This document provides details on pre-production for a video game, including character and environment colors, weapon designs, screenshot layouts, sound effects, music choices, contingency planning, and health and safety considerations. Character uniforms and the dirt floor will be uniformly colored to set a realistic, mood-setting tone. Weapon colors will be dark green or black to avoid giving away the player's location. Screenshots showcase strategy and open battle layouts. Sound effects will be made using everyday objects to emulate gunshots and other sounds. Music from Call of Duty soundtracks is selected. Contingency plans address computer and file issues. Health and safety focuses on ergonomics, eye strain, electrical safety, and photosensitivity risks.