecIng up what's already happening
3. 68 º 72 º 76 º 80 º 84 º 88 º 92 º 96 º
36 º
32 º
Mi 100 200 300
Km 100 200 300 400
28 º
24 º
India
23.5 º
1.21 billion people spread over an area of 2.97 million
20 º
sq km at a population density of 408 people per sq km
69% of population is rural
Only 8.4% of people use Internet in India
16 º
692 mobile phones per 1000 people
Source : Internet
12 º
8º
4. Generic Model for Growth
Keywords from the brainstorming
AIM/GOAL sessions
Breaking taboos
Self-realisation
Awareness
Accessibility Sustainability
RESULT
Cooperation
To be heard
GROWTH Empowerment
Widening perspectives
Learning
Collective e ort
SUPPORT &
STRENGTH
5. Information Exchange
Rural Whistle
Person in an
inaccessible/
backward area
The rural whistle is a service which
enables and fastens critical information
exchange between people in
inaccessible/backward areas and the His/her immediate
world outside, thereby reducing the surroundings
e ect of “growth restricting forces”
around her/him.
The world outside which he/she can
bene t from
8. Persona-1
Background: Anjana
Name: ____________________________ 15 years
Age: ___________
Sexually abused by her uncle since the age
of 3 year. Thought it was a ection only to
realise at age of 14 year, that it was sexual Where: Rural India
____________________________ Gender: ___________
Female
abuse.
Family Context: Father: dead, Mother, 2 younger sisters, Uncle, Aunt,
___________________________________________________
Cousin brother
___________________________________________________
Financial Situation: Poor, lives with uncle and dependent on him.
___________________________________________________
Skills: Good at drawing, craft and cooking.
___________________________________________________
Stays to herself, house work, helps her aunt at work,
Personality: takes care of sisters. Tries to educate herself through
her cousin brother’s books
___________________________________________________
Likes: Likes to cook, drawing things around and decorates
___________________________________________________
the house.
___________________________________________________
Wants: To get a voice without any adverse e ect.
___________________________________________________
Needs: * A secure; trusted way of communication.
___________________________________________________
* To make sure the same is not happening to her sisters.
___________________________________________________
* To break free.
___________________________________________________
9. Persona-2
Background: Sunil Kumar
Name: ____________________________ 16 years
Age: ___________
Sexually abused by his father’s friends
when he was younger. Thinks that’s the
way of life and that he has to become a Where: Modasa, Rural part of Rajasthan
____________________________ Gender: ___________
Male
homosexual.
Now he is abuses (sexually) youger boys in
his village and threaten them to not tell Family Context: Father, Mother and Grandmother. Father works in the
___________________________________________________
anyone.
wine shop on the highway. Mother is a housewife.
___________________________________________________
Financial Situation: Poor, father is only bread earner in the family.
___________________________________________________
Skills: Woodcraft, dancing.
___________________________________________________
Personality: Very outgoing, gang leader of sorts, bully.
___________________________________________________
Likes: Sports, making objects by hand and lazing around.
___________________________________________________
___________________________________________________
Wants: To settle down in city.
___________________________________________________
Needs: * To gure out himself.
___________________________________________________
___________________________________________________
___________________________________________________
10. Persona-3
Background: Sapna
Name: ____________________________ 10 years
Age: ___________
High case of domestic violence at home.
Father often beats up the mother and then
her. Where: Kaya, Rural part of UP, India.
____________________________ Gender: ___________
Female
Father harasses her in all such events.
Family Context: Father works as a daily labour, alcohol addict.
___________________________________________________
Mother is works as a labour in the farm.
___________________________________________________
Financial Situation: Poor.
___________________________________________________
Skills: Singing and dancing.
___________________________________________________
Personality: Cheerful, play with kids around but becomes quite
and scared with nightfall. Scared of strangers.
___________________________________________________
Likes: Likes to cook, drawing things around and decorates
___________________________________________________
the house.
___________________________________________________
Wants: Wants to sing and dance freely and make new friends.
___________________________________________________
Needs: * Needs to know her phobias.
___________________________________________________
* Needs guidance.
___________________________________________________
___________________________________________________