Game Design
 Experimenting with ARIS

      Vivian Harris
Festival of Learning 2012
ARIS
 ARIS is a user-friendly, open-source platform for
  creating and playing mobile games, 
tours and
  interactive stories. Using GPS and QR Codes, ARIS
  players experience 
a hybrid world of virtual interactive
  characters, items, and media placed in physical space.
 http://arisgames.org/
 http://arisgames.org/projects-and-papers/
 http://www.youtube.com/watch?v=J3TH9OAuE-
  c&noredirect=1
The Plan
 To make an interactive ARIS game for a high school
  teacher visit to our upriver schools and community

 Base it on the idea that the bushranger Thunderbolt,
  who really did have a hideout in this valley, may have
  hidden treasure here.

 Use the game to encourage interaction between the
  high school teacher visitors and the local parents and
  community members.
Reasons
 1. FUN!
 2. Encourage high teachers’ use of technology and
  game based learning.

 3. Suggest its use for year 6/7 transition days and
  maybe for cross school Macleay Educational
  Community fun day.
What Happened
 How to make an ARIS Game
 https://docs.google.com/document/d/1wxKZI2nGgoEvJ
  Jcb63Q5MJKa_pZErJIh17aKZnLehmQ/edit
 It didn’t WORK.
 I couldn’t get it to be sequential.




 So at 9pm the night before the visit I
  changed to Plan B……
QR codes
 I changed all my narrative and clues to QR codes.
 QR code Treasure Hunt. Need ipads, ipods or iphones
  or equivalent with QR code reading app eg Scan

 QR code generator
website eg i-nigma

 Clues
First Clue-Setting
     the scene
The bushranger Captain Thunderbolt
 (Fred Ward) and his wife Mary Ann
Bugg are rumoured to have had a hut
  at Stockyard Creek, not far from
   Bellbrook. There are persistent
 whispers about a treasure. Look for
  another clue at Bellbrook School.
What did I learn?
 Games are Fun!
 Give yourself plenty of time to make a game
 Test it, test it, test it
 Sometimes simple can be better than complex
The Future
 I would still love to spend the time to get it right
 I would love to make a historic village tour for Bellbrook
  with historic photos popping up when you pass the real
  place (the sequence problem wouldn’t matter then)

 It would be great to make a game that included the
  whole CBD of the town.

Game design PLANE Virtual Teach Meet 13.2.13

  • 1.
    Game Design Experimentingwith ARIS Vivian Harris
  • 2.
  • 3.
    ARIS  ARIS isa user-friendly, open-source platform for creating and playing mobile games, 
tours and interactive stories. Using GPS and QR Codes, ARIS players experience 
a hybrid world of virtual interactive characters, items, and media placed in physical space.  http://arisgames.org/  http://arisgames.org/projects-and-papers/  http://www.youtube.com/watch?v=J3TH9OAuE- c&noredirect=1
  • 4.
    The Plan  Tomake an interactive ARIS game for a high school teacher visit to our upriver schools and community  Base it on the idea that the bushranger Thunderbolt, who really did have a hideout in this valley, may have hidden treasure here.  Use the game to encourage interaction between the high school teacher visitors and the local parents and community members.
  • 5.
    Reasons  1. FUN! 2. Encourage high teachers’ use of technology and game based learning.  3. Suggest its use for year 6/7 transition days and maybe for cross school Macleay Educational Community fun day.
  • 6.
    What Happened  Howto make an ARIS Game  https://docs.google.com/document/d/1wxKZI2nGgoEvJ Jcb63Q5MJKa_pZErJIh17aKZnLehmQ/edit
  • 7.
     It didn’tWORK.  I couldn’t get it to be sequential.  So at 9pm the night before the visit I changed to Plan B……
  • 8.
    QR codes  Ichanged all my narrative and clues to QR codes.  QR code Treasure Hunt. Need ipads, ipods or iphones or equivalent with QR code reading app eg Scan  QR code generator website eg i-nigma  Clues
  • 9.
    First Clue-Setting the scene The bushranger Captain Thunderbolt (Fred Ward) and his wife Mary Ann Bugg are rumoured to have had a hut at Stockyard Creek, not far from Bellbrook. There are persistent whispers about a treasure. Look for another clue at Bellbrook School.
  • 12.
    What did Ilearn?  Games are Fun!  Give yourself plenty of time to make a game  Test it, test it, test it  Sometimes simple can be better than complex
  • 13.
    The Future  Iwould still love to spend the time to get it right  I would love to make a historic village tour for Bellbrook with historic photos popping up when you pass the real place (the sequence problem wouldn’t matter then)  It would be great to make a game that included the whole CBD of the town.