Designing	
  for	
  the	
  Innova0on	
  Genera0on
 Lessons	
  from	
  the	
  Planning	
  and	
  Design	
  of	
  Crea4ve	
  Learning	
  and	
  Work	
  Environments




Steven	
  Turckes,	
  AIA,	
  REFP,	
  LEED	
  AP   Joseph	
  Connell,	
  AISC,	
  LEED	
  AP
Principal                                           Principal
Perkins+Will                                        Perkins+Will
AGENDA
                INTRODUCTION


WHO, WHAT, WHY OF INNOVATION?


       TRENDS + SPACES: WORK


   TRENDS + SPACES: LEARNING


         FACILITY IMPLICATIONS


    LOOKING FORWARD WITH YOU
WHO, WHAT, WHY OF INNOVATION?




                          3
my education…
yours?
Content   Skills
Data miners, interpreters, actors.
Discipline spanners.
Emotional experts.
Global citizens.
Box breakers.




Creative thinkers
who accelerate innovation.
What is Innovation?
Merriam Webster
Main Entry: in•no•va•tion
Pronunciation: "i-n&-'vA-sh&n
Function: noun


1 : the introduction of
something new                   OBJECT
2 : a new idea, method or
device
What is Innovation?
Curtis Carlson & William Wilmot
(authors: Innovation: The Five
Disciplines for Creating What Customers
Want)


“Is the process of creating
and delivering new customer
                                          PROCESS
value in the marketplace”
What is Innovation?
John Kao
(author: Innovation Nation)


“Capability at some
organizational level that
allows the achievement of     CULTURE
some desired future state”
12
14
Survey of 1,500 CEO’s:
“identify creativity as the number
one leadership competency of
the successful enterprise of the
future”
Source: IBM, Global CEO Study, 2010.
“84% of respondents said their
company considers innovation an
important or extremely important
lever in its ability to reap the benefits
of an economic recovery.”
7th annual global survey of senior executives on their innovation practices
Boston Consulting Group w/ Business Week
Boston Consulting Group w/ Business Week
50 most innovative companies

               Taiwan                                         Top Five
        Switzerland                                           1.	
  Apple
                Spain                                         2.	
  Google
                  Italy                                       3.	
  Microsoft
              Finland                                         4.	
  IBM
              Canada                                          5.	
  Toyota
                Brazil
                 India
       South	
  Korea                                        But...6 of 7 new
           Germany
                                                             companies on
   United	
  Kingdom
                China
                                                             the list hail from
                                  #	
  companies             outside the U.S.
                Japan
     United	
  States                                        (think BIC)

                          0   8      15            23   30
Innovation for Development Report 2010-2011

Innovation Capacity Index (ranking 2009-2010)   Innovation Capacity Index (ranking 2010-2011)
“Building capacity to create and
innovate in our students is
central to guaranteeing the
nation’s competitiveness.”
Reinvesting in Arts Education: Winning America’s Future Through Creative Schools
President’s Committee on the Arts and the Humanities (PCAH), 2011
Of 65 countries taking PISA 2009 the U.S. ranked:

      17th in Reading
      23rd in Science
      31st in Math




                                     Source: IBM, Global CEO Study, 2010.
“...put a man on the moon and
return him safely by the end of the
decade”
John F. Kennedy
"This is our generation's Sputnik
moment...we need to out-innovate,
out-educate and out-build the rest
of the world."

Barack Obama




                                     23
“When you step into an intersection
of fields, disciplines, or cultures, you
can combine existing concepts in to
a large number of extraordinary new
ones”
 “Disciplinary science is dead . . .
most major advancements involve
multiple disciplines”

Alan Leshner, CEO
American Association for the
Advancement of Science
INDIVIDUAL                NETWORK



              MARKET
                                                    1                    2
                                             MARKET/INDIVIDUAL      MARKET/NETWORK

                                          NON-­‐MARKET/INDIVIDUAL   NON-­‐MARKET/NETWORK




                  NON-­‐
                MARKET                              3                    4
Source: Johnson, Steven. Where Good Ideas Come From: The
Natural History of Innovation. New York: Riverhead Books, 2010.
Quadrant 1   Quadrant 4




Archimedes                     Drawing	
  en4tled	
  "Café	
  Manoury”,	
  Paris
INDIVIDUAL                                              NETWORK



MARKET
                                                   1                                                   2
                                          MARKET/INDIVIDUAL                                 MARKET/NETWORK

                                     NON-­‐MARKET/INDIVIDUAL                              NON-­‐MARKET/NETWORK




   NON-­‐
 MARKET                                            3                                                   4
Source:	
  Johnson,	
  Steven.	
  Where	
  Good	
  Ideas	
  Come	
  From:	
  The	
  Natural	
  History	
  of	
  Innova;on.	
  New	
  York:	
  Riverhead	
  Books,	
  2010.
DESIGN


                     DESIGN       ENGINEER



ENGINEER
                      MAKE         SELL



MAKE



           “Innovation has nothing to do with how
           many R&D dollars you have... It's not about
           money. It's about the people you have, how
SELL       you're led, and how much you get it.”
           Steve Jobs
Evolution to creativity
                                              From A Whole New Mind, Daniel Pink
technology, globalization
Increasing affluence,




                                                                                   Conceptual Age
                                                                                   creators and empathizers

                                                               Information Age
                                                               knowledge worker

                                              Industrial Age
                                              factory worker

                            Agriculture Age
                            farmer

                             18th Century       19th Century     20th Century         21st Century




                                              Abundance, Asia, Automation
INNOVATION


               CULTURE



         OBJECT      PROCESS




SPACE BOTH IS A REFLECTION OF INNOVATION
        AND A FACILITATOR OF IT.
WHO, WHAT, WHY + SPACES: WORK
       TRENDS OF INNOVATION?




                          32
Trends in Workplace




   Integration     Recruitment &      Technology       Sustainability          Brand
                     Retention




 Collaboration &    Hospitality    Work/Life Balance    Employee        Spatial Efficiencies &
  Socialization                                        Stakeholding          Economies
TRENDS IN THE WORKPLACE

Integration


                          Trend 1: Integration of business suppor
                          partners with core business: Real Estate
                          Operations, Information Technology
                          Services & HR




                          Integration provides
                          opportunities for performance
                          improvements and cost saves
TRENDS IN THE WORKPLACE

    Technology


                               Trend 3:
                               Investment in Technology that
                               supports collaboration.

                               Social media and networks add
                               value. How do you integrate it?




Perkins+Will New York Office
TRENDS IN THE WORKPLACE

Brand Integration
TRENDS IN THE WORKPLACE

Collaboration & Socialization


                                        Trend 6: Investment in
                                        Collaboration & Socialization




                  Social networks              Social networks
                  benefit billability          benefit on-boarding
Impromptu Meetings:

Effective communication is categorized in three ways:
   1. for coordination
   2. for information sharing
   3. for inspiration


  “For inspiration it is usually
  spontaneous and occurs between
  people drawn from different
  disciplines. What encourages
  this?
  Being close and being visible.”
  (T. Allen, 2004)
Collaborative work:

Communication reached its lowest point after the first 75 to 90
  feet; it drops off dramatically after about 90 feet.
  (T. Allen, MIT Sloan, 1970, 1992, 2004)


Researchers and engineers from different departments located on
  the same floor were six times more likely to work together on
  projects than researchers who were on different floors, or in
  different buildings.
  (T. Allen; F. Becker, Quinn, Rappaport
  & Sims, Cornell IWSP, 1994)


Develop a “field of action.”
  (G-N. Fischer, 1997)
WHO, WHAT, WHY OF INNOVATION?
                SPACES: WORK




                          40
WHO IS IDEO?
Founded in 1991, IDEO* is an innovation and design firm that uses a
human-centered, design-based approach to help organizations in the
business, government, education, and social sectors innovate and grow
in three ways:

   IDENTIFY new ways to serve and support people by
   uncovering their latent needs, behaviors, and desires.

   VISUALIZE new directions for companies and brands and
   design the offerings - products, services, spaces, media,
   and software - that bring innovation strategy to life.

   ENABLE organizations to change their cultures and build the
   capabilities required to sustain innovation.


                *	
  Pronounced	
  "eye-­‐dee-­‐oh"
PRODUCT	
  DESIGN                         PRODUCT	
  INNOVATION




	
  	
  	
  	
  INTERACTIVE	
  	
  	
       	
  	
  	
  	
  SERVICE	
  DESIGN	
  	
  	
  
43
SITE CRITERIA

CRITERIA EMERGED DURING
SEARCH

•   Engage Chicago Design Community
    Expansive definition design
    community

•   Proximity to public transportation

•   Accommodate Prototype Shop

•   What building has IDEO-ness:
     – Inspirational?
     – Opinionated?
     – Landmark/Icon (precious)?
     – Contrarian (non-precious)?



                                         © 	
   2 0 1 1 	
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TRANSPORTATION AND WALK TIMES




                                © 	
   2 0 1 1 	
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CRITERIA REFINED

Added “Must Haves”:
   – Private rooftop
   – Cooking with gas
   – Support bike culture
   – Advance sustainability objectives




                                         © 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
626 W. Jackson Blvd.




                       © 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
PART 2: CAPTURING
                 THE IDEO CULTURE




  STORYTELLING IS AN IMPORTANT ASPECT OF THE IDEO METHOD.
   IDEO SPACES ARE OFTEN USED AS A STORYTELLING TOOL FOR
 OUR CLIENTS TO UNDERSTAND OUR CREATIVITY-DRIVEN CULTURE:
     OPENNESS, FREE-THINKING FUN, INCIDENTAL MESSINESS,
ARE ALL PART OF THE STORY. WE WANT TO CURATE THIS STORY WELL.

                                                      © 	
   2 0 1 1 	
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KEY VALUES

Studio Culture
Balance of Public and Private Space
Openness, Transparency
Effective Project Spaces
Avoid 1% Thinking / Suburban Mentality
Encourage the Spontaneous / Stimulate the Interstitial
Simplify the Operational
Distinctively Chicago, Extension of IDEO
Robust Programming and Services
A Place We Can Take Pride In




                                                         © 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
© 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
ACTIVITIES FRAMEWORK

                                                   focused

              writing
                                                           opportunities meeting

    technical design-desk work                                                 resource meeting
                                   prototyping
                                                                     all studio monthly lunch
             analytical thinking
                                                         critique
             private                                                                     public
            solitude                                                                  collaborative



                 research
                                                           lunches
                                                                                        brainstorm

           design-desk work
                                                           Monday morning meetings

              sketching
                                                 free thinking
                                                    playful



                                                                                                      © 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
DESIGN DRIVERS


           ENGINEERING    =   SHOP

                DESIGN    =   PROJECT SPACE

             RESEARCH     =   FIELD WORK KIT

              STRATEGY    =   WHITE BOARD / FOAMCORE

COLLECTIVE INTELLIGENCE   =   OPEN STUDIO




                                                © 	
   2 0 1 1 	
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TRADEOFFS…
             © 	
   2 0 1 1 	
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PART 3: DESIGNING
               FOR THE IDEO CULTURE




  THE NEW SPACE SHOULD ENCOURAGE THE LIFE OF THE STUDIO TO
  FLOURISH. THE SPACE DESIGN ITSELF SHOULD NOT BE SEEN AS A
PRECIOUS ARTIFACT, OVERLY DESIGNED, TOO GIMMICKY, TOO STYLISH,
   AND HYPERCONGRUENT TO THE CURRENT PROGRAMMING PLAN.


                                                       © 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
build on the ideas of others
collective intelligence
 studio culture                  stimulate the interstitial
                            simplify                  incubator
 distinctively Chicago
               innovation
               social
                                                   IDEO family

openness transparency

   a setting for creative life – human centered design


                                       © 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
PROJECT ROOMS
                                              open
  “back porch”
                                              collaborative
    circulation




                                                               FLEXIBLE
                                                                             ADAPTABLE
                  focus,
                  acoustic privacy,
                  confidentiality
                                      large,
                                      collaborative team

                                                              client presentation




                                                                                    © 	
   2 0 1 1 	
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IDEO
     DESIGN PROCESS
               focused




7th Floor                8th Floor
                                     freethinking




                                               © 	
   2 0 1 1 	
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© 	
   2 0 1 1 	
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PART 4: BUILDING
          FOR THE IDEO CULTURE




WE WANT UNINTENTED IDEAS AND ACCIDENTS
            TO TAKE PLACE.
                                 © 	
   2 0 1 1 	
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© 	
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© 	
   2 0 1 1 	
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© 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
© 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
© 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
© 	
   2 0 1 1 	
   P E R K I N S + W I L L / I D E O
© 	
   2 0 1 1 	
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PART 5: CELEBRATING
              THE IDEO CULTURE




       IT SHOULD NOT BE TOO PRESCRIPTIVE,
ALLOWS STUDIO LIFE TO BREATHE, GROW, AND EVOLVE.

                                         © 	
   2 0 1 1 	
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© 	
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© 	
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© 	
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© 	
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© 	
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© 	
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   P E R K I N S + W I L L / I D E O
© 	
   2 0 1 1 	
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TRENDS + SPACES: LEARNING
INNOVATION


               CULTURE



         OBJECT      PROCESS




SPACE BOTH IS A REFLECTION OF INNOVATION
        AND A FACILITATOR OF IT.
BLUE VALLEY SCHOOLS
CENTER FOR ADVANCED PROFESSIONAL STUDIES
2011
Design Citation
National School Boards
Association

2011
Gold Award for Living, Working,
and Learning Environments
Center for Advanced
Professional Studies
PROCESS                                                           2009/2010:
                                                                  CONSTRUCTION

                     2007:                                        Pre-engineering in all
                     Feasibility Study                            High Schools while
                                                                  designing balance of
                     Presented the idea of a                      CAPS strands
                     “Center Based
                     Program”                                     Full immersion into
                     (CBP)                                        business classrooms




                                                                                     2011
2006:                                                                                Full
                                         2008:
Charge to                                                                            implementation
                                         Search for Exec.
Superintendent +
                                         Director starts (Donna
Research                                                                             Evolution and
                                         Deeds starts April 1)
                                                                                     sharing
 “provide unique
                                         Programming
student learning                                                                     NSBA Citation
                                         workshops commence
opportunities that
currently do not exist in                                                            Edison Award
the school district”
PROCESS   Johnson Community College Survey
Bioscience Brochure
PROCESS


Bioscience   Business             Engineering   Human Services
Visual Listening
“   Every decision we made had to
answer the question...Does this look
  like a high school? Would you see
      this in a high school? If so,
 then we made a different decision.  ”

– Donna Deeds, Executive Director
Building Diagram
                      STRAND

               Flexible Teaching Spaces                Learning
                                                      Facilitators




                     Innovation Area



                        Atrium/Core/Café



                         Innovation Area



 Learning                  Flexible Teaching Spaces
Facilitators

                                   STRAND
BVCAPS | Program

•   State of the Art
    Strands                   STEM


•   Interstitial Innovation
    Areas for collaboration
    and exhibition
•   Ubiquitous
    Professional Learning
    Community
•   A Visual Identity
•   Sustainability that
    teaches
CULTURE
OBJECT
CAPS Student Produced Video – What is Innovation
105
chance favors               “
              the connected mind.”


Source:	
  Johnson,	
  Steven.	
  Ted	
  Talk.

CEFPI Midwest: Steve Turckes/Joe Connell

  • 1.
    Designing  for  the  Innova0on  Genera0on Lessons  from  the  Planning  and  Design  of  Crea4ve  Learning  and  Work  Environments Steven  Turckes,  AIA,  REFP,  LEED  AP Joseph  Connell,  AISC,  LEED  AP Principal Principal Perkins+Will Perkins+Will
  • 2.
    AGENDA INTRODUCTION WHO, WHAT, WHY OF INNOVATION? TRENDS + SPACES: WORK TRENDS + SPACES: LEARNING FACILITY IMPLICATIONS LOOKING FORWARD WITH YOU
  • 3.
    WHO, WHAT, WHYOF INNOVATION? 3
  • 4.
  • 5.
    Content Skills
  • 6.
    Data miners, interpreters,actors. Discipline spanners. Emotional experts. Global citizens. Box breakers. Creative thinkers who accelerate innovation.
  • 8.
    What is Innovation? MerriamWebster Main Entry: in•no•va•tion Pronunciation: "i-n&-'vA-sh&n Function: noun 1 : the introduction of something new OBJECT 2 : a new idea, method or device
  • 9.
    What is Innovation? CurtisCarlson & William Wilmot (authors: Innovation: The Five Disciplines for Creating What Customers Want) “Is the process of creating and delivering new customer PROCESS value in the marketplace”
  • 10.
    What is Innovation? JohnKao (author: Innovation Nation) “Capability at some organizational level that allows the achievement of CULTURE some desired future state”
  • 12.
  • 14.
  • 15.
    Survey of 1,500CEO’s: “identify creativity as the number one leadership competency of the successful enterprise of the future” Source: IBM, Global CEO Study, 2010.
  • 16.
    “84% of respondentssaid their company considers innovation an important or extremely important lever in its ability to reap the benefits of an economic recovery.” 7th annual global survey of senior executives on their innovation practices Boston Consulting Group w/ Business Week
  • 17.
    Boston Consulting Groupw/ Business Week 50 most innovative companies Taiwan Top Five Switzerland 1.  Apple Spain 2.  Google Italy 3.  Microsoft Finland 4.  IBM Canada 5.  Toyota Brazil India South  Korea But...6 of 7 new Germany companies on United  Kingdom China the list hail from #  companies outside the U.S. Japan United  States (think BIC) 0 8 15 23 30
  • 18.
    Innovation for DevelopmentReport 2010-2011 Innovation Capacity Index (ranking 2009-2010) Innovation Capacity Index (ranking 2010-2011)
  • 19.
    “Building capacity tocreate and innovate in our students is central to guaranteeing the nation’s competitiveness.” Reinvesting in Arts Education: Winning America’s Future Through Creative Schools President’s Committee on the Arts and the Humanities (PCAH), 2011
  • 20.
    Of 65 countriestaking PISA 2009 the U.S. ranked: 17th in Reading 23rd in Science 31st in Math Source: IBM, Global CEO Study, 2010.
  • 22.
    “...put a manon the moon and return him safely by the end of the decade” John F. Kennedy
  • 23.
    "This is ourgeneration's Sputnik moment...we need to out-innovate, out-educate and out-build the rest of the world." Barack Obama 23
  • 24.
    “When you stepinto an intersection of fields, disciplines, or cultures, you can combine existing concepts in to a large number of extraordinary new ones”
  • 25.
     “Disciplinary science isdead . . . most major advancements involve multiple disciplines” Alan Leshner, CEO American Association for the Advancement of Science
  • 26.
    INDIVIDUAL NETWORK MARKET 1 2 MARKET/INDIVIDUAL MARKET/NETWORK NON-­‐MARKET/INDIVIDUAL NON-­‐MARKET/NETWORK NON-­‐ MARKET 3 4 Source: Johnson, Steven. Where Good Ideas Come From: The Natural History of Innovation. New York: Riverhead Books, 2010.
  • 27.
    Quadrant 1 Quadrant 4 Archimedes Drawing  en4tled  "Café  Manoury”,  Paris
  • 28.
    INDIVIDUAL NETWORK MARKET 1 2 MARKET/INDIVIDUAL MARKET/NETWORK NON-­‐MARKET/INDIVIDUAL NON-­‐MARKET/NETWORK NON-­‐ MARKET 3 4 Source:  Johnson,  Steven.  Where  Good  Ideas  Come  From:  The  Natural  History  of  Innova;on.  New  York:  Riverhead  Books,  2010.
  • 29.
    DESIGN DESIGN ENGINEER ENGINEER MAKE SELL MAKE “Innovation has nothing to do with how many R&D dollars you have... It's not about money. It's about the people you have, how SELL you're led, and how much you get it.” Steve Jobs
  • 30.
    Evolution to creativity From A Whole New Mind, Daniel Pink technology, globalization Increasing affluence, Conceptual Age creators and empathizers Information Age knowledge worker Industrial Age factory worker Agriculture Age farmer 18th Century 19th Century 20th Century 21st Century Abundance, Asia, Automation
  • 31.
    INNOVATION CULTURE OBJECT PROCESS SPACE BOTH IS A REFLECTION OF INNOVATION AND A FACILITATOR OF IT.
  • 32.
    WHO, WHAT, WHY+ SPACES: WORK TRENDS OF INNOVATION? 32
  • 33.
    Trends in Workplace Integration Recruitment & Technology Sustainability Brand Retention Collaboration & Hospitality Work/Life Balance Employee Spatial Efficiencies & Socialization Stakeholding Economies
  • 34.
    TRENDS IN THEWORKPLACE Integration Trend 1: Integration of business suppor partners with core business: Real Estate Operations, Information Technology Services & HR Integration provides opportunities for performance improvements and cost saves
  • 35.
    TRENDS IN THEWORKPLACE Technology Trend 3: Investment in Technology that supports collaboration. Social media and networks add value. How do you integrate it? Perkins+Will New York Office
  • 36.
    TRENDS IN THEWORKPLACE Brand Integration
  • 37.
    TRENDS IN THEWORKPLACE Collaboration & Socialization Trend 6: Investment in Collaboration & Socialization Social networks Social networks benefit billability benefit on-boarding
  • 38.
    Impromptu Meetings: Effective communicationis categorized in three ways: 1. for coordination 2. for information sharing 3. for inspiration “For inspiration it is usually spontaneous and occurs between people drawn from different disciplines. What encourages this? Being close and being visible.” (T. Allen, 2004)
  • 39.
    Collaborative work: Communication reachedits lowest point after the first 75 to 90 feet; it drops off dramatically after about 90 feet. (T. Allen, MIT Sloan, 1970, 1992, 2004) Researchers and engineers from different departments located on the same floor were six times more likely to work together on projects than researchers who were on different floors, or in different buildings. (T. Allen; F. Becker, Quinn, Rappaport & Sims, Cornell IWSP, 1994) Develop a “field of action.” (G-N. Fischer, 1997)
  • 40.
    WHO, WHAT, WHYOF INNOVATION? SPACES: WORK 40
  • 41.
    WHO IS IDEO? Foundedin 1991, IDEO* is an innovation and design firm that uses a human-centered, design-based approach to help organizations in the business, government, education, and social sectors innovate and grow in three ways: IDENTIFY new ways to serve and support people by uncovering their latent needs, behaviors, and desires. VISUALIZE new directions for companies and brands and design the offerings - products, services, spaces, media, and software - that bring innovation strategy to life. ENABLE organizations to change their cultures and build the capabilities required to sustain innovation. *  Pronounced  "eye-­‐dee-­‐oh"
  • 42.
    PRODUCT  DESIGN PRODUCT  INNOVATION        INTERACTIVE              SERVICE  DESIGN      
  • 43.
  • 44.
    SITE CRITERIA CRITERIA EMERGEDDURING SEARCH • Engage Chicago Design Community Expansive definition design community • Proximity to public transportation • Accommodate Prototype Shop • What building has IDEO-ness: – Inspirational? – Opinionated? – Landmark/Icon (precious)? – Contrarian (non-precious)? ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 45.
    TRANSPORTATION AND WALKTIMES ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 46.
    CRITERIA REFINED Added “MustHaves”: – Private rooftop – Cooking with gas – Support bike culture – Advance sustainability objectives ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 47.
    626 W. JacksonBlvd. ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 48.
    PART 2: CAPTURING THE IDEO CULTURE STORYTELLING IS AN IMPORTANT ASPECT OF THE IDEO METHOD. IDEO SPACES ARE OFTEN USED AS A STORYTELLING TOOL FOR OUR CLIENTS TO UNDERSTAND OUR CREATIVITY-DRIVEN CULTURE: OPENNESS, FREE-THINKING FUN, INCIDENTAL MESSINESS, ARE ALL PART OF THE STORY. WE WANT TO CURATE THIS STORY WELL. ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 49.
    KEY VALUES Studio Culture Balanceof Public and Private Space Openness, Transparency Effective Project Spaces Avoid 1% Thinking / Suburban Mentality Encourage the Spontaneous / Stimulate the Interstitial Simplify the Operational Distinctively Chicago, Extension of IDEO Robust Programming and Services A Place We Can Take Pride In ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 50.
    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
  • 51.
    ACTIVITIES FRAMEWORK focused writing opportunities meeting technical design-desk work resource meeting prototyping all studio monthly lunch analytical thinking critique private public solitude collaborative research lunches brainstorm design-desk work Monday morning meetings sketching free thinking playful ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 52.
    DESIGN DRIVERS ENGINEERING = SHOP DESIGN = PROJECT SPACE RESEARCH = FIELD WORK KIT STRATEGY = WHITE BOARD / FOAMCORE COLLECTIVE INTELLIGENCE = OPEN STUDIO ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 53.
    TRADEOFFS… ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 54.
    PART 3: DESIGNING FOR THE IDEO CULTURE THE NEW SPACE SHOULD ENCOURAGE THE LIFE OF THE STUDIO TO FLOURISH. THE SPACE DESIGN ITSELF SHOULD NOT BE SEEN AS A PRECIOUS ARTIFACT, OVERLY DESIGNED, TOO GIMMICKY, TOO STYLISH, AND HYPERCONGRUENT TO THE CURRENT PROGRAMMING PLAN. ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 55.
    build on theideas of others collective intelligence studio culture stimulate the interstitial simplify incubator distinctively Chicago innovation social IDEO family openness transparency a setting for creative life – human centered design ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 56.
    PROJECT ROOMS open “back porch” collaborative circulation FLEXIBLE ADAPTABLE focus, acoustic privacy, confidentiality large, collaborative team client presentation ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 57.
    IDEO DESIGN PROCESS focused 7th Floor 8th Floor freethinking ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 58.
    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
  • 59.
    PART 4: BUILDING FOR THE IDEO CULTURE WE WANT UNINTENTED IDEAS AND ACCIDENTS TO TAKE PLACE. ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 60.
    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
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    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
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    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
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    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
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    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
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    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
  • 67.
    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
  • 68.
    PART 5: CELEBRATING THE IDEO CULTURE IT SHOULD NOT BE TOO PRESCRIPTIVE, ALLOWS STUDIO LIFE TO BREATHE, GROW, AND EVOLVE. ©   2 0 1 1   P E R K I N S + W I L L / I D E O
  • 69.
    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
  • 70.
    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
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    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
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    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
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    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
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    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
  • 75.
    ©  2 0 1 1   P E R K I N S + W I L L / I D E O
  • 76.
  • 78.
    INNOVATION CULTURE OBJECT PROCESS SPACE BOTH IS A REFLECTION OF INNOVATION AND A FACILITATOR OF IT.
  • 79.
    BLUE VALLEY SCHOOLS CENTERFOR ADVANCED PROFESSIONAL STUDIES 2011 Design Citation National School Boards Association 2011 Gold Award for Living, Working, and Learning Environments Center for Advanced Professional Studies
  • 80.
    PROCESS 2009/2010: CONSTRUCTION 2007: Pre-engineering in all Feasibility Study High Schools while designing balance of Presented the idea of a CAPS strands “Center Based Program” Full immersion into (CBP) business classrooms 2011 2006: Full 2008: Charge to implementation Search for Exec. Superintendent + Director starts (Donna Research Evolution and Deeds starts April 1) sharing “provide unique Programming student learning NSBA Citation workshops commence opportunities that currently do not exist in Edison Award the school district”
  • 81.
    PROCESS Johnson Community College Survey
  • 83.
  • 84.
    PROCESS Bioscience Business Engineering Human Services
  • 87.
  • 88.
    Every decision we made had to answer the question...Does this look like a high school? Would you see this in a high school? If so, then we made a different decision.  ” – Donna Deeds, Executive Director
  • 89.
    Building Diagram STRAND Flexible Teaching Spaces Learning Facilitators Innovation Area Atrium/Core/Café Innovation Area Learning Flexible Teaching Spaces Facilitators STRAND
  • 90.
    BVCAPS | Program • State of the Art Strands STEM • Interstitial Innovation Areas for collaboration and exhibition • Ubiquitous Professional Learning Community • A Visual Identity • Sustainability that teaches
  • 92.
  • 101.
  • 103.
    CAPS Student ProducedVideo – What is Innovation
  • 105.
  • 106.
    chance favors “ the connected mind.” Source:  Johnson,  Steven.  Ted  Talk.