The Future of eLearning                         Todd Marks                         CEO & President              Todd.Marks...
ObjectivesThis presentation will answer the following  questions:• What are the benefits of tablets for education• What do...
Background
Background
Where Are We Now?
Where are we Going?
The Rise of the Mobile Web
Birth of the iPad – A Mobile Learning Game Changer
Mobile Web Will Rule by 2015Image from Mashable
Mobile Web Will Rule by 2015 (Mashable)
Mobile Web in 2011• 5 BILLION mobile device users worldwide.• The average iPhone user only spends 45% of his on-  device t...
Tablet Resources
Where are we Now?
iBooks
ePub (Electronic Publication)is a free and open e-book standard by the   International Digital Publishing Forum (IDPF).   ...
No Page Turners
iPad App Store• http://www.apple.com/ipad/from-the-app-store/educatio
ePublishing Platforms
Mobile Apps Resources
Digital Publishing Platforms• // Traditional to iPad• http://www.quark.com/Products/Quark_Publishing_Syste• http://www.ado...
Mobile, Social Gaming
Casual Gaming – Online Social Games
Casual Gaming – Widening Demographics
Mobile Gaming :: Scuba Adventures
Mobile Gaming :: Art & Science Worlds
TAG :: Social, Location, & Mobile (SoLoMo)
Just-In-Time Learning
UDLinks :: Resource Finder
University of Maryland (UMBC) - LBS
Johns Hopkins :: Campus Tours
UNLV :: Alumni Information
Augmented Learning
viaPlace - Augmented Reality / QR Codes
viaPlace - Augmented Reality
viaPlace - Augmented Reality
Walking Tour : B&O MuseumUsenet  Wikis  ICQ   Friendster  LinkedIn  MySpace  Facebook  Twitter
AR InstructorUsenet  Wikis  ICQ   Friendster  LinkedIn  MySpace  Facebook  Twitter
Human Computer Interaction
Minority Report (2002)Usenet  Wikis  ICQ   Friendster  LinkedIn  MySpace  Facebook  Twitter
Multi-Touch Screens (2006-2007)              TED2006
Artificial Intelligence
IBM Deep Blue (1997)Usenet  Wikis  ICQ   Friendster  LinkedIn  MySpace  Facebook  Twitter
IBM Watson (2010)Usenet  Wikis  ICQ   Friendster  LinkedIn  MySpace  Facebook  Twitter
iPhone 4s / SiriUsenet  Wikis  ICQ   Friendster  LinkedIn  MySpace  Facebook  Twitter
Next Paradigm Shift
At What Point Are We Cyborgs?“We need a new legal concept of what it is to be a person”Accelerando (2005), Charles Stross
2012 Augmented Reality                    And In the Future…
Development Process
ADDIE / Development Process
5 Steps To Get Started with Mobile1) Start small, with a clear vision2) Do your research3) Its all in your name -- and you...
Questions?                  Todd Marks                  CEO & President       Todd.Marks@mindgrub.com                     ...
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The Future of eLearning

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Mindgrub CEO Todd Marks discusses the benefits and future of the use of tablets in the classroom

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  • No mention of progressive download through video embedded in a swf. This is a method used before flash 6 (I think). (please review?)
  • No mention of progressive download through video embedded in a swf. This is a method used before flash 6 (I think). (please review?)
  • No mention of progressive download through video embedded in a swf. This is a method used before flash 6 (I think). (please review?)
  • The Future of eLearning

    1. 1. The Future of eLearning Todd Marks CEO & President Todd.Marks@mindgrub.com @mindgrub
    2. 2. ObjectivesThis presentation will answer the following questions:• What are the benefits of tablets for education• What does the future of curriculum look like• What resources are currently available for tablets• How do you create eLearning content for tablets
    3. 3. Background
    4. 4. Background
    5. 5. Where Are We Now?
    6. 6. Where are we Going?
    7. 7. The Rise of the Mobile Web
    8. 8. Birth of the iPad – A Mobile Learning Game Changer
    9. 9. Mobile Web Will Rule by 2015Image from Mashable
    10. 10. Mobile Web Will Rule by 2015 (Mashable)
    11. 11. Mobile Web in 2011• 5 BILLION mobile device users worldwide.• The average iPhone user only spends 45% of his on- device time making voice calls.• Games are bigger than any other app category — both for the social web and for mobile devices.• Video accounts for 69% of mobile data traffic.• Facebook is the single largest repository for user- generated content• Real-time technology and location-based services are expected to drive mobile retail.
    12. 12. Tablet Resources
    13. 13. Where are we Now?
    14. 14. iBooks
    15. 15. ePub (Electronic Publication)is a free and open e-book standard by the International Digital Publishing Forum (IDPF). Files have the extension .epub.Several ebook readers and publications tools available:http://en.wikipedia.org/wiki/EPUB
    16. 16. No Page Turners
    17. 17. iPad App Store• http://www.apple.com/ipad/from-the-app-store/educatio
    18. 18. ePublishing Platforms
    19. 19. Mobile Apps Resources
    20. 20. Digital Publishing Platforms• // Traditional to iPad• http://www.quark.com/Products/Quark_Publishing_Syste• http://www.adobe.com/solutions/digital-publishing.html• // Freemium Tools• http://genwi.com/• http://ibuildapp.com/
    21. 21. Mobile, Social Gaming
    22. 22. Casual Gaming – Online Social Games
    23. 23. Casual Gaming – Widening Demographics
    24. 24. Mobile Gaming :: Scuba Adventures
    25. 25. Mobile Gaming :: Art & Science Worlds
    26. 26. TAG :: Social, Location, & Mobile (SoLoMo)
    27. 27. Just-In-Time Learning
    28. 28. UDLinks :: Resource Finder
    29. 29. University of Maryland (UMBC) - LBS
    30. 30. Johns Hopkins :: Campus Tours
    31. 31. UNLV :: Alumni Information
    32. 32. Augmented Learning
    33. 33. viaPlace - Augmented Reality / QR Codes
    34. 34. viaPlace - Augmented Reality
    35. 35. viaPlace - Augmented Reality
    36. 36. Walking Tour : B&O MuseumUsenet  Wikis  ICQ Friendster  LinkedIn  MySpace  Facebook  Twitter
    37. 37. AR InstructorUsenet  Wikis  ICQ Friendster  LinkedIn  MySpace  Facebook  Twitter
    38. 38. Human Computer Interaction
    39. 39. Minority Report (2002)Usenet  Wikis  ICQ Friendster  LinkedIn  MySpace  Facebook  Twitter
    40. 40. Multi-Touch Screens (2006-2007) TED2006
    41. 41. Artificial Intelligence
    42. 42. IBM Deep Blue (1997)Usenet  Wikis  ICQ Friendster  LinkedIn  MySpace  Facebook  Twitter
    43. 43. IBM Watson (2010)Usenet  Wikis  ICQ Friendster  LinkedIn  MySpace  Facebook  Twitter
    44. 44. iPhone 4s / SiriUsenet  Wikis  ICQ Friendster  LinkedIn  MySpace  Facebook  Twitter
    45. 45. Next Paradigm Shift
    46. 46. At What Point Are We Cyborgs?“We need a new legal concept of what it is to be a person”Accelerando (2005), Charles Stross
    47. 47. 2012 Augmented Reality And In the Future…
    48. 48. Development Process
    49. 49. ADDIE / Development Process
    50. 50. 5 Steps To Get Started with Mobile1) Start small, with a clear vision2) Do your research3) Its all in your name -- and your brand4) See if a DIY solution will really meet your needs, and get ready for the next steps5) Know how to hire a developerhttp://www.huffingtonpost.com/2011/10/14/building-apps-for-your-business_n_1011681.html
    51. 51. Questions? Todd Marks CEO & President Todd.Marks@mindgrub.com @mindgrub

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