Visual
Evaluation
Charlie lamb
Production Process Evaluation
Research
• One strength in my research is that I looked at similar products and
looked at what I could do better then that product and use in my own way
what went well for there product and use it in my own product. One other
strength of my research was I looked at magazines that where for the
same age rating this would help with what type of images and wording
would be appropriate for my product.
• One thing I would do to improve my research is research into more things
to do with the other magazines and what there subtitles are as well and
how I can implement it into my work.
Planning
• One strength of my planning is I used images and font I would potentially
use. I also found colour pallets that went well together and was very
different to existing products. One other strength Is that I found font that
look like something that would be in my type of magazine. One thing I
would do to improve
Time Management
• I managed to get in front of my schedule this meant I could spend more
time on my product. This would also let me have more time to improve my
PowerPoints. if I had more time on this product I would of made more
pages for my magazine not just the two pages. I didn’t spend to long on
PowerPoint and did them to the best of my ability.
Technical Qualities
Both use dark colours to
make the brighter colours
stand out
Mine has more
information what
inside of the
magazine
Use the same
game
character
because its
based of the
same game
Aesthetic Qualities
One strength of my product is the bright
colours stand out from the dark this
would draw people in and want to read
and buy the magazine. One other
strength is my magazine is quite cheap so
people will most likely buy it because its
really affordable. One other strength is
that there is a lot of things to read and
games to play to make sure the reader
don’t get bored and make them want to
read on. One other strength is that I
added photos as well so it filled the page
so there was not as much writing. One
weakness is on the double paged spread
it can look a bit cluttered if I was to
improve on this I would not put the big
walking dead logo in the middle
Audience Appeal
I manged to appeal to
the audience using a
male and female
character
Its for 16+
because of all
the bloody and
violence there
is
True or false
questions are
based of the
game and that
target would of
looked at my
product
Peer
Feedback
Feedback 1
• What did you like about the product?
I like the interactive parts of the magazine.
• What improvements could have been made to
the product?
More articles could be included in the magazine.
Feedback 2
• What did you like about the product?
– The contrast from light and dark on the cover
• What improvements could have been made to
the product?
• Fix the cropping
Feedback 3
• What did you like about the product?
– I like the product it seems interesting and different
form other in the market. The front cover as well
attracted me to buy the product as it contain
interesting sub-headings and eye-catchy effects
especially the images.
• What improvements could have been made to
the product?
– Honestly I don’t see anything wrong with it, but the
magazine could contain more articles so that its
actually worth money.
Peer Feedback Summary
• What do you agree with from your peer
feedback?
– I agree the peer feedback the articles where very
interactive and plenty to do.
• What do you disagree with from your peer
feedback?
– I disagree about the cropping its meant to look
like the zombie is hanging of the edge
Peer Feedback Summary
One thing I would improve on is make the writing more bold so it was easier to read
this is because one of the texts was the same colour as an image which made it a little
hard to read
One other thing I would also I want to improve would be add more articles to do with
the series and include the have a chance to win a chance to see the film set this would
be so the reader would have more to read about and make the magazine a lot more
interesting to read and a better reason to buy the magazine

7. evaluation(3)

  • 1.
  • 2.
  • 3.
    Research • One strengthin my research is that I looked at similar products and looked at what I could do better then that product and use in my own way what went well for there product and use it in my own product. One other strength of my research was I looked at magazines that where for the same age rating this would help with what type of images and wording would be appropriate for my product. • One thing I would do to improve my research is research into more things to do with the other magazines and what there subtitles are as well and how I can implement it into my work.
  • 4.
    Planning • One strengthof my planning is I used images and font I would potentially use. I also found colour pallets that went well together and was very different to existing products. One other strength Is that I found font that look like something that would be in my type of magazine. One thing I would do to improve
  • 5.
    Time Management • Imanaged to get in front of my schedule this meant I could spend more time on my product. This would also let me have more time to improve my PowerPoints. if I had more time on this product I would of made more pages for my magazine not just the two pages. I didn’t spend to long on PowerPoint and did them to the best of my ability.
  • 6.
    Technical Qualities Both usedark colours to make the brighter colours stand out Mine has more information what inside of the magazine Use the same game character because its based of the same game
  • 7.
    Aesthetic Qualities One strengthof my product is the bright colours stand out from the dark this would draw people in and want to read and buy the magazine. One other strength is my magazine is quite cheap so people will most likely buy it because its really affordable. One other strength is that there is a lot of things to read and games to play to make sure the reader don’t get bored and make them want to read on. One other strength is that I added photos as well so it filled the page so there was not as much writing. One weakness is on the double paged spread it can look a bit cluttered if I was to improve on this I would not put the big walking dead logo in the middle
  • 8.
    Audience Appeal I mangedto appeal to the audience using a male and female character Its for 16+ because of all the bloody and violence there is True or false questions are based of the game and that target would of looked at my product
  • 9.
  • 10.
    Feedback 1 • Whatdid you like about the product? I like the interactive parts of the magazine. • What improvements could have been made to the product? More articles could be included in the magazine.
  • 11.
    Feedback 2 • Whatdid you like about the product? – The contrast from light and dark on the cover • What improvements could have been made to the product? • Fix the cropping
  • 12.
    Feedback 3 • Whatdid you like about the product? – I like the product it seems interesting and different form other in the market. The front cover as well attracted me to buy the product as it contain interesting sub-headings and eye-catchy effects especially the images. • What improvements could have been made to the product? – Honestly I don’t see anything wrong with it, but the magazine could contain more articles so that its actually worth money.
  • 13.
    Peer Feedback Summary •What do you agree with from your peer feedback? – I agree the peer feedback the articles where very interactive and plenty to do. • What do you disagree with from your peer feedback? – I disagree about the cropping its meant to look like the zombie is hanging of the edge
  • 14.
    Peer Feedback Summary Onething I would improve on is make the writing more bold so it was easier to read this is because one of the texts was the same colour as an image which made it a little hard to read One other thing I would also I want to improve would be add more articles to do with the series and include the have a chance to win a chance to see the film set this would be so the reader would have more to read about and make the magazine a lot more interesting to read and a better reason to buy the magazine

Editor's Notes

  • #4 What were the strengths of your research? How did your research help your product? What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
  • #5 What were the strengths of your planning? How did your planning help your product? What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
  • #6 Did you manage your time well? Did you complete your project on time or would your products have improved with additional time? What would you have done if you had more time to produce your work?
  • #7 Compare your work to similar existing products and discuss the similarities and differences Put your final piece(s) in the centre of a page alongside an existing product Use text boxes and arrows
  • #8 Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it? Discuss the strengths and weaknesses Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows
  • #9 How have you appealed to your target audience? What specific bits of content would appeal to your target audience. Refer to your findings from your questionnaire. Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows
  • #15 What changes would you make to your product based upon your peer feedback and why?