This document discusses online communities, defining them as groups of people who primarily or initially communicate via the Internet. It outlines the benefits and drawbacks of online communities compared to traditional communities, and provides examples of different types of online communities including forums, social networking sites, virtual worlds, and wikis. The development of early online communities like Usenet and AOL chat rooms is described. Reasons people join online communities like seeking reciprocity, recognition and a sense of community are also summarized.
The document discusses how libraries can use Web 2.0 tools to enhance information literacy, accessibility, and client interaction. It provides examples of how blogs, wikis, social bookmarking, podcasts, and RSS can help develop evaluation and communication skills, organize information, and foster collaboration both within libraries and among library users. While adoption of these tools presents some issues like moderation and technical barriers, the document advocates experimenting with Web 2.0 to see which applications most effectively meet libraries' needs.
Web 1.0 focused on commerce while Web 2.0 emphasizes user participation and contribution. The concept of Web 2.0 emerged from a 2004 brainstorming session between O'Reilly and MediaLive International. Key principles of Web 2.0 include customization for unique users, harnessing collective intelligence by allowing users to add value through tagging, reviewing, and editing, and treating software as a perpetual beta through constant updates. Web 2.0 applications are also accessible across multiple devices rather than single devices.
The document discusses the concept of Web 2.0 and the Social Web, which allows users to connect, communicate, collaborate, share content and ideas, and participate online. It notes that Social Web tools enable simple publishing and democratic sharing of writings, thoughts, videos, music and pictures with colleagues, friends and strangers. Examples of Social Web applications that facilitate these activities are mentioned, and it is argued that understanding the Social Web is important for developing work skills like innovation, and for thriving in today's dynamic, open and collectively intelligent world.
The document discusses communication and information sharing for a public-private partnership solid waste management project. It proposes using Web 2.0 tools to effectively share information with various stakeholder groups. These groups include project partners, applicant partnerships, and interested outside parties. Web 2.0 tools like blogs, wikis, and social bookmarking allow two-way interaction and knowledge sharing. The document suggests creating a project website or portal using these tools to communicate updates and archive information for all stakeholders. It asks the working group to discuss goals and decide how to implement an optimal information sharing strategy.
This document discusses technology and communication. It defines communication and telecommunications, and explores their historical development. Examples of online communication methods are provided, such as blogs, chat rooms, and social media. The importance of communication for human and economic purposes is highlighted. Some myths and issues related to technology and communication are also addressed.
This document provides an overview of technology integration and collaboration. It discusses how technology can help with authentic learning and critical thinking through the use of multimedia tools, video streaming, online databases and literacy tools. It also discusses the evolution of the web from Web 1.0 to Web 2.0, how Web 2.0 allows for more interactivity, user-generated content, and two-way communication between teachers and students. Finally, it lists some Web 2.0 tools that can be used to post content and collaborate, such as G Cast, Wiki Spaces, .Mac, Gabcast, and Slide Share.
This document discusses online communities, defining them as groups of people who primarily or initially communicate via the Internet. It outlines the benefits and drawbacks of online communities compared to traditional communities, and provides examples of different types of online communities including forums, social networking sites, virtual worlds, and wikis. The development of early online communities like Usenet and AOL chat rooms is described. Reasons people join online communities like seeking reciprocity, recognition and a sense of community are also summarized.
The document discusses how libraries can use Web 2.0 tools to enhance information literacy, accessibility, and client interaction. It provides examples of how blogs, wikis, social bookmarking, podcasts, and RSS can help develop evaluation and communication skills, organize information, and foster collaboration both within libraries and among library users. While adoption of these tools presents some issues like moderation and technical barriers, the document advocates experimenting with Web 2.0 to see which applications most effectively meet libraries' needs.
Web 1.0 focused on commerce while Web 2.0 emphasizes user participation and contribution. The concept of Web 2.0 emerged from a 2004 brainstorming session between O'Reilly and MediaLive International. Key principles of Web 2.0 include customization for unique users, harnessing collective intelligence by allowing users to add value through tagging, reviewing, and editing, and treating software as a perpetual beta through constant updates. Web 2.0 applications are also accessible across multiple devices rather than single devices.
The document discusses the concept of Web 2.0 and the Social Web, which allows users to connect, communicate, collaborate, share content and ideas, and participate online. It notes that Social Web tools enable simple publishing and democratic sharing of writings, thoughts, videos, music and pictures with colleagues, friends and strangers. Examples of Social Web applications that facilitate these activities are mentioned, and it is argued that understanding the Social Web is important for developing work skills like innovation, and for thriving in today's dynamic, open and collectively intelligent world.
The document discusses communication and information sharing for a public-private partnership solid waste management project. It proposes using Web 2.0 tools to effectively share information with various stakeholder groups. These groups include project partners, applicant partnerships, and interested outside parties. Web 2.0 tools like blogs, wikis, and social bookmarking allow two-way interaction and knowledge sharing. The document suggests creating a project website or portal using these tools to communicate updates and archive information for all stakeholders. It asks the working group to discuss goals and decide how to implement an optimal information sharing strategy.
This document discusses technology and communication. It defines communication and telecommunications, and explores their historical development. Examples of online communication methods are provided, such as blogs, chat rooms, and social media. The importance of communication for human and economic purposes is highlighted. Some myths and issues related to technology and communication are also addressed.
This document provides an overview of technology integration and collaboration. It discusses how technology can help with authentic learning and critical thinking through the use of multimedia tools, video streaming, online databases and literacy tools. It also discusses the evolution of the web from Web 1.0 to Web 2.0, how Web 2.0 allows for more interactivity, user-generated content, and two-way communication between teachers and students. Finally, it lists some Web 2.0 tools that can be used to post content and collaborate, such as G Cast, Wiki Spaces, .Mac, Gabcast, and Slide Share.
The document introduces Web 2.0 technologies like blogs, wikis, RSS, social networking, and mashups. It discusses how libraries and information professionals can use these tools to engage with users, share resources and monitor discussions. Specific examples are provided of blogs being used for marketing and keeping up with developments, wikis for collaboration, Flickr and del.icio.us for sharing photos and bookmarks. Risk management strategies for adopting new technologies are also outlined.
Building (and Sustaining) Impact for your Web Resource lisbk
Talk on "Building (and Sustaining) Impact for your Web Resource" given at ARLIS Study Day on "Dip'ping Your Toe In The Water: Digital Image Projects,
Where To Begin And How Not To End".
See <http://www.ukoln.ac.uk/web-focus/events/workshops/arlis-2007-05/
>
This document provides an overview of key concepts and tools related to Web 2.0 in 30 minutes or less. It defines Web 2.0 as focusing on user collaboration, contribution and community through tools like blogs, wikis, RSS feeds, social bookmarking and networking sites. Some key concepts discussed include individual production and user-generated content, harnessing the power of the crowd through collective intelligence, the architecture of participation through open platforms, and network effects like power laws and the long tail. The document concludes by considering the implications of these changes and encouraging participants to explore and engage with Web 2.0.
Presentation about implications of Web 2.0 for education. This presentation is delivered at ACER sponsored National Education Semiar for education leaders in Indonesia held at the Shangri La hotel in Jakarta on 1st of August 2007.
The document outlines an agenda for a workshop exploring the development of a Web 2.0 learning environment. It discusses the differences between Web 1.0 and Web 2.0 technologies and their implications for education. Participants will engage in an activity to envision and design a new learning system through collaborative discussion and by choosing development approaches and tools. They will then write stories about how students, teachers and administrators might interact with the envisioned system.
Web 2.0: What Is It, How Can I Use It, How Can I Deploy It?lisbk
Slides used in a presentation on "Web 2.0: What Is It, How Can I Use It, How Can I Deploy It?" given by Brian Kelly at an Aslib Engineering Group seminar on "Engineering Information: Today And Tomorrow" on 22 November 2006.
See http://www.ukoln.ac.uk/web-focus/events/seminars/aslib-2006-11/
This document discusses the concepts of Web 2.0 and Library 2.0. It defines Web 2.0 as allowing users to actively contribute and create content, rather than just passively receiving information. Library 2.0 incorporates Web 2.0 tools and concepts to provide user-centered services with multimedia experiences that are socially rich and communally innovative. The document outlines five cornerstones for libraries to be Library 2.0: delivering new services, improving existing services, promoting themselves, being at the core of the community, and opening up to users. It questions whether libraries need to fully adopt a Library 2.0 model or if there is user demand for such services.
The document discusses how digital natives have grown up in a world surrounded by emerging technologies and are accustomed to multitasking, random accessing information, and networking. It notes statistics on time spent on digital activities and contrasts how digital natives process information in a nonlinear, integrated manner compared to digital immigrants. The document then provides an overview of common activities done by digital natives online, such as communicating, sharing, buying/selling, exchanging, meeting, collecting, searching, analyzing, reporting, programming, socializing, learning, coordinating, evaluating and gaming. It concludes with discussing the concept of Web 2.0 and social software.
The document discusses the emergence of Web 2.0 technologies and their potential applications for education. It covers topics like wikis, blogs, social networking sites, tagging, podcasting and how they can be used for collaborative learning, student content creation, and new forms of digital storytelling. The document argues that while some educational practices predate Web 2.0, new technologies allow for more distributed, participatory, and object-oriented pedagogies.
Modern developments in the use of internet by inqilab patelInqilab Patel
Modern developments in internet use include web browsers, ISPs, wikis, social networking, tagging, blogs, digital media sharing websites, podcasts, and bit streaming. Web browsers allow users to access and view internet resources, while ISPs provide access to the internet. Wikis enable collaborative document editing. Social networking focuses on building social relations online. Tagging helps organize and classify online information. Blogs and digital media sharing websites allow users to share content. Podcasts deliver audio content via RSS feeds. Bit streaming transmits data as a continuous sequence of bits.
English (updated) version of my presentation about the new library portal of Fontys University of applied science. First time I did this one was for a delegation from Uzbekistan.
1) The document defines social software and Web 2.0, noting how it allows for networking and collaboration through computer-mediated communication and online communities.
2) Examples of Web 2.0 include social bookmarking sites like del.icio.us, photo sharing sites like Flickr, video sites like YouTube, and personal start pages like Netvibes.
3) Blogs, wikis, social media, and user-generated content are discussed as key aspects of Web 2.0 that empower participation and civic engagement through publishing and sharing information online.
The document discusses the relevance of Web 2.0 applications for nursing informatics and professional development. It provides examples of how blogs, wikis, social networking, and other Web 2.0 tools can be used for content creation, sharing information, and connecting people in healthcare. Challenges in using these tools include privacy concerns, proprietary vs open-source platforms, and engagement of users.
This document discusses the emergence of Web 2.0 technologies and their potential applications for education. It begins with an overview of key Web 2.0 concepts like wikis, blogs, social networking sites, tagging, and rich media tools. It then explores various pedagogical approaches using these technologies, such as collaborative writing with wikis, journaling with blogs, and disseminating course content via podcasts. The document also notes that many students today are already comfortable creating and sharing media online, and argues for leveraging these skills in educational settings through projects involving social objects, remixing, and distributed conversation across networks.
Web 2.0 represents a fundamental revolution in communication through user-generated content and using the internet as a platform. It allows for new ways of communicating and sharing information through community and collaboration on blogs, social networks, and other online tools. While difficult to define, it generally refers to more interactive and user-controlled online experiences as compared to traditional websites.
The document discusses the evolution of the internet from Web 1.0 to Web 2.0. Web 1.0 was characterized by one-way communication through corporate websites and personal homepages. Web 2.0 is driven by user participation through social media, blogs, RSS feeds, wikis, social bookmarking, and file sharing sites which allow collaboration and sharing between users. Key technologies of Web 2.0 include social networks, blogs, RSS, and technologies that empower users and encourage participation and reuse on the internet.
Slides for a talk on "Demystifying the Social Web" given by Brian Kelly, UKOLN at the Readeast's "R-e-@ding: reaching out to readers in a digital world" Conference held in Flitwick on 26 November 2009.
See http://www.ukoln.ac.uk/cultural-heritage/events/readeast-2009/
The document discusses the emergence of Web 2.0 technologies and their applications. It covers topics like wikis, blogs, social networking sites, tagging, rich media including podcasting and video blogging. Specific examples discussed include Flickr, del.icio.us, Facebook, Second Life, browser-based games and interactive stories. Concerns about the impact of these technologies on education and societal anxieties are also mentioned.
1) O documento discute a evolução da tecnologia e seu impacto no jornalismo, desde a imprensa de Gutenberg até a internet e mídia digital.
2) A tecnologia transformou profundamente a produção, distribuição e consumo das notícias, mas seu efeito depende de fatores sociais e não é determinista.
3) Integrar a análise tecnológica é importante para entender as mudanças no jornalismo, mas sem reduzionismos e considerando múltiplos aspectos.
El documento habla sobre el periodismo participativo, definido como cuando ciudadanos juegan un papel activo en recolectar, reportar, analizar e informar noticias de manera independiente, confiable y relevante para una democracia. Esto toma forma a través de grupos de discusión, contenido generado por usuarios, blogs y publicación colaborativa. El periodismo tradicional se basa en "filtro, luego publico" mientras que el participativo es "público, luego filtro". Las compañías de medios están adoptando el periodismo participativo porque
The document introduces Web 2.0 technologies like blogs, wikis, RSS, social networking, and mashups. It discusses how libraries and information professionals can use these tools to engage with users, share resources and monitor discussions. Specific examples are provided of blogs being used for marketing and keeping up with developments, wikis for collaboration, Flickr and del.icio.us for sharing photos and bookmarks. Risk management strategies for adopting new technologies are also outlined.
Building (and Sustaining) Impact for your Web Resource lisbk
Talk on "Building (and Sustaining) Impact for your Web Resource" given at ARLIS Study Day on "Dip'ping Your Toe In The Water: Digital Image Projects,
Where To Begin And How Not To End".
See <http://www.ukoln.ac.uk/web-focus/events/workshops/arlis-2007-05/
>
This document provides an overview of key concepts and tools related to Web 2.0 in 30 minutes or less. It defines Web 2.0 as focusing on user collaboration, contribution and community through tools like blogs, wikis, RSS feeds, social bookmarking and networking sites. Some key concepts discussed include individual production and user-generated content, harnessing the power of the crowd through collective intelligence, the architecture of participation through open platforms, and network effects like power laws and the long tail. The document concludes by considering the implications of these changes and encouraging participants to explore and engage with Web 2.0.
Presentation about implications of Web 2.0 for education. This presentation is delivered at ACER sponsored National Education Semiar for education leaders in Indonesia held at the Shangri La hotel in Jakarta on 1st of August 2007.
The document outlines an agenda for a workshop exploring the development of a Web 2.0 learning environment. It discusses the differences between Web 1.0 and Web 2.0 technologies and their implications for education. Participants will engage in an activity to envision and design a new learning system through collaborative discussion and by choosing development approaches and tools. They will then write stories about how students, teachers and administrators might interact with the envisioned system.
Web 2.0: What Is It, How Can I Use It, How Can I Deploy It?lisbk
Slides used in a presentation on "Web 2.0: What Is It, How Can I Use It, How Can I Deploy It?" given by Brian Kelly at an Aslib Engineering Group seminar on "Engineering Information: Today And Tomorrow" on 22 November 2006.
See http://www.ukoln.ac.uk/web-focus/events/seminars/aslib-2006-11/
This document discusses the concepts of Web 2.0 and Library 2.0. It defines Web 2.0 as allowing users to actively contribute and create content, rather than just passively receiving information. Library 2.0 incorporates Web 2.0 tools and concepts to provide user-centered services with multimedia experiences that are socially rich and communally innovative. The document outlines five cornerstones for libraries to be Library 2.0: delivering new services, improving existing services, promoting themselves, being at the core of the community, and opening up to users. It questions whether libraries need to fully adopt a Library 2.0 model or if there is user demand for such services.
The document discusses how digital natives have grown up in a world surrounded by emerging technologies and are accustomed to multitasking, random accessing information, and networking. It notes statistics on time spent on digital activities and contrasts how digital natives process information in a nonlinear, integrated manner compared to digital immigrants. The document then provides an overview of common activities done by digital natives online, such as communicating, sharing, buying/selling, exchanging, meeting, collecting, searching, analyzing, reporting, programming, socializing, learning, coordinating, evaluating and gaming. It concludes with discussing the concept of Web 2.0 and social software.
The document discusses the emergence of Web 2.0 technologies and their potential applications for education. It covers topics like wikis, blogs, social networking sites, tagging, podcasting and how they can be used for collaborative learning, student content creation, and new forms of digital storytelling. The document argues that while some educational practices predate Web 2.0, new technologies allow for more distributed, participatory, and object-oriented pedagogies.
Modern developments in the use of internet by inqilab patelInqilab Patel
Modern developments in internet use include web browsers, ISPs, wikis, social networking, tagging, blogs, digital media sharing websites, podcasts, and bit streaming. Web browsers allow users to access and view internet resources, while ISPs provide access to the internet. Wikis enable collaborative document editing. Social networking focuses on building social relations online. Tagging helps organize and classify online information. Blogs and digital media sharing websites allow users to share content. Podcasts deliver audio content via RSS feeds. Bit streaming transmits data as a continuous sequence of bits.
English (updated) version of my presentation about the new library portal of Fontys University of applied science. First time I did this one was for a delegation from Uzbekistan.
1) The document defines social software and Web 2.0, noting how it allows for networking and collaboration through computer-mediated communication and online communities.
2) Examples of Web 2.0 include social bookmarking sites like del.icio.us, photo sharing sites like Flickr, video sites like YouTube, and personal start pages like Netvibes.
3) Blogs, wikis, social media, and user-generated content are discussed as key aspects of Web 2.0 that empower participation and civic engagement through publishing and sharing information online.
The document discusses the relevance of Web 2.0 applications for nursing informatics and professional development. It provides examples of how blogs, wikis, social networking, and other Web 2.0 tools can be used for content creation, sharing information, and connecting people in healthcare. Challenges in using these tools include privacy concerns, proprietary vs open-source platforms, and engagement of users.
This document discusses the emergence of Web 2.0 technologies and their potential applications for education. It begins with an overview of key Web 2.0 concepts like wikis, blogs, social networking sites, tagging, and rich media tools. It then explores various pedagogical approaches using these technologies, such as collaborative writing with wikis, journaling with blogs, and disseminating course content via podcasts. The document also notes that many students today are already comfortable creating and sharing media online, and argues for leveraging these skills in educational settings through projects involving social objects, remixing, and distributed conversation across networks.
Web 2.0 represents a fundamental revolution in communication through user-generated content and using the internet as a platform. It allows for new ways of communicating and sharing information through community and collaboration on blogs, social networks, and other online tools. While difficult to define, it generally refers to more interactive and user-controlled online experiences as compared to traditional websites.
The document discusses the evolution of the internet from Web 1.0 to Web 2.0. Web 1.0 was characterized by one-way communication through corporate websites and personal homepages. Web 2.0 is driven by user participation through social media, blogs, RSS feeds, wikis, social bookmarking, and file sharing sites which allow collaboration and sharing between users. Key technologies of Web 2.0 include social networks, blogs, RSS, and technologies that empower users and encourage participation and reuse on the internet.
Slides for a talk on "Demystifying the Social Web" given by Brian Kelly, UKOLN at the Readeast's "R-e-@ding: reaching out to readers in a digital world" Conference held in Flitwick on 26 November 2009.
See http://www.ukoln.ac.uk/cultural-heritage/events/readeast-2009/
The document discusses the emergence of Web 2.0 technologies and their applications. It covers topics like wikis, blogs, social networking sites, tagging, rich media including podcasting and video blogging. Specific examples discussed include Flickr, del.icio.us, Facebook, Second Life, browser-based games and interactive stories. Concerns about the impact of these technologies on education and societal anxieties are also mentioned.
1) O documento discute a evolução da tecnologia e seu impacto no jornalismo, desde a imprensa de Gutenberg até a internet e mídia digital.
2) A tecnologia transformou profundamente a produção, distribuição e consumo das notícias, mas seu efeito depende de fatores sociais e não é determinista.
3) Integrar a análise tecnológica é importante para entender as mudanças no jornalismo, mas sem reduzionismos e considerando múltiplos aspectos.
El documento habla sobre el periodismo participativo, definido como cuando ciudadanos juegan un papel activo en recolectar, reportar, analizar e informar noticias de manera independiente, confiable y relevante para una democracia. Esto toma forma a través de grupos de discusión, contenido generado por usuarios, blogs y publicación colaborativa. El periodismo tradicional se basa en "filtro, luego publico" mientras que el participativo es "público, luego filtro". Las compañías de medios están adoptando el periodismo participativo porque
Este documento habla sobre la necesidad de apoyar a los inmigrantes en Cantabria, España. Discuten que la problemática de la inmigración está cambiando de la "acogida" a la "reagrupación familiar" y que es necesario organizar programas para abordar esto de manera eficaz. También anuncian dos cursos, uno sobre geriatría para inmigrantes y otro sobre reagrupación familiar para educadores sociales.
The document outlines a lesson plan on nuclear fusion and native science. It includes watching a video on fusion, followed by a small group activity where students create a short presentation on key concepts from an information page about native science and how it honors the circle of life through respecting air, water, fire, earth and making decisions with future generations in mind.
Palestra jornalismo e novas tecnologiasSergio Montes
O documento discute as novas tendências da tecnologia e do jornalismo. Apresenta como a tecnologia está transformando a sociedade e o mercado de trabalho através da disseminação da informação e novas formas de comunicação. Também explora tendências emergentes no jornalismo, como o jornalismo móvel, geolocalização, crowdsourcing e realidade aumentada.
O documento discute o jornalismo móvel, definindo-o como conteúdo acessado via dispositivos portáteis e enumerando as particularidades do celular como meio de comunicação instantâneo, permanente, multimídia, personalizado e interativo. Também aborda como o conteúdo móvel é influenciado pela forma como consumimos informações no celular e exemplos de veículos de comunicação que adotaram o jornalismo móvel no Brasil.
Essa apresentação foi utilizada durante um bate-papo com os alunos 7º semestre do curso Jornalismo da Unifor. A pauta era apresentar a minha experiência colaborativa com os #buracosfortaleza e relatar a convivência com as novas plataformas de comunicação
This document provides an introduction to Web 2.0 technologies and their potential applications for student services and marketing. It outlines key concepts of Web 2.0 like social networking, user-generated content, blogs, wikis and discusses how these can help engage students and improve services. The document also examines challenges of adopting Web 2.0 approaches in educational institutions.
Social software presentation for the Children's and Teen Committees of the Merrimack Valley Library Consortium (MVLC) on Tuesday, May 22, 2007 at 11:30a.
Tools highlighted include blogs, wikis, array of 'casting options, games, social networking and bookmarking. Application of tools will depend on goals, but most tools can be used for patrons, librarians, or both.
This document discusses the concepts of Web 2.0 and Library 2.0. It provides examples of how libraries are adopting Web 2.0 technologies like blogs, wikis, RSS feeds, and engaging users in more participatory ways. Examples mentioned include libraries that have implemented blogs, podcasts, tagging features for catalogues, and virtual libraries in Second Life. The document also discusses who the main users are of these new technologies, namely younger "millennial" generations who have high usage of social software and expect to access services anytime on any device.
Shane Nackerud presented on Web 2.0, Library 2.0 and how libraries are adapting to changing user expectations and technologies. He discussed key characteristics of Web 2.0 like user participation and collaboration. Examples of Library 2.0 included using social media, wikis and tagging. Nackerud emphasized the need for libraries to focus on user engagement and empowerment by meeting users in the technologies and workflows they already use.
Web 2.0 refers to newer generation web services that allow users to collaborate and share information online. Some key aspects of Web 2.0 include user-generated content, harnessing collective intelligence through user contributions, and treating the web as a platform. Libraries have embraced many Web 2.0 technologies like blogs, wikis, RSS feeds, social bookmarking, mobile services and more to become more participatory and accessible to users.
This document provides an overview of resources related to Web 2.0 and organizational development including:
1) Definitions and examples of Web 2.0 from Wikipedia focusing on user interaction and collaboration.
2) Links to sites listing popular Web 2.0 tools, virtual facilitation tools, and blogs/wikis on the topic.
3) Recommendations of specific tools, articles, books and speakers in this area from several experts and practitioners.
This document discusses the concept of Library 2.0 and how libraries are adopting technologies associated with Web 2.0 to become more user-centered and participatory. It defines key terms like blogs, wikis, folksonomy/tagging, RSS, social bookmarking, mashups and describes how libraries are using these tools. Examples are provided of libraries using social networking sites, photo sharing, video streaming, tagging systems and more to engage users and adapt to Web 2.0 principles of interactivity and user participation.
This document discusses various Web 2.0 technologies and how libraries can utilize them, including blogs, RSS feeds, wikis, instant messaging, and Flickr. Blogs can be used to promote the library and create dialogue. RSS feeds can notify patrons of events and updates. Wikis allow for collaborative sharing of information among library staff and patrons. Instant messaging can facilitate reference services. Flickr and other sites allow libraries to share photos and images. The document provides examples of libraries using these technologies and best practices for implementation in libraries.
This document discusses various Web 2.0 technologies and how libraries can utilize them, including blogs, RSS feeds, wikis, instant messaging, and Flickr. Blogs can be used to promote the library and create dialogue. RSS feeds can notify patrons of events and updates. Wikis allow for collaborative sharing of information among library staff and patrons. Instant messaging can facilitate reference services. Flickr and other sites allow libraries to share photos and images. The document provides examples of libraries using these technologies and best practices for implementation in libraries.
Blogs, Wikis and Podcasts: Web 2.0 Tools You Can Usekepitcher
The document discusses various Web 2.0 tools that libraries can use including blogs, wikis, and podcasts. It describes what each tool is, provides examples of libraries using each tool, and discusses how to set up and maintain blogs, wikis, and podcasts. The goal is to help libraries learn how to use these new social tools to better share and distribute content to users.
This document discusses the concepts of Web 2.0 and its potential applications for education. It defines Web 2.0 as a paradigm that focuses on user-generated content and user control of information through blogs, wikis, social software, and other collaborative online tools. Some key concepts discussed include blogging, digital storytelling, social bookmarking, folksonomy, RSS feeds, podcasting, and APIs. The document also briefly summarizes statistics on blogs and Wikipedia. It concludes by suggesting some implications of Web 2.0 for rethinking technology integration and new forms of online collaboration and assessment in education.
The Web, The User and the Library (and why to get in between)Guus van den Brekel
Keynote delivered at ICLAM2011 Conference at India International Centre, New Delhi, India on Februari 15th 2011.
http://www.nift.ac.in/ICLAM_2011/index.htm
The document discusses upcoming technology trends in education, including Web 2.0 tools, collaboration and interaction tools, learning and content management tools, and big themes. It provides examples of various Web 2.0 tools like social networks, wikis, blogs, and multimedia creation tools that can be used for collaboration, content sharing, and learning. The presentation also covers open-source resources, customization, content creation, mobility, and integration as major upcoming technology trends in education.
The document discusses the concepts of Web 2.0 and how it has disrupted communications through technologies like wikis, blogs, social networks, and user-generated content. It provides examples of popular Web 2.0 sites and applications and examines how these new forms of interaction online are influencing different age groups and impacting various sectors including government, business, and education.
This document discusses various Web 2.0 and Library 2.0 technologies. It defines Web 2.0 as the second phase of development of the World Wide Web that promotes user participation and grassroots sharing of information. Examples provided include blogging, social bookmarking, podcasting, and photo sharing. Library 2.0 is described as a concept that makes information available wherever and whenever users need it, and ensures barriers to use are removed. Key elements of Library 2.0 discussed are being user-centered, providing a multimedia experience, being socially rich, and being communally innovative. Specific Web 2.0 technologies summarized include blogs, microblogs, music sharing, photo sharing, RSS feeds, social bookmarking, social networks,
This document discusses various Web 2.0 and Library 2.0 technologies. It defines Web 2.0 as the second phase of development of the World Wide Web that promotes user participation and grassroots sharing of information. Examples provided include blogging, social bookmarking, podcasting, and photo sharing. Library 2.0 is described as a concept that makes information available wherever and whenever users need it, and ensures barriers to use are removed. Key elements of Library 2.0 discussed are being user-centered, providing multimedia experiences, being socially rich, and being communally innovative. Specific Web 2.0 technologies summarized include blogs, microblogs, music sharing, photo sharing, RSS feeds, social bookmarking, social networks, social
This document discusses various Web 2.0 and Library 2.0 technologies. It defines Web 2.0 as the second phase of development of the World Wide Web that promotes user participation and grassroots sharing of information. Examples provided include blogging, social bookmarking, podcasting, and photo sharing. Library 2.0 is described as a concept that makes information available wherever and whenever users need it, and ensures barriers to use are removed. Key elements of Library 2.0 discussed are being user-centered, providing a multimedia experience, being socially rich, and being communally innovative. Specific Web 2.0 technologies summarized include blogs, microblogs, music sharing, photo sharing, RSS feeds, social bookmarking, social networks,
The document discusses various "hacks" or ways to make libraries more productive, efficient, and appealing to modern students. It suggests bringing in content through APIs and RSS feeds, mashing up data through tools like maps and dynamic content, opening library content for patrons to remix through feeds and widgets, and putting the library out on popular sites like Flickr and Facebook to increase traffic. The goal is to make libraries more engaging for today's students who access information online and through social media.
How to leverage social media technologies on a low budgetNicole C. Engard
This document summarizes how libraries can leverage social media technologies on a low budget. It discusses how library budgets are declining but social tools provide opportunities to still provide services. It then provides overviews of many free social media tools for libraries to use, including blogs, file sharing, photo sharing, social networks, and office tools. It emphasizes that libraries should continuously learn about new tools by keeping up with colleagues and patrons.
This document provides an overview of the Evernote application. Evernote allows users to add notes, documents, photos and audio clips across multiple devices and platforms. It offers both free and premium plans, with premium providing additional features like increased storage limits, offline access and note sharing. The app allows users to organize content into notebooks, tag items, and collaborate on shared notebooks. Content is synced between all linked devices. Extensions and add-ons are also available to enhance Evernote's functionality.
This document provides a guide for using QR codes in libraries, including suggestions for where to place QR codes in physical and online library spaces to link to useful information. It also lists tools for creating QR codes and smartphone apps for scanning codes. QR codes can link users to things like a library's mobile website, floor plans, collection information, and librarian profiles to improve access to digital resources.
The document provides an agenda for the Southwest Regional Conference (SWILA) held by the Idaho Library Association. The one-day conference includes sessions on topics such as social media use in libraries, text reference services, engaging teens, and serving immigrant communities. It also includes keynote speeches, vendor breaks, lunch, and closing remarks. Registration information is provided at the end.
The document provides an agenda for the Southwest Idaho Library Association Spring Conference held on February 9, 2011 at the Kathryn Albertson International Center at the College of Idaho in Caldwell. The one-day conference included four sessions on various library topics from 9:30am to 3:45pm, with vendors and networking opportunities between sessions. Session topics included SMS reference services, building community in high school libraries, job searching panels, and developing libraries as community destinations. The conference concluded with closing remarks from 4:15pm.
Presentation about mobile technology, trends, applications and devices. All pictures used in this presentation are not my own and have been copied from websites found on the Internet. Contact me if you have questions about any of this content.
This document contains the program schedule for the Idaho Library Association Southwest Regional Conference on April 8, 2009. The one-day conference includes 4 sessions with 12 total presentations on topics such as teen programming, summer reading programs, puppetry, digital collections, book clubs, booktalking techniques, ebooks, website usability, and working with difficult patrons. There will also be lunch with vendors and time for networking. The conference will take place at the Kathryn Albertson International Center at the College of Idaho in Caldwell.
This document provides information about an early literacy conference for librarians that will focus on puppetry, outdoor storytimes, and lapsit storytimes for infants. The conference website is listed as http://www.idaholibraries.org/node/108.
Blogs are websites with linear content like posts and comments that function like online journals. They are simple to author with customizable templates. Wikis are websites for dynamic, collaborative content creation where any user can edit pages. Wikis allow for group thinking and input while maintaining version history. Resources are provided for learning more about blogging, wikis, and comparing different wiki platforms.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slackshyamraj55
Discover the seamless integration of RPA (Robotic Process Automation), COMPOSER, and APM with AWS IDP enhanced with Slack notifications. Explore how these technologies converge to streamline workflows, optimize performance, and ensure secure access, all while leveraging the power of AWS IDP and real-time communication via Slack notifications.
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...Neo4j
Leonard Jayamohan, Partner & Generative AI Lead, Deloitte
This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
1. The Expanding Web: the 2.0 bit Memo Cordova Reference Librarian Boise State University
2. The social web: Web sites, online tools, and web applications that connect individuals & institutions in a virtual environment.
3. Social software proprietary software RSS, news readers scattered WYSIWYG, AJAX, RUBY HTML Dynamic Static Social networks Isolated Blogs Personal web page Web, expanded Web
27. Wonderful! Just wonderful! ...So much for instilling them with a sense of awe
28. The social web: Web sites, online tools, and web applications that connect individuals & institutions in a virtual environment.
29. Web-based, socially-tested, shareable software utilities and radical thinking + Library services, collections, research expertise, and core community service
31. Technologies alone can only do so much – they are ultimately only enablers. The real power is in the mindset that will be required to… exploit the full potential of the technology. John Hagel http://tinyurl.com/8dcuf