The document discusses predictions for advancements in communication technology over the next 10 years. It predicts that by 2022, education will transition to digital formats with tablets replacing notebooks and online textbooks. Social media is expected to become more integrated and raise additional privacy concerns. Television and video games are also predicted to incorporate more immersive technologies like holograms. These changes will be driven by principles like relative consistency and diffusion of innovations.
Toys, play and games : Y1 ICT, Lecture 5Miles Berry
ย
โข ICT Capability
โข Exploratory play with ICT
โข Programmable toys
โข Game based learning
SESSION TASK
โข Creative challenge โ illustrate โThe Internetโ through a painting. Post it up to BlogFolio and add a reflective comment.
โข Play with one of the progtammable toys or video games discussed during the session. Post a reflection to your blog, focussing on what children might learn through this or similar technology.
FOLLOW-UP ACTIVITY
โข Read Williamson (2009) and discuss the place of commercial off-the-shelf (COTS) computer games in primary education.
โข You might like to spend at least some of the summer break playing one or two computer games; if so, blog about your experience, focussing on the learning that takes place whilst playing.
โข Please make sure you have completed all directed task work for Year 1 and that your blog is completely up to date.
EdTech 2012 Keynote: Digital Literacy - Your Message is Your MediumMartha Rotter
ย
My keynote talk at EdTech 2012 in Dublin was about digital literacy. It covered what is digital literacy today versus in previous decades as well as what educators can do to increase digital literacy in their own classrooms & courses.
2010: MyDisplay - Accessibility Preferences Aren't for SissiesJonathan Hassell
ย
Presentation given by Jonathan Hassell (Head of Audience Experience & Usability) at IMS Global Learning Impact Awards, Long Beach CA; Unitech 2010, Oslo; Interagency Dialogue on Cloud Computing and Auto-Personalization, Washington DC; BCS HCI workshop on
Accessibility, User Profiling & Adaptation, Dundee; and Access to digital content for education workshop, Tromsรธ in 2010.
Covers: how disabled people might be excluded from digital participation; disabled people's use of the web, compared to what it could be; if there's so much to gain, what's getting in the way; how current inclusion models don't help; how the BBC have learnt from our past attempts to provide information on assistive technologies and accessibility settings of browsers and operating systems; how the BBC have learnt from our attempts to provide site-based accessibility personalisation; how we've researched other people's 'AAA' tools and found 5 guidelines which successful tools need to follow; how we used those guidelines to direct the creation of our new 'MyDisplay' accessibility personalisation system which we have rolled out across bbc.co.uk; what early users think about MyDisplay and how we are testing it more widely; how global collaboration initiatives like GPII can help adoption of such tools and enable more disabled and elderly people to participate in the digital economy
Toys, play and games : Y1 ICT, Lecture 5Miles Berry
ย
โข ICT Capability
โข Exploratory play with ICT
โข Programmable toys
โข Game based learning
SESSION TASK
โข Creative challenge โ illustrate โThe Internetโ through a painting. Post it up to BlogFolio and add a reflective comment.
โข Play with one of the progtammable toys or video games discussed during the session. Post a reflection to your blog, focussing on what children might learn through this or similar technology.
FOLLOW-UP ACTIVITY
โข Read Williamson (2009) and discuss the place of commercial off-the-shelf (COTS) computer games in primary education.
โข You might like to spend at least some of the summer break playing one or two computer games; if so, blog about your experience, focussing on the learning that takes place whilst playing.
โข Please make sure you have completed all directed task work for Year 1 and that your blog is completely up to date.
EdTech 2012 Keynote: Digital Literacy - Your Message is Your MediumMartha Rotter
ย
My keynote talk at EdTech 2012 in Dublin was about digital literacy. It covered what is digital literacy today versus in previous decades as well as what educators can do to increase digital literacy in their own classrooms & courses.
2010: MyDisplay - Accessibility Preferences Aren't for SissiesJonathan Hassell
ย
Presentation given by Jonathan Hassell (Head of Audience Experience & Usability) at IMS Global Learning Impact Awards, Long Beach CA; Unitech 2010, Oslo; Interagency Dialogue on Cloud Computing and Auto-Personalization, Washington DC; BCS HCI workshop on
Accessibility, User Profiling & Adaptation, Dundee; and Access to digital content for education workshop, Tromsรธ in 2010.
Covers: how disabled people might be excluded from digital participation; disabled people's use of the web, compared to what it could be; if there's so much to gain, what's getting in the way; how current inclusion models don't help; how the BBC have learnt from our past attempts to provide information on assistive technologies and accessibility settings of browsers and operating systems; how the BBC have learnt from our attempts to provide site-based accessibility personalisation; how we've researched other people's 'AAA' tools and found 5 guidelines which successful tools need to follow; how we used those guidelines to direct the creation of our new 'MyDisplay' accessibility personalisation system which we have rolled out across bbc.co.uk; what early users think about MyDisplay and how we are testing it more widely; how global collaboration initiatives like GPII can help adoption of such tools and enable more disabled and elderly people to participate in the digital economy
Professional Development Y3 ssp 12 13 l14Miles Berry
ย
Many teachers might seem reluctant to make extensive use of ICT in their teaching or to teach the ICT curriculum as effectively as they might. Furthermore, the rapid pace of technological change ensures that you and your colleagues face the continual challenge of staying up to date with technology and its use in schools. Web based communities and networks provide many opportunities for professional development and peer support.
We consider the importance of ongoing CPD and explore a number of approaches to this. Within a community of practice model, you reflect on the process of your professional formation as a teacher, comparing and contrasting this with your subsequent professional development.
I discuss a number of online resources, networks and communities of relevance to primary ICT or e-learning coordinators and you explore a number of these. We look at how you might facilitate your future colleagues professional development, through face-to-face gatherings and online communities.
1GWSPS 1:1 Launch Presentation June 5, 2013ICTGWSPS
ย
This is the Parent Presentation given at the Glen Waverley South Primary School 1:1 Netbook Program Launch. It is provided for information purposes only, some details may differ to the currently offered contract.
CORE's ten trends presentation from the Learning at School conference in Rotorua, February 2009. CORE's annual ten trends summary represents a view of some key areas of interest for NZ educators with regards to the impact of ICTs on teaching and learning.
CORE publishes its ten trends annually to highlight issues and themes that will impact on the work of educators in early childhood, schools and tertiary institutions in the NZ context.
Content for everyone: Making information accessible.
Excellent, clear content is also accessible content that everyone can use. See how many of your content guidelines support plain language and WCAG 2.0 checkpoints.
Updated February 2014
Presented at STC 2013 and ConveyUX 2014
UX for Good - Vancouver 2013 (Educating the Heart)UX for Good
ย
In May 2013, a group of user experience (UX) designers traveled to Vancouver, B.C. at their own expense to do something that has never been done before: use design thinking principles to invent new ways to "educate the heart".
Partnering with the Dalai Lama Center, leading scientists, school district officials, teachers, parents and students, the designers took on two challenges...
1. Seek ways to embed the "teaching of the heart" into interactions that take place between children and adults
2. Investigate what the school system could do to embed social and emotional learning into the relationships between student and student, child and child
The designers that presented to the Dalai Lama Center, education experts and other stakeholders included...
Davide Casali (@folletto)
Marie-Claire Dean (@missmcj)
Carolyn Chandler (@chanan)
Patrick DiMichele (@theparanoids)
Lee-Sean Huang (@leesean)
Wil Kristin (@wilkristin)
Jason Kunesh (@jdkunesh)
Emily Luke (@emilyeatskale)
Greg Melander (@gregmelander)
Dan Saimo (@dansaimo)
Judy Siegel (@gqjudy)
Brian Winters (@bwinters)
The crew of instigators...
Jason Ulaszek (@ux4good)
Jeff Leitner (@insightlabs)
Chris Kelly (@dalailamacenter)
Andrew Benedict-Nelson (@benedictnelson)
Howell Malham (@howellmalham)
Jim Jacoby (@jjacoby)
Brad Smith (@webvisions)
Yarrow Kraner (@hatchexperience)
UX for Good - New Orleans 2012 (Don't Lose the Beat)UX for Good
ย
In May 2012, a group of user experience (UX) designers traveled to New Orleans, LA at their own expense to do something that has never been done before:
Use design thinking principles to invent new business and social service models for the local music community.
As one of two teams during the 2012 UX for Good event, this team's challenge was:
How can we re-arrange the elements of the New Orleans music economy to produce more resources for artists in need?
The design brief: http://www.theinsightlabs.org/interview/dont-lose-the-beat
The "Don't Lose the Beat" team included:
Rob Chappell
VP/Interactive Director, Peter Mayer
@roblchappell
Brynn Evans
UX Designer, Google (Google+ Team)
@brynn
Ryan Freitas
Co-Founder, Sr. Director of Product, About.Me
@ryanchris
Lee-Sean Huang
Design Strategist, Purpose
@leesean
Tanarra Schneider
Associate UX Director, Manifest Digital
@saltysweetgirl
Mark Trammell
Senior Design Researcher, Twitter
@trammell
Professional Development Y3 ssp 12 13 l14Miles Berry
ย
Many teachers might seem reluctant to make extensive use of ICT in their teaching or to teach the ICT curriculum as effectively as they might. Furthermore, the rapid pace of technological change ensures that you and your colleagues face the continual challenge of staying up to date with technology and its use in schools. Web based communities and networks provide many opportunities for professional development and peer support.
We consider the importance of ongoing CPD and explore a number of approaches to this. Within a community of practice model, you reflect on the process of your professional formation as a teacher, comparing and contrasting this with your subsequent professional development.
I discuss a number of online resources, networks and communities of relevance to primary ICT or e-learning coordinators and you explore a number of these. We look at how you might facilitate your future colleagues professional development, through face-to-face gatherings and online communities.
1GWSPS 1:1 Launch Presentation June 5, 2013ICTGWSPS
ย
This is the Parent Presentation given at the Glen Waverley South Primary School 1:1 Netbook Program Launch. It is provided for information purposes only, some details may differ to the currently offered contract.
CORE's ten trends presentation from the Learning at School conference in Rotorua, February 2009. CORE's annual ten trends summary represents a view of some key areas of interest for NZ educators with regards to the impact of ICTs on teaching and learning.
CORE publishes its ten trends annually to highlight issues and themes that will impact on the work of educators in early childhood, schools and tertiary institutions in the NZ context.
Content for everyone: Making information accessible.
Excellent, clear content is also accessible content that everyone can use. See how many of your content guidelines support plain language and WCAG 2.0 checkpoints.
Updated February 2014
Presented at STC 2013 and ConveyUX 2014
UX for Good - Vancouver 2013 (Educating the Heart)UX for Good
ย
In May 2013, a group of user experience (UX) designers traveled to Vancouver, B.C. at their own expense to do something that has never been done before: use design thinking principles to invent new ways to "educate the heart".
Partnering with the Dalai Lama Center, leading scientists, school district officials, teachers, parents and students, the designers took on two challenges...
1. Seek ways to embed the "teaching of the heart" into interactions that take place between children and adults
2. Investigate what the school system could do to embed social and emotional learning into the relationships between student and student, child and child
The designers that presented to the Dalai Lama Center, education experts and other stakeholders included...
Davide Casali (@folletto)
Marie-Claire Dean (@missmcj)
Carolyn Chandler (@chanan)
Patrick DiMichele (@theparanoids)
Lee-Sean Huang (@leesean)
Wil Kristin (@wilkristin)
Jason Kunesh (@jdkunesh)
Emily Luke (@emilyeatskale)
Greg Melander (@gregmelander)
Dan Saimo (@dansaimo)
Judy Siegel (@gqjudy)
Brian Winters (@bwinters)
The crew of instigators...
Jason Ulaszek (@ux4good)
Jeff Leitner (@insightlabs)
Chris Kelly (@dalailamacenter)
Andrew Benedict-Nelson (@benedictnelson)
Howell Malham (@howellmalham)
Jim Jacoby (@jjacoby)
Brad Smith (@webvisions)
Yarrow Kraner (@hatchexperience)
UX for Good - New Orleans 2012 (Don't Lose the Beat)UX for Good
ย
In May 2012, a group of user experience (UX) designers traveled to New Orleans, LA at their own expense to do something that has never been done before:
Use design thinking principles to invent new business and social service models for the local music community.
As one of two teams during the 2012 UX for Good event, this team's challenge was:
How can we re-arrange the elements of the New Orleans music economy to produce more resources for artists in need?
The design brief: http://www.theinsightlabs.org/interview/dont-lose-the-beat
The "Don't Lose the Beat" team included:
Rob Chappell
VP/Interactive Director, Peter Mayer
@roblchappell
Brynn Evans
UX Designer, Google (Google+ Team)
@brynn
Ryan Freitas
Co-Founder, Sr. Director of Product, About.Me
@ryanchris
Lee-Sean Huang
Design Strategist, Purpose
@leesean
Tanarra Schneider
Associate UX Director, Manifest Digital
@saltysweetgirl
Mark Trammell
Senior Design Researcher, Twitter
@trammell
Our replica (artificial) plant displays brochure. We also can provide a diverse range of artwork, flowers, and exterior grounds maintenance. In season we also offer a range of Christmas Trees, complete with lighting and decorations. Please contact 01270 750 574 or marketing@oasisinteriorlandscaping.co.uk for more details.
Ambon manise initiatives dimulai sebagai koreksi publik terhadap pasifnya orang muda Ambon dalam produksi visual identity program Mangente Ambon. Design. Singkatnya, inisiatif ini adalah upaya menebus dosa orang muda yang kurang berpartisipasi dalam penyusunan konsep design tersebut.
PS :
* Sebagai konsep, apa yang ditawarkan dalam design berikut bukanlah konsep yang final. Karena itu masukan kawan-kawan orang muda sangat diperlukan. Syukur kalo ada yang mau menawarkan konsep design lain sehingga tercipta kolam ide dan design untuk re-branding Ambon.
* oh iya, struktur presentasi dalam design ini merunut pada struktur presentasi tim jogja darurat logo yang melahirkan kembali logo jogja istimewa.
Screentest: which screen will play the starring role in the consumers life? MEDIALAAN RESEARCH
ย
Multiscreen-onderzoek door TNS in opdracht van research vmmtv, de researchafdeling van VMMa.
Contacteer ons gerust via tim.vandoorslaer@vmmtv.be voor meer informatie.
Het thema 'familie' is relevanter dan ooit voor de Vlamingen. Dit onderzoek schetst een beeld van de familiale normen en waarden en hoe dit voeding geeft aan de vtm serie 'Familie'.
Contacteer ons gerust via lode.hoste@vmmtv.be voor meer informatie
What is an Information Society
Why are Information Policies needed
What is an Information Policy
Elements of Information Policy
Who has Information Policies
E-Inclusion
Life Long Learning
E-Business strategies
Infrasture โ physical (broadband/e-fibre)
Infrastructure โ political / Legal and regulatory
Copyright, Intellectual Property, Data Protection, Freedom of Information
Regulation of Domain Name Spaces ( .ie)
E-government
Information Policy in Ireland
English version: Screentest: which screen will play the starring role in the ...MEDIALAAN RESEARCH
ย
Multiscreen-research by TNS, commissioned by VMMTV, the research department of VMMa.
Contact us by tim.vandoorslaer@vmmtv.be if you want to know more about this study.
In this slideshow, I explain what television, internet, film and video games will look like in the year 2022. For instance, I tackle such issues as 3-D technology and explain why it will become extinct as a tool for movies, but will be very popular for video games.
A Look Into the Future of Communication Technologies 10 Years from Nowkwells727
ย
Final project for course COMM 303--Communication Technologies at the University of Louisville. This presentation shows three different types of Communication Technologies based on how they will appear in the year 2024 including Interactive Television, Wearable Technology, and e-Books/e-Readers.
RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...BBPMedia1
ย
Grote partijen zijn al een tijdje onderweg met retail media. Ondertussen worden in dit domein ook de kansen zichtbaar voor andere spelers in de markt. Maar met die kansen ontstaan ook vragen: Zelf retail media worden of erop adverteren? In welke fase van de funnel past het en hoe integreer je het in een mediaplan? Wat is nu precies het verschil met marketplaces en Programmatic ads? In dit half uur beslechten we de dilemma's en krijg je antwoorden op wanneer het voor jou tijd is om de volgende stap te zetten.
Premium MEAN Stack Development Solutions for Modern BusinessesSynapseIndia
ย
Stay ahead of the curve with our premium MEAN Stack Development Solutions. Our expert developers utilize MongoDB, Express.js, AngularJS, and Node.js to create modern and responsive web applications. Trust us for cutting-edge solutions that drive your business growth and success.
Know more: https://www.synapseindia.com/technology/mean-stack-development-company.html
"๐ฉ๐ฌ๐ฎ๐ผ๐ต ๐พ๐ฐ๐ป๐ฏ ๐ป๐ฑ ๐ฐ๐บ ๐ฏ๐จ๐ณ๐ญ ๐ซ๐ถ๐ต๐ฌ"
๐๐ ๐๐จ๐ฆ๐ฌ (๐๐ ๐๐จ๐ฆ๐ฆ๐ฎ๐ง๐ข๐๐๐ญ๐ข๐จ๐ง๐ฌ) is a professional event agency that includes experts in the event-organizing market in Vietnam, Korea, and ASEAN countries. We provide unlimited types of events from Music concerts, Fan meetings, and Culture festivals to Corporate events, Internal company events, Golf tournaments, MICE events, and Exhibitions.
๐๐ ๐๐จ๐ฆ๐ฌ provides unlimited package services including such as Event organizing, Event planning, Event production, Manpower, PR marketing, Design 2D/3D, VIP protocols, Interpreter agency, etc.
Sports events - Golf competitions/billiards competitions/company sports events: dynamic and challenging
โญ ๐ ๐๐๐ญ๐ฎ๐ซ๐๐ ๐ฉ๐ซ๐จ๐ฃ๐๐๐ญ๐ฌ:
โข 2024 BAEKHYUN [Lonsdaleite] IN HO CHI MINH
โข SUPER JUNIOR-L.S.S. THE SHOW : Th3ee Guys in HO CHI MINH
โขFreenBecky 1st Fan Meeting in Vietnam
โขCHILDREN ART EXHIBITION 2024: BEYOND BARRIERS
โข WOW K-Music Festival 2023
โข Winner [CROSS] Tour in HCM
โข Super Show 9 in HCM with Super Junior
โข HCMC - Gyeongsangbuk-do Culture and Tourism Festival
โข Korean Vietnam Partnership - Fair with LG
โข Korean President visits Samsung Electronics R&D Center
โข Vietnam Food Expo with Lotte Wellfood
"๐๐ฏ๐๐ซ๐ฒ ๐๐ฏ๐๐ง๐ญ ๐ข๐ฌ ๐ ๐ฌ๐ญ๐จ๐ซ๐ฒ, ๐ ๐ฌ๐ฉ๐๐๐ข๐๐ฅ ๐ฃ๐จ๐ฎ๐ซ๐ง๐๐ฒ. ๐๐ ๐๐ฅ๐ฐ๐๐ฒ๐ฌ ๐๐๐ฅ๐ข๐๐ฏ๐ ๐ญ๐ก๐๐ญ ๐ฌ๐ก๐จ๐ซ๐ญ๐ฅ๐ฒ ๐ฒ๐จ๐ฎ ๐ฐ๐ข๐ฅ๐ฅ ๐๐ ๐ ๐ฉ๐๐ซ๐ญ ๐จ๐ ๐จ๐ฎ๐ซ ๐ฌ๐ญ๐จ๐ซ๐ข๐๐ฌ."
Digital Transformation and IT Strategy Toolkit and TemplatesAurelien Domont, MBA
ย
This Digital Transformation and IT Strategy Toolkit was created by ex-McKinsey, Deloitte and BCG Management Consultants, after more than 5,000 hours of work. It is considered the world's best & most comprehensive Digital Transformation and IT Strategy Toolkit. It includes all the Frameworks, Best Practices & Templates required to successfully undertake the Digital Transformation of your organization and define a robust IT Strategy.
Editable Toolkit to help you reuse our content: 700 Powerpoint slides | 35 Excel sheets | 84 minutes of Video training
This PowerPoint presentation is only a small preview of our Toolkits. For more details, visit www.domontconsulting.com
Enterprise Excellence is Inclusive Excellence.pdfKaiNexus
ย
Enterprise excellence and inclusive excellence are closely linked, and real-world challenges have shown that both are essential to the success of any organization. To achieve enterprise excellence, organizations must focus on improving their operations and processes while creating an inclusive environment that engages everyone. In this interactive session, the facilitator will highlight commonly established business practices and how they limit our ability to engage everyone every day. More importantly, though, participants will likely gain increased awareness of what we can do differently to maximize enterprise excellence through deliberate inclusion.
What is Enterprise Excellence?
Enterprise Excellence is a holistic approach that's aimed at achieving world-class performance across all aspects of the organization.
What might I learn?
A way to engage all in creating Inclusive Excellence. Lessons from the US military and their parallels to the story of Harry Potter. How belt systems and CI teams can destroy inclusive practices. How leadership language invites people to the party. There are three things leaders can do to engage everyone every day: maximizing psychological safety to create environments where folks learn, contribute, and challenge the status quo.
Who might benefit? Anyone and everyone leading folks from the shop floor to top floor.
Dr. William Harvey is a seasoned Operations Leader with extensive experience in chemical processing, manufacturing, and operations management. At Michelman, he currently oversees multiple sites, leading teams in strategic planning and coaching/practicing continuous improvement. William is set to start his eighth year of teaching at the University of Cincinnati where he teaches marketing, finance, and management. William holds various certifications in change management, quality, leadership, operational excellence, team building, and DiSC, among others.
Kseniya Leshchenko: Shared development support service model as the way to ma...Lviv Startup Club
ย
Kseniya Leshchenko: Shared development support service model as the way to make small projects with small budgets profitable for the company (UA)
Kyiv PMDay 2024 Summer
Website โ www.pmday.org
Youtube โ https://www.youtube.com/startuplviv
FB โ https://www.facebook.com/pmdayconference
VAT Registration Outlined In UAE: Benefits and Requirementsuae taxgpt
ย
Vat Registration is a legal obligation for businesses meeting the threshold requirement, helping companies avoid fines and ramifications. Contact now!
https://viralsocialtrends.com/vat-registration-outlined-in-uae/
Putting the SPARK into Virtual Training.pptxCynthia Clay
ย
This 60-minute webinar, sponsored by Adobe, was delivered for the Training Mag Network. It explored the five elements of SPARK: Storytelling, Purpose, Action, Relationships, and Kudos. Knowing how to tell a well-structured story is key to building long-term memory. Stating a clear purpose that doesn't take away from the discovery learning process is critical. Ensuring that people move from theory to practical application is imperative. Creating strong social learning is the key to commitment and engagement. Validating and affirming participants' comments is the way to create a positive learning environment.
LA HUG - Video Testimonials with Chynna Morgan - June 2024Lital Barkan
ย
Have you ever heard that user-generated content or video testimonials can take your brand to the next level? We will explore how you can effectively use video testimonials to leverage and boost your sales, content strategy, and increase your CRM data.๐คฏ
We will dig deeper into:
1. How to capture video testimonials that convert from your audience ๐ฅ
2. How to leverage your testimonials to boost your sales ๐ฒ
3. How you can capture more CRM data to understand your audience better through video testimonials. ๐
Discover the innovative and creative projects that highlight my journey throu...dylandmeas
ย
Discover the innovative and creative projects that highlight my journey throughย Full Sail University. Below, youโll find a collection of my work showcasing my skills and expertise in digital marketing, event planning, and media production.
Memorandum Of Association Constitution of Company.pptseri bangash
ย
www.seribangash.com
A Memorandum of Association (MOA) is a legal document that outlines the fundamental principles and objectives upon which a company operates. It serves as the company's charter or constitution and defines the scope of its activities. Here's a detailed note on the MOA:
Contents of Memorandum of Association:
Name Clause: This clause states the name of the company, which should end with words like "Limited" or "Ltd." for a public limited company and "Private Limited" or "Pvt. Ltd." for a private limited company.
https://seribangash.com/article-of-association-is-legal-doc-of-company/
Registered Office Clause: It specifies the location where the company's registered office is situated. This office is where all official communications and notices are sent.
Objective Clause: This clause delineates the main objectives for which the company is formed. It's important to define these objectives clearly, as the company cannot undertake activities beyond those mentioned in this clause.
www.seribangash.com
Liability Clause: It outlines the extent of liability of the company's members. In the case of companies limited by shares, the liability of members is limited to the amount unpaid on their shares. For companies limited by guarantee, members' liability is limited to the amount they undertake to contribute if the company is wound up.
https://seribangash.com/promotors-is-person-conceived-formation-company/
Capital Clause: This clause specifies the authorized capital of the company, i.e., the maximum amount of share capital the company is authorized to issue. It also mentions the division of this capital into shares and their respective nominal value.
Association Clause: It simply states that the subscribers wish to form a company and agree to become members of it, in accordance with the terms of the MOA.
Importance of Memorandum of Association:
Legal Requirement: The MOA is a legal requirement for the formation of a company. It must be filed with the Registrar of Companies during the incorporation process.
Constitutional Document: It serves as the company's constitutional document, defining its scope, powers, and limitations.
Protection of Members: It protects the interests of the company's members by clearly defining the objectives and limiting their liability.
External Communication: It provides clarity to external parties, such as investors, creditors, and regulatory authorities, regarding the company's objectives and powers.
https://seribangash.com/difference-public-and-private-company-law/
Binding Authority: The company and its members are bound by the provisions of the MOA. Any action taken beyond its scope may be considered ultra vires (beyond the powers) of the company and therefore void.
Amendment of MOA:
While the MOA lays down the company's fundamental principles, it is not entirely immutable. It can be amended, but only under specific circumstances and in compliance with legal procedures. Amendments typically require shareholder
Attending a job Interview for B1 and B2 Englsih learnersErika906060
ย
It is a sample of an interview for a business english class for pre-intermediate and intermediate english students with emphasis on the speking ability.
Cracking the Workplace Discipline Code Main.pptxWorkforce Group
ย
Cultivating and maintaining discipline within teams is a critical differentiator for successful organisations.
Forward-thinking leaders and business managers understand the impact that discipline has on organisational success. A disciplined workforce operates with clarity, focus, and a shared understanding of expectations, ultimately driving better results, optimising productivity, and facilitating seamless collaboration.
Although discipline is not a one-size-fits-all approach, it can help create a work environment that encourages personal growth and accountability rather than solely relying on punitive measures.
In this deck, you will learn the significance of workplace discipline for organisational success. Youโll also learn
โข Four (4) workplace discipline methods you should consider
โข The best and most practical approach to implementing workplace discipline.
โข Three (3) key tips to maintain a disciplined workplace.
2. How long is 10 years?
โข It may not seem like a long period of time, but
technology has made great advancements in
the past 10 years.
โข 10 years ago, did you think you would be able
to video chat on your cell phone?
โข Even more advancements are to come in the
next 10 years.
3. Education
โข Education is the basis for developing
technology.
โข In the past, schools only used chalkboards,
textbooks, pencils, and paper.
4. Current Education
โข Currently, college students are using laptops,
tablets, and desktop computers for a large
amount of school work.
โข Blackboard is often used to track grades, turn
in assignments, and communicate with other
students.
5. Education in 2022
โข In an effort to โGo Greenโ combined with
technology advancements, hard copies of
textbooks and papers will be eliminated.
โข Cloud technology will allow students to submit
any assignment through any device.
โข Blackboard technology will allow more
communication with video conferencing, and
incorporate social networking.
6. Education in 2022
โข Traditional desks
will be
transformed into
tablet surfaces,
eliminating the
need for
notebooks and
taking notes by
hand.
7. How will the changes
come about?
โข According to Rogerโs Diffusion of Innovations, these changes will
take place using 5 steps:
โข 1. Knowledge: School officials are presented with
demonstrations.
โข 2. Persuasion: School officials decide the new technology will
improve enrollment, retention, graduation rates, and GPAs.
โข 3. Acceptance: School officials accept new technology
โข 4. Implementation: Technology is introduced to students, starting
with classes like Gen101.
โข 5. Results.
8. How will the changes
come about?
โข Social Cognitive Theory:
โข Education changes will catch on more when
โall the other schools are doing itโ โ When
other schools are improving enrollments,
student life, etc.
โข Rival schools leading by example.
9. How will these changes
come about?
โข Principle of Relative Consistency:
โข Money that is traditionally spent on school
supplies (notebooks, pens and pencils, text
books, etc.) will now be invested in advanced
tablets, eliminating the need to repurchase
every semester.
โข Ebooks, which cost less money and create less
waste, will be purchased instead of hard cover
textbooks.
10. Social Media
โข Previously,
MySpace was one
of the most
popular social
networking
websites.
โข Presently,
Facebook and
Twitter remain
among the most
popular.
11. Social Media: LinkedIn
โข As Blackboard transitions into more of a social
networking academic website, LinkedIn will
also gain popularity among students and
recent grads.
โข Students will begin looking for jobs as early as
freshman year.
โข Interviews will be conducted over LinkedIn,
eliminating the need to email or fax resumes.
12. Social Media Integration
โข In 2022, you will no longer
need a separate username
and password for every โข This will cause controversy
social media website. in separating โhome lifeโ
Facebook, Twitter, vs. โjob lifeโ
Instagram, LinkedIn, etc.
can all be integrated.
13. Social Media Privacy
Concerns
โข The expansion of social media can also lead to
more privacy concerns.
โข Identity theft is not uncommon now, and in 10
years it may even be easier for someone to
steal your credit card or social security number
simply because there is a large amount of
information on every person circulating across
the internet.
14. Social Media
โข Uses and Gratification theory:
โข While some people may use the social media
websites to make professional connections,
find a date, or just communicate with friends,
other people may use the large amount of
information available to steal identities or
commit crimes.
15. Social Media
โข Social Cognitive Theory:
โข Teens and young adults may choose to ignore
the potential risks of putting personal
information online.
โข This can be related to the amount of
celebrities using social media, gaining
followers, and advertising their products.
16. Television and Video
Games
โข In the past, TVโs
were black and
white screens, with
very limited
channels.
โข Video games were
one player, simple
games like Atari.
17. Television and Video
Games 2012
โข Currently, TVโs and video games are much
more advanced.
โข You can play video games with people around
the world. Instead of using a controller, Kinect
allows you to move your body instead.
โข Televisions can now broadcast in high
definition, and some are even in 3D.
18. TV and Video Games in
2022
โข In the future, all televisions will be able to be
used for any kind of internet purpose.
โข Built-in cameras, similar to those on laptops,
will allow for video calling on large television
screens.
19. TV and Video Games in
2022
โข The next step up from HD and 3D is hologram.
QVC shopping is now easier, because a
hologram of the item will appear in front of
you. Also, you no longer need to call in, you
can purchase the item with one click.
โข Television shows and movies come to life with
holographic 3D scenes. Paired with surround
sound, you will feel like you are in the actual
movie.
21. TV and Video Games in
2022
โข Principle of Relative Consistency:
โข Extinction of movie theaters, video stores, and
eventually Redbox.
โข Instead, people are spending their money on
new technology investments, where they can
purchase new movies from their couch and
watch them instantly.
22. TV and Video Games in
2022
โข Theory of the Long Tail:
โข In the past, there were only a few channels, so
success could be determined by which
channels got the most viewers.
โข With the advancement of television
technology, we can focus more on very
specific interests. With television and internet
merging, you can find a program to view on
almost any topic you wish.
23. Works Cited
โข Presnitz, W. (2012). Not yet a learning society.
Retrieved from
http://www.educationrevolution.org/blog/not-yet-a-
learning-society/
โข Kelly, W. (2012, April 19). Seven tips for outfitting your
sales team with tablets. Retrieved from
http://www.techrepublic.com/blog/tablets/seven-tips-
for-outfitting-your-sales-team-with-tablets/1178
โข Xu, K. (2012). Hardware sphere. Retrieved from
http://www.hardwaresphere.com/2010/10/31/table-
connect-a-multitouch-iphone-desk-that-could-sync-up-
with-your-iphone/
24. Works Cited
โข 6 predictions for social networks in 2011. (2010,
December 31). Retrieved from
http://www.iwebmonster.net/blog/2010/12/6-
predictions-for-social-networks-in-2011/
โข Khurana, A. (2012, February 12). Somebody
watching me: Social media and privacy. Retrieved
from
http://blogcritics.org/scitech/article/somebody-
watching-me-social-media-and/
โข Rewind museum. (2011). Retrieved from
http://www.rewindmuseum.com/vintagetv.htm
25. Works Cited
โข Facebook to launch skype video chat this week.
(2011, July 4). Retrieved from
http://k8thebounce.blogspot.com/2011/07/face
book-to-launch-skype-video-chat.html
โข The future of hdtv. (2012). Retrieved from
http://www.squidoo.com/the-future-of-hdtv
โข Grant, A. E., & Meadows, J. H. (2010).
Communication technology update and
fundamentals. (12th ed.). amsterdam: Elsevier.