The document summarizes Dominic O'Brien's work on creating a first person shooter (FPS) game prototype. It discusses his research into popular FPS games and themes, deciding on an "Apocalyptic" theme. Development challenges included fixing a missing folder of assets and animating/programming zombie movement. After testing, bugs like collision detection were identified and addressed. Overall Dominic was pleased with appealing to his target audience but sees room for improvement, such as adding themes from other genres to make the game more unique.