This document summarizes a study that aimed to enhance creativity among university students using e-learning. It developed an e-learning system integrating Problem-Based Learning and Creative Problem Solving models. Students took a pre-test, received an 8-week intervention using the e-learning system, and took a post-test. Both quantitative and qualitative data were collected. Quantitative data came from pre- and post-tests using the Torrance Test of Creative Thinking. Qualitative data came from the e-learning discussion forum and open-ended questions about the system's effectiveness. The study aimed to produce a creativity learning framework for tertiary education students.