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THE HISTORY OF 
ANIMATION
WHAT IS 
ANIMATION?
ANIMATION 
THE TECHNIQUE OF 
PHOTOGRAPHING SUCCESSIVE 
IMAGES TO CREATE AN ILLUSION 
OF MOVEMENT WHEN THEY ARE 
PLAYED AS A SEQUENCE.
PERSISTENCE 
OF VISION
PERSISTENCE OF VISION 
A PROCESS IN WHICH THE BRAIN RETAINS 
IMAGES PLACED BEFORE THE EYE FOR 
APPROXIMATELY ONE-TWENTIETH TO ON-FIFTH 
OF A SECOND BEYOND THE ACTUAL 
REMOVAL FROM THE FIELD OF VISION
THE ORIGINATORS OF ANIMATION ARE 
NEARLY ALL 
TOYS
THAMUATROPE 
• INVENTED IN THE 1820 
• NAME MEAN “MAGIC TURN” 
• DESIGNED TO AMUSE CHILDREN 
• MADE OF 2 PICES OF PAPER 
• ONE IMAGE ON FRON, ANOTHER ON THE 
BACK.
ZOETROPE 
• INVENTED IN THE 1860 
• DESIGNED TO ACTUALLY ANIMATE 
• MADE OF A CYLINDER WITH SLITS IN IT. 
• IMAGE WERE PUT ON THE INSIDE OF THE 
CYLINDER. 
• THE VIEWER WOULD SPIN THE CYLINDER TO 
SEE THE IMAGES MOVE.
ANIMATION DEVELOPMENT 
. AS TIME WENT ON AND PAPER WAS MORE 
AVALIABLE, PEOPLE WANTED TO MAKE THEIR 
OWN ANIMATION TOYS. 
. THIS INTRODUCED THE FLIP-BOOK
FLIP-BOOK 
• ARE MADE BY LAYERING SHEETS OF PAPER 
WITH SLIGHTLY ALTERED IMAGES IN A 
SEQUENTIAL ORDER. 
• AS THE VIEWER QUICKLY “FLIPS” THROUGH 
THE BOOK, THEY SEE A QUICK ANIMATION.
PHOTOGRAPHY & FILM 
• THE INVENTION OF PHOTOGRAPHY & MOVING 
PICTURES AIDED IN THE DEVELOPMENT OF 
ANIMATION.
PHOTOGRAPHY & FILM 
• 1906 J.STUART BLACKTON MADE THE FIRST 
ANIMATED FILM. 
• HE DREW FACES ON BOARD. 
• PHTOGRAPHED THEM ONTO FILM. 
• RAN THE FILM SEQUENTIALLY TO SHOW THE 
FACES. 
• IT IS CONSIDERED STOP-MOTION
FROM STOP-MOTION TO 
CARTOONS 
• ARTISTS BEGAN TO REALIZE THAT BY 
DRAWING & USING THE STOP-MOTION 
ANIMATION TECHNIQUE THEY COULD CREATE 
SEAMLESS ANIMATION. 
• IN 1914 USING DRAWING & THE STOP-MOTION 
TO CREATE FIRST CHARACTER - BASED 
CARTOON CALLED “GERTIE THE DINOSAUR”
“GERTIE THE DINOSAUR” 
• WHICH IS ONLY APPROXIMATELY 5 MINUTES 
LONG, CONTAINS 10,000 DRAWINGS.
GROWING TECHNOLOGY 
• FROM 1914 - 1928 ARTISTS DEVELOPED 
THE ANIMATION TECHNOLOGY & BEGAN TO 
TEACH OTHERS ABOUT ANIMATION. 
• 1928 WALT DISNEY DEBUTS THE FIRST 
CARTOON TO FEATURE ANIMATION AND 
SOUND. 
• IT IS CALLED STEAMBOAT WILLIE.
• LOOKING TO THE FUTURE 
• AFTRE STEAMBOAT WILLIE, THE ANIMATION 
WORLD GREW IN LEAPS & BOUND. 
• DURING THE NEXT 40 YEARS ANIMATION 
TRANSITION FROM A FANCIFUL TOY INTO A 
MAJOR BUSINESS (1930-1970) 
• WALT DISNEY COMPANY 
• FOX ANIMATION 
• MGM ANIMATION 
• WARNER BROTHERS ANIMATION.
• COMPUTER GENERATED 
IMAGERY 
• IN THE LATE 1970 TO EARLY 1980 “CGI” IS 
USED IN FILM FOR THE FIRST TIME. 
• CGI ALLOWS ANIMATORS TO CREATE FANTA-SY 
SITUATION & ILLUSIONS WITHIN REAL LIVE 
ACTION.
• CGI GROWS 
• IN 1995 TOY STORY PREMIERED. IT WAS THE 
FIRST FULL-LENGHTH MOTION PICTURE TO 
BE ENTIRELY CGI.
• PINNACLE OF ANIMATION 
• THE MOVIE AVATAR USES CGI ANIMATION 
ALONGSIDE OTHER IMAGE-BASED 
TECHNOLOGIES TO CREATE STUNNING 
VISUAL EFFECT
The History of Animation

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The History of Animation

  • 1. THE HISTORY OF ANIMATION
  • 3. ANIMATION THE TECHNIQUE OF PHOTOGRAPHING SUCCESSIVE IMAGES TO CREATE AN ILLUSION OF MOVEMENT WHEN THEY ARE PLAYED AS A SEQUENCE.
  • 5. PERSISTENCE OF VISION A PROCESS IN WHICH THE BRAIN RETAINS IMAGES PLACED BEFORE THE EYE FOR APPROXIMATELY ONE-TWENTIETH TO ON-FIFTH OF A SECOND BEYOND THE ACTUAL REMOVAL FROM THE FIELD OF VISION
  • 6. THE ORIGINATORS OF ANIMATION ARE NEARLY ALL TOYS
  • 7. THAMUATROPE • INVENTED IN THE 1820 • NAME MEAN “MAGIC TURN” • DESIGNED TO AMUSE CHILDREN • MADE OF 2 PICES OF PAPER • ONE IMAGE ON FRON, ANOTHER ON THE BACK.
  • 8. ZOETROPE • INVENTED IN THE 1860 • DESIGNED TO ACTUALLY ANIMATE • MADE OF A CYLINDER WITH SLITS IN IT. • IMAGE WERE PUT ON THE INSIDE OF THE CYLINDER. • THE VIEWER WOULD SPIN THE CYLINDER TO SEE THE IMAGES MOVE.
  • 9.
  • 10. ANIMATION DEVELOPMENT . AS TIME WENT ON AND PAPER WAS MORE AVALIABLE, PEOPLE WANTED TO MAKE THEIR OWN ANIMATION TOYS. . THIS INTRODUCED THE FLIP-BOOK
  • 11. FLIP-BOOK • ARE MADE BY LAYERING SHEETS OF PAPER WITH SLIGHTLY ALTERED IMAGES IN A SEQUENTIAL ORDER. • AS THE VIEWER QUICKLY “FLIPS” THROUGH THE BOOK, THEY SEE A QUICK ANIMATION.
  • 12. PHOTOGRAPHY & FILM • THE INVENTION OF PHOTOGRAPHY & MOVING PICTURES AIDED IN THE DEVELOPMENT OF ANIMATION.
  • 13. PHOTOGRAPHY & FILM • 1906 J.STUART BLACKTON MADE THE FIRST ANIMATED FILM. • HE DREW FACES ON BOARD. • PHTOGRAPHED THEM ONTO FILM. • RAN THE FILM SEQUENTIALLY TO SHOW THE FACES. • IT IS CONSIDERED STOP-MOTION
  • 14. FROM STOP-MOTION TO CARTOONS • ARTISTS BEGAN TO REALIZE THAT BY DRAWING & USING THE STOP-MOTION ANIMATION TECHNIQUE THEY COULD CREATE SEAMLESS ANIMATION. • IN 1914 USING DRAWING & THE STOP-MOTION TO CREATE FIRST CHARACTER - BASED CARTOON CALLED “GERTIE THE DINOSAUR”
  • 15. “GERTIE THE DINOSAUR” • WHICH IS ONLY APPROXIMATELY 5 MINUTES LONG, CONTAINS 10,000 DRAWINGS.
  • 16. GROWING TECHNOLOGY • FROM 1914 - 1928 ARTISTS DEVELOPED THE ANIMATION TECHNOLOGY & BEGAN TO TEACH OTHERS ABOUT ANIMATION. • 1928 WALT DISNEY DEBUTS THE FIRST CARTOON TO FEATURE ANIMATION AND SOUND. • IT IS CALLED STEAMBOAT WILLIE.
  • 17. • LOOKING TO THE FUTURE • AFTRE STEAMBOAT WILLIE, THE ANIMATION WORLD GREW IN LEAPS & BOUND. • DURING THE NEXT 40 YEARS ANIMATION TRANSITION FROM A FANCIFUL TOY INTO A MAJOR BUSINESS (1930-1970) • WALT DISNEY COMPANY • FOX ANIMATION • MGM ANIMATION • WARNER BROTHERS ANIMATION.
  • 18. • COMPUTER GENERATED IMAGERY • IN THE LATE 1970 TO EARLY 1980 “CGI” IS USED IN FILM FOR THE FIRST TIME. • CGI ALLOWS ANIMATORS TO CREATE FANTA-SY SITUATION & ILLUSIONS WITHIN REAL LIVE ACTION.
  • 19. • CGI GROWS • IN 1995 TOY STORY PREMIERED. IT WAS THE FIRST FULL-LENGHTH MOTION PICTURE TO BE ENTIRELY CGI.
  • 20. • PINNACLE OF ANIMATION • THE MOVIE AVATAR USES CGI ANIMATION ALONGSIDE OTHER IMAGE-BASED TECHNOLOGIES TO CREATE STUNNING VISUAL EFFECT