This document provides an evaluation of a music magazine created by Danielle Gamble for a class project. It summarizes the ways the magazine uses and develops common media conventions. It also describes the magazine's representation of social groups, its intended audience of mid-teens to early 20s interested in local music, and how feedback was gathered from the target audience. The evaluation reflects on what was learned through creating the magazine, including how more advanced software like Photoshop can improve production quality over other options.