2. • 23,000+ students
• c20% international,
• (from 130+ different countries)
• 400+ under/postgraduate courses
• Organisational structure
• Schools & faculties
• Trading subsidiaries
• £200m+ campus development
• Significant international activity
• Joint ventures across the globe
3. • University of the Year 2015 (Times Higher
Education Awards)
• Ranked No.15 UK University (Guardian
University Guide 2016)
• Modern University of the Year for three
consecutive years; 2014, 2015 and 2016
(The Times and Sunday Times Good
University Guide 2016)
• Top University for student satisfaction
(The Times and Sunday Times Good
University Guide 2016)
• 95% of graduate are employed or in
further study (DLHE Survey 2013/14)
• 92% of our research was rated as world-
leading, internationally excellent or
recognised internationally in REF 2014
7. Who said this…
“Some are born great, some achieve greatness, and some
have greatness thrust upon them.”
“The only thing that interferes with my learning is my
education”
“Education is the most powerful weapon which you can
use to change the world. “
“The function of education is to teach one to think
intensively and to think critically. Intelligence plus character
- that is the goal of true education."
“If you don't like something, change it. If you can't change
it, change your attitude”
“We know what we are, but know not what we may be”
William Shakespeare
Albert Einstein
Nelson Mandela
Martin Luther King Jr
Maya Angelou
William Shakespeare
39. What is your learning experience? – discuss 10 minutes
Choose your subject
What is the problem?
What is the difficult subject?
What is your aim?
What do you want to achieve?
What are the messages?
Who is your audience? How do you engage with them?
Methodology – discuss 5 minutes
Tech or not?
Build or buy?
How do you evaluate?
Design - 10 minutes
Write or draw?
Feed back
40. Fish where the fish swim
Involve the users in the design
Tech is the tool not the solution
Check the budget, cut your cloth accordingly
Give a variety of ways in to learning
Check interoperability
Above all check the – So what!
Editor's Notes
The New Place AR
Buster Keaton bought this
Both
Our learning space is getting more hybrid, where the boundaries between digital and physical contexts and spaces are blurring. Experience is more mobile!
SH
Our learning space don’t seek to
distinguish between physical and digital, instead we can engage students in active learning and PRODUCTION wherever they are.
Pervasive learning
Blending spaces
Blending context
Seamless learning
Flipped spaces
Flipped assessment? Challenges
Coventry university – looking at four projects
The crossings between gamification and pervasive gaming
1) physical experience; 2)mental challenge; 3) social experience; 4) immersion.