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CAMERA
SHOTS,
ANGLES AND
MOVEMENTS
CAMERA SHOTS
Long shot
This shot would be used from far away and is generally
used as when determining the size of the actual size of the
object and the distance need to show the whole object.
Normally focusing on costume and the scenery in one shot
and showing the whole body of the character. This is also
known as a wide shot.
Extreme Long Shot
• Extreme Long shots are mainly used to set the scene of
the film or television show. Its normally used when
showing a building or landscape to give the audience a
brief idea of the location.
Medium Shot
This shot is normally used for dialogue scenes only
focusing on the characters from the waist up. Directors
would use this shot for the audience to focus more on the
people and very little on the location.
Close-up
A close-up shot is mainly used to pull focus to the face or a
particular part of mise-en-scene involving the character.
This means little of the background being shown also the
background may be blurred out to establish this focus.
Extreme close-up
By using extreme close up it magnifies a specific part of the
character or object for example a focus on the facial
expressions (eyes).It covers the entire shot with no
background.
Over The Shoulder shot
This shot is to show a perspective of someone over the
characters shoulder. This shot is mainly used in
conversations between two people.
SHOT ANGLES
Birds eye view
This shows the scene from overhead usually following a
character whilst looking at the setting. The audience is
made to feel that they are looking down on the situation.
High Angle
This shot is similar to the previous shot (birds eye view)
however, is not as high up showing a clearer focus on the
character. This frame is also slanted or could be seen as
hovering beside the heads of the characters.
Low Angle
This angle is used to give an effect of how small the
audience is to the world they are watching. For example,
this gives the audience a feeling of no control as people
pass by them
Canted Angle
This angle is deliberately slanted for a specific effect of
disorientation or intoxication of the audience.
Point of view
This angle is from the eyes of the character as if the
audience is in their shoes. This is also shown to show the
audience the thoughts and feelings of the character.
Establishing shot
This shot shows the context of the scene when looking at
the relationship between the character and the object. This
is rarely used in modern day filming were directors go
straight into the scene. However, before in classical filming
they used to use this technique.
.
Eye Level Shot
This is when the camera is put at the level of the characters
face as if the character is talking to the audience.
Oblique shot
This shot is tilted slightly to create a disturbance for the
audience; usually seen in disaster films.
CAMERA MOVEMENTS
Tracking shot
This shot is when the camera follows a person or an object.
Physically moving the camera along with the character for
example this could be when using a dolly or a handheld
camera would be useful.
Crabbing Shot
It is usually a term that is associated with trucking and/or
dollying. This is a side-to-side movement at a constant
distance from the action.
Character or
object
Camera on the line of movement
Side-to-side
movement only
Tilt Shot
This specific shit involves the
whole camera moving up
and down on an axis. This
movement is usually to show
off the costume.
Zoom Shot
Zooming is altering the focal length of the lense of the
camera. This is to make something seem closer or further
away and it also magnifies part of the image.By doing this it
can change the shot from being a wide shot to a close-up
shot.
Steadicam
Steadicam is the allowance of a smooth shot even when
moving around on uneven terrain. This movement allow the
camera to stay at the same level the entire time throughout
filming.
Hand-held
This camera technique is when the camera shots are moved by the user.
This brings the audience to see as if they were the person or witnessing
an event. This movement can also be linked with a point of view shot. For
example, if the camera was following a character then the camerawork
would be jerky and unstable as a final product.
Pan Shot
The example below shows the camera movement that is on
a horizontal axis following the action. This shows us as an
audience previously unframed space without moving the
level of the camera.
Crane Shots
Crane shots are similar to a dolly shot when looking at the
movement such as left, right, centre, up, down and
diagonally. By using this shot in production it is usually
seen to be connected with wide shots showing landscapes.
This is mainly seen at the start of films when they are
showing the first location.
Aerial Shots
This shot is very similar to a crane shot due to the height
and movements of the camera however, a helicopter is
used to capture the shot. Usually it shows a bigger
landscape for example, the River Thames. This would be
usually shot in a big budget film.

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Camera movements angles and shots

  • 3. Long shot This shot would be used from far away and is generally used as when determining the size of the actual size of the object and the distance need to show the whole object. Normally focusing on costume and the scenery in one shot and showing the whole body of the character. This is also known as a wide shot.
  • 4. Extreme Long Shot • Extreme Long shots are mainly used to set the scene of the film or television show. Its normally used when showing a building or landscape to give the audience a brief idea of the location.
  • 5. Medium Shot This shot is normally used for dialogue scenes only focusing on the characters from the waist up. Directors would use this shot for the audience to focus more on the people and very little on the location.
  • 6. Close-up A close-up shot is mainly used to pull focus to the face or a particular part of mise-en-scene involving the character. This means little of the background being shown also the background may be blurred out to establish this focus.
  • 7. Extreme close-up By using extreme close up it magnifies a specific part of the character or object for example a focus on the facial expressions (eyes).It covers the entire shot with no background.
  • 8. Over The Shoulder shot This shot is to show a perspective of someone over the characters shoulder. This shot is mainly used in conversations between two people.
  • 10. Birds eye view This shows the scene from overhead usually following a character whilst looking at the setting. The audience is made to feel that they are looking down on the situation.
  • 11. High Angle This shot is similar to the previous shot (birds eye view) however, is not as high up showing a clearer focus on the character. This frame is also slanted or could be seen as hovering beside the heads of the characters.
  • 12. Low Angle This angle is used to give an effect of how small the audience is to the world they are watching. For example, this gives the audience a feeling of no control as people pass by them
  • 13. Canted Angle This angle is deliberately slanted for a specific effect of disorientation or intoxication of the audience.
  • 14. Point of view This angle is from the eyes of the character as if the audience is in their shoes. This is also shown to show the audience the thoughts and feelings of the character.
  • 15. Establishing shot This shot shows the context of the scene when looking at the relationship between the character and the object. This is rarely used in modern day filming were directors go straight into the scene. However, before in classical filming they used to use this technique. .
  • 16. Eye Level Shot This is when the camera is put at the level of the characters face as if the character is talking to the audience.
  • 17. Oblique shot This shot is tilted slightly to create a disturbance for the audience; usually seen in disaster films.
  • 19. Tracking shot This shot is when the camera follows a person or an object. Physically moving the camera along with the character for example this could be when using a dolly or a handheld camera would be useful.
  • 20. Crabbing Shot It is usually a term that is associated with trucking and/or dollying. This is a side-to-side movement at a constant distance from the action. Character or object Camera on the line of movement Side-to-side movement only
  • 21. Tilt Shot This specific shit involves the whole camera moving up and down on an axis. This movement is usually to show off the costume.
  • 22. Zoom Shot Zooming is altering the focal length of the lense of the camera. This is to make something seem closer or further away and it also magnifies part of the image.By doing this it can change the shot from being a wide shot to a close-up shot.
  • 23. Steadicam Steadicam is the allowance of a smooth shot even when moving around on uneven terrain. This movement allow the camera to stay at the same level the entire time throughout filming.
  • 24. Hand-held This camera technique is when the camera shots are moved by the user. This brings the audience to see as if they were the person or witnessing an event. This movement can also be linked with a point of view shot. For example, if the camera was following a character then the camerawork would be jerky and unstable as a final product.
  • 25. Pan Shot The example below shows the camera movement that is on a horizontal axis following the action. This shows us as an audience previously unframed space without moving the level of the camera.
  • 26. Crane Shots Crane shots are similar to a dolly shot when looking at the movement such as left, right, centre, up, down and diagonally. By using this shot in production it is usually seen to be connected with wide shots showing landscapes. This is mainly seen at the start of films when they are showing the first location.
  • 27. Aerial Shots This shot is very similar to a crane shot due to the height and movements of the camera however, a helicopter is used to capture the shot. Usually it shows a bigger landscape for example, the River Thames. This would be usually shot in a big budget film.