The document proposes a mobile puzzle game that aims to entertain through fun and challenging gameplay. The game will have a Tetris-like theme where the player arranges colorful icons to score points. While drawing inspiration from Tetris, the product aims to have distinct content and logos to avoid copyright issues. The target audience is teenagers who will be engaged by the bright colors, problem-solving challenges, and motivation to achieve high scores. Research findings on common game elements like health bars will also be applied in the final production. The game will not include any offensive, inappropriate, or culturally insensitive content.