Slides from my presentation on "Groups and Learning labs", their purpose and evaluation of the pilot. Outlining some of the future plans. Also, slides from the two workshops at the end.
Networks come in all shapes and sizes. However, if you want to be a system shifting network you will need to put in place scaffolding so that transformation can emerge easily and quickly. In nature, billions of soil organisms and mycorrhizal fungal mats work together to form this type of scaffolding to distribute resources and support the growth of plants and trees as they create a forest. There are 6 basic structures that work together to create an environment for rapid change. Some, such as innovation funds, have been prototyped by many different networks. Others, such as communications systems and governance systems, are still in their infancy. Join June Holley and Yasmin Yonis from Network Weaver for a discussion about the necessary scaffolding for truly transformational networks.
Slides Developing Practice Based Arts Massive Open Online Learning Communitie...Chris Follows
UAL Learning & Teaching Day 2014 - Developing Practice Based Arts Massive Open Online Learning Communities UAL Learning & Teaching Day 2014
Crossing Borders: Enhancing Teaching and Learning at UAL
This year the Centre for Learning and Teaching Art and Design (CLTAD)'s Learning and Teaching day theme Crossing Borders will explore how collaboration, in its many forms, can support students' learning. The conference will be held on Wednesday 15th of January, 2014 at Chelsea College of Art,6 John Islip Street, London, SW1P 4JU.
Brief description of session and activities
Chris Follows: DIAL Project Manager, Digital Integration into arts Learning (DIAL), CLTAD
This presentation aims to explore and question the challenges, motivations and benefits of staff and students participating in massive open online learning communities, as a casual observer and/or as an active contributor. How important is being online as a learner and/or teacher to our careers and creative practice?
Chris Follows will draw from his experiences of the following online open educational practice, projects, interests and activities:
The agile development of process.arts.ac.uk
The Arts Learning and Teaching projects ALTO & ALTO UK
A year long Open University SCORE Fellowship
And the Digital Integration into Arts Learning (DIAL) project
Chris will summarise a broad selection of the key findings, issues and lessons learned from across these projects, interests and activities and relate these to the current technological and pedagogical challenges facing the HE sector today, including staff and student engagement and use of online technology for enhancing learning and teaching practice.
Chris will draw on Visitors and Residents principle: A useful typology for online engagement by David S. White and Alison Le Cornu to highlight many of the evolving agile open online Innovation and activities here at UAL.
Chris will introduce and invite participation in a new initiative http://www.artsmooc.org: a new experimental social enterprise approach to integrating online open educational practice into practical face-to-face based arts subjects, bringing together a unique ‘hands on’ research and development network/consortium.
Artsmooc focuses on addressing the digital/web literacies challenges based on the creative needs of its stakeholder groups by co-developing and creating new arts MOOCs Massive open online course/communities, learning environments and interest groups with and for its stakeholders.
How will students be involved in the session?
Updates from DIAL Student researchers and ambassadors will be included in the session. A student may be invited from the current Professional Online Identities Pilot Programme 2013/14
What will participants take away from the session?
New perspectives on open educational practice and the developing professional online identities.
The DIAL project and Drupal UAL team will be presenting a PechaKucha session at 14.40, we'll be showcasing the Free Open Source Web Development community of practice:
SHOW & TELL event, 16th September – Platform Theatre & Bar, CSM
DIALOGUE 02: Digital Enhancement Group discussions around digital skills, onl...Chris Follows
DIALOGUE 02: Digital Enhancement Group discussions around digital skills, online learning and digital MakerSpaces.
DIALOGUE is a series of events, conferences, lunch time meetings organized by the CCW Learning, Teaching and Enhancement (LTE) team to promote, share, develop and support the delivery of excellent teaching across Camberwell, Chelsea and Wimbledon.
Wednesday 22nd April 2015 – Chelsea Banqueting Hall - 2pm – 4.15pm
This document discusses eTwinning professional development workshops focused on eTwinning Groups. It provides examples of pilot Groups, lessons learned, and the role of eTwinning Ambassadors in supporting Groups. Specifically:
- It describes four pilot Groups launched in late 2008 focused on creativity, math/science/technology, school leadership, and discusses lessons learned.
- It outlines the role Ambassadors can play in Groups, including providing leadership, setting goals, coordinating activities, and supporting community members.
- It discusses next steps for rolling out eTwinning Groups more broadly, including Ambassadors' involvement in developing and sustaining new thematic Groups.
The document discusses the 7Cs framework for learning design proposed by Gráinne Conole. It outlines characteristics of new media technologies and their implications for learning, teaching and research. Some key points include: new technologies allow for peer critiquing, user-generated content, and networked and personalized learning. However, their potential is not fully realized as existing pedagogies are often replicated without taking advantage of new opportunities. The 7Cs framework - conceptualize, create, communicate, consume, collaborate, contribute, and critique - provides a design-based approach that encourages reflective practices and sharing. It can help educators harness new technologies while rethinking design, support and assessment of learning.
The document discusses the 7Cs of learning design proposed by Gráinne Conole. The 7Cs include: conceptualize, capture, communicate, collaborate, consider, consolidate, and continue. Conole outlines how new technologies have led to more open, social, and participatory approaches to learning. However, replicating old pedagogies with new tools does not fully leverage their potential. The learning design process emphasizes explicit design methods and sharing of practices. It encourages reflecting on how to harness new technologies and resources while rethinking support and assessment of learning.
Networks come in all shapes and sizes. However, if you want to be a system shifting network you will need to put in place scaffolding so that transformation can emerge easily and quickly. In nature, billions of soil organisms and mycorrhizal fungal mats work together to form this type of scaffolding to distribute resources and support the growth of plants and trees as they create a forest. There are 6 basic structures that work together to create an environment for rapid change. Some, such as innovation funds, have been prototyped by many different networks. Others, such as communications systems and governance systems, are still in their infancy. Join June Holley and Yasmin Yonis from Network Weaver for a discussion about the necessary scaffolding for truly transformational networks.
Slides Developing Practice Based Arts Massive Open Online Learning Communitie...Chris Follows
UAL Learning & Teaching Day 2014 - Developing Practice Based Arts Massive Open Online Learning Communities UAL Learning & Teaching Day 2014
Crossing Borders: Enhancing Teaching and Learning at UAL
This year the Centre for Learning and Teaching Art and Design (CLTAD)'s Learning and Teaching day theme Crossing Borders will explore how collaboration, in its many forms, can support students' learning. The conference will be held on Wednesday 15th of January, 2014 at Chelsea College of Art,6 John Islip Street, London, SW1P 4JU.
Brief description of session and activities
Chris Follows: DIAL Project Manager, Digital Integration into arts Learning (DIAL), CLTAD
This presentation aims to explore and question the challenges, motivations and benefits of staff and students participating in massive open online learning communities, as a casual observer and/or as an active contributor. How important is being online as a learner and/or teacher to our careers and creative practice?
Chris Follows will draw from his experiences of the following online open educational practice, projects, interests and activities:
The agile development of process.arts.ac.uk
The Arts Learning and Teaching projects ALTO & ALTO UK
A year long Open University SCORE Fellowship
And the Digital Integration into Arts Learning (DIAL) project
Chris will summarise a broad selection of the key findings, issues and lessons learned from across these projects, interests and activities and relate these to the current technological and pedagogical challenges facing the HE sector today, including staff and student engagement and use of online technology for enhancing learning and teaching practice.
Chris will draw on Visitors and Residents principle: A useful typology for online engagement by David S. White and Alison Le Cornu to highlight many of the evolving agile open online Innovation and activities here at UAL.
Chris will introduce and invite participation in a new initiative http://www.artsmooc.org: a new experimental social enterprise approach to integrating online open educational practice into practical face-to-face based arts subjects, bringing together a unique ‘hands on’ research and development network/consortium.
Artsmooc focuses on addressing the digital/web literacies challenges based on the creative needs of its stakeholder groups by co-developing and creating new arts MOOCs Massive open online course/communities, learning environments and interest groups with and for its stakeholders.
How will students be involved in the session?
Updates from DIAL Student researchers and ambassadors will be included in the session. A student may be invited from the current Professional Online Identities Pilot Programme 2013/14
What will participants take away from the session?
New perspectives on open educational practice and the developing professional online identities.
The DIAL project and Drupal UAL team will be presenting a PechaKucha session at 14.40, we'll be showcasing the Free Open Source Web Development community of practice:
SHOW & TELL event, 16th September – Platform Theatre & Bar, CSM
DIALOGUE 02: Digital Enhancement Group discussions around digital skills, onl...Chris Follows
DIALOGUE 02: Digital Enhancement Group discussions around digital skills, online learning and digital MakerSpaces.
DIALOGUE is a series of events, conferences, lunch time meetings organized by the CCW Learning, Teaching and Enhancement (LTE) team to promote, share, develop and support the delivery of excellent teaching across Camberwell, Chelsea and Wimbledon.
Wednesday 22nd April 2015 – Chelsea Banqueting Hall - 2pm – 4.15pm
This document discusses eTwinning professional development workshops focused on eTwinning Groups. It provides examples of pilot Groups, lessons learned, and the role of eTwinning Ambassadors in supporting Groups. Specifically:
- It describes four pilot Groups launched in late 2008 focused on creativity, math/science/technology, school leadership, and discusses lessons learned.
- It outlines the role Ambassadors can play in Groups, including providing leadership, setting goals, coordinating activities, and supporting community members.
- It discusses next steps for rolling out eTwinning Groups more broadly, including Ambassadors' involvement in developing and sustaining new thematic Groups.
The document discusses the 7Cs framework for learning design proposed by Gráinne Conole. It outlines characteristics of new media technologies and their implications for learning, teaching and research. Some key points include: new technologies allow for peer critiquing, user-generated content, and networked and personalized learning. However, their potential is not fully realized as existing pedagogies are often replicated without taking advantage of new opportunities. The 7Cs framework - conceptualize, create, communicate, consume, collaborate, contribute, and critique - provides a design-based approach that encourages reflective practices and sharing. It can help educators harness new technologies while rethinking design, support and assessment of learning.
The document discusses the 7Cs of learning design proposed by Gráinne Conole. The 7Cs include: conceptualize, capture, communicate, collaborate, consider, consolidate, and continue. Conole outlines how new technologies have led to more open, social, and participatory approaches to learning. However, replicating old pedagogies with new tools does not fully leverage their potential. The learning design process emphasizes explicit design methods and sharing of practices. It encourages reflecting on how to harness new technologies and resources while rethinking support and assessment of learning.
Overview of Internet Society Chapter Tools and SupportInternet Society
This document provides an overview of tools and support available to chapters of the Internet Society (ISOC). It describes resources like a new Chapter Guide, webinars, chapter toolkits, official logos, a chapter portal for managing members, and funding support for events. New programs in 2012 include website templates, a youth empowerment program, and expanding a next generation leaders program. Contact information is provided for chapter support staff and ways chapters can collaborate through mailing lists and online platforms are highlighted.
This document discusses how Web 2.0 technologies can promote collaboration in classrooms and beyond. It defines Web 2.0 as focused on collaboration and sharing information online. It provides examples of tools for online collaboration between teachers and students, or students alone, including Google Docs, Edmodo, wikis and blogs. It also lists benefits of online collaboration, such as promoting critical thinking. The document offers tips for integrating technology successfully and emphasizes that technology should not replace teachers, but enhance educational opportunities.
How To Turn Your Learning Management system Into An Online Playground.Sylvia's English Online
This document discusses using learning management systems (LMS) to facilitate creative and collaborative learning activities online. It provides examples of different LMS tools like NINGS, Edmodo and ClubEFL that allow student blogging, multimedia sharing and global connectivity. Simple and user-friendly systems with brain-friendly designs are recommended to encourage participation. Specific creative activities are outlined, such as artistic book clubs, journaling and music. The LMS can be used to develop students' empathy, social intelligence and global collaboration skills through projects on peace, citizenship and making a difference in the world.
Facilitating Communities of Practice in the Network EraNancy Wright White
This is the set of slides used for the morning workshop on facilitating communities, along with two other sets of slides that might be useful later to participants, but which we did not conver/talk about. So be forewarned!
Hipster Learning: Preparing for Jobs That Don't Exist YetCindy Royal
The document discusses how digital media education needs to prepare students for jobs that may not yet exist and allow graduates to be productive in emerging roles. It highlights Texas State University's approach which balances conceptual learning with hands-on skills training across communication, design, and development. The curriculum emphasizes current trends, problem-solving, portfolio development, and connecting students with industry through events and alumni networking. Graduates provide examples of successful careers in social media editing, development, and digital strategy at companies like The New York Times, SXSW, and Blackbaud.
This presentation was made at the 2011 VC's Learning and Teaching Forum with collegue Javed Yusuf at the AUSAID Lecture Theatre, Laucala Campus, Suva, Fiji Islands on 23rd September on the topic Taking Communities of Practice to Moodle.
This document summarizes the key aspects of the aPLaNet project, which aims to help language educators build their own Personal Learning Networks (PLNs) for professional development using online resources and social networks. The project has progressed through pre-piloting, piloting, and will produce a final user kit. Pre-piloting involved identifying ICT tools, social networks, and developing guides. Piloting included mentored and self-access options. Case studies were collected from participants. A methodology guide was created to enable replication. The project ensures quality through evaluation and collects feedback to improve resources, which are accessible through its website and social media platforms.
A look at Mark Warschauer's article INVITED COMMENTARY: NEW TOOLS FOR TEACHING WRITING and how this may be useful for promoting / stimulating a community of practice within the UC - Languages department at Zayed University to identify those tools that are most effective in supporting writing objectives.
Tutte le proposte per bambini, ragazzi, famiglie, adulti. Ci sono i Campi Estivi WWF, i Viaggi della biodiversità (escursioni, trekking, bici, vela, soggiorni, relax e benessere), i Weekend nelle Oasi WWF e nelle Fattorie del Panda.
Da spin doctor a ricercatori - Come cambia il ruolo del consulente politico a...Dino Amenduni
La comunicazione politica è una disciplina del tutto differente dalla comunicazione commerciale: diffidate da chi applica teorie classiche di marketing
per appuntamenti elettorali.
Cinque motivi per affidarsi ai professionisti della comunicazione politica e due storie che raccontano che non sono più sufficienti.
This document outlines the St George's Student Ambassador scheme. It introduces the Student Ambassador Coordinator and Widening Participation Officer. It explains that ambassadors represent the university and work with young people. The plan is to discuss what ambassadors do, how the program works, and working with young people. Ambassadors promote access to higher education for underrepresented groups through various outreach projects with schools. Expectations of ambassadors and support provided by the university are also overviewed.
Overview of Internet Society Chapter Tools and SupportInternet Society
This document provides an overview of tools and support available to chapters of the Internet Society (ISOC). It describes resources like a new Chapter Guide, webinars, chapter toolkits, official logos, a chapter portal for managing members, and funding support for events. New programs in 2012 include website templates, a youth empowerment program, and expanding a next generation leaders program. Contact information is provided for chapter support staff and ways chapters can collaborate through mailing lists and online platforms are highlighted.
This document discusses how Web 2.0 technologies can promote collaboration in classrooms and beyond. It defines Web 2.0 as focused on collaboration and sharing information online. It provides examples of tools for online collaboration between teachers and students, or students alone, including Google Docs, Edmodo, wikis and blogs. It also lists benefits of online collaboration, such as promoting critical thinking. The document offers tips for integrating technology successfully and emphasizes that technology should not replace teachers, but enhance educational opportunities.
How To Turn Your Learning Management system Into An Online Playground.Sylvia's English Online
This document discusses using learning management systems (LMS) to facilitate creative and collaborative learning activities online. It provides examples of different LMS tools like NINGS, Edmodo and ClubEFL that allow student blogging, multimedia sharing and global connectivity. Simple and user-friendly systems with brain-friendly designs are recommended to encourage participation. Specific creative activities are outlined, such as artistic book clubs, journaling and music. The LMS can be used to develop students' empathy, social intelligence and global collaboration skills through projects on peace, citizenship and making a difference in the world.
Facilitating Communities of Practice in the Network EraNancy Wright White
This is the set of slides used for the morning workshop on facilitating communities, along with two other sets of slides that might be useful later to participants, but which we did not conver/talk about. So be forewarned!
Hipster Learning: Preparing for Jobs That Don't Exist YetCindy Royal
The document discusses how digital media education needs to prepare students for jobs that may not yet exist and allow graduates to be productive in emerging roles. It highlights Texas State University's approach which balances conceptual learning with hands-on skills training across communication, design, and development. The curriculum emphasizes current trends, problem-solving, portfolio development, and connecting students with industry through events and alumni networking. Graduates provide examples of successful careers in social media editing, development, and digital strategy at companies like The New York Times, SXSW, and Blackbaud.
This presentation was made at the 2011 VC's Learning and Teaching Forum with collegue Javed Yusuf at the AUSAID Lecture Theatre, Laucala Campus, Suva, Fiji Islands on 23rd September on the topic Taking Communities of Practice to Moodle.
This document summarizes the key aspects of the aPLaNet project, which aims to help language educators build their own Personal Learning Networks (PLNs) for professional development using online resources and social networks. The project has progressed through pre-piloting, piloting, and will produce a final user kit. Pre-piloting involved identifying ICT tools, social networks, and developing guides. Piloting included mentored and self-access options. Case studies were collected from participants. A methodology guide was created to enable replication. The project ensures quality through evaluation and collects feedback to improve resources, which are accessible through its website and social media platforms.
A look at Mark Warschauer's article INVITED COMMENTARY: NEW TOOLS FOR TEACHING WRITING and how this may be useful for promoting / stimulating a community of practice within the UC - Languages department at Zayed University to identify those tools that are most effective in supporting writing objectives.
Tutte le proposte per bambini, ragazzi, famiglie, adulti. Ci sono i Campi Estivi WWF, i Viaggi della biodiversità (escursioni, trekking, bici, vela, soggiorni, relax e benessere), i Weekend nelle Oasi WWF e nelle Fattorie del Panda.
Da spin doctor a ricercatori - Come cambia il ruolo del consulente politico a...Dino Amenduni
La comunicazione politica è una disciplina del tutto differente dalla comunicazione commerciale: diffidate da chi applica teorie classiche di marketing
per appuntamenti elettorali.
Cinque motivi per affidarsi ai professionisti della comunicazione politica e due storie che raccontano che non sono più sufficienti.
This document outlines the St George's Student Ambassador scheme. It introduces the Student Ambassador Coordinator and Widening Participation Officer. It explains that ambassadors represent the university and work with young people. The plan is to discuss what ambassadors do, how the program works, and working with young people. Ambassadors promote access to higher education for underrepresented groups through various outreach projects with schools. Expectations of ambassadors and support provided by the university are also overviewed.
Vacanze e Web Consumer Behaviour Report 2010Alex Kornfeind
Report 2010 a cura di Netcomm e Contactlab a seguito della ricerca sul comportamento d’acquisto on-line. Indagine mirata a studiare i comportamenti degli utenti rispetto al settore del turismo on-line.
12 tra i più importanti Merchant del settore hanno partecipato, appartenenti alle categorie più significative del trave lonline e multichannel
Oltre 24.000 questionari completati (on-line)
Field Settembre 2010
L'innovazione sostenibile - La Ricerca & Sviluppo permanente di idee e proget...Roberto Gallerani
Parlare di innovazione, nel mondo delle PMI, è assai fin troppo facile e di “moda”; quando poi si prova a discuterne sul campo, con un cliente o un partner, quasi sempre si scopre la difficoltà di comprendersi, di parlare il medesimo linguaggio, di fare riferimento agli stessi concetti. Chi opera a vario titolo, come consulente, professionista, società commerciale, ha una sua visione maturata nel quotidiano attraverso la propria attività ed il rapporto con il mercato. In particolare, in queste pagine, si vogliono analizzare brevemente i principali aspetti pratici, di metodo e d’uso di strumenti atti a facilitare un diverso modo di operare nelle imprese, nel quale venga dato il massimo rilievo a quei processi che favoriscono lo sviluppo delle idee e, da esse, la creazione di nuove opportunità di valore e di business. Non a caso chi scrive ritiene che la chiave di volta di un diverso (e forse nuovo) modo di operare sia quello di creare un metodo, un’infrastruttua organizzativa ed ICT, una cultura della “Ricerca & Sviluppo permanente di idee e progetti di nuove opportunità e valore”, che sia alla base, in ogni settore, di un vantaggio competitivo che nasce dall’ “amplificazione esplosiva” delle capacità e dalle potenzialità umane anziché dal solo loro “sfruttamento”.
Tuttavia, come si è detto, prima di affrontare questo tema con proposte costruttive è necessario comunicare, capirsi, discutere e condividere ampiamente, laddove è possibile, un’impostazione e dei valori comuni. Lo scopo di queste pagine è quindi in questa direzione, quello di riassumere alcuni elementi ed una visione nati da riflessioni e discussioni sul campo, cercando al contempo di mettere in fila argomenti, domande e possibili risposte per fare un primo passo verso un confronto costruttivo. E’ possibile che la “prima edizione” non riesca al meglio in questo fine, ma per fortuna è sempre possibile, ed auspicabile, redarre versioni successive che traggano impulso da critiche e osservazioni.
The document discusses using social software like blogs, wikis, and media sharing tools to build community and facilitate collaboration among students. It provides examples of different types of social software and potential benefits of using these tools in education, like generating excitement, cultivating social skills, and providing feedback. The document also addresses questions about how to implement social software for community building, such as choosing applications, creating assignments, training faculty and students, and taking a gradual approach.
E Teaching Seminar Discussion Grps Lesson PlanJane Zahner
This document outlines an e-learning seminar workshop on using online discussion groups to promote student learning. The workshop objectives are for participants to design an online discussion activity using concepts and worksheets provided. Key topics to be covered include the benefits of online vs face-to-face discussions, designing discussion prompts and forums, facilitating discussions, and assessing student understanding. Participants will collaborate to write a discussion prompt and provide feedback. The goal is for instructors to learn how to effectively incorporate online discussion activities into their teaching.
The document discusses how executive education programs are adapting to the Y generation and trends of Web 2.0. Key points include using technology to enable collaboration, sharing, and feedback; allowing people to work and learn anywhere at any time; and focusing on current topics. Network-based learning is highlighted as an effective model, with pre-work, sessions, wiki work, and evaluations. Benefits include developing skills through individual effort and feedback, while being flexible. Recommendations include helping those less tech-savvy and providing clear guidance and frequent feedback.
Adding Snap, Crackle & Pop to Chapter EventsBillhighway
One of the big mysteries these days is why chapter members aren't attending events. While it's easy to blame it on members being busy, this is usually not the reason members don’t attend events. If your chapters are having difficulty with event attendance, it might be time to put some extra effort into the event planning and programming. Join us on this webinar, where we explore what your chapters can do to boost their event attendance.
In this webinar, we cover how to…
• Tap into the desire members have (across generations) to attend live events.
• Curate the right programming for your chapters' audience that meets their need for continual learning.
• Create an event experience that leaves attendees amazed and ready to attend your next event.
The document summarizes responses from participants at the inaugural regional meeting of the Sacramento/Central Valley Network on what they would like to see in the Network. Participants expressed interest in podcasting, campus-based workshops, facilitating communication across campuses, professional development opportunities, sharing best practices, aligning with K-12, and defining and measuring student success. Pilot colleges recommended a clearinghouse for experiments and practices, educating campus communities, connecting to community resources, and using data to support rather than punish colleges.
Linda Harasim on Online Collaborative LearningWilson Azevedo
This document provides an overview of online collaborative learning (OCL) presented by Linda Harasim. It begins with the historical context of communication technologies leading to OCL. Harasim defines OCL and distinguishes it from online distance education and online computer-based training. She presents the theoretical basis for OCL in knowledge building through collaboration. Examples of successful OCL implementations in universities and businesses are provided. Institutional aspects such as financial investment, faculty training, and student support services are discussed.
LEAP Online is an interactive digital resource launched in 2017 by the University of Bolton to help improve student experience. It received an award in 2018. Over 127,000 digital badges have been earned through LEAP Online. It provides resources on academic development, digital literacy, and personal development. A new in-person program called LEAP Live was launched in 2022 to complement LEAP Online, with over 1,000 students registering for workshops so far. Future plans include expanding the topics covered and increasing engagement.
The document provides 10 insights and ideas for improving communities of practice on the OECD Communities platform. It discusses ideas such as setting up a product page to explain the value of the platform, showcasing success stories of other communities, providing an introductory tour video for new users, outlining common community types and roles, offering customizable templates for community sites, and providing flexible one-on-one training and support instead of only group training sessions. The overall goal is to help users better understand, set up, and grow their communities on the OECD Communities platform.
More Than Just a Meeting Place: Leveraging online tools for actionifPeople
More than just a meeting place, the Internet is a tool for online collaboration. This presentation goes beyond using the web as a networking tool and looks at how to leverage online tools to get people to work together effectively. Presentation by ifPeople cofounders Christopher Johnson and Tirza Hollenhorst at the Pegasus Communications "Systems Thinking in Action" conference in Seattle, WA in November 2007.
The document discusses a vision for School 2.0, which leverages new technologies to transform education based on progressive educational principles. It advocates for student-centered, inquiry-driven learning through projects and questions rather than coverage of content. The author also provides examples of frameworks and tools that can be used to realize this vision, including developing students' digital literacy and using technology to support research, collaboration, and networking.
The document summarizes discussions from small groups at a regional meeting focused on basic skills initiatives. Groups generated ideas in six areas: getting faculty involved; achieving buy-in for student success initiatives; engaging students; professional development activities; promoting basic skills activities; and gathering research data. Suggestions included offering grants and stipends for faculty, presenting at orientations, surveying faculty opinions, and linking course assignments in learning communities.
Reading Programme presentation I gave about my goals for merging reading and technology together. Ultimately teaching 11-12 years to learn to think to think to learn and embrace the rapidly changing forms of literacy around us. Not really an expert on the topic... just what I have seen work in my class.
This document provides an overview of using the Moodle course management system and Web 2.0 tools to foster student-centered learning. It begins with an introduction to Moodle and its features that promote collaboration and construction of knowledge. Specific Web 2.0 tools in Moodle like blogs, wikis, and RSS feeds are then demonstrated along with best practices for activities using each tool to engage students and encourage interaction and reflection. Resources for further information are also provided.
The document discusses online and informal learning. It provides examples of popular online learning methods like YouTube and social media. A survey found that people use a mix of online and offline learning methods, with most spending 1-2 hours online per week. However, lack of time is a barrier. The document promotes the Learning Pool online learning platform as a low-cost option for organizations to provide training anytime through e-learning courses and a learning management system. It allows users to track progress and create custom content.
Building an ePortfolio and eLearning experience that rocks is anything but trivial: having a good
learning design approach and a good command of ePortfolio methodology is essential. After three
years of helping companies and educational institutions in their Mahara projects, I have become
convinced that Open Badges are the key to fostering better learning design.
In my talk, I will explain how Open Badges can help to reshape the learning design to foster learners’
engagement and attainment. I will briefly outline the Open Badge architecture; and then present the
framework I am using to implement Mahara and Moodle in schools and in the work place.
I will also demonstrate tools that support the Open Badges process, from brainstorming and creating
new badges to the issuing of the badge by the institution, and the badge’s storage and use by the
student.
The document discusses how social software can be used to turn workplaces into smart spaces that facilitate knowledge sharing and collaboration. It notes that organizations waste brainpower and time due to lack of communication and knowledge sharing. Social tools like wikis, blogs and bookmarks can help by allowing people to more easily find information, ask questions, share expertise and learn from each other. Examples are provided of how different organizations have implemented social software to enhance information sharing, team collaboration, innovation and internal communication. Challenges to adoption like resistance to change and information literacy are also addressed.
The document discusses a vision for personalized learning called the "P-route" which focuses on learner-led competency-based progressions assessed through peer review, outlines the key features of a P-route school system including personalization by choice and learner-owned assessment, and provides an example of a school that has implemented aspects of the P-route model with improved student outcomes.
The document summarizes feedback from interviews with 38 participants about web literacy clubs. Key points include:
- Participants represented technology, education, and public institutions from North America and globally.
- Most existing programs serve youth but some also serve adults, meeting regularly for a finite period. Participants had beginner web literacy levels.
- Successful program engagement was described as combining learning skills, incentives, fun modular activities at different skill levels using relevant content, and options for online and in-person sharing.
- Suggestions to sustain clubs included partnering with schools, allowing different learning styles, intentional timing of meetings, and partnering rather than replacing others' work.
Portfolios in Higher Education: Capitalizing on the Digital and Interactive dcambrid
The document discusses the use of digital portfolios in higher education. It provides examples of portfolio models used at various universities that capitalize on the capabilities of digital portfolios. These capabilities include easing portfolio management, offering rapid feedback, scaffolding the learning process, documenting lifelong learning, and enabling multimedia reflection. The models demonstrate how portfolios can be used for assessment, retention, student engagement, and developing student identity. The presentation calls on educators to reflect on how these digital portfolio approaches and concepts could be applied in their own teaching.
DigComp helping shape the education ecosystem in Europe.pdfRiina Vuorikari
The keynote focuses on the DigComp 2.2 update and it will additionally reference a number of other recent research by the European Commission’s Joint Research Centre on digital education.
Defining and measuring digital competence in a rapidly changing world: Perspe...Riina Vuorikari
The document discusses updating the European Digital Competence Framework (DigComp) to version 2.2 to include additional knowledge, skills, and attitudes related to artificial intelligence and data. It summarizes key points from a presentation on digital competence for citizens, including context, requirements for interacting with AI systems, monitoring digital skills through indicators, and the importance of digital skills as a global challenge. The DigComp framework provides a common language and understanding of digital competence by outlining its different dimensions and focus areas.
Presentation includes illustrative scenarios where citizens interact wtih AI systems and then goes on to talk about what knowledge, skills and attitudes are needed to use digital technologies in a safe, responsible and critical way.
Keynote taking about the importance of emotional and social learning, and digital competence as key comptences in the future where AI among other emerging technologies might shape our skills' set.
DigComp 2.2: European Media Literacy week 2021Riina Vuorikari
Draft of DigComp 2.2 examples (work in progress) was presented and discussed through the lens of Information and Media Literacy needs in today's society
This document summarizes an interactive workshop on updating the Digital Competence Framework for Citizens (DigComp). It included:
1) An introduction to work in progress on adding statements related to citizens interacting with AI systems, information literacy/collaboration/content creation, and well-being/environmental sustainability.
2) A discussion of draft statements from these areas, seeking comments and questions.
3) An overview of the validation and publication process for DigComp 2.2, including an online public validation period and planned launch in February 2022.
Addressing citizens' AI challenge through EU’s Digital Education Action PlanRiina Vuorikari
This document discusses the EU's Digital Education Action Plan to address citizens' challenges with AI through education and training. It outlines the knowledge, skills, and attitudes citizens need to engage confidently, critically, and responsibly with AI systems for learning, work, and participation in society. This includes being aware of AI benefits and limitations, understanding what AI can and cannot do, using and interacting with AI systems, and considering issues of trustworthiness, ethics, and human agency and control. The document provides an example framework and timeline for developing statements on recommended competencies. It promotes the EU's approach to ensuring trust in AI through new regulations and coordinated plans with member states.
Makerspaces for Education & Training: Future implications Riina Vuorikari
Exploring three unique aspects of makerspaces (Interdisciplinarity; Authentic real-world problems; Flexible learning arrangements) and how they could be best taken advantage in education and training in the future. Input to the Creative Campus online workshop of the Creative FLIP Learning Labs program. Report: https://europa.eu/!xG98yQ
A presentation at the Committee of Regions event for the Finnish EU-presidency. Panel discussion "Next Challenge: The Impact of Artificial Intelligence on education and knowledge creation"
Summer school keynote: A few insights aboutthe EU agenda for teaching and le...Riina Vuorikari
Through examples of the Joint Research Centre’s work to support the Member States in their implementation of digital competence in their agendas (e.g. DigComp framework, SELFIE), the presentation will illustrate how the so called “Open method of coordination” works in the field of education and training. On the other hand, the presentation will also evoke interesting research questions that will help European Union to reach its goals for the future (e.g. AI in Education, digital networks to support on-the-job-training). https://ea-tel.eu/jtelss/jtelss2019/futuretel-open-seminar/
1. The document discusses emerging models of teacher professional development that aim to overcome barriers like time constraints and lack of incentives. It provides examples of innovative practices from Europe, including developing teachers within their own schools, emphasizing competence-based learning, and integrating hands-on experiences and digital delivery.
2. While these new models show promise in addressing teachers' needs, the document notes they have not been widely adopted and their impact on classroom practices requires more research. Traditional providers of professional development have also not fully incorporated these emerging features.
3. The document concludes by encouraging inspiration from these examples to enhance teaching and learning, but more work is needed to fully understand and apply these innovative approaches to professional development.
Teacher Professional Development with a wow-factor: Innovative and emerging p...Riina Vuorikari
Presentation on emerging and innovative models of teacher professional development and other forms of professional learning. The study is conducted by the JRC, the European Commission.
Emerging, innovative practices of Teacher Professional development - How are ...Riina Vuorikari
Our study is descriptive and the 30 examples were chosen not because they are the best of all available ones, but because they exemplify well these new emergent features at a general level. Framework underpinning the analysis by Darling-Hammond et al., 2017. JRC will publish a report with 1-page descriptions of all 30 examples and first analysis of the main features (by end 2018)
The JRC report on Learning Analytics, 2017, gave a list of actions to policymakers. The panel input presents two national examples that follow the line of actions
Exploratory study:Is eTwinning a PD programmethat proves successful for sc...Riina Vuorikari
This presentation proposes ideas for exploratory digital trace data on eTwinning, focusing on better eTwinning Analytics; understanding the power of interventions (e.g. nudging; training workshops) and focusing on the causal link between eTwining and learning outcomes. The purpose of the slides is if for discussion.
Online chat: Tools for digitilising education institutions Riina Vuorikari
These slides are support material for an online chat taking place at the Open Education Portal on September 26 2017: https://www.openeducationeuropa.eu/en/live-discussion/26-september-join-our-discussion-tools-digitising-education-institutions
DigComp - Konferens om skolans digitalisering, 8 sep, StockholmRiina Vuorikari
The document discusses digital competence and the DigComp framework. It summarizes:
1) DigComp identifies and describes the key components of digital competence, including knowledge, skills, and attitudes. It provides a common European understanding and guidelines to support digital policies.
2) Research shows that young children are acquiring digital skills in a patchy, haphazard way through observing others and trial and error. Their skills are influenced by their family's skills and attitudes.
3) Tools like the DigComp framework and materials can help schools and teachers support students' development of digital competence from a young age in a balanced way.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
1. On Groups and Learning Labs:
Sustaining and maintaining Online communities
eTwinning Ambassadors
Varna
September 5 2009
Riina Vuorikari
2. Today’s presentation
• Learning Labs and Group pilots
• Future plans:
– Back to school-campaign. What can I as an
Ambassador do?
– New platform
• Online leadership and team skills
• Announce the New LLP project
3. Motivation for Groups and
Labs
• Diversify the offer in eTwinning: new
types of interactivity
• Test new models of activities
• Find ways to know what works and
how?
4. Advancing step-by-step
Project
participation
and sharing
experiences
Signing up to
the online
community
5. Differences
Groups Learning Labs
• Less structured • Structured activities
activities, up to
participants • Scheduled
• Little schedule • Lead by a
• Moderator on the “professional”
background moderator
• No certifications, no • Certificate when it’s
clear end over
10. Creative Classroom
24 Forum topics and more than140 replies
– Does school kill creativity?
– ICT role in fostering creativity
Sub-Group on Web2.0
Links to “creative” mini-projects
using different tools
(technology is discussed a lot)
– 35 bookmarks at:
http://delicious.com/tag/etwinningcreativity
11. Creative classroom
Flashmeetings to “talk about Your project and
creativity”
• idea to introduce
FM came from
the Group
• 7 meetings
(11 and 7 partic.)
• new meetings
planned
-> a good interest
12. School leaders
• From 66 to 103 members
– The growth shows that there is an interest
and a need.
– A lot of “broadcasting” of messages by the
moderator
– However, activities are scarce, which
reflects a different nature of this Group
20. Different roles
• Leaders: can be one or distributed
– take responsibility and set the goals
– determine how the group will achieve these
goals
• Core members:
– e.g. subject matter experts, knowledge
manager, content coordinator
• Support persons:
– e.g. mentors, tutors, event coordinators,
technologist
• Community members
23. What did we find out about
Groups?
• Leadership and teamwork skills are important
• There should be more than one “leader” in a
group => Leadership team
• Roles should be planned and allocated
clearly. This needs a push.
• Planning tool to help - topic of the
workshop!
38. What did we find out about
Learning Labs?
• Formula is flexible
• Teacher comments very positive
• Maybe extend the duration
• Seems to provide a focus to teachers to
engage with each other in a shared
activity
40. A whole new platform!
• Platform called LifeRay
• Log-in with the same eTwinning username (to
come)
• Everything in the same place
• Unified look and feel for branding
• More tools, e.g. wiki
• No advertisements
• Not blocked by school firewalls
41.
42. A whole new platform!
http://groups.etwinning.net/
Peak in?
Choose: Using Media
Username:
webmaster@etwinning.net
pw: demo
43. thanks! for your attention
comments?
questions?
Check the slides avain?
http://www.slideshare.net/vuorikari
44. Building and sustaining online
communities
Riina Vuorikari
CSS, European Schoolnet
Varna Sept 5, 2009
45. What are online communities
of practice?
• “ a community of practice is not really a thing, but
rather a process in which social learning occurs
because the people who participate in this process
have a common interest in ..”
• “The product of this process is the sharing of ideas,
the finding of solutions to common problems and the
building of a repository of available and new
knowledge and expertise.”
Kirschner & Lai (2007) Technology, Pedagogy and Education, 16, 2, pp. 127-131
46. Different sets of skills
• Online leadership and teamwork skills
– “good leaders need good followers”
• Technical skills
– use of ICTs in general and the platform in
particular
• Skills in content and substance
– the stuff teachers know the best!
• Different skills also needed for Ambassadors
47. Online leadership and
teamwork skills
• Vision and action:
– set and attain goals, take initiative, add your energy to the
groups, solve problems
• Competences
– assign roles and be clear when delegating
• “Expedition behaviour”:
– pitch in, be positive, serve group goals, respect others, work
as a team
• Building trust in an online community
48. Curious life of an online
community
• Online communities form, grow, mature
and terminate = lifecycle
• Each level has different issues and can
be supported
Lai et al. (2006) Literature Review and Synthesis:
Online Communities of Practice
49. Lifecycle of an online
community
Phase 0: Planning.
• Determine the scope and purpose of
the CoP
• Define roles of the CoP and
assign/engage people
• Make a skeleton of a plan for the CoP
• Define how to evaluate whether the
Group has been successful
50. Lifecycle of an online
community
Phase 1: Formation of the CoP
• “CoPs should grow, not be implemented’
• Build trust by mandating “good profiles”
• Develop clear policies such as code of
conduct, community governance, netiquette,
copyright
• Plan activities that allow active participation,
but also ‘lurking’
51. Lifecycle of an online
community
Phase 2: Sustain and manage CoPs.
• Attract a diverse membership
• Mentor new members
• Delegate leadership (leader of the day)
• Turn lurkers into active participants
• Think “Glocal”!
• Evaluate purpose and direction
52. Lifecycle of an online
community
Phase 3: Transformation or disengaging.
• Expansion or fading away?
• Evaluation of a CoP: on-going activity where
the success is measured against its own
goals (Phase 0)
53. Ambassadors’ wish list
- Facilitate eT exchange
- Professional development
- Identify problems
- Discuss transferability
54. "Learning is not only
experience, but reflection on
experience (Dewey 1938)"
• In an online community, like that of
Ambassadors on Ning or any other,
what has been/is the biggest barrier for
you to benefit from them?
– write it on a post-it
• What would be your solution to fix that?
– write it on a post-it
55. “Back to school” campaign
• CSS issued a "Call for proposals" to NSS
– Topic of the Group
– Volunteers for possible moderators
• Ambassadors: ideas and commitments for Groups?
• An “online poll” where eTwinners can vote for the
suggestions, but also comment them.
• Series of Learning Labs repeated in Autumn
56. “Growing” new Groups
• A “tool” available to help and support
the start of new Groups
• Based on the lifecycle and focus on
different phases
• Before any Groups are formed, a plan
has to be there!
• Will be made available to Varna group
and others!
57. To study eT network more in
details..
“aims to understand drivers and enabling
factors for creating suitable conditions for
teachers' professional development and
spreading of innovations in a networked
environment.”
• A new LLP project from December ‘09-’12
• Teachers' Lifelong Learning Networks
(TeLLNet)
• Ambassadors’ network will be crucial!
58. eTwinning as a learning
network
• Consists of participants (e.g. people,
organizations),
• Learning actions (projects, courses, blogs)
• Brought together by technology
• Multiple (often) overlapping communities and
is specifically useful for non-formal learning,
e.g. teachers’ professional development, like
eTwinning