"Creativity, Culture & Innovation, finding new links" ID Campus
by T.Froehlicher, HEC Management School University of Liege
more: www.hec.ulg.ac.be/pointes-d-excellence
Unlocking Innovation: Training Teams and Individuals to Have Every Day Breakthroughs
In order to stay ahead of the competition, people and teams must be creative and innovative. The key to success is engaging in ways of thinking that inspires breakthroughs. Science and technology is about using talent and skills to create possibilities. Did you know that there are proven tools to inspire teams to have every day breakthroughs? Uncover hidden talent on your team; learn strategies that are not only fun and creative, but also just might help you create the next breakthrough.
Learning Outcomes: Improve leadership skills to motivate, inspire, and foster innovation within an organization
At the end of this seminar participants will be able to:
a) Explore leadership skills that encourage creativity
b) Learn techniques and tools that support an inventive mind
c) Play games that inspire creativity and innovation
This document discusses creativity, innovation, and entrepreneurship. It defines each concept and explains their importance both individually and how they work together to drive societal progress. Creativity involves novel ideas, innovation combines creative ideas into new products and services, and entrepreneurship brings innovations to market. Together, creativity, innovation, and entrepreneurship have built modern society through continuous development. The document encourages individuals to foster their creativity and look for ways to solve unmet needs through entrepreneurship.
With the consumerization of information technology and the rapid evolution of applications available at the consumer’s fingertips, organizations face the challenge to transform and innovate and deliver the best experience in their products and services.. Some of the most visible examples of success and failure have outspoken leaders at the helm. However, the trend in all of these situations demonstrates that they have not been alone in their innovation endeavor. Executives want answers to the questions that matter most: How do we get an innovation program started at our company? What are the key elements we need to watch for? What should we avoid? How do we make it sustainable?
Creativity and innovation in entrepreneurshipKunal Singh
Creativity involves generating new ideas, innovation is implementing those ideas, and entrepreneurship combines both. Creativity thrives on flexibility, originality, and idea generation. The innovation process takes creativity further by developing ideas into useful new products, services, and processes. Entrepreneurs play a key role in innovation by recognizing opportunities, mobilizing resources, and commercializing new ideas to create value for customers and economic growth.
This document discusses creativity and innovation. It defines creativity as generating innovative ideas and implementing them. It provides definitions of creativity from various scholars and outlines the nature and characteristics of creativity. It then describes characteristics of creative people and lists components and techniques of creativity. The document also defines innovation as executing new ideas to create value. It discusses what makes something innovative and distinguishes between invention and innovation. Finally, it outlines different types of innovation, including incremental, disruptive, architectural, and radical innovation.
This document discusses creativity and innovation in organizations. It defines creativity as producing novel, useful ideas, while innovation involves successfully implementing creative ideas. The differences are that creativity focuses on imagining ideas, while innovation introduces change. Measuring creativity can examine attitudes and behaviors, and innovation is measured through surveys, workshops or benchmarks. Examples given are Apple's new campus to promote collaboration and Google's comfortable workspaces to keep employees happy and productive. Barriers to creativity discussed include fixed thinking and ambiguity intolerance.
Creativity and innovation are important for organizations but can be stifled by various factors. Creativity involves imaginative processes that create original and valuable outcomes, while innovation implements new ideas. Studies show children's creativity peaks at age 4 but then declines as parents and society discourage natural creative tendencies. To foster creativity, organizations should create an inspiring atmosphere without fear of failure, value contributions over hours worked, offer opportunities for play, and encourage meaningful collaboration over just completing tasks efficiently. Physical and social environments also impact creativity. Sustainability practices can benefit organizations through competitive advantages and satisfying social pressures from customers.
Here are 3 potential business concepts generated using the process outlined in the activity:
1. A smart refrigerator that automatically reorders groceries when items are getting low, drawing from a database of the user's purchase history and preferences. Orders would be delivered on a scheduled day each week.
2. An in-car karaoke system that connects to a music streaming service, includes a high-quality microphone, and displays lyrics in sync with the song on the car's onboard display. Users could search songs, create playlists, and track their singing stats.
3. An augmented reality messaging app that allows users to capture messages using AR effects, costumes, locations, and interactive objects/scenes. Messages could be sent to friends
Unlocking Innovation: Training Teams and Individuals to Have Every Day Breakthroughs
In order to stay ahead of the competition, people and teams must be creative and innovative. The key to success is engaging in ways of thinking that inspires breakthroughs. Science and technology is about using talent and skills to create possibilities. Did you know that there are proven tools to inspire teams to have every day breakthroughs? Uncover hidden talent on your team; learn strategies that are not only fun and creative, but also just might help you create the next breakthrough.
Learning Outcomes: Improve leadership skills to motivate, inspire, and foster innovation within an organization
At the end of this seminar participants will be able to:
a) Explore leadership skills that encourage creativity
b) Learn techniques and tools that support an inventive mind
c) Play games that inspire creativity and innovation
This document discusses creativity, innovation, and entrepreneurship. It defines each concept and explains their importance both individually and how they work together to drive societal progress. Creativity involves novel ideas, innovation combines creative ideas into new products and services, and entrepreneurship brings innovations to market. Together, creativity, innovation, and entrepreneurship have built modern society through continuous development. The document encourages individuals to foster their creativity and look for ways to solve unmet needs through entrepreneurship.
With the consumerization of information technology and the rapid evolution of applications available at the consumer’s fingertips, organizations face the challenge to transform and innovate and deliver the best experience in their products and services.. Some of the most visible examples of success and failure have outspoken leaders at the helm. However, the trend in all of these situations demonstrates that they have not been alone in their innovation endeavor. Executives want answers to the questions that matter most: How do we get an innovation program started at our company? What are the key elements we need to watch for? What should we avoid? How do we make it sustainable?
Creativity and innovation in entrepreneurshipKunal Singh
Creativity involves generating new ideas, innovation is implementing those ideas, and entrepreneurship combines both. Creativity thrives on flexibility, originality, and idea generation. The innovation process takes creativity further by developing ideas into useful new products, services, and processes. Entrepreneurs play a key role in innovation by recognizing opportunities, mobilizing resources, and commercializing new ideas to create value for customers and economic growth.
This document discusses creativity and innovation. It defines creativity as generating innovative ideas and implementing them. It provides definitions of creativity from various scholars and outlines the nature and characteristics of creativity. It then describes characteristics of creative people and lists components and techniques of creativity. The document also defines innovation as executing new ideas to create value. It discusses what makes something innovative and distinguishes between invention and innovation. Finally, it outlines different types of innovation, including incremental, disruptive, architectural, and radical innovation.
This document discusses creativity and innovation in organizations. It defines creativity as producing novel, useful ideas, while innovation involves successfully implementing creative ideas. The differences are that creativity focuses on imagining ideas, while innovation introduces change. Measuring creativity can examine attitudes and behaviors, and innovation is measured through surveys, workshops or benchmarks. Examples given are Apple's new campus to promote collaboration and Google's comfortable workspaces to keep employees happy and productive. Barriers to creativity discussed include fixed thinking and ambiguity intolerance.
Creativity and innovation are important for organizations but can be stifled by various factors. Creativity involves imaginative processes that create original and valuable outcomes, while innovation implements new ideas. Studies show children's creativity peaks at age 4 but then declines as parents and society discourage natural creative tendencies. To foster creativity, organizations should create an inspiring atmosphere without fear of failure, value contributions over hours worked, offer opportunities for play, and encourage meaningful collaboration over just completing tasks efficiently. Physical and social environments also impact creativity. Sustainability practices can benefit organizations through competitive advantages and satisfying social pressures from customers.
Here are 3 potential business concepts generated using the process outlined in the activity:
1. A smart refrigerator that automatically reorders groceries when items are getting low, drawing from a database of the user's purchase history and preferences. Orders would be delivered on a scheduled day each week.
2. An in-car karaoke system that connects to a music streaming service, includes a high-quality microphone, and displays lyrics in sync with the song on the car's onboard display. Users could search songs, create playlists, and track their singing stats.
3. An augmented reality messaging app that allows users to capture messages using AR effects, costumes, locations, and interactive objects/scenes. Messages could be sent to friends
Entrepreneurship is essentially a journey of creativity, requiring the generation of innovative products and services to solve real-world problems. Creative innovation requires both divergent (non-linear, so called “right brain”) and convergent (linear, “left brain”) thinking, integrating different neural pathways to imagine and envision solutions and put them into action. This dynamic, hands-on workshop will demonstrate how to move between the two types of thinking with agility and clarity.
Creativity management is really about managing the creative diversity in your organization. Maximize your creative diversity and you maximize your organization's ability to solve a wide range of problems - but watch out for the spin-off problems this creates!
The document discusses creativity, innovation, and turning ideas into opportunities. It defines creativity as thinking up new things and notes that creativity involves generating and evaluating ideas. Innovation is defined as doing new things to create value and efficiency. The process of innovation involves idea generation, idea screening, feasibility testing, and implementation. The document also notes that most companies find innovation important to their business and lists common sources of new ideas for companies. It concludes by discussing how to screen ideas to find the best opportunities, such as determining if an idea solves an important customer problem.
This document provides an introduction to entrepreneurship and innovation. It begins with definitions of entrepreneurship and discusses characteristics of entrepreneurs. It then covers different types of innovations, including disruptive vs sustaining innovations and architectural vs modular innovations. The document discusses creativity techniques entrepreneurs can use to generate new ideas, providing an overview of the 6-3-5 brainwriting method. In summary, the document provides foundational concepts around entrepreneurship, innovation, and creativity techniques.
Exceptional Co-Working Spaces as Battering Ram to GrowthWill Cardwell
This document discusses the need for exceptional co-working environments to support exponential organizations and address entrepreneurs' dilemmas. It begins by outlining trends of decreasing business competency lifespans and the need for organizations to leverage exponential technologies. The presentation then defines exponential organizations as those whose impact is disproportionately large, at least 10 times larger than peers, due to new organizational techniques. It also notes that exponential organizations have a massive transformative purpose. The document then explores entrepreneurs' dilemmas around business goals and scaling startups globally. Finally, it argues that exceptional co-working environments should bring together diverse, globally connected people; emphasize doing over measuring; and foster mutual respect across groups.
The role of creativity in entrepreneurshipHammad Hashmi
This document discusses creativity in entrepreneurship and its importance. It defines creativity as behaviors that are new, novel, and different. Creativity leads to innovation, which is important for entrepreneurship. Educational institutions play a vital role in nurturing creativity and entrepreneurial skills. The document recommends techniques to encourage creativity like questioning assumptions, brainstorming, and using creativity tools. It also recommends establishing business incubators to support innovative ideas.
Joel West discusses how open innovation can help firms leverage external knowledge. Open innovation involves purposeful inflows and outflows of knowledge across firm boundaries to accelerate internal innovation. There are different types of open innovation strategies like inbound, outbound, and collaborative openness. Examples include Procter & Gamble's Connect + Develop program that sources one-third of new product technologies externally, and Dolby Labs that commercializes its audio technologies through licensing. Other examples are standards consortia like IETF that develop shared protocols, R&D consortia like ELSIE that share safety data, open source software projects, and crowdsourcing problems through intermediaries like InnoCentive to tap diverse knowledge. Open innovation changes firms' roles
Climate-KIC Business School Summer JourneyFrans Nauta
This document summarizes an event on innovation and entrepreneurship that took place on July 15th 2014 in Utrecht. It discusses key topics like what innovation is, where new ideas come from, and how to start a startup. The event included sessions on innovation theory, the business model canvas, value propositions, and startup pitches. Recommended reading and resources for entrepreneurship are also provided.
Creativity involves generating new ideas by combining existing ideas in an abstract way, without a specific goal in mind. Innovation takes creativity a step further by applying new ideas in a business context to create value for customers and grow the business. Key components that foster creativity include intellectual debate, flexibility, risk-taking, and support from leadership and coworkers. For innovation to succeed at an organizational level, a process is needed that involves problem finding, idea generation, evaluation, planning, and implementation with acceptance from others. Determinants of creativity and innovation include organizational climate, culture, leadership, resources, structure, and building an innovation-focused culture.
Hard work & Low cost do not help by themselves any more. Intellectual arbitrage is here to stay. Innovation is the way to stay ahead of the pack. Be the game changer. Let our C3 methodology (part of triniti Innovation Framework) help you break out of idea scarcity and convert your ideas into profitable, implementable solutions.
The document discusses research, development, and innovation. It defines innovation as a process of obtaining something new that solves a specific problem and can be utilized. Innovation is distinguished from invention, artistic creativity, problem-solving, and incremental improvement. Basic research aims to expand knowledge through observation and theory, while applied research focuses on developing technology and techniques to solve practical problems. Innovation management oversees the entire process from basic research through development, production, and marketing.
This document discusses design thinking and how it can enable innovation. It defines design thinking as resisting the urge to identify solutions and instead understanding problems absolutely so solutions present themselves. Design thinking and creativity lead to innovation when applied. As problems become more complex, sequential processes break down and a new approach is needed. Design thinking involves empathy, integrative thinking, optimism, experimentalism and collaboration. It is presented as a way for both businesses and information professionals to improve user experiences and remain relevant.
The role of creativity in entrepreneurship goodJatindra Malik
This document discusses creativity and entrepreneurship. It defines creativity and explores its relationship to innovation and entrepreneurship. Educational institutions play an important role in nurturing creativity and entrepreneurial skills. Developing countries are working to encourage entrepreneurship through programs that develop these skills. The document recommends techniques to incorporate into entrepreneurship education programs to foster creativity, such as encouraging challenging thinking, activity-based projects, teamwork, and using technology tools.
Internetlibrarian2010designthinkingoct2510Jeffrey V
This document discusses design thinking and how it can enable innovation. It defines design thinking as taking the perspective of users to understand problems and find creative solutions. Design thinking focuses on empathy, integrative thinking, optimism, experimentation, and collaboration. It is presented as a way for both businesses and information professionals like librarians to approach problems in new ways. The document provides examples of how design thinking has helped companies create innovative products and services, and encourages applying these principles to improve user experiences.
Creating a Culture of Innovation (in Libraries)M.J. D'Elia
My slides for a short talk on creating a culture of innovation in Libraries delivered at the ARL Membership Meeting in Washington, DC (Oct 8, 2014). Observations fall into three categories: Platforms, People and Practice - with a dash of Persistence. Note: I'm not sure if the slides will make sense on their own!
This document discusses creativity and innovation. It defines creativity as the generation of novel and useful ideas, while defining innovation as the implementation of new ideas. Creativity involves idea generation and is seen as the first step of innovation. The document also discusses different types of creativity and innovation, as well as factors that influence them at the individual, group and organizational levels. It links creativity and innovation, noting that creativity is necessary for generating ideas that can then be implemented through innovation.
Creativity and Innovation - Ketchum ChangeTyler Durham
Creativity and innovation don’t occur in a vacuum. Leaders must set the conditions for success, model the right behaviors, facilitate an environment that encourages experimentation and pioneering, and gather the best ideas from all employees. Learn about the six main constraints to creative and innovation success, how organizations are transforming themselves to harness employee and external ideas to create, innovate, and evolve – and the characteristics of successful leaders who inspire creativity and innovation.
By training social innovators of the future, MIT ID Innovation aims to help the most pressing global challenges. Enroll for the Social Innovation Course now.
To know more details, visit us at : https://mitidinnovation.com/courses/social-innovation/
From December 2000 ~ Technology, Culture, Creativity & the Changing IndividualShankar Barua
I made this in 2000, to present in a convention on Technology & Culture, hosted by the Centre for Development of Advanced Computing (C-DAC), in Pune, India.
Entrepreneurship is essentially a journey of creativity, requiring the generation of innovative products and services to solve real-world problems. Creative innovation requires both divergent (non-linear, so called “right brain”) and convergent (linear, “left brain”) thinking, integrating different neural pathways to imagine and envision solutions and put them into action. This dynamic, hands-on workshop will demonstrate how to move between the two types of thinking with agility and clarity.
Creativity management is really about managing the creative diversity in your organization. Maximize your creative diversity and you maximize your organization's ability to solve a wide range of problems - but watch out for the spin-off problems this creates!
The document discusses creativity, innovation, and turning ideas into opportunities. It defines creativity as thinking up new things and notes that creativity involves generating and evaluating ideas. Innovation is defined as doing new things to create value and efficiency. The process of innovation involves idea generation, idea screening, feasibility testing, and implementation. The document also notes that most companies find innovation important to their business and lists common sources of new ideas for companies. It concludes by discussing how to screen ideas to find the best opportunities, such as determining if an idea solves an important customer problem.
This document provides an introduction to entrepreneurship and innovation. It begins with definitions of entrepreneurship and discusses characteristics of entrepreneurs. It then covers different types of innovations, including disruptive vs sustaining innovations and architectural vs modular innovations. The document discusses creativity techniques entrepreneurs can use to generate new ideas, providing an overview of the 6-3-5 brainwriting method. In summary, the document provides foundational concepts around entrepreneurship, innovation, and creativity techniques.
Exceptional Co-Working Spaces as Battering Ram to GrowthWill Cardwell
This document discusses the need for exceptional co-working environments to support exponential organizations and address entrepreneurs' dilemmas. It begins by outlining trends of decreasing business competency lifespans and the need for organizations to leverage exponential technologies. The presentation then defines exponential organizations as those whose impact is disproportionately large, at least 10 times larger than peers, due to new organizational techniques. It also notes that exponential organizations have a massive transformative purpose. The document then explores entrepreneurs' dilemmas around business goals and scaling startups globally. Finally, it argues that exceptional co-working environments should bring together diverse, globally connected people; emphasize doing over measuring; and foster mutual respect across groups.
The role of creativity in entrepreneurshipHammad Hashmi
This document discusses creativity in entrepreneurship and its importance. It defines creativity as behaviors that are new, novel, and different. Creativity leads to innovation, which is important for entrepreneurship. Educational institutions play a vital role in nurturing creativity and entrepreneurial skills. The document recommends techniques to encourage creativity like questioning assumptions, brainstorming, and using creativity tools. It also recommends establishing business incubators to support innovative ideas.
Joel West discusses how open innovation can help firms leverage external knowledge. Open innovation involves purposeful inflows and outflows of knowledge across firm boundaries to accelerate internal innovation. There are different types of open innovation strategies like inbound, outbound, and collaborative openness. Examples include Procter & Gamble's Connect + Develop program that sources one-third of new product technologies externally, and Dolby Labs that commercializes its audio technologies through licensing. Other examples are standards consortia like IETF that develop shared protocols, R&D consortia like ELSIE that share safety data, open source software projects, and crowdsourcing problems through intermediaries like InnoCentive to tap diverse knowledge. Open innovation changes firms' roles
Climate-KIC Business School Summer JourneyFrans Nauta
This document summarizes an event on innovation and entrepreneurship that took place on July 15th 2014 in Utrecht. It discusses key topics like what innovation is, where new ideas come from, and how to start a startup. The event included sessions on innovation theory, the business model canvas, value propositions, and startup pitches. Recommended reading and resources for entrepreneurship are also provided.
Creativity involves generating new ideas by combining existing ideas in an abstract way, without a specific goal in mind. Innovation takes creativity a step further by applying new ideas in a business context to create value for customers and grow the business. Key components that foster creativity include intellectual debate, flexibility, risk-taking, and support from leadership and coworkers. For innovation to succeed at an organizational level, a process is needed that involves problem finding, idea generation, evaluation, planning, and implementation with acceptance from others. Determinants of creativity and innovation include organizational climate, culture, leadership, resources, structure, and building an innovation-focused culture.
Hard work & Low cost do not help by themselves any more. Intellectual arbitrage is here to stay. Innovation is the way to stay ahead of the pack. Be the game changer. Let our C3 methodology (part of triniti Innovation Framework) help you break out of idea scarcity and convert your ideas into profitable, implementable solutions.
The document discusses research, development, and innovation. It defines innovation as a process of obtaining something new that solves a specific problem and can be utilized. Innovation is distinguished from invention, artistic creativity, problem-solving, and incremental improvement. Basic research aims to expand knowledge through observation and theory, while applied research focuses on developing technology and techniques to solve practical problems. Innovation management oversees the entire process from basic research through development, production, and marketing.
This document discusses design thinking and how it can enable innovation. It defines design thinking as resisting the urge to identify solutions and instead understanding problems absolutely so solutions present themselves. Design thinking and creativity lead to innovation when applied. As problems become more complex, sequential processes break down and a new approach is needed. Design thinking involves empathy, integrative thinking, optimism, experimentalism and collaboration. It is presented as a way for both businesses and information professionals to improve user experiences and remain relevant.
The role of creativity in entrepreneurship goodJatindra Malik
This document discusses creativity and entrepreneurship. It defines creativity and explores its relationship to innovation and entrepreneurship. Educational institutions play an important role in nurturing creativity and entrepreneurial skills. Developing countries are working to encourage entrepreneurship through programs that develop these skills. The document recommends techniques to incorporate into entrepreneurship education programs to foster creativity, such as encouraging challenging thinking, activity-based projects, teamwork, and using technology tools.
Internetlibrarian2010designthinkingoct2510Jeffrey V
This document discusses design thinking and how it can enable innovation. It defines design thinking as taking the perspective of users to understand problems and find creative solutions. Design thinking focuses on empathy, integrative thinking, optimism, experimentation, and collaboration. It is presented as a way for both businesses and information professionals like librarians to approach problems in new ways. The document provides examples of how design thinking has helped companies create innovative products and services, and encourages applying these principles to improve user experiences.
Creating a Culture of Innovation (in Libraries)M.J. D'Elia
My slides for a short talk on creating a culture of innovation in Libraries delivered at the ARL Membership Meeting in Washington, DC (Oct 8, 2014). Observations fall into three categories: Platforms, People and Practice - with a dash of Persistence. Note: I'm not sure if the slides will make sense on their own!
This document discusses creativity and innovation. It defines creativity as the generation of novel and useful ideas, while defining innovation as the implementation of new ideas. Creativity involves idea generation and is seen as the first step of innovation. The document also discusses different types of creativity and innovation, as well as factors that influence them at the individual, group and organizational levels. It links creativity and innovation, noting that creativity is necessary for generating ideas that can then be implemented through innovation.
Creativity and Innovation - Ketchum ChangeTyler Durham
Creativity and innovation don’t occur in a vacuum. Leaders must set the conditions for success, model the right behaviors, facilitate an environment that encourages experimentation and pioneering, and gather the best ideas from all employees. Learn about the six main constraints to creative and innovation success, how organizations are transforming themselves to harness employee and external ideas to create, innovate, and evolve – and the characteristics of successful leaders who inspire creativity and innovation.
By training social innovators of the future, MIT ID Innovation aims to help the most pressing global challenges. Enroll for the Social Innovation Course now.
To know more details, visit us at : https://mitidinnovation.com/courses/social-innovation/
From December 2000 ~ Technology, Culture, Creativity & the Changing IndividualShankar Barua
I made this in 2000, to present in a convention on Technology & Culture, hosted by the Centre for Development of Advanced Computing (C-DAC), in Pune, India.
Creativity and innovation training actionmorenomarchal
This document summarizes a training action on creativity and innovation. It describes the design of a 1-month, 7 session course to teach participants a process innovation model called CREALAB. Evaluation results showed that participants agreed the course helped them learn a methodology, practice innovation, generate ideas, and progress on a project conception. The conclusions were that learning for innovation is a challenge, this training action achieved good results, and the methodology could be extended to other educational levels.
This document discusses organizational culture and creativity and innovation. It defines organizational culture and identifies four types of culture according to the double S cube model of sociability and solidarity. These include networked, mercenary, fragmented, and communal cultures. The document also discusses assessing and changing organizational culture over time. It defines creativity and describes components like divergent thinking. Approaches to promoting creativity through training and work environments are provided. Finally, innovation is defined as the implementation of creative ideas. The innovation process involves motivation, resources, and management through goals, rewards and time pressure.
“Implementing a Culture of Creativity: Engaging Events and Making in the Acad...Megan Lotts
April 2015 “Implementing a Culture of Creativity: Engaging Events and Making in the Academic Library.” Presented at Tri-State College Library Cooperative’s Spring Program. Philadelphia, Pennsylvania.
Slides from my talk on the things I've learned by comparing the collaborative process as it is carried out in many modern organizations to the creative process of artists and makers.
A presentation that looks to the Renaissance as a model for fostering community growth by encouraging innovation, creativity and collaboration, which in turn creates empowered citizens who are likely to contribute to the community.
Empowering a Culture of Creativity - St Louis PresentationBig Spaceship
This document outlines how an agency empowers creativity in their organization. They do this by first defining their purpose and values. They develop a culture that rewards sharing and collaboration. They embrace frameworks over rigid processes and create an open and empowering work environment. They encourage exploration and discovery by allowing teams to tinker with new ideas. Their goal is to solve business problems from a digital perspective by connecting different experiences and viewpoints.
Building Creative, Collaborative CulturesAdam Connor
Organizations can struggle to make use of its employee's talent and creativity. The culture of an organization acts as a lens through which we can examine whether an organization is set up support or hinder innovation, creativity, and collaboration.
Cultivative a Culture of Creativity NAGC 2015Brian Housand
ANGELA HOUSAND, PH.D.
angelahousand.com
BRIAN HOUSAND, PH.D.
brianhousand.com
Cultivating a Culture of Creativity: Lessons Gifted Education Can Learn from Disney and Pixar
While it may have started with a mouse, the Walt Disney Company has evolved a culture of creativity that extends beyond theme parks and entertainment and into the heart of the child that still exists in all of us. This session explores the core principles that Disney and Pixar utilize to overcome the unseen forces that stand in the way of true inspiration and provides examples of how we can implement these principles into our gifted programs. Let’s “go behind the scenes” to experience the magic that gifted education the Disney way could offer. Dream. Believe. Dare. Do.
A paradigm is a person's mental model or framework for understanding something. It shapes how they perceive and interpret the world. While paradigms help people understand reality, different people may have different paradigms and see things differently. A paradigm shift occurs when a person changes their mental model or framework to a new way of thinking about something. Major paradigm shifts happen when entire fields or societies transition to entirely new ways of understanding an issue or domain.
The document compares and contrasts different social science paradigms at both the micro and macro levels. It discusses several paradigms including the conflict paradigm, functionalism, behavioralism, and perspectives based on human development theory. It also outlines four traditions in working with people with intellectual disabilities - rights-based, skills-based, behavioral, and developmental approaches. Natural sciences are seen as progressing from false to true views, while social sciences paradigms may gain or lose popularity but are seldom discarded.
1. Paradigms are fundamental models or frames of reference that shape how we organize observations and reasoning. They lie behind theories and influence ways of looking at things. Examples include Marxism and structural functionalism.
2. Theories are systematic sets of statements that aim to explain aspects of social life through identifying relationships between facts, concepts, and variables, and developing testable explanations for patterns.
3. Methodologies establish whether theories accurately represent reality in a way respected by most, and vary from highly quantitative to highly qualitative approaches and often combine methods.
This document discusses how to recognize different cultures. It defines culture as a people's way of thinking, acting, and material objects that make up their way of life. Some key elements that can be used to differentiate cultures include social organization, customs and traditions, language, religion, art and literature, forms of government, and economic systems. Recognizing these elements can help identify different cultural heritages in Malaysia.
TALIA International Seminar Barcelona 28 June `17 « Co-working evidence in th...Social & Creative MED
« A Coworking space is a physical space aiming to build and implement a dynamic community of members sharing common attitudes towards independent work, and in particular the will to develop exchanges and to widen skills and job opportunities by meeting other people having the same attitudes. Coworking spaces are actively managed to promote these goals, also by organising events and activities supporting mutual learning and exchanges »
This document summarizes the Design Research program at Northumbria University. It discusses 8 themes of Design Research across 3 groupings: future of profession, future of discipline, and future of industry. Specific projects are mentioned, including designing for behavior change in diabetes patients, co-designing banking services for older adults, creating low carbon innovation networks, and using design to maintain identity for those with dementia. The goal of the Design Research program is discussed as creating new knowledge, roles, and value for today and tomorrow through collaboration with industry and public sectors.
This document discusses the impact of creativity and innovation on education. It begins by defining key terms like creativity and innovation, noting their ambiguous definitions. It then outlines the characteristics associated with creativity today, like problem-solving and lateral thinking. The document discusses how contemporary education focuses on developing each child's strengths and talents. It argues that fostering creativity requires loosening rigid education systems. Several positive examples of integrating creativity and arts into education are provided. Research evidence demonstrates how cultural education improves skills and motivation. The document concludes by recommending leadership, new teaching methods, and international cooperation to make creativity a core part of education.
The CreativeWear Palermo Hub aims to deeply integrate creativity into textile and clothing businesses through new business models for creative industries. It provides a platform and physical space for creatives and sponsors to meet, work, and experiment. The hub supports knowledge sharing, product development, financing, cross-sector collaboration, training, and international cooperation to generate spillover effects between the creative and textile/clothing sectors.
Aims to revitalize the Textile & Clothing (T&C) sector through a new attention to creativity, personalised design, and artisan and small-scale production for territorially specific value chains in customer-driven business models
Part of Seminar on "Sharing Innovative Ideas on STEM/Maker Activities for Secondary School Students", for EDB on 15 Jun 2018, in Hong Kong Polytechnic University (Z209)
Presentation delivered in a World Bank workshop on innovation hubs in Gran Concepcion, Chile, on October 6th till 10th 2014. The slideshow outlines Waag Society's approach and consists of four themes: ecosystem, delivering value, developing services & business, and delivering to the real world.
More information on the workshop (mostly in Spanish) can be found here: http://www.innovationhubs.org
How to spot and catalyse cross innovation?Xinnovate
How to spot and catalyse cross innovation? What is Cross Innovation? Let Nina Lakeberg and Steve Harding explain this new approach in the creative economy to you in a clear what-who-how-why presentation which forms the blueprint for the Project Cross Innovation. The presentation was held the 6th of September 2012 in Berlin, Germany.
This document summarizes a report on creative business models used by cultural centers in the Trans Europe Halles network. It conducted a survey of the 45 independent cultural centers in the network to understand their legal structures, facilities, activities, finances, and governance. The survey provided insights into the centers' budgets, sources of income, renting activities, and presence of directors and boards. It also described the objectives of the research project, which were to investigate the business models used by centers, explore ways to develop new financially sustainable models, and understand the most viable models to disseminate among cultural organizations.
Presentación marco para una conversación con STEPS Centre sobre cómo lograr que las organizaciones trabajen en red, a partir de la experiencia en el itdUPM
This document summarizes three literature sources on innovation in the public sector:
1) The first source discusses five strategies for encouraging innovation in government: cultivating employee ideas, replicating innovations from other contexts, partnering across sectors, networking broadly, and using open source models.
2) The second source defines types of innovation and outlines a framework for generating ideas, incubating prototypes, replicating successes, and evaluating impacts. It emphasizes generating diversity of thought and learning from networks.
3) The third source discusses defining innovation to include new processes and services. It outlines four principles for public sector innovation strategies: co-design, collaborative service models, embracing technology, and experimentation. It recommends an EU call for
The European Creative Hubs Network (ECHN) is a two-year project co-funded by the European Union through the Creative Europe programme. The project helps Creative Hubs connect and collaborate across Europe.
This document discusses open innovation in organizations. It argues that innovation requires tight integration between digital actors, human actors, and multiple disciplines. Open innovation follows a quadruple helix model involving collaboration between business, government, academia, and the public. An open innovation ecosystem facilitates knowledge exchange between humans and computers. New management styles are needed to coordinate knowledge across industries and overcome obstacles through motivation and new performance metrics. Education must support innovation through new learning methods to develop skills like divergent thinking, design thinking, and visual thinking. Games and gamification can also drive innovation by engaging people emotionally.
Innovation districts and their impact on urban and regional devlopmentJakob Stoumann
At oxford Research we are looking into the emergence of innovation districts. What are they, how do they develop, how can we as policy makers and regional and city planners facilitate the growth of attractive, dynamic, livable and highly innovative urban spaces? This presentation takes you into some of the findings and learnings from our work with innovation districts, clusters, innovation systems and smart livable cities.
TCI 2015 Investing for a Creative RegionTCI Network
This document summarizes an initiative called the Creative Futures Partnership in the Highlands and Islands region of Scotland, which covers half the country but has a sparse population of 500,000 across 90 islands and small towns. The Partnership brings together communities, businesses, and researchers from the Glasgow School of Art to promote design-led innovation and create a more flourishing regional economy. It has established a Design Network to support the local design community through events, skills workshops, internships, and collaborations between designers, businesses, and schools, while also fostering international connections. The goal is to transform traditional and cultural skills into economic opportunities and support a vibrant creative industries sector through collaboration between academia and the region.
A lecture by Outi Kuittinen for The New School’s Transdisciplinary Design MA program on how to use co-creation as a strategic tool for change.
Email: outi.kuittinen(a)demoshelsinki.fi Twitter: @outikookoo
Similar to "Creativity, Culture & Innovation, finding new links" ID Campus, Liège (20)
Sans folie ostentatoire, avec rigueur et économie, sans négliger son patrimoine, Mons va changer de visage d’ici à 2015. Réhabilitation de vieux quartiers et monuments mais aussi naissance d’un nouveau quartier culturel dédié au coeur de la ville ancienne au théâtre, aux expos et à la musique.
via www.mons2015.eu
M♥ns > Rénovation Urbaine de la rue de NimyEurovilles EV
Cette vaste opération vise à restructurer, assainir ou réhabiliter la rue de Nimy, de manière à y favoriser le maintien ou le développement de la population et à promouvoir sa fonction sociale, économique et culturelle dans le respect de ses caractéristiques culturelles et architecturales propres.
Concrètement, elle permet la réalisation de nombreux projets concrets pour la population (rénovation de voiries, façades, acquisition de bâtiment, aménagement d’espaces publics etc.)
via www.mons.be
Propositions "Mobilité 2.011", Ville de Mons.Eurovilles EV
Mons intra-muros: ville sans voiture
Projet Mobilité 2.011 dans le cadre de l'appel a idées lancé par le conseil participatif du développement durable de la ville de Mons.
Périmètre de Remembrement Urbain du quartier des Guillemins, Liège. Eurovilles EV
Périmètre de remembrement urbain du quartier des Guillemins – Ville de Liège / Département de l’urbanisme.
Projet de délimitation et évaluation des incidences sur l'environnement.
www.liege.be
Sensibilisation aux fondamentaux d'urbanisme en FranceEurovilles EV
Maitriser les notions de base du droit de l’urbanisme.
Intervenant : Eric RAIMONDEAU Urbaniste qualifié
OPQU Chef de service développement urbain
Eric.raimondeau@nantesmetropole.fr
Les gares belges: une strategie. Vincent Bourlard.Eurovilles EV
Projet de modernisation de la gare de Mons
L'étude d'incidences sur l'environnement a débuté le 2 septembre avec la tenue de la réunion d'information qui a rassemblé près de 600 personnes au Théâtre Le Manège à Mons.
Présentation PPT Vincent Bourlard, administrateur délégué d'Eurogare - directeur général "Stations" SNCB-Holding.
Projet de modernisation de la gare de Mons par l'architecte Santiago Calatrava.Eurovilles EV
Projet de modernisation de la gare de Mons l'étude d'incidences sur l'environnement a débuté le 2 septembre avec la tenue de la réunion d'information qui a rassemblé près de 600 personnes au Théâtre Le Manège à Mons.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
4. Information society
Knowledge based society
Creative Society
Industrial Society
Productive Efficiency Creative Intensity
Towards a Creative Economy
(P. Cohendet & L. Simon, MosaiC/HEC Montreal)
5. Creative & Cultural Industries
“institutionalization”
• “Creative industries, such as music, entertainment
and fashion, are driven … not by trained
professionals but cultural entrepreneurs who make
the most of other people’s talent and creativity.”
(C. Leadbeater)
• According to the United Kingdom’s Department of
Culture, Media and Sport are “those industries that
are based on individual creativity, skill and talent.
They are also those that have the potential to create
wealth and jobs through developing intellectual
property. ”
6.
7.
8. 6 sources of inspiration
for a vast reform of higher education in Finland
• Beyond creative industries: design thinking
(Brown - IDEO, Sotaama, …)
• T-shape organizations & creative workers
(Florida, Hamel,…)
• Open innovation & “cluster attitude” (Van
Hippel, …)
• Human-centric design & designing new usages
• Living lab for daily experimentation (Co-
design)
• Bump & connect, a new innovation triangle
9. Cox Review of Creativity in Business
November 2005 (+ lessons from …)
• “I believe that there is an opportunity for
some universities to go further, running
masters programmes that bring together the
different elements of creativity, technology
and business… I therefore recommend that
centres of excellence be created that
specialise in such multi-disciplinary
programmes encompassing both
postgraduate teaching and research.”
10. Definitions (Cox Review)
• Creativity is the generation of new ideas
• Innovation is the successfull exploitation of
new ideas, the process that carries them to
new products, services, new ways of running
an activity
• Design is what links creativity and innovation.
It shapes ideas to become practical and
attractive propositions for users