Amy Yu Shi Chia * Choo Yin Yin
         Feyza Kaya * Loo Ke Sin
    Low Chiao Yie * Marina Melissa Ng
    Nermin Tunci * Sharon Pang Xie Mei
     Tan Chung Szuan * Tan Kai Chur
     Tan Shin Yen * Tian Zhong Weng
             Vilvilivyne Yusak

DR. JESSIE GRACE U. RUBRICO, Supervisor
TESL Program, Department of Language and Literacy Education
         Faculty of Education, University of Malaya
                 Semester 2, AY 2009-2010
1. Introduction to CALL
2. Approach
3. Design
4. Modalities
   - Blog
   - Ustream
   - Skype
5. Conclusion
1. What is CALL
2. History - Behavioristic CALL
              - Communicative CALL
              - Integrative CALL- Multimedia
                                  - Web-based
3. Types of CALL - CALL Specific Software
                     - Generic Software
                     - Web-based Learning Program
                     - Computer-Mediated Communication
4. Types of CALL Activities
5. Advantages of using CALL
6. Barriers of using CALL
 It started in the 1960s
                 Behavioristic
                    CALL


                Communicative
Types of CALL
                   CALL
                                 Multimedia
                 Interactive
                    CALL
                                 Web-based
1960’s-1970’s
View of language: Structural
English Teaching Paradigm:
Grammar-Translation &
Audio-Lingual
Principle of computer use :
Drill and Practice
Principal Objective: Accuracy
 repeated   exposure to the same material
 ideal for carrying out repeated drills,
  since the machine
  (i) does not get bored with presenting
       the same material and
  ii) it can provide immediate non-judgmental
      feedback.
 Computer is used as a tutor
 1970’s-1980’s
 View of language: Cognitive
 English teaching paradigm:
  Communicative Language Teaching
 Principle of computer use:
  Communicative exercises
 Principal objective: Fluency
 Grammar is taught implicitly rather than explicitly.
 Computers are used to stimulate discussion, writing
  or critical thinking.
 The programs avoid telling students that they are
  wrong.
 Flexible to a variety of student responses.
 Computers are used as a tool (e.g., word processors,
  spelling and grammar checkers) and the target
  language is used exclusively.
 1980’s-present
 View of language: Sociocognitive
 English teaching paradigm: Content-based
 Principle of computer use : Authentic
  discourse
 Principal objective: Agency
 2 types: Multimedia CALL (CD-ROMs)
          Web-based CALL (CMC &
                            Internet)
 Creates  a more authentic learning
  environment using different media.
 Integrates language skills through
  multimedia.
 Allows students to have a high degree of
  control over their learning through
  hypermedia.
 Facilitates a principle focus on the content.
Computer Mediated Communication (CMC)
 Characteristics
 -provides authentic synchronous and
  asynchronous communication channels.
 -can be carried out in several forms:
      one-to-one
      one-to-many
      many-to-one.
The Web
 Students  can search through millions of
  files around the world within minutes
 Students can use the Web to publish their
  texts or multimedia materials to share with
  partner classes or with the general public.
applications that designed to develop
  and facilitate the language learning
  such as CD-ROMs, web-based
  interactive language learning
  exercises/ quizzes.
Generic software
-Applications that designed for general
 purposes like Words, Powerpoint,
Excel that can be used to support the
 language learning and teaching.
-    online dictionaries, online encyclopedias,
    online concordances, news/magazine sites,
       e-texts, web-quests, web publishing,
                   blog, wiki, etc.
•synchronous - online chat
• asynchronous - email
               discussion forum
               message board
 Multiple  choices
 Online communication
 Crossword puzzles
 Writing & word processing
 Web publishing
 Gap filling
 Web quests/ searching
1) Experiential learning
2) Motivation
3) Enhancement of student’s
   achievement
4) Authenticity
5) Greater interaction
6)   Individualization
7)   Independence from
     a single source of information
6)   Global understanding
7)   Adapting learning to the students
8)   Critical thinking skills
*Financial issues
*Availability of computer hardware
 and software
*Technical and theoretical knowledge
* Acceptance of technologies
* Lack of human interaction during study
* Wrong perception of teachers and
  administrators
*Teachers lack of training on creating CALL
* Lack of unified theoretical framework for
  designing and evaluating CALL systems
Theory of language:
 Functional view of language. It puts emphasis on the
 functions of language. It is the meaningful and interactive
 purposes within a social context. It is suitable for CALL.

 Theory of learning:
  Constructivism- includes the following principles:
  Learning is an active, social process;
  The learner is viewed as a unique individual;
  Learner’s background and culture are focused;
  Instructors act as facilitators;
  Authentic social context materials are used.
Objectives:
1) To facilitate experiential learning;
2) To motivate students to learn the language
   structure and grammar;
3) To enhance students’ achievement-(i.e., score
   better in exam);
4) To expose students to real life situation context
  (learning something they can use in daily life);
5) To bring about greater interaction by enabling
  students to share their opinion with their
  facilitator and classmates.
The Content:
We use four main web-based modalities:
      Blog
      Ustream
      Skype
Types of learning techniques and
  activities
 Conversation
 Exercise
 Interesting learning activities
 Presentation
 Writing opinions
Introduction to Blog
• A type of website    maintained by an
  individual        with regular entries


       Commentary      Descriptions of events


• Getting popular nowadays      a tool to
  express themselves
impressed with its function
               suitable as a tool for
              language learning


Our group’s thought… (in consultation with Dr. Jessie)
Active involvement



 Interact
personally                        Interesting
                                   exercises



                  Sharing
                  opinion
Flexible
                    learning



Interesting                          Student-
 graphics                            centered

                    Pros

       Improve
        writing
                               Actively
     competencies              involved
Sight-seeing            Regular exercise       Playground




                       What say you?              Forum
* All pictures shown are for illustration only
Visit our blog site at:
English Garden
http://tcfy.wordpress.com/

   This blog is created especially
 for this group project as required
    by the facilitator/supervisor.
Sight-seeing

The section where :
• we post some images which we will use as
  tools to teach in the classroom.
• we post all the students’ work so that they
  will find meaning in doing their work.
Regular Exercise
• a section where we post exercises for
  improving the four skills (writing, reading,
  speaking and listening).
• designed for students to practice the 4 skills
• answers are provided for them.
• if there is anything they do not understand,
  they can ask during class or post a comment
  on the blog
Playground
• a section for the students to relax and
  read some interesting news and
  information.

• all the news and information will be
  updated weekly.
What Say You?
                a section
• for polls
• where students freely vote on issues
  and we will let them know the results
• for sharing something new with the
  students
Forum
• a discussion board where issues are
  posted weekly for students to
  comment on.
• students can discuss among
  themselves or with us.
Extra Application in the Blog
• link to a free online dictionary.
    i.   check any words that they do not know
•  mini games to play such as Hangman, Match-
   up and Spelling bee
• chat box named “Interaction Path”
    i. for students to chat with us personally
    ii. They can use a nickname or real name to chat
         with us
    iii. We will try our best to answer any queries from
         them.
It enables anyone with an Internet connection
   and a camera to engage their audience in a
        meaningful, instantaneous way.



It uses a one-to-many model, which means that
   the user can broadcast everything from high
    school sporting events to Hollywood movie
   premieres in a ground-breaking way from an
      audience to infinite size of audiences.
During the
       , the website was used by nearly all the
 major candidates to help their campaigns, by
  allowing a greater number of voters to ask
                      questions.

Former          and
              became the first candidate ever to
  stream an alternate          on Ustream that
  allowed Sen. Gravel to respond to all of the
 questions being asked, as well as comment on
     the responses from the other candidates
    throughout a nationally televised debate.
The website has over 2,000,000 registered
  users who generate 1,500,000+ hours of live
   streamed content per month with over 75
        million unique hits per month.



(source:                                   )
It opens up a new world of possibilities and
  experiences to broadcasters and viewers alike,
    which the pre-recorded static video that's
   predominated the Internet to date just can't
                     provide.

It presents great advantages to students who are
    now expected to develop skills valued by the
      international work community such as
   communication skills and global and cultural
                    awareness.
•   Ability to interact in real time via Social
    Stream like Facebook, Twitter, Myspace, AIM
    and etc.

•   Embeddable player and interactive tool

•   Customizable background image

•   Ability to record footage streamed live and
    download afterward
•   Facebook integration and preferred partner
    for live events; Ustream on Facebook
    application development includes customized
    areas for graphics driving to websites of your
    choice like Twitter, websites, Itunes, blogs and
    more.

•   Featured shows are available on the Ustream
    iPhone viewing application (available through
    App Store), downloaded more than 1.5 million)
•   Ability to broadcast live from mobile devices
    with the free Ustream Live Broadcaster
    available for iPhone, Nokia and Android.

•   Ability to notify your audience that you are
    live via Twitter.

•   Ustream producer and Producer Pro desktop
    enables highest quality broadcasting and
    additional features with ease and simplicity;
    optimized for viewing on iPhone and Android
    live viewing application.
•REGISTER
Register for the Ustream.TV Developer
 Network

•TRY
Write a call to return Ustream.TV content.
 Check for some simple calls.

•CREATE
Develop your application.

•SHARE
Share your application through Ustream.TV.
Allows users to stream live video from the
 internet around the world totally free.

 Ranges from people life casting to showing
 sports events and even live TV shows as
 they go out on broadcast around the world.

 Provides an interactive video with a chat
 room facility for the viewers to interact with
 the caster. (real life audience).
 User friendly-Navigation is easy as links are
 arranged in a neat order.

 Various categories including sports, music,
 animals, gaming, shows on news, politics and
 entertainment.

 Great features which are not found in YouTube.
 Ex: placing your mouse pointer on a thumbnail
 on Ustream will produce a pop-out window with
 a short description of the video.
  -number of people who has viewed the video
 and the username of the person who uploaded
 or broadcasted the video.
 24/7 option that allows live streams 24 hours a day,
  seven days a week.
 Easy to share a video you are watching.
 Serves as a tool to enable us to watch what we may
  not have been able to otherwise.
 Interact with other users, either as a broadcaster to
  many, or through live-broadcast discussions with
  other viewers or broadcasters.
 Anyone with an Internet connection can simply and
  quickly broadcast to a huge audience across the
  globe.
 Learning and entertainment opportunities from
  real people sharing real-life experiences and tips.
 Chat  facility can be abused by spammers.
 It does not have as many videos as YouTube.
 Low streaming-the quality of visuals and
  sound depends on the streamers internet
  connection.
In LANGUAGE
TEACHING AND
   LEARNING
A software that
               allows free video
                 calls over the
                    Internet




Has room for
   Video
                 What is           Allows file
                                    transfer
Conferencing
                 Skype?

                  Featuring
                    Instant
                 Messenger –
                     Yahoo
                Messenger, MSN
                      etc
• Easy to install; it’s not
         complicated
       • The slogan of Skype says it
         all: “The whole world can
         talk for free.”
       • Allows communication with
Pros     a large, authentic audience
         – more sharing of
         information, experience
         and knowledge.
       • Easy file transfer
       • Language is optional
       • Extras (Online Games)
• Slow internet connection
         may hinder the use of
         voice calls. In that case,
         the sound may be
         unclear, shaky and
         transmission is delayed.
Cons   • Some school district IT
         personnel block the
         “port” used for
         programs like Skype to
         function
Skype is:
 free, popular, user-friendly.
 an information sharing platform for
   language learners.
 an attention grabber with the visual aids
   and authentic audience.
 interactive as it allows students to
   express themselves (ideas and
   experiences)
Skype allows world-wide communication.
  Using Skype once a week in the English
  Language Learning Classroom.
 Live video-conferencing using Skype - native
  speaker being the teacher.
 Students can ask questions or give comments
  after the video-conference.

-Learning Outcomes:
 Students learn the correct pronunciation
  from the native speakers.
 Exchange of different cultural perspectives
  between participants.
 Students learn better via SKYPE as they get to
  participate actively in class through
  conversation with people.
 Active participation in class enhances learning.
 SKYPE acts as a worldwide information sharing
  platform – students will get out of their
  geographical or cultural boundaries and get a
  broader view of the world outside.
 Therefore, SKYPE is an effective tool in
  language learning classes especially in
  enhancing one’s listening and speaking skills.
   bring about a more student-centered learning and
    engagement in the learning process;
   lead to a more active processing resulting in higher-order
    thinking skills and better recall;
   develop students’ confidence in directing their own learning;
   make learning more interesting;
   create motivation for the students;
   give a new perspective to teaching materials;
   make students learn faster and better with computer-
    mediated communication.

             This is true for both language
            and non-language classrooms.
 http://www.ustream.com
 http://www.skype.com
 http://www.wordpress.com
 http://tcfy.wordpress.com
 http://www.wikipedia.org
 http://en.wikipedia.org/wiki/Computer-
  assisted_language_learning
   http://www2.nkfust.edu.tw/~emchen/CALL/unit1.htm
 http://quizstar.4teachers.org/freetrial.jsp
 http://teachingtechnology.suite101.com/article.
  cfm/tips-for-using-skype-in-the-classroom
This project is done in partial fulfillment of the
          requirements for the course
     Language Learning and Language Use
                  TESL Program
 Department of Language & Literacy Education
  Faculty of Education, University of Malaya


                  By Group 7

  For: Dr. Jessie Grace U. Rubrico, Facilitator
        & the participants of PBET 2113
             Semester 2, AY 2009-2010
                  08 April 2010

Call presentation april 2010

  • 2.
    Amy Yu ShiChia * Choo Yin Yin Feyza Kaya * Loo Ke Sin Low Chiao Yie * Marina Melissa Ng Nermin Tunci * Sharon Pang Xie Mei Tan Chung Szuan * Tan Kai Chur Tan Shin Yen * Tian Zhong Weng Vilvilivyne Yusak DR. JESSIE GRACE U. RUBRICO, Supervisor TESL Program, Department of Language and Literacy Education Faculty of Education, University of Malaya Semester 2, AY 2009-2010
  • 3.
    1. Introduction toCALL 2. Approach 3. Design 4. Modalities - Blog - Ustream - Skype 5. Conclusion
  • 5.
    1. What isCALL 2. History - Behavioristic CALL - Communicative CALL - Integrative CALL- Multimedia - Web-based 3. Types of CALL - CALL Specific Software - Generic Software - Web-based Learning Program - Computer-Mediated Communication 4. Types of CALL Activities 5. Advantages of using CALL 6. Barriers of using CALL
  • 7.
     It startedin the 1960s Behavioristic CALL Communicative Types of CALL CALL Multimedia Interactive CALL Web-based
  • 8.
    1960’s-1970’s View of language:Structural English Teaching Paradigm: Grammar-Translation & Audio-Lingual Principle of computer use : Drill and Practice Principal Objective: Accuracy
  • 9.
     repeated exposure to the same material  ideal for carrying out repeated drills, since the machine (i) does not get bored with presenting the same material and ii) it can provide immediate non-judgmental feedback.  Computer is used as a tutor
  • 10.
     1970’s-1980’s  Viewof language: Cognitive  English teaching paradigm: Communicative Language Teaching  Principle of computer use: Communicative exercises  Principal objective: Fluency
  • 11.
     Grammar istaught implicitly rather than explicitly.  Computers are used to stimulate discussion, writing or critical thinking.  The programs avoid telling students that they are wrong.  Flexible to a variety of student responses.  Computers are used as a tool (e.g., word processors, spelling and grammar checkers) and the target language is used exclusively.
  • 12.
     1980’s-present  Viewof language: Sociocognitive  English teaching paradigm: Content-based  Principle of computer use : Authentic discourse  Principal objective: Agency  2 types: Multimedia CALL (CD-ROMs) Web-based CALL (CMC & Internet)
  • 13.
     Creates a more authentic learning environment using different media.  Integrates language skills through multimedia.  Allows students to have a high degree of control over their learning through hypermedia.  Facilitates a principle focus on the content.
  • 14.
    Computer Mediated Communication(CMC)  Characteristics -provides authentic synchronous and asynchronous communication channels. -can be carried out in several forms:  one-to-one  one-to-many  many-to-one.
  • 15.
    The Web  Students can search through millions of files around the world within minutes  Students can use the Web to publish their texts or multimedia materials to share with partner classes or with the general public.
  • 16.
    applications that designedto develop and facilitate the language learning such as CD-ROMs, web-based interactive language learning exercises/ quizzes.
  • 17.
    Generic software -Applications thatdesigned for general purposes like Words, Powerpoint, Excel that can be used to support the language learning and teaching.
  • 18.
    - online dictionaries, online encyclopedias, online concordances, news/magazine sites, e-texts, web-quests, web publishing, blog, wiki, etc.
  • 19.
    •synchronous - onlinechat • asynchronous - email discussion forum message board
  • 20.
     Multiple choices  Online communication  Crossword puzzles  Writing & word processing  Web publishing  Gap filling  Web quests/ searching
  • 21.
    1) Experiential learning 2)Motivation 3) Enhancement of student’s achievement 4) Authenticity 5) Greater interaction
  • 22.
    6) Individualization 7) Independence from a single source of information 6) Global understanding 7) Adapting learning to the students 8) Critical thinking skills
  • 23.
    *Financial issues *Availability ofcomputer hardware and software *Technical and theoretical knowledge * Acceptance of technologies
  • 24.
    * Lack ofhuman interaction during study * Wrong perception of teachers and administrators *Teachers lack of training on creating CALL * Lack of unified theoretical framework for designing and evaluating CALL systems
  • 26.
    Theory of language: Functional view of language. It puts emphasis on the functions of language. It is the meaningful and interactive purposes within a social context. It is suitable for CALL.  Theory of learning: Constructivism- includes the following principles: Learning is an active, social process; The learner is viewed as a unique individual; Learner’s background and culture are focused; Instructors act as facilitators; Authentic social context materials are used.
  • 28.
    Objectives: 1) To facilitateexperiential learning; 2) To motivate students to learn the language structure and grammar; 3) To enhance students’ achievement-(i.e., score better in exam); 4) To expose students to real life situation context (learning something they can use in daily life); 5) To bring about greater interaction by enabling students to share their opinion with their facilitator and classmates.
  • 29.
    The Content: We usefour main web-based modalities:  Blog  Ustream  Skype
  • 30.
    Types of learningtechniques and activities  Conversation  Exercise  Interesting learning activities  Presentation  Writing opinions
  • 32.
    Introduction to Blog •A type of website maintained by an individual with regular entries Commentary Descriptions of events • Getting popular nowadays a tool to express themselves
  • 33.
    impressed with itsfunction suitable as a tool for language learning Our group’s thought… (in consultation with Dr. Jessie)
  • 34.
    Active involvement Interact personally Interesting exercises Sharing opinion
  • 35.
    Flexible learning Interesting Student- graphics centered Pros Improve writing Actively competencies involved
  • 37.
    Sight-seeing Regular exercise Playground What say you? Forum * All pictures shown are for illustration only
  • 38.
    Visit our blogsite at: English Garden http://tcfy.wordpress.com/ This blog is created especially for this group project as required by the facilitator/supervisor.
  • 39.
    Sight-seeing The section where: • we post some images which we will use as tools to teach in the classroom. • we post all the students’ work so that they will find meaning in doing their work.
  • 40.
    Regular Exercise • asection where we post exercises for improving the four skills (writing, reading, speaking and listening). • designed for students to practice the 4 skills • answers are provided for them. • if there is anything they do not understand, they can ask during class or post a comment on the blog
  • 41.
    Playground • a sectionfor the students to relax and read some interesting news and information. • all the news and information will be updated weekly.
  • 42.
    What Say You? a section • for polls • where students freely vote on issues and we will let them know the results • for sharing something new with the students
  • 43.
    Forum • a discussionboard where issues are posted weekly for students to comment on. • students can discuss among themselves or with us.
  • 44.
    Extra Application inthe Blog • link to a free online dictionary. i. check any words that they do not know • mini games to play such as Hangman, Match- up and Spelling bee • chat box named “Interaction Path” i. for students to chat with us personally ii. They can use a nickname or real name to chat with us iii. We will try our best to answer any queries from them.
  • 47.
    It enables anyonewith an Internet connection and a camera to engage their audience in a meaningful, instantaneous way. It uses a one-to-many model, which means that the user can broadcast everything from high school sporting events to Hollywood movie premieres in a ground-breaking way from an audience to infinite size of audiences.
  • 49.
    During the , the website was used by nearly all the major candidates to help their campaigns, by allowing a greater number of voters to ask questions. Former and became the first candidate ever to stream an alternate on Ustream that allowed Sen. Gravel to respond to all of the questions being asked, as well as comment on the responses from the other candidates throughout a nationally televised debate.
  • 50.
    The website hasover 2,000,000 registered users who generate 1,500,000+ hours of live streamed content per month with over 75 million unique hits per month. (source: )
  • 52.
    It opens upa new world of possibilities and experiences to broadcasters and viewers alike, which the pre-recorded static video that's predominated the Internet to date just can't provide. It presents great advantages to students who are now expected to develop skills valued by the international work community such as communication skills and global and cultural awareness.
  • 53.
    Ability to interact in real time via Social Stream like Facebook, Twitter, Myspace, AIM and etc. • Embeddable player and interactive tool • Customizable background image • Ability to record footage streamed live and download afterward
  • 54.
    Facebook integration and preferred partner for live events; Ustream on Facebook application development includes customized areas for graphics driving to websites of your choice like Twitter, websites, Itunes, blogs and more. • Featured shows are available on the Ustream iPhone viewing application (available through App Store), downloaded more than 1.5 million)
  • 55.
    Ability to broadcast live from mobile devices with the free Ustream Live Broadcaster available for iPhone, Nokia and Android. • Ability to notify your audience that you are live via Twitter. • Ustream producer and Producer Pro desktop enables highest quality broadcasting and additional features with ease and simplicity; optimized for viewing on iPhone and Android live viewing application.
  • 57.
    •REGISTER Register for theUstream.TV Developer Network •TRY Write a call to return Ustream.TV content. Check for some simple calls. •CREATE Develop your application. •SHARE Share your application through Ustream.TV.
  • 59.
    Allows users tostream live video from the internet around the world totally free.  Ranges from people life casting to showing sports events and even live TV shows as they go out on broadcast around the world.  Provides an interactive video with a chat room facility for the viewers to interact with the caster. (real life audience).
  • 60.
     User friendly-Navigationis easy as links are arranged in a neat order.  Various categories including sports, music, animals, gaming, shows on news, politics and entertainment.  Great features which are not found in YouTube. Ex: placing your mouse pointer on a thumbnail on Ustream will produce a pop-out window with a short description of the video. -number of people who has viewed the video and the username of the person who uploaded or broadcasted the video.
  • 61.
     24/7 optionthat allows live streams 24 hours a day, seven days a week.  Easy to share a video you are watching.  Serves as a tool to enable us to watch what we may not have been able to otherwise.  Interact with other users, either as a broadcaster to many, or through live-broadcast discussions with other viewers or broadcasters.  Anyone with an Internet connection can simply and quickly broadcast to a huge audience across the globe.  Learning and entertainment opportunities from real people sharing real-life experiences and tips.
  • 62.
     Chat facility can be abused by spammers.  It does not have as many videos as YouTube.  Low streaming-the quality of visuals and sound depends on the streamers internet connection.
  • 63.
  • 64.
    A software that allows free video calls over the Internet Has room for Video What is Allows file transfer Conferencing Skype? Featuring Instant Messenger – Yahoo Messenger, MSN etc
  • 65.
    • Easy toinstall; it’s not complicated • The slogan of Skype says it all: “The whole world can talk for free.” • Allows communication with Pros a large, authentic audience – more sharing of information, experience and knowledge. • Easy file transfer • Language is optional • Extras (Online Games)
  • 66.
    • Slow internetconnection may hinder the use of voice calls. In that case, the sound may be unclear, shaky and transmission is delayed. Cons • Some school district IT personnel block the “port” used for programs like Skype to function
  • 67.
    Skype is:  free,popular, user-friendly.  an information sharing platform for language learners.  an attention grabber with the visual aids and authentic audience.  interactive as it allows students to express themselves (ideas and experiences) Skype allows world-wide communication.
  • 68.
     UsingSkype once a week in the English Language Learning Classroom.  Live video-conferencing using Skype - native speaker being the teacher.  Students can ask questions or give comments after the video-conference. -Learning Outcomes:  Students learn the correct pronunciation from the native speakers.  Exchange of different cultural perspectives between participants.
  • 69.
     Students learnbetter via SKYPE as they get to participate actively in class through conversation with people.  Active participation in class enhances learning.  SKYPE acts as a worldwide information sharing platform – students will get out of their geographical or cultural boundaries and get a broader view of the world outside.  Therefore, SKYPE is an effective tool in language learning classes especially in enhancing one’s listening and speaking skills.
  • 70.
    bring about a more student-centered learning and engagement in the learning process;  lead to a more active processing resulting in higher-order thinking skills and better recall;  develop students’ confidence in directing their own learning;  make learning more interesting;  create motivation for the students;  give a new perspective to teaching materials;  make students learn faster and better with computer- mediated communication. This is true for both language and non-language classrooms.
  • 71.
     http://www.ustream.com  http://www.skype.com http://www.wordpress.com  http://tcfy.wordpress.com  http://www.wikipedia.org  http://en.wikipedia.org/wiki/Computer- assisted_language_learning  http://www2.nkfust.edu.tw/~emchen/CALL/unit1.htm  http://quizstar.4teachers.org/freetrial.jsp  http://teachingtechnology.suite101.com/article. cfm/tips-for-using-skype-in-the-classroom
  • 72.
    This project isdone in partial fulfillment of the requirements for the course Language Learning and Language Use TESL Program Department of Language & Literacy Education Faculty of Education, University of Malaya By Group 7 For: Dr. Jessie Grace U. Rubrico, Facilitator & the participants of PBET 2113 Semester 2, AY 2009-2010 08 April 2010