This document provides an evaluation by Imogen Minto of her work on a research, planning, and production project. It summarizes her process in researching running games, planning her own similar game, and creating the game using various technical elements. For her game, she focused on bright colors, sound effects to mark jumping and collecting items, and a background that fades between colored stripes. While her game is basic compared to professional games, she felt it achieved her goal of creating something that looks like a game. The target audience is seen as those aged 16-19 who may enjoy the bright colors and goal of collecting items.