Camera Shots & Movements
Camera Shots
Establishing shot – This shows exterior, gives audience a feel for where they
are. Typically an extreme shot or wide angle shot.
Wide shot – Gives the audience loads of information about the size and scale
of the setting.
Crane Shot/Dolly Shot – Gives a smooth shot and gives lots of versatility to
move the camera around and get different perspective shots. An easy way of
moving the camera.
Aerial Shot – Is a variation of the crane shot, this gives a bird’s eye view, can
show the audience perspective and scale, establishing the setting and
movement.
Close up – Very little background, forces the audience to look in a specific
place. Gives weight to how important something is. Focuses audience’s
attention and highlight a character’s emotion.
Extreme Close up – Genuinely magnifies something that the human eye
wouldn’t see in such detail such as a tear falling down a characters cheek.
Point of View (POV) – What the character can see. The audience then
becomes and sees through the actor’s eyes. Giving an emotional and tense
shot.
Subjective Point of View – We see that the character sees but not from their
eyes, this involves the audience and makes them a part of the scene.
Two Shot – Used mainly in conversations, two characters in the same shot
talking at once. Used to show connection/relationship between characters.
Shot Reverse Shot – When a character is looking at another character and
the camera switches between shots and primarily focuses on the character
speaking. This usually incorporates the 180 degree rule.
Angles and Movements
Pans – A movement which scans a scene horizontally. The camera is placed
on a tripod, which operates as a stationary axis point as the camera is moved.
Used to follow moving objects/people.
Tilts – A movement which scans a scene vertically, otherwise similar to a pan.
Sometimes used to show superiority.
High Angle – Gives the audience information about the character, this shows
the audience that the character might be weak/small/powerless.
Low Angle – Gives the audience information about the character, shows the
audience you looking up at this character, this shows the audience that
character might be powerful/strong/evil.
Dolly Shots/tracking shot – Camera is now moving, either handheld or on a
track. The camera physically is now moving to move alongside the action of
the film.
Hand-held shots – Gives a jerky, ragged effect. This can shows suspense
and adds tension and adds realism for the audience.
Zoom/reverse zoom – This is done in the camera and is used to show
suspense and go towards the action to focus on primary object.

Camera shots and movements

  • 1.
    Camera Shots &Movements Camera Shots Establishing shot – This shows exterior, gives audience a feel for where they are. Typically an extreme shot or wide angle shot. Wide shot – Gives the audience loads of information about the size and scale of the setting. Crane Shot/Dolly Shot – Gives a smooth shot and gives lots of versatility to move the camera around and get different perspective shots. An easy way of moving the camera. Aerial Shot – Is a variation of the crane shot, this gives a bird’s eye view, can show the audience perspective and scale, establishing the setting and movement. Close up – Very little background, forces the audience to look in a specific place. Gives weight to how important something is. Focuses audience’s attention and highlight a character’s emotion. Extreme Close up – Genuinely magnifies something that the human eye wouldn’t see in such detail such as a tear falling down a characters cheek. Point of View (POV) – What the character can see. The audience then becomes and sees through the actor’s eyes. Giving an emotional and tense shot. Subjective Point of View – We see that the character sees but not from their eyes, this involves the audience and makes them a part of the scene. Two Shot – Used mainly in conversations, two characters in the same shot talking at once. Used to show connection/relationship between characters. Shot Reverse Shot – When a character is looking at another character and the camera switches between shots and primarily focuses on the character speaking. This usually incorporates the 180 degree rule.
  • 2.
    Angles and Movements Pans– A movement which scans a scene horizontally. The camera is placed on a tripod, which operates as a stationary axis point as the camera is moved. Used to follow moving objects/people. Tilts – A movement which scans a scene vertically, otherwise similar to a pan. Sometimes used to show superiority. High Angle – Gives the audience information about the character, this shows the audience that the character might be weak/small/powerless. Low Angle – Gives the audience information about the character, shows the audience you looking up at this character, this shows the audience that character might be powerful/strong/evil. Dolly Shots/tracking shot – Camera is now moving, either handheld or on a track. The camera physically is now moving to move alongside the action of the film. Hand-held shots – Gives a jerky, ragged effect. This can shows suspense and adds tension and adds realism for the audience. Zoom/reverse zoom – This is done in the camera and is used to show suspense and go towards the action to focus on primary object.