10. What is Gamification?
Wikipedia-
• Gamification is the use of game-thinking
and game mechanics in non-game
contexts in order to engage users and
solve problems.
• Gamification is used in applications and
processes to improve user engagement,
ROI, data quality, timeliness, and learning.
11. Gamification Statistics
Recent engagement numbers released
from Gallup, shows 71 percent of
American workers are “not engaged” or
“actively disengaged” in their work.
Gartner Research states that by 2015, 70%
of all corporations will be using some form
of “gamification.”
12. Elements of Gamification
• Badges as • Virtual
Rewards Environments
• Challenges • Website / Portal
• Gifts / Rewards Invigoration
• Leaderboards • Quantifiable
• Progress Bar Outcomes
• Organizational
Goals
14. Business Management and Strategy
Business Process Improvement
• Engagement of Employees
• Learning and Development
• Recruiting and Retention
• Impact on the Current
Business Operations
15. Human Resources Development
On-boarding
• Performance Support
• Engagement of 21st Century Employee
• Time to Proficiency
• Collaboration
Recruiting and Retention
• Talent Management
17. Bunchball (3rd Party Products)
• User Engagement
• Loyalty & Commerce
• Employee Motivation
“Your customers are hungry for
reward, status, achievement, competition and self-
expression,
and they'll go out of their way to engage with the
businesses that give it to them.”
37. Good Reader
• Reader app for iPhone and iPad
• Reads many formats of
documents, images, audio/video
• Variety of syncing capabilities
• Provides device-level encryption
38. Good For Enterprise
GFE provides multi-level data encryption for all BYOD
devices:
• Data in motion: Provides strong encryption for all
data communicated to and from devices
• Data at rest: Provides strong encryption on all data
stored on devices
• Data in use: Separates personal and corporate
data
39. Boxtone
• Manages BYOD mobile devices
• Security policy enforcement
• Real-time monitoring of devices
50. What is Voice Recognition?
Voice Recognition is the ability of a
machine or program to receive and
interpret dictation, or to understand
and carry out spoken commands.
59. What is Augmented Reality?
Augmented Reality is a live, direct or
indirect, view of a physical, real-world
environment whose elements are
augmented by computer-generated
sensory input such as
sound, video, graphics or GPS data. As a
result, the technology functions by
enhancing one’s current perception of
reality. By contrast, virtual reality
replaces the real world with a simulated
one.
65. Questions?
Todd Marks
CEO & President
Todd.Marks@mindgrub.com
@mindgrub
Editor's Notes
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