This document discusses experimenting with ARIS, an open-source platform for creating mobile games and interactive stories using GPS and QR codes. The author planned to create an ARIS game for a teacher visit involving finding treasure hidden by a bushranger. However, the author struggled to make the game sequential in ARIS. As a backup, the author created a QR code treasure hunt instead. The author learned that games are fun but take time to develop and test properly. In the future, the author hopes to create more complex location-based games and tours using ARIS.