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ANIMATION
Topic Outline
oWhat is animation?
oWhat is Virtual Reality?
oInternet Consideration.
ANIMATION
 Is the use of comp generated images
to convey motion.
 The perception of motion in an
animation is an illusion.
 Animation is a series of images
viewed sequentially (one after the
other). Each image depicts a position
and when viewed in succession
illustrates motion.
ANIMATION
 Animation is created by:
Creating a series of still images that
can be shown rapidly creating a
sense of motion.
ANIMASI 2D
ANIMATION
 Frame Animation
 Displays a series of images (frames)
in rapid succession
 Threshold for the human eye to
recognize flicker is 24 frames per
second
 Vector Animation
 Animation is stored as a series of
mathematical equations
 Macromedia has published the Flash
ANIMATION
 Morphing
 Transitions one shape into another
 Uses a series of frames to create a
smooth movement
 http://www.youtube.com/watch?v=VGfiR9M_pgA
 http://www.youtube.com/watch?v=wZurRt0TidI
MORPHING EXAMPLE
2D ANIMATION
 2 types : Cel and Path Animation.
 Cel: based on the changes that occur
from 1 frame to another frame to give
the illusion of movement.
Cel from word celluloid ( transparent
sheet material), used to draw image and
place on stationary background.
http://www.youtube.com/watch?v=F39ys
mhmb_w
2D ANIMATION
 Path : moves an object along a
predetermined path on the screen.
Path can be in straight line or it could
include any number of curves. Object
are not change, can be resized or
reshape.
2D ANIMATION
Use tweening technique, which object is
set beginning position on 1 frame and
end at another frame, the techniques will
fill in the intervening frames.
http://www.youtube.com/watch?v=fCYrU
XCaRdk
2D ANIMATION
 Rendering is the final step in creating
animation and involves defining the
object attributes such as color,
surface textures and degree of
transparency.
 It can take considerable time,
depending on the complexity of the
animation.
http://www.youtube.com/watch?v=w4uJpHaHZTc
VIRTUAL REALITY
 Attempts to create an environment that
surrounds the user so that she becomes
part of the experience.
 The term use to describe various types of
applications.
 Flight simulations, landscape, computer
games and etc.
http://www.youtube.com/watch?v=zZchUv6s
Ubo
INTERNET CONSIDERATION
 Consider the file size, downloading time of
each frame.
 Usually animation is streamed/buffer
(begin playing the initially downloaded
frame while the rest are being
downloaded).
Animated short film
 http://designsidea.com/10-animated-shorts/#
 http://www.shortoftheweek.com/2010/12/26/top
-10-short-films-of-2010/
 http://machoarts.com/15-amazing-animated-
short-films
 http://www.toptenz.net/top-10-short-films-
available-online.php

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animation

  • 1. ANIMATION Topic Outline oWhat is animation? oWhat is Virtual Reality? oInternet Consideration.
  • 2. ANIMATION  Is the use of comp generated images to convey motion.  The perception of motion in an animation is an illusion.  Animation is a series of images viewed sequentially (one after the other). Each image depicts a position and when viewed in succession illustrates motion.
  • 3. ANIMATION  Animation is created by: Creating a series of still images that can be shown rapidly creating a sense of motion.
  • 5. ANIMATION  Frame Animation  Displays a series of images (frames) in rapid succession  Threshold for the human eye to recognize flicker is 24 frames per second  Vector Animation  Animation is stored as a series of mathematical equations  Macromedia has published the Flash
  • 6. ANIMATION  Morphing  Transitions one shape into another  Uses a series of frames to create a smooth movement  http://www.youtube.com/watch?v=VGfiR9M_pgA  http://www.youtube.com/watch?v=wZurRt0TidI
  • 8. 2D ANIMATION  2 types : Cel and Path Animation.  Cel: based on the changes that occur from 1 frame to another frame to give the illusion of movement. Cel from word celluloid ( transparent sheet material), used to draw image and place on stationary background. http://www.youtube.com/watch?v=F39ys mhmb_w
  • 9. 2D ANIMATION  Path : moves an object along a predetermined path on the screen. Path can be in straight line or it could include any number of curves. Object are not change, can be resized or reshape.
  • 10. 2D ANIMATION Use tweening technique, which object is set beginning position on 1 frame and end at another frame, the techniques will fill in the intervening frames. http://www.youtube.com/watch?v=fCYrU XCaRdk
  • 11. 2D ANIMATION  Rendering is the final step in creating animation and involves defining the object attributes such as color, surface textures and degree of transparency.  It can take considerable time, depending on the complexity of the animation. http://www.youtube.com/watch?v=w4uJpHaHZTc
  • 12. VIRTUAL REALITY  Attempts to create an environment that surrounds the user so that she becomes part of the experience.  The term use to describe various types of applications.  Flight simulations, landscape, computer games and etc. http://www.youtube.com/watch?v=zZchUv6s Ubo
  • 13. INTERNET CONSIDERATION  Consider the file size, downloading time of each frame.  Usually animation is streamed/buffer (begin playing the initially downloaded frame while the rest are being downloaded).
  • 14. Animated short film  http://designsidea.com/10-animated-shorts/#  http://www.shortoftheweek.com/2010/12/26/top -10-short-films-of-2010/  http://machoarts.com/15-amazing-animated- short-films  http://www.toptenz.net/top-10-short-films- available-online.php