INTERACTIVE
MULTIMEDIA
PREPARED BY: MARK JHON OXILLO
Interactive Multimedia
• any computer-delivered
electronic system that allows the
user to control, combine, and
manipulate different types of
media, such as text, sound, video,
computer graphics, and
animation (Britannica.com)
Uses of Interactive Multimedia:
• Education
• Training
• Games
• Simulation
• Information Presentation
• Corporate Presentation
Multimedia Contents:
• Videos
• Sound, Music or Audio
• Online Games
• Online Tests
• Courseware
• Podcasts
• Vodcasts
Videos
• Through video hosting
sites, you can take a video
and show it to the entire
world (e.g. YouTube)
Sound, Music or Audio
• If videos are too much for
you, you can always record
sounds. You can share your
sound bites to the entire
world (e.g. SoundCloud).
Online Games
• Game developers now create
what is called “browser-based
games.” You do not need to install
these games to your computer as
they run in most updated web
browsers (AdventureQuest,
Farmville, Candy Crush)
Online Tests
• Online survey forms and
tests that automatically
display the results when
finished (Online IQ and
Personality Tests).
Courseware
•Online courses that
simulate the classroom
online (e.g., E-learning
Courses using a Learning
Management System)
Podcasts
• An episodic series of audio
or text files streamed
online (e.g., Stuff You
Should Know, TED Talks,
The Starters, Ear Biscuits).
Vodcasts
• An episodic series of video
streamed online (e.g.,
YouTube series/shows like
Video Game High School,
Good Mythical Morning).
END

Interactive Multimedia - Empowerment Technologies

  • 1.
  • 2.
    Interactive Multimedia • anycomputer-delivered electronic system that allows the user to control, combine, and manipulate different types of media, such as text, sound, video, computer graphics, and animation (Britannica.com)
  • 3.
    Uses of InteractiveMultimedia: • Education • Training • Games • Simulation • Information Presentation • Corporate Presentation
  • 4.
    Multimedia Contents: • Videos •Sound, Music or Audio • Online Games • Online Tests • Courseware • Podcasts • Vodcasts
  • 5.
    Videos • Through videohosting sites, you can take a video and show it to the entire world (e.g. YouTube)
  • 6.
    Sound, Music orAudio • If videos are too much for you, you can always record sounds. You can share your sound bites to the entire world (e.g. SoundCloud).
  • 7.
    Online Games • Gamedevelopers now create what is called “browser-based games.” You do not need to install these games to your computer as they run in most updated web browsers (AdventureQuest, Farmville, Candy Crush)
  • 8.
    Online Tests • Onlinesurvey forms and tests that automatically display the results when finished (Online IQ and Personality Tests).
  • 9.
    Courseware •Online courses that simulatethe classroom online (e.g., E-learning Courses using a Learning Management System)
  • 10.
    Podcasts • An episodicseries of audio or text files streamed online (e.g., Stuff You Should Know, TED Talks, The Starters, Ear Biscuits).
  • 11.
    Vodcasts • An episodicseries of video streamed online (e.g., YouTube series/shows like Video Game High School, Good Mythical Morning).
  • 12.