This document discusses a study on how games can fit into visual art education for secondary school students. The study aims to examine whether using games in visual art education can attract and promote visual art among students. It notes that games are familiar to many in society, especially teenagers, and that games can help people discover ideas and learn new skills through interaction. The study seeks to identify how interactive multimedia can improve student performance, differentiate between manual and interactive multimedia learning, and determine if games can be incorporated into visual art education.