This article summarizes a study investigating the impact of non-technological game-based teaching on students' mathematics achievement. The study was conducted in a rural middle school in Pakistan with 39 grade 8 students. Students were split into an experimental group that learned mathematics concepts through the game "Guess and Tell" and a control group with traditional instruction. Pre- and post-tests showed students in the experimental group had significantly higher post-test scores, indicating the game improved their mathematics achievement. The study found no significant difference in achievement between male and female students. The researchers concluded that non-technological games can effectively be used as a teaching tool to enhance learning outcomes in mathematics.