Mario Botta is a Swiss architect known for using traditional materials like brick and stone in a modern way. He was influenced by Carlo Scarpa, Louis Kahn, and Le Corbusier. Some of Botta's notable designs include the Évry Cathedral in France, which is shaped like a diagonally cut cylinder letting in natural light, the Bechtler Museum of Modern Art in the US, with a glass hall drawing in light, and his renovation of Teatro alla Scala in Milan, which improved structure and acoustics while maintaining historical details.
"Architecture is an artistic craft, but at the same time it is also a scientific profession, it is precisely its distinctiveness"
"Architecture is a service."
"When style gets to become a brand, a personal seal, this becomes a cage"
"The architect is first and foremost a builder, but also should be a poet, and above all a humanist''
"Architecture is an artistic craft, but at the same time it is also a scientific profession, it is precisely its distinctiveness"
"Architecture is a service."
"When style gets to become a brand, a personal seal, this becomes a cage"
"The architect is first and foremost a builder, but also should be a poet, and above all a humanist''
This presentation is an attempt of a comprehensive study about the man behind some of the greatest Modern Architecture marvels of this age, Architect Renzo Piano.
Ebook Giới thiệu về cuộc đời, phong cách thiết kế, và những tác phẩm nổi tiếng của kiến trúc sư Renzo Piano. Với những cống hiến của mình, ông được nhận giải thưởng Pritzker năm 1998 và là Đại sứ thiện chí của Liên Hiệp Quốc.
Briefly covering the professional carrier and famous works done by Architect Renzo Piano all around the world from 1964 till now.
He got Pritzker Award.
City Treasure: Mobile Games for Learning Cultural Heritagmuseums and the web
A Presentation from Museums and the Web 2009.
Alessandro Inversini, University of Lugano, Switzerland
Alessandra di Maria, Switzerland
Luca Botturi, Università della Svizzera italiana (USI), Switzerland
http://www.etreasure.ch
This paper presents the design, development and evaluation of eTreasure, an application which exploits mobile technologies for the development of engaging outdoor learning experiences in the cultural heritage domain for primary and secondary school classes.
eTreasure has been developed and tested in Lugano, a small city in the South of Switzerland. The city blends Italian culture and Swiss hospitality, and enjoys a rich cultural heritage, from Renaissance frescoes to modern architecture by Mario Botta. Lugano is a common destination of primary and secondary school trips from all over the region; we asked ourselves how such school trip could be made engaging and memorable for children, rather than simply some hours out of the classroom?
Capitalizing on the results of an eTourism project, and in collaboration with the city school district, we developed a SMS-based treasure hunt for school classes from grades 8-12. The challenge was using mobile technologies for blending curriculum-relevant content into an engaging activity fostering observation, learning and retention in a powerful informal learning experience. The learning goals were: (a) fostering the observation of details in cultural heritage and stimulating meaningful learning; (b) enhancing team-work attitudes and skills; and (c) making the learning of history, geography and fine arts fun and worth remembering in connection with cultural heritage locations.
The development of the game was the result of a team activity with primary and secondary school teachers, content experts, game designers and technologists. The playing and learning experience blends technology-supported and non-technological activities in preparation, on-site and follow-up activities. From a technological point of view, the system exploits both mobile and web technologies for a seamless experience. Small groups of children follow the hints they receive via SMS, identify hotspots on their map, and run for it. It can be a church, a monument, a square, which they will have to explore in detail in order to answer questions and earn points.
During May and June 2008, four primary school classes for a total of over 100 children, played the treasure hunt with great success. The evaluation followed a method based on direct observation, data collection through surveys involving students, teacher and families, and interviews with teachers. While the learning results met the expectations, the engagement of children was more than expected, making the school trip a memorable adventure and a topic for discussion at home. The fun of the experience came from the competition that develops among the groups of 4-6 students and, of course, form the use of mobile technologies, which have deep penetration in that age group and are usually forbidden at school. Fun turned into motivation to play the game and observe and learn in order to win – the energy was managed through the design of the experience, and fostered learning.
The paper presents the idea and design of the game, its technological development process, the results of the evaluation, and the future challenges for the game, including the ability for teachers to develop their own treasure hunt paths through the city.
Session: Learning From Games [design]
This presentation is an attempt of a comprehensive study about the man behind some of the greatest Modern Architecture marvels of this age, Architect Renzo Piano.
Ebook Giới thiệu về cuộc đời, phong cách thiết kế, và những tác phẩm nổi tiếng của kiến trúc sư Renzo Piano. Với những cống hiến của mình, ông được nhận giải thưởng Pritzker năm 1998 và là Đại sứ thiện chí của Liên Hiệp Quốc.
Briefly covering the professional carrier and famous works done by Architect Renzo Piano all around the world from 1964 till now.
He got Pritzker Award.
City Treasure: Mobile Games for Learning Cultural Heritagmuseums and the web
A Presentation from Museums and the Web 2009.
Alessandro Inversini, University of Lugano, Switzerland
Alessandra di Maria, Switzerland
Luca Botturi, Università della Svizzera italiana (USI), Switzerland
http://www.etreasure.ch
This paper presents the design, development and evaluation of eTreasure, an application which exploits mobile technologies for the development of engaging outdoor learning experiences in the cultural heritage domain for primary and secondary school classes.
eTreasure has been developed and tested in Lugano, a small city in the South of Switzerland. The city blends Italian culture and Swiss hospitality, and enjoys a rich cultural heritage, from Renaissance frescoes to modern architecture by Mario Botta. Lugano is a common destination of primary and secondary school trips from all over the region; we asked ourselves how such school trip could be made engaging and memorable for children, rather than simply some hours out of the classroom?
Capitalizing on the results of an eTourism project, and in collaboration with the city school district, we developed a SMS-based treasure hunt for school classes from grades 8-12. The challenge was using mobile technologies for blending curriculum-relevant content into an engaging activity fostering observation, learning and retention in a powerful informal learning experience. The learning goals were: (a) fostering the observation of details in cultural heritage and stimulating meaningful learning; (b) enhancing team-work attitudes and skills; and (c) making the learning of history, geography and fine arts fun and worth remembering in connection with cultural heritage locations.
The development of the game was the result of a team activity with primary and secondary school teachers, content experts, game designers and technologists. The playing and learning experience blends technology-supported and non-technological activities in preparation, on-site and follow-up activities. From a technological point of view, the system exploits both mobile and web technologies for a seamless experience. Small groups of children follow the hints they receive via SMS, identify hotspots on their map, and run for it. It can be a church, a monument, a square, which they will have to explore in detail in order to answer questions and earn points.
During May and June 2008, four primary school classes for a total of over 100 children, played the treasure hunt with great success. The evaluation followed a method based on direct observation, data collection through surveys involving students, teacher and families, and interviews with teachers. While the learning results met the expectations, the engagement of children was more than expected, making the school trip a memorable adventure and a topic for discussion at home. The fun of the experience came from the competition that develops among the groups of 4-6 students and, of course, form the use of mobile technologies, which have deep penetration in that age group and are usually forbidden at school. Fun turned into motivation to play the game and observe and learn in order to win – the energy was managed through the design of the experience, and fostered learning.
The paper presents the idea and design of the game, its technological development process, the results of the evaluation, and the future challenges for the game, including the ability for teachers to develop their own treasure hunt paths through the city.
Session: Learning From Games [design]
Works Of Gustave Eiffel,Tony Garnier, Auguste Perret Development Of New Art &...Anant Nautiyal
Works Of Gustave Eiffel,Tony Garnier, Auguste Perret
Development Of New Art & Architecture , Art Nouveau & Art Deco
Works Of Antonio Gaudi & Victor Horta.
The oldest building still in use in the world is the Pantheon in Rome. It was built in 117 AD, nearly 2000 years old. It must look a bit odd when it was first completed. The building is round and has an enormous dome on top. Looking at its exterior now it may not look much, but it is still one of the most admired buildings in the world, mainly because of its age and the construction technique used in the building. I wonder if any of our iconic buildings today would survive as long. Would they still appear as aesthetically pleasing as they are now?
The Guggenheim Museum Bilbao is such an iconic building today. It has become the landmark of the city of Bilbao. Just like the Tower Bridge to London, the Statue of Liberty to New York, and the Eiffel Tower to Paris. In this sense the Guggenheim Museum of Bilbao is a big success. Nobody can take that away. Not only has the building shown us the use of new construction technique and the use of new material, it was also completed on time and within budget. I was not sure how to look at the building before my visit. But after looking at it, I think it is a great building and a piece of architectural art.
“Design the Italian excellence” 3rd edition on display at the Caffè Baglioni ...Baglioni Hotels
Milan, 11 March 2014 – The third edition of “Design the Italian excellence”, the site-specific project curated by Vincenzo Basile of Basile Arteco for Baglioni Hotels, has been inaugurated last March 6th at the brand new Caffè Baglioni of the Carlton Hotel Baglioni.
The art exhibition is on display until the next Milan International Furniture Fair (April, 7-13 2014) and hosts a selection of Authors representing the contemporary “fare italiano”, a mix of Innovation and Tradition comprising different generations and new fields of Art: Design, but Contemporary Art and Graphic as well.
Basic overview of the political, cultural and social influences on 20th century Architecture based on Kenneth Frampton's "Modern Architecture: A Critical History', for teaching fifth semester B.Arch students of University of Calicut.
Post-Modern Architecture - An international architectural movement that emerged in the 1960s, became prominent in the late 1970s and 80s, and remained a dominant force in the 1990s.
The culture and the continuous innovation in the Italian Design.
Is the concept of the in progress-exhibition curated by Vincenzo Basile (Basile Arteco),
specially planned for the Baglioni Hotels spa group, in the renovated venue of the Nuovo
Caffe’ Baglioni inside the Carlton Hotel Baglioni in Milan.
Italian historical and contemporary Design.
Masters Ettore Sottsass, Enzo Mari, Ugo La Pietra and the Italian young Designer Chiara
Andreatti have been selected for the first exhibition. The new generation’s young Designers
working on the Italian and international scene, the New Masters and the Great Masters of
Design will be the protagonists.
INTODUCTION
Art Nouveau, ornamental style of art that flourished between about 1890 and 1910 throughout Europe and the United States.
The most important places for architecture during this period were Brussels, Paris and Barcelona. The name 'Art nouveau' is French for 'new art'.
It represents the beginning of modernism in design(Modern Architecture). It occurred at a time when
Mass-produced consumer goods began to fill the marketplace, and
Designers, architects, and artist began to understand that the handcrafted work of centuries past could be lost.
Flourished in major European cities and emerged in the early 1890s in all the visual arts:
1. Painting 7. jewellery
2. Sculpture 8. clothing and
3. Architecture 9. furniture
4. Interior design
5. graphic arts
6. Posters
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
Top 5 Indian Style Modular Kitchen DesignsFinzo Kitchens
Get the perfect modular kitchen in Gurgaon at Finzo! We offer high-quality, custom-designed kitchens at the best prices. Wardrobes and home & office furniture are also available. Free consultation! Best Quality Luxury Modular kitchen in Gurgaon available at best price. All types of Modular Kitchens are available U Shaped Modular kitchens, L Shaped Modular Kitchen, G Shaped Modular Kitchens, Inline Modular Kitchens and Italian Modular Kitchen.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
2. Mario Botta
Mario Botta is known for his use of
traditional materials such as bricks
and stones. His designs are all very
unique, he expresses the use of
colours, shapes, textures and
materials and he adds a modern
look to all the buildings he has
designed. I have noticed that
Mario Botta uses black granite in a
few of his buildings, he also
designs the buildings so it is
possible for natural light to get in.
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Mario Botta is a Swiss architect, born in 1943
(age 70) in Mendrisio, Switzerland. His ideas
were influenced by Carlo Scarpa, Louis Kahn
and Le Corbusier.
Mario Botta first
attended the Art
College in Milan then
he studied at the
University Institute of
Architecture in
Venice, which was
directed by Carlo
Scarpa and
Giuseppe Mazzariol.
He earns his
professional degree
at the age of 26 in
1969. In Venice he
works for Le Corbusier
and Louis Kahn, he
was influenced by
their work. He begins
his professional work
in 1970 in Lugano.
3. Buildings
Mario Botta has
designed and
done major
renovations on
many buildings I
have chosen
three different
buildings he has
designed.
Évry Cathedral
Bechtler Museum
Teatro alla Scala
Main Page
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4. Évry Cathedral
The Évry Cathedral was built
between 1992 and 1995 and
designed from 1988 to 1992 by
Mario Botta it’s located in
Boulevard des Coquibus, France.
The cathedral of the Resurrected
is a place used for Catholics pray
in a comfortable and silent place.
Mario Botta has expressed his use
of creative and unique shapes
through this Cathedral, it has the
shape of a cylinder that has been
diagonally cut at the top. The
measurements of the building are
38 m diameter and 34 m in height,
the diameter of this space is 29 m.
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Mario Botta used a traditional material for the walls, they are
made of 800,000 bricks. At the top of the main cylinder grow
24 lime trees, lime trees are the symbol of life. At the top there
is a bell tower that hangs on the side of the main building and
it holds five bells. Inside the Évry Cathedral is a beautiful space
with black granite floor and natural light coming through the
vertical glass planes as the roof. This gives the feeling of peace
and nature to those in the Cathedral.
This is the
bell tower
at the top
of the
Cathedral,
there are
five bells in
total.
5. Bechtler Museum
of Modern Art
The Bechtler Museum of modern art is located in Charlotte,
United States. It is an exotic modern building that Mario
Botta has designed. The Museum opened on January 2nd
2010, it displays art from the 20th century that was mostly
collected by Andreas Bechtler, the building is named after
him. The building is
4 stories high and
allows a lot of
natural light pass
through a glass
hall that goes
through the inside
of the museum,
giving the museum
a lively appearance. The glass pane allows visitors to see a
little bit from one level to the one above or below giving a
wide open space. Mario Botta creatively only used
rectangles for this design, he designed them over hanging
and made them different sizes which gave the museum a
modern look. Mario Botta used many different and unique
materials, he used steel, terra cotta, black granite, glass,
refined concrete and wood. He didn’t only design the
building he also designed many creative features inside,
such as the café bar, reception desk, hanging lights, and the
benches in the gallery.
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6. Teatro alla Scala
Teatro alla Scala is located in Milan in Italy, it’s a well-known
opera house. This building is used for holding events such as
singing or orchestral performances. Mario Botta designed
the renovation in 2002 – 2004, it was a major renovation to
the building and people thought its traditional and historical
details would be lost but the opera company where very
impressed with Mario’s design. Mario made great
improvements to the structure of the building and the sound
quality.
The hall where the performances take place is a huge oval
shaped room with a high wall giving a comfortable open
space. The main colours in the space are red and gold
giving it a royal look and feeling. Because of massive
improvements to technology, Mario Botta added monitors
into the seats so the audience could follow the
performance freely in the original language, English and
Italian.
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7. Designs
This is a
design of
Évry
Cathedral
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Mario Botta
also designed:
San Francisco
Museum of
Modern Art,
in California
and
Museum Tinguely, in
Switzerland