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BY
V.S.ABINAYA SHREE
S.AISHWARYA
content
• Introduction
• History
• Father of animatronics
• Formation
• Laws of animatronics
• Making of spinosauraus
• Application
• Advantages and disadvantages
• conclusion
Introduction
Basically, an animatronics is a mechanized puppet. It may
be preprogrammed or remotely controlled.
Animatronics is a cross between
animation and electronics.
History
• IT WAS MAINLY STARTED BY THE CLOCK MAKERS
• IT WAS MAINLY DESIGNED BY THE EUROPEAN –
“Prague clock”
Example:
POPING OUT OF CUKOO BIRD OR ANY CHARACTER
FROM THE CLOCK.
The father of medieval architecture,
Leonardo daVinci designed and built the
Automata Lion, one of the earliest described
animatronics in history.
Father of animatronics
• THE MODERN ERAANIMATRONICS
WAS STARTED BY WALT DISNEY
• 9” TALL AND A DANCING MAN
• FIRST HUMAN ANIMATRONICS IN
THE FORM OF ABRAHAM LINCOLN
FOR 1964 WORLD’S FAIR
STEP 1: DESIGN PROCESS
• what the character will be.
• its appearance and total
number of moves.
• quality of moves.
• what specific move will be
Step 2: sculpting
Step 3: mold making
• The molding
department takes the
form created by the
sculptor and creates
the modern that will
ultimately produce the
character skins.
Step 4: armature fabrication
• Meanwhile, various
body armatures are
being created and are
assembled in the
welding metal-
fabricating areas.
Step 5: costuming
• The costume, if there
is one, is usually
tailored to the
character and its
movements.
• Animation tailoring
can be a very difficult
tedious process
considering the
variable
Step 6: programming
• Programming is the final
step, and for some
animations it is the most
rewarding. Programming
can be done either at the
manufacturing facility or
at the final installation site.
LAWS
Distance
Time
Numbers
Non-human
Surprise
Singing
Personality
Brevity
LAWS
THE LAW OF
DISTANCE
THE LAW OF TIME
THE LAW OF NUMBERS THE LAW OF NON-
HUMAN
• Law of surprise
The more number of surprises the
more is attention
Law of singing :-
The singing character are being able to
attract more audience .
THE LAW OF
PERSONALITY
THE LAW OF
BREVITY
Making of animatronics
spinosauraus used in Jurassic park
 Put it on paper
 Build a miniature model
 Build a full size sculpture
 Create a mold and cast the body
 Build the animatronic components
 Put it all together
 Test it and work out any bugs
Contd….
APPLICATIONS OF ANIMATRONICS
• They are mainly used in the field of
entertainment
• They are also used to make all kind of modern
movies which make use of mythical creatures
• They can also used to make an experience of
any of the world , created usin animatronics
• It can used to train people for any places
without actually going there
ADVANTAGES
• Gives the real life experience
• Use to make very large and complex real life
animals
• Use to train soldiers for danger operations
• It can be use to entertain kids
• It can use to test new equipment and their
behavior
DISADVANTAGES
• It is very costly process
• A lot of skilled person are required
• Very complex process
• It takes a lot of time to build it
CONCLUSION
Creating a good animatronic figure that is avail
to perform constantly without fail requires many
special skills and lots of technical know how.
Before assuming the task of creating an
animatronic figure, it should have a strong hold
on how these things are constructed and be
willing to spend a pretty penny on equipment
and materials.
Animatronics

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ART FORMS OF KERALA: TRADITIONAL AND OTHERS
 

Animatronics

  • 2. content • Introduction • History • Father of animatronics • Formation • Laws of animatronics • Making of spinosauraus • Application • Advantages and disadvantages • conclusion
  • 3. Introduction Basically, an animatronics is a mechanized puppet. It may be preprogrammed or remotely controlled. Animatronics is a cross between animation and electronics.
  • 4. History • IT WAS MAINLY STARTED BY THE CLOCK MAKERS • IT WAS MAINLY DESIGNED BY THE EUROPEAN – “Prague clock” Example: POPING OUT OF CUKOO BIRD OR ANY CHARACTER FROM THE CLOCK. The father of medieval architecture, Leonardo daVinci designed and built the Automata Lion, one of the earliest described animatronics in history.
  • 5. Father of animatronics • THE MODERN ERAANIMATRONICS WAS STARTED BY WALT DISNEY • 9” TALL AND A DANCING MAN • FIRST HUMAN ANIMATRONICS IN THE FORM OF ABRAHAM LINCOLN FOR 1964 WORLD’S FAIR
  • 6. STEP 1: DESIGN PROCESS • what the character will be. • its appearance and total number of moves. • quality of moves. • what specific move will be
  • 8. Step 3: mold making • The molding department takes the form created by the sculptor and creates the modern that will ultimately produce the character skins.
  • 9. Step 4: armature fabrication • Meanwhile, various body armatures are being created and are assembled in the welding metal- fabricating areas.
  • 10. Step 5: costuming • The costume, if there is one, is usually tailored to the character and its movements. • Animation tailoring can be a very difficult tedious process considering the variable
  • 11. Step 6: programming • Programming is the final step, and for some animations it is the most rewarding. Programming can be done either at the manufacturing facility or at the final installation site.
  • 14. THE LAW OF NUMBERS THE LAW OF NON- HUMAN
  • 15. • Law of surprise The more number of surprises the more is attention Law of singing :- The singing character are being able to attract more audience .
  • 16. THE LAW OF PERSONALITY THE LAW OF BREVITY
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  • 18. Making of animatronics spinosauraus used in Jurassic park  Put it on paper  Build a miniature model  Build a full size sculpture  Create a mold and cast the body  Build the animatronic components  Put it all together  Test it and work out any bugs
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  • 22. APPLICATIONS OF ANIMATRONICS • They are mainly used in the field of entertainment • They are also used to make all kind of modern movies which make use of mythical creatures • They can also used to make an experience of any of the world , created usin animatronics • It can used to train people for any places without actually going there
  • 23. ADVANTAGES • Gives the real life experience • Use to make very large and complex real life animals • Use to train soldiers for danger operations • It can be use to entertain kids • It can use to test new equipment and their behavior
  • 24. DISADVANTAGES • It is very costly process • A lot of skilled person are required • Very complex process • It takes a lot of time to build it
  • 25. CONCLUSION Creating a good animatronic figure that is avail to perform constantly without fail requires many special skills and lots of technical know how. Before assuming the task of creating an animatronic figure, it should have a strong hold on how these things are constructed and be willing to spend a pretty penny on equipment and materials.