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Proposal
1
Working Title:
What is it called? This can change if you think of something better later
Puzzle game
Product’s Purpose:
What is the product’s purpose (entertain/educate etc.) and how will you achieve this?
My products purpose is to entertain and I will achieve this by making my game fun to play
Genre:
What sort of product is it
My product is mobile game with puzzle as a genre
Content
What is your product about? Discuss what you would put in it (be specific). Does it have a story? If
so, discuss it here
My product is colourful and exciting fun to play mobile game and will include a tetris style
theme but change the icons and the points scored. It will be bright and colourful.
Audience:
Who is your audience? Be very detailed; age, gender, social status, psychographic etc
Why would your project appeal to this person?
My audience is young teenagers as this will appeal to them with bright colours, problem
solving and motivation to get the highest score. The colours will appeal to both genders
and the achiever psychographic. The lower/middle class will appeal to this as it is free and
fun and engaging.
Research and Planning:
What elements of your research and planning will you use in your final production?
Where will you use your research and planning in your final production?
From my research I will use bright colours and the health bar on the left of most games
Legal & Ethical Considerations:
Think about any offensive material you will include? I will not include any offensive material
Will you restrict younger people using/accessing it? It will Not stop younger people from using it
Will it offend any social groups/religions/ethnicities? it will not offend any social groups
How will you ensure you do not offend anyone? I will not include any offensive content
Are you using characters/names/logos of existing products/IPs? I am not using any existing
products.
Will you product be sufficiently different from existing products to not get sued for copyright
infringement? It will be different from existing products and bare no resemblance to tetris or candy
crush in its content or logo, only the premise.

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4. proposal(2) interactive done

  • 1. Proposal 1 Working Title: What is it called? This can change if you think of something better later Puzzle game Product’s Purpose: What is the product’s purpose (entertain/educate etc.) and how will you achieve this? My products purpose is to entertain and I will achieve this by making my game fun to play Genre: What sort of product is it My product is mobile game with puzzle as a genre Content What is your product about? Discuss what you would put in it (be specific). Does it have a story? If so, discuss it here My product is colourful and exciting fun to play mobile game and will include a tetris style theme but change the icons and the points scored. It will be bright and colourful. Audience: Who is your audience? Be very detailed; age, gender, social status, psychographic etc Why would your project appeal to this person? My audience is young teenagers as this will appeal to them with bright colours, problem solving and motivation to get the highest score. The colours will appeal to both genders and the achiever psychographic. The lower/middle class will appeal to this as it is free and fun and engaging. Research and Planning: What elements of your research and planning will you use in your final production? Where will you use your research and planning in your final production? From my research I will use bright colours and the health bar on the left of most games Legal & Ethical Considerations: Think about any offensive material you will include? I will not include any offensive material Will you restrict younger people using/accessing it? It will Not stop younger people from using it Will it offend any social groups/religions/ethnicities? it will not offend any social groups How will you ensure you do not offend anyone? I will not include any offensive content Are you using characters/names/logos of existing products/IPs? I am not using any existing products. Will you product be sufficiently different from existing products to not get sued for copyright infringement? It will be different from existing products and bare no resemblance to tetris or candy crush in its content or logo, only the premise.