The document discusses communication technologies of the year 2023. It outlines how technologies from 10 years ago like CD players, VHS tapes, and flip phones have become obsolete. Current technologies discussed include online learning, smartphones, social media, and Google Glass. The document predicts that by 2023, education will increasingly utilize digital textbooks, computer adaptive testing, and online classes. Entertainment is expected to feature holographic TVs, ultra high definition video, 5G internet, and more immersive video games. Various theories are referenced to explain how new technologies diffuse into society and influence behaviors over time.
2. Looking Back
• 10 years ago
– Hard-back textbooks
– CD Players
– VHS
– Dial-up internet
– Flip phones
• It’s hard to believe these
communication technology
were dominate 10 years
ago and are now almost
non-existent.
3. Current
Technology
•Ten Years Later
– Online Learning
– Ipods
– Facebook
– Twitter
– Smartphones
– Etc
• Its astonishing to see in such a
short period of time how all these
communication technologies have
changed our daily lives.
4. Google Project Glass:
The New Smart Phone
• Instead of a smart phone it seems this would be new way of getting
information at our “fingertips“.
– “ the small screen on the glasses flashes information right on cue, allowing the
wearer to set up meetings with friends, get directions in the city, find a book in a
store, and even videoconference with a friend.” (LaMonica, 2012).
5. The New Smart Phone
Being “four eyed” will never look so cool as with the Google
Eye
A bar of small icons floats just above the wearer's eyesight,
and by looking upward, the wearer can interact with the
icons to view the weather, send text messages, and do
much of what a smartphone can do.
With this the Google glasses will allow the wearer to see
what’s around them and not just look at a phone screen.
The wearer will be able to live in “reality”.
6. Media System Dependency Theory
• “assumes that the more a person depends on
having his or her needs gratified by media use,
the more important will be the role that media
play in the person’s life and therefore the more
influence those media will have on that person.”
(Media System Dependency Theory)
• We are all becoming addicted to our phones,
today the media is encouraging people to do so
with live tweets and voting with text.
7. High-Tech Education
• Education progresses
every school year. And
the year 2023 will be no
different.
• All students will use
tablets
• Computer adaptive
testing
• Online classes
8. Communication technology in
Education
• Digital Textbooks
– Instead of hauling around a backpack full of books students will have
everything on their tablet.
– Student will submit homework electronically
– Teachers will be able to grade and post homework with a click of a
button. As well as communicate with parents regarding their child’s
progress.
• Computer Adaptive Testing
– Students sit in front of computer screens and take tests that adapt to
their ability.
• If a student get a question right then the proceeding questions will become
more difficult, however if they get it wrong the questions become easier.
• Online courses
– Students will become home schooled more and be able to graduate
earlier.
(Cuban, 2012)
9. Social Learning Theory
• Social Learning “theory was that humans learn
behaviors by others performing those behaviors and
imitating them. In today’s increasingly mediated
society, the mass media message becomes the source
of observational learning.” (Theory of Mass
Communication, 2010).
• Children see someone everyday using some form of
technology, which they learn and sometimes teach
people how to use them. So with the future using
tablets to learn, it seems children will catch on quickly
to the subject and could make subjects more
interesting just by using a tablet.
10. The Future of Entertainment
• The basic television in the future
– Will have wifi
– Be able to control from a phone
– Holographic
– Ultra High Definition (4320p) which
is 16 times the resolution of HDTV
– Voice control
11. The Introduction of 5G
•5G will include:
–Ability to assess multiple wireless network
–Group cooperative relay
–IPv6
–Deliver high speed internet everywhere
(Future Time Line, 2013).
12. Video Games of the Future
• Video Games will
feature:
– Less lag time online
– More realistic
– More motion-controlled
games
– Games to improve life
styles
– Have a sleeker design
13. Moore’s Diffusion of Innovations
Theory
• Diffusion is the “process by which an innovation is
communicated through certain channels over a period
of time among the members of a social system”. An
innovation is “an idea, practice, or object that is
perceived to be new by an individual or other unit of
adoption”. “Communication is a process in which
participants create and share information with one
another to reach a mutual understanding” (Rogers,
1995).
• It takes time for technology to come about and be
accept into society. So this theory explains how and
why it takes time for technology to become the norm.
15. Source Page
• Cuban, Larry. (2012, December 27). Predictions about High-Tech in K-12 Schools in
2020. Larry Cuban on School Reform and Classroom Practice.Retrieved July
15, 2013, from https://larrycuban.wordpress.com/2012/12/27/predictions-about-
high-tech-in-k-12-schools-in-2023/
• Future Time Line. (2013). Retrieved July 14, 2013, from
http://www.futuretimeline.net/21stcentury/2020.htm.
• LaMonica, Martin. (2012, April 6). Google Project Glass: You aint seen nothin’ yet.
Cnet. Retrieved July 15, 2013, fromhttp://news.cnet.com/8301-11386_3-
57410443-76/googles-project-glass-you-aint-seen-nothin-yet/.
• Media System Dependency Theory. (2013). Retreived July 15, 2013, from
http://ckbooks.com/mastering_communication/theories-of-
communication/media-system-dependency-theory/
• Rogers, E.M. (1995). Diffusion of innovations (4th edition). The Free Press. New
York.
• Theory of Mass Communication. (2010, September 19). Retrieve July
15, 2013, from http://srambeau.wordpress.com/2010/09/19/social-cognitive-
theory/