SlideShare a Scribd company logo
LECTURE 5: DIRECTIONS
FOR FUTURE RESEARCH
Mark Billinghurst
AR Summer School
February 15th – 19th 2016
University of South Australia
Looking to the Future
The Future is with us
It takes at least 20 years for new
technologies to go from the lab to the
lounge..
“The technologies that will significantly affect
our lives over the next 10 years have been
around for a decade.
The future is with us.The trick is learning how to
spot it.The commercialization of research,
in other words, is far more about
prospecting than alchemy.”
Bill Buxton
Oct 11th 2004
Research Directions
• Tracking
•  Markerless tracking, hybrid tracking
• Displays
•  Occlusion, Retinal, light field
• Interactions
•  Input devices, gesture, social
• Applications
•  Collaboration
• Scaling Up
•  User evaluation, novel AR/MR experiences
TRACKING
WideAreaTracking
•  Process
•  Combine panorama’s into point cloud model (offline)
•  Initialize camera tracking from point cloud
•  Update pose by aligning camera image to point cloud
•  Accurate to 25 cm, 0.5 degree over wide area
Ventura, J., & Hollerer, T. (2012). Wide-area scene mapping for mobile visual tracking.In Mixed
and Augmented Reality (ISMAR), 2012 IEEE International Symposium on (pp. 3-12). IEEE.
Large Scale Depth Fusion and Tracking
•  InfinitAM
•  http://www.robots.ox.ac.uk/~victor/infinitam/
•  swaps memory between CPU & GPU in real-time, virtually infinite environments
•  over 1000fps on a single NVIDIA Titan X graphics card and real-time on iOS/Android
Kahler, O., Prisacariu, V. A., Ren, C. Y., Sun, X., Torr, P., & Murray, D. (2015). Very high frame rate volumetric
integration of depth images on mobile devices. Visualization and Computer Graphics, IEEE Transactions on,
21(11), 1241-1250.
ProjectTango
• Smart phone + Depth Sensing
• Sensors
• Gyroscope/accelerometer/compass
• 180º field of view fisheye camera
• An infrared projector.
• 4 MP RGB/IR camera
How itWorks
• Sensors
•  4MP RGB/IR camera : can capture full color images and
detect IR reflections.
•  IR Depth Sensor : Used to measure depths with IR pulse
•  Tracking Camera :To track objects
• 3 Basic operations
•  In real time can map depth of environment
•  Measure depth accurately using IR pulse
•  Create a 3D model of the environment real time
Applications
• Indoor tracking, games, disability, etc
DISPLAYS
Occlusion with See-through HMD
• The Problem
• Occluding real objects with virtual
• Occluding virtual objects with real
Real Scene Current See-through HMD
ELMO (Kiyokawa 2001)
•  Occlusive see-through HMD
•  Masking LCD
•  Real time range finding
ELMO Demo
ELMO Design
•  Use LCD mask to block real world
•  Depth sensing for occluding virtual images
Virtual images
from LCD
Real
World
Optical
Combiner
LCD Mask
Depth
Sensing
ELMO Results
Contact Lens Display
•  Babak Parviz
•  University Washington
•  MEMS components
•  Transparent elements
•  Micro-sensors
•  Challenges
•  Miniaturization
•  Assembly
•  Eye-safe
•  Providing power, data
Contact Lens Prototype
Wide FOV Displays
•  Wide FOV see-through display for AR
•  LCD panel + edge light point light sources
•  110 degree FOV
Maimone, A., Lanman, D., Rathinavel, K., Keller, K., Luebke, D., & Fuchs, H. (2014). Pinlight displays: wide
field of view augmented reality eyeglasses using defocused point light sources. In ACM SIGGRAPH 2014
Emerging Technologies (p. 20). ACM.
Light Field Displays
•  Nvidia Prototype
•  Thinner, sharper, depicting
accurate accommodation,
convergence, and
binocular-disparity depth
cues
INTERACTION
ision ofAR
To Make theVision Real..
• Hardware/software requirements
• Contact lens displays
• Free space hand/body tracking
• Environment recognition
• Speech/gesture recognition
• Etc..
Natural Interaction
• Automatically detecting real environment
• Environmental awareness
• Physically based interaction
• Gesture Input
• Free-hand interaction
• Multimodal Input
• Speech and gesture interaction
• Implicit rather than Explicit interaction
AR MicroMachines
• AR experience with environment
awareness and physically-based interaction
• Based on MS Kinect RGB-D sensor
• Augmented environment supports
• occlusion, shadows
• physically-based interaction between real and
virtual objects
Operating Environment
Architecture
• Our framework uses five libraries:
• OpenNI
• OpenCV
• OPIRA
• Bullet Physics
• OpenSceneGraph
System Flow
• The system flow consists of three sections:
• Image Processing and Marker Tracking
• Physics Simulation
• Rendering
Physics Simulation
• Create virtual mesh over real world
• Update at 10 fps – can move real objects
• Use by physics engine for collision detection (virtual/real)
• Use by OpenScenegraph for occlusion and shadows
Rendering
Occlusion Shadows
Gesture Based Interaction
• Use free hand gestures to interact
•  Depth camera, scene capture
• Multimodal input
•  Combining speech and gesture
HIT Lab NZ Microsoft Hololens
Meta SpaceGlasses
Natural Gesture Interaction on Mobile
•  Use mobile camera for hand tracking
•  Fingertip detection
Capturing Behaviours
▪ 3 Gear Systems
▪ Kinect/Primesense Sensor
▪ Two hand tracking
▪ http://www.threegear.com
Performance
▪  Full 3d hand model input
▪  10 - 15 fps tracking, 1 cm fingertip resolution
Multimodal Interaction
• Combined speech input
• Gesture and Speech complimentary
• Speech
•  modal commands, quantities
• Gesture
•  selection, motion, qualities
• Previous work found multimodal interfaces
intuitive for 2D/3D graphics interaction
Free Hand Multimodal Input
• Use free hand to interact with AR content
• Recognize simple gestures
• No marker tracking
Point Move Pick/Drop
MultimodalArchitecture
Multimodal Fusion
Hand Occlusion
User Evaluation
• Change object shape, colour and position
• Conditions
• Speech only, gesture only, multimodal
• Measure
• performance time, error, subjective survey
Experimental Setup
Change object shape
and colour
Results
• Average performance time (MMI, speech fastest)
• Gesture: 15.44s
• Speech: 12.38s
• Multimodal: 11.78s
• No difference in user errors
• User subjective survey
•  Q1: How natural was it to manipulate the object?
•  MMI, speech significantly better
•  70% preferred MMI, 25% speech only, 5% gesture only
COLLABORATION
ResolutionTube
•  http://www.resolutiontube.com/
•  Shared video calls with annotations
Vipaar Lime - https://www.vipaar.com/
•  Remote collaboration on handheld
•  Remote users hands appear in live camera view
SOCIAL IMPLICATIONS
Consider theWhole User
How is the User Perceived?
TATAugmented ID
SocialAcceptance
•  People don’t want to look silly
•  Only 12% of 4,600 adults would be willing to wear AR glasses
•  20% of mobile AR browser users experience social issues
•  Acceptance more due to Social than Technical issues
•  Needs further study (ethnographic, field tests, longitudinal)
CROSSING BOUNDARIES
Crossing Boundaries
Jun Rekimoto, Sony CSL
Invisible Interfaces
Jun Rekimoto, Sony CSL
Milgram’s Reality-Virtuality continuum
Mixed Reality
Reality - Virtuality (RV) Continuum
Real
Environment
Augmented
Reality (AR)
Augmented
Virtuality (AV)
Virtual
Environment
The MagicBook
Reality VirtualityAugmented
Reality (AR)
Augmented
Virtuality (AV)
Invisible Interfaces
Jun Rekimoto, Sony CSL
Example:Visualizing Sensor Networks
•  Rauhala et. al. 2007 (Linkoping)
•  Network of Humidity Sensors
•  ZigBee wireless communication
•  Use Mobile AR toVisualize Humidity
Invisible Interfaces
Jun Rekimoto, Sony CSL
UbiquitousAR (GIST,Korea)
•  How does your AR device work with other devices?
•  How is content delivered?
CAMAR - GIST
(CAMAR: Context-Aware Mobile Augmented Reality)
Requirements for UbiquitousAR
•  Hardware is available (mobile phones).
•  Required are software standards:
•  APIs for common framework, independent of hardware.
•  ARML as descriptor language for AR environment, scenario, etc.
•  Further required:
•  Authoring tools for creating AR applications
•  AR Enabled infrastructure (buildings etc)
Reality Virtual Reality
Terminal
Ubiquitous
Desktop AR VR
Milgram
Weiser
UbiComp
Mobile AR
Ubi AR
Ubi VR
SCALING UP
Reality
VR
Ubiquitous
Terminal
Milgram
Weiser
Single User
Massive
Multi User
Massive Multiuser
• Handheld AR for the first time allows
extremely high numbers of AR users
• Requires
• New types of applications/games
• New infrastructure (server/client/peer-to-peer)
• Content distribution…
Social Network Systems
•  2D Applications
•  MSN – 29 million
•  Skype – 10 million
•  Facebook – up to 70m
•  DesktopVR
•  SecondLife > 50K
•  Stereo projection - <500
•  ImmersiveVR
•  HMD/Cave based < 100
•  Augmented Reality
•  Shared Space (1999) - 4
•  Invisible Train (2004) - 8
PERSONAL VIEW
Augmented Reality 2.0 Infrastructure
LeveragingWeb 2.0
•  Content retrieval using HTTP
•  XML encoded meta information
•  KML placemarks + extensions
•  Queries
•  Based on location (from GPS, image recognition)
•  Based on situation (barcode markers)
•  Syndication
•  Community servers for end-user content
•  Tagging
•  AR client subscribes to data feeds
Scaling Up
•  AR on a City Scale
•  Using mobile phone as ubiquitous sensor
•  MIT Senseable City Lab
•  http://senseable.mit.edu/
WikiCity Rome (Senseable City Lab MIT)
www.empathiccomputing.org
@marknb00
mark.billinghurst@unisa.edu.au

More Related Content

What's hot

Future Directions for Augmented Reality
Future Directions for Augmented RealityFuture Directions for Augmented Reality
Future Directions for Augmented RealityMark Billinghurst
 
Mobile AR Lecture 3 - Prototyping
Mobile AR Lecture 3 - PrototypingMobile AR Lecture 3 - Prototyping
Mobile AR Lecture 3 - PrototypingMark Billinghurst
 
COMP 4010: Lecture8 - AR Technology
COMP 4010: Lecture8 - AR TechnologyCOMP 4010: Lecture8 - AR Technology
COMP 4010: Lecture8 - AR TechnologyMark Billinghurst
 
Virtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the PossibilitiesVirtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the PossibilitiesMark Billinghurst
 
A Survey of Augmented Reality
A Survey of Augmented RealityA Survey of Augmented Reality
A Survey of Augmented RealityMark Billinghurst
 
COMP 4010 - Lecture 2: VR Technology
COMP 4010 - Lecture 2: VR TechnologyCOMP 4010 - Lecture 2: VR Technology
COMP 4010 - Lecture 2: VR TechnologyMark Billinghurst
 
Creating Immersive and Empathic Learning Experiences
Creating Immersive and Empathic Learning ExperiencesCreating Immersive and Empathic Learning Experiences
Creating Immersive and Empathic Learning ExperiencesMark Billinghurst
 
2016 AR Summer School - Lecture1
2016 AR Summer School - Lecture12016 AR Summer School - Lecture1
2016 AR Summer School - Lecture1Mark Billinghurst
 
Hiren Bhinde (Qualcomm): On-device Motion Tracking for Immersive VR
Hiren Bhinde (Qualcomm): On-device Motion Tracking for Immersive VRHiren Bhinde (Qualcomm): On-device Motion Tracking for Immersive VR
Hiren Bhinde (Qualcomm): On-device Motion Tracking for Immersive VRAugmentedWorldExpo
 
Building VR Applications For Google Cardboard
Building VR Applications For Google CardboardBuilding VR Applications For Google Cardboard
Building VR Applications For Google CardboardMark Billinghurst
 
COMP 4010 Lecture10: AR Tracking
COMP 4010 Lecture10: AR TrackingCOMP 4010 Lecture10: AR Tracking
COMP 4010 Lecture10: AR TrackingMark Billinghurst
 
Augmented reality
Augmented realityAugmented reality
Augmented realityDaniel A
 
COMP 4010 - Lecture10: Mobile AR
COMP 4010 - Lecture10: Mobile ARCOMP 4010 - Lecture10: Mobile AR
COMP 4010 - Lecture10: Mobile ARMark Billinghurst
 
Mobile AR Lecture 10 - Research Directions
Mobile AR Lecture 10 - Research DirectionsMobile AR Lecture 10 - Research Directions
Mobile AR Lecture 10 - Research DirectionsMark Billinghurst
 
Mobile AR Lecture 2 - Technology
Mobile AR Lecture 2 - TechnologyMobile AR Lecture 2 - Technology
Mobile AR Lecture 2 - TechnologyMark Billinghurst
 
COMP 4010 Lecture9 AR Displays
COMP 4010 Lecture9 AR DisplaysCOMP 4010 Lecture9 AR Displays
COMP 4010 Lecture9 AR DisplaysMark Billinghurst
 
Mini workshop on ar vr using unity3 d
Mini workshop on ar vr using unity3 dMini workshop on ar vr using unity3 d
Mini workshop on ar vr using unity3 dAkshetPatel
 
Comp4010 Lecture4 AR Tracking and Interaction
Comp4010 Lecture4 AR Tracking and InteractionComp4010 Lecture4 AR Tracking and Interaction
Comp4010 Lecture4 AR Tracking and InteractionMark Billinghurst
 

What's hot (20)

Future Directions for Augmented Reality
Future Directions for Augmented RealityFuture Directions for Augmented Reality
Future Directions for Augmented Reality
 
Mobile AR Lecture 3 - Prototyping
Mobile AR Lecture 3 - PrototypingMobile AR Lecture 3 - Prototyping
Mobile AR Lecture 3 - Prototyping
 
COMP 4010: Lecture8 - AR Technology
COMP 4010: Lecture8 - AR TechnologyCOMP 4010: Lecture8 - AR Technology
COMP 4010: Lecture8 - AR Technology
 
Virtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the PossibilitiesVirtual Reality: Sensing the Possibilities
Virtual Reality: Sensing the Possibilities
 
A Survey of Augmented Reality
A Survey of Augmented RealityA Survey of Augmented Reality
A Survey of Augmented Reality
 
COMP 4010 - Lecture 2: VR Technology
COMP 4010 - Lecture 2: VR TechnologyCOMP 4010 - Lecture 2: VR Technology
COMP 4010 - Lecture 2: VR Technology
 
Creating Immersive and Empathic Learning Experiences
Creating Immersive and Empathic Learning ExperiencesCreating Immersive and Empathic Learning Experiences
Creating Immersive and Empathic Learning Experiences
 
2016 AR Summer School - Lecture1
2016 AR Summer School - Lecture12016 AR Summer School - Lecture1
2016 AR Summer School - Lecture1
 
Hiren Bhinde (Qualcomm): On-device Motion Tracking for Immersive VR
Hiren Bhinde (Qualcomm): On-device Motion Tracking for Immersive VRHiren Bhinde (Qualcomm): On-device Motion Tracking for Immersive VR
Hiren Bhinde (Qualcomm): On-device Motion Tracking for Immersive VR
 
Building VR Applications For Google Cardboard
Building VR Applications For Google CardboardBuilding VR Applications For Google Cardboard
Building VR Applications For Google Cardboard
 
COMP 4010 Lecture10: AR Tracking
COMP 4010 Lecture10: AR TrackingCOMP 4010 Lecture10: AR Tracking
COMP 4010 Lecture10: AR Tracking
 
2013 Lecture3: AR Tracking
2013 Lecture3: AR Tracking 2013 Lecture3: AR Tracking
2013 Lecture3: AR Tracking
 
Augmented reality
Augmented realityAugmented reality
Augmented reality
 
COMP 4010 - Lecture10: Mobile AR
COMP 4010 - Lecture10: Mobile ARCOMP 4010 - Lecture10: Mobile AR
COMP 4010 - Lecture10: Mobile AR
 
Getting Real about AR
Getting Real about ARGetting Real about AR
Getting Real about AR
 
Mobile AR Lecture 10 - Research Directions
Mobile AR Lecture 10 - Research DirectionsMobile AR Lecture 10 - Research Directions
Mobile AR Lecture 10 - Research Directions
 
Mobile AR Lecture 2 - Technology
Mobile AR Lecture 2 - TechnologyMobile AR Lecture 2 - Technology
Mobile AR Lecture 2 - Technology
 
COMP 4010 Lecture9 AR Displays
COMP 4010 Lecture9 AR DisplaysCOMP 4010 Lecture9 AR Displays
COMP 4010 Lecture9 AR Displays
 
Mini workshop on ar vr using unity3 d
Mini workshop on ar vr using unity3 dMini workshop on ar vr using unity3 d
Mini workshop on ar vr using unity3 d
 
Comp4010 Lecture4 AR Tracking and Interaction
Comp4010 Lecture4 AR Tracking and InteractionComp4010 Lecture4 AR Tracking and Interaction
Comp4010 Lecture4 AR Tracking and Interaction
 

Viewers also liked

Viewers also liked (9)

From Interaction to Empathy
From Interaction to EmpathyFrom Interaction to Empathy
From Interaction to Empathy
 
The Coming Age of Empathic Computing
The Coming Age of Empathic ComputingThe Coming Age of Empathic Computing
The Coming Age of Empathic Computing
 
2016 AR Summer School Lecture3
2016 AR Summer School Lecture32016 AR Summer School Lecture3
2016 AR Summer School Lecture3
 
May the Force be with You
May the Force be with YouMay the Force be with You
May the Force be with You
 
Ismar 2016 Presentation
Ismar 2016 PresentationIsmar 2016 Presentation
Ismar 2016 Presentation
 
From Interaction to Understanding
From Interaction to UnderstandingFrom Interaction to Understanding
From Interaction to Understanding
 
2016 AR Summer School - Lecture4
2016 AR Summer School - Lecture42016 AR Summer School - Lecture4
2016 AR Summer School - Lecture4
 
Virtual Reality 2.0
Virtual Reality 2.0Virtual Reality 2.0
Virtual Reality 2.0
 
Empathic Computing
Empathic ComputingEmpathic Computing
Empathic Computing
 

Similar to 2016 AR Summer School - Lecture 5

Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Mark Billinghurst
 
Comp4010 2021 Lecture2-Perception
Comp4010 2021 Lecture2-PerceptionComp4010 2021 Lecture2-Perception
Comp4010 2021 Lecture2-PerceptionMark Billinghurst
 
2022 COMP4010 Lecture2: Perception
2022 COMP4010 Lecture2: Perception2022 COMP4010 Lecture2: Perception
2022 COMP4010 Lecture2: PerceptionMark Billinghurst
 
COMP 4010 - Lecture 1: Introduction to Virtual Reality
COMP 4010 - Lecture 1: Introduction to Virtual RealityCOMP 4010 - Lecture 1: Introduction to Virtual Reality
COMP 4010 - Lecture 1: Introduction to Virtual RealityMark Billinghurst
 
Mobile AR lecture 9 - Mobile AR Interface Design
Mobile AR lecture 9 - Mobile AR Interface DesignMobile AR lecture 9 - Mobile AR Interface Design
Mobile AR lecture 9 - Mobile AR Interface DesignMark Billinghurst
 
Comp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignComp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignMark Billinghurst
 
Comp4010 Lecture5 Interaction and Prototyping
Comp4010 Lecture5 Interaction and PrototypingComp4010 Lecture5 Interaction and Prototyping
Comp4010 Lecture5 Interaction and PrototypingMark Billinghurst
 
Mobile Augmented Reality
Mobile Augmented RealityMobile Augmented Reality
Mobile Augmented RealityMarios Bikos
 
Novel Interfaces for AR Systems
Novel Interfaces for AR SystemsNovel Interfaces for AR Systems
Novel Interfaces for AR SystemsMark Billinghurst
 
COMP 4010 Lecture12 - Research Directions in AR and VR
COMP 4010 Lecture12 - Research Directions in AR and VRCOMP 4010 Lecture12 - Research Directions in AR and VR
COMP 4010 Lecture12 - Research Directions in AR and VRMark Billinghurst
 
Comp4010 Lecture8 Introduction to VR
Comp4010 Lecture8 Introduction to VRComp4010 Lecture8 Introduction to VR
Comp4010 Lecture8 Introduction to VRMark Billinghurst
 
virtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdfvirtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdf21107117
 
Aesthetec at MEIC5, augmenting the world
Aesthetec at MEIC5, augmenting the worldAesthetec at MEIC5, augmenting the world
Aesthetec at MEIC5, augmenting the worldAesthetec Studio
 
Virtual Reality & Augmented Reality
Virtual Reality & Augmented RealityVirtual Reality & Augmented Reality
Virtual Reality & Augmented RealityRajesh Yadav
 
C. VR intrduction_lecture for introduction to VR Lecture-1.pptx
C. VR intrduction_lecture for introduction to VR Lecture-1.pptxC. VR intrduction_lecture for introduction to VR Lecture-1.pptx
C. VR intrduction_lecture for introduction to VR Lecture-1.pptxRajGopalMishra4
 

Similar to 2016 AR Summer School - Lecture 5 (20)

Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality Grand Challenges for Mixed Reality
Grand Challenges for Mixed Reality
 
Sixth sense
Sixth senseSixth sense
Sixth sense
 
Comp4010 2021 Lecture2-Perception
Comp4010 2021 Lecture2-PerceptionComp4010 2021 Lecture2-Perception
Comp4010 2021 Lecture2-Perception
 
2022 COMP4010 Lecture2: Perception
2022 COMP4010 Lecture2: Perception2022 COMP4010 Lecture2: Perception
2022 COMP4010 Lecture2: Perception
 
COMP 4010 - Lecture 1: Introduction to Virtual Reality
COMP 4010 - Lecture 1: Introduction to Virtual RealityCOMP 4010 - Lecture 1: Introduction to Virtual Reality
COMP 4010 - Lecture 1: Introduction to Virtual Reality
 
Mobile AR lecture 9 - Mobile AR Interface Design
Mobile AR lecture 9 - Mobile AR Interface DesignMobile AR lecture 9 - Mobile AR Interface Design
Mobile AR lecture 9 - Mobile AR Interface Design
 
Comp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignComp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface Design
 
Comp4010 Lecture5 Interaction and Prototyping
Comp4010 Lecture5 Interaction and PrototypingComp4010 Lecture5 Interaction and Prototyping
Comp4010 Lecture5 Interaction and Prototyping
 
Mobile Augmented Reality
Mobile Augmented RealityMobile Augmented Reality
Mobile Augmented Reality
 
Novel Interfaces for AR Systems
Novel Interfaces for AR SystemsNovel Interfaces for AR Systems
Novel Interfaces for AR Systems
 
Pervasive ar environment
Pervasive ar environmentPervasive ar environment
Pervasive ar environment
 
Sixth sense technology ppt
Sixth sense technology pptSixth sense technology ppt
Sixth sense technology ppt
 
COMP 4010 Lecture12 - Research Directions in AR and VR
COMP 4010 Lecture12 - Research Directions in AR and VRCOMP 4010 Lecture12 - Research Directions in AR and VR
COMP 4010 Lecture12 - Research Directions in AR and VR
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Project soli
Project soliProject soli
Project soli
 
Comp4010 Lecture8 Introduction to VR
Comp4010 Lecture8 Introduction to VRComp4010 Lecture8 Introduction to VR
Comp4010 Lecture8 Introduction to VR
 
virtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdfvirtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdf
 
Aesthetec at MEIC5, augmenting the world
Aesthetec at MEIC5, augmenting the worldAesthetec at MEIC5, augmenting the world
Aesthetec at MEIC5, augmenting the world
 
Virtual Reality & Augmented Reality
Virtual Reality & Augmented RealityVirtual Reality & Augmented Reality
Virtual Reality & Augmented Reality
 
C. VR intrduction_lecture for introduction to VR Lecture-1.pptx
C. VR intrduction_lecture for introduction to VR Lecture-1.pptxC. VR intrduction_lecture for introduction to VR Lecture-1.pptx
C. VR intrduction_lecture for introduction to VR Lecture-1.pptx
 

More from Mark Billinghurst

The Metaverse: Are We There Yet?
The  Metaverse:    Are   We  There  Yet?The  Metaverse:    Are   We  There  Yet?
The Metaverse: Are We There Yet?Mark Billinghurst
 
Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsHuman Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsMark Billinghurst
 
IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024Mark Billinghurst
 
Future Research Directions for Augmented Reality
Future Research Directions for Augmented RealityFuture Research Directions for Augmented Reality
Future Research Directions for Augmented RealityMark Billinghurst
 
Evaluation Methods for Social XR Experiences
Evaluation Methods for Social XR ExperiencesEvaluation Methods for Social XR Experiences
Evaluation Methods for Social XR ExperiencesMark Billinghurst
 
Empathic Computing: Delivering the Potential of the Metaverse
Empathic Computing: Delivering  the Potential of the MetaverseEmpathic Computing: Delivering  the Potential of the Metaverse
Empathic Computing: Delivering the Potential of the MetaverseMark Billinghurst
 
Empathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the MetaverseEmpathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the MetaverseMark Billinghurst
 
Talk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote CollaborationTalk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote CollaborationMark Billinghurst
 
Empathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader MetaverseEmpathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader MetaverseMark Billinghurst
 
2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VR2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VRMark Billinghurst
 
2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR Systems2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR SystemsMark Billinghurst
 
2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR Prototyping2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR PrototypingMark Billinghurst
 
2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR Interaction2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR InteractionMark Billinghurst
 
2022 COMP4010 Lecture3: AR Technology
2022 COMP4010 Lecture3: AR Technology2022 COMP4010 Lecture3: AR Technology
2022 COMP4010 Lecture3: AR TechnologyMark Billinghurst
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XRMark Billinghurst
 
Empathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive AnalyticsEmpathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive AnalyticsMark Billinghurst
 
Empathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole MetaverseEmpathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole MetaverseMark Billinghurst
 
Research Directions in Transitional Interfaces
Research Directions in Transitional InterfacesResearch Directions in Transitional Interfaces
Research Directions in Transitional InterfacesMark Billinghurst
 

More from Mark Billinghurst (20)

The Metaverse: Are We There Yet?
The  Metaverse:    Are   We  There  Yet?The  Metaverse:    Are   We  There  Yet?
The Metaverse: Are We There Yet?
 
Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsHuman Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR Systems
 
IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024IVE Industry Focused Event - Defence Sector 2024
IVE Industry Focused Event - Defence Sector 2024
 
Future Research Directions for Augmented Reality
Future Research Directions for Augmented RealityFuture Research Directions for Augmented Reality
Future Research Directions for Augmented Reality
 
Evaluation Methods for Social XR Experiences
Evaluation Methods for Social XR ExperiencesEvaluation Methods for Social XR Experiences
Evaluation Methods for Social XR Experiences
 
Empathic Computing: Delivering the Potential of the Metaverse
Empathic Computing: Delivering  the Potential of the MetaverseEmpathic Computing: Delivering  the Potential of the Metaverse
Empathic Computing: Delivering the Potential of the Metaverse
 
Empathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the MetaverseEmpathic Computing: Capturing the Potential of the Metaverse
Empathic Computing: Capturing the Potential of the Metaverse
 
Talk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote CollaborationTalk to Me: Using Virtual Avatars to Improve Remote Collaboration
Talk to Me: Using Virtual Avatars to Improve Remote Collaboration
 
Empathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader MetaverseEmpathic Computing: Designing for the Broader Metaverse
Empathic Computing: Designing for the Broader Metaverse
 
2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VR2022 COMP 4010 Lecture 7: Introduction to VR
2022 COMP 4010 Lecture 7: Introduction to VR
 
2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR Systems2022 COMP4010 Lecture 6: Designing AR Systems
2022 COMP4010 Lecture 6: Designing AR Systems
 
ISS2022 Keynote
ISS2022 KeynoteISS2022 Keynote
ISS2022 Keynote
 
2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR Prototyping2022 COMP4010 Lecture5: AR Prototyping
2022 COMP4010 Lecture5: AR Prototyping
 
2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR Interaction2022 COMP4010 Lecture4: AR Interaction
2022 COMP4010 Lecture4: AR Interaction
 
2022 COMP4010 Lecture3: AR Technology
2022 COMP4010 Lecture3: AR Technology2022 COMP4010 Lecture3: AR Technology
2022 COMP4010 Lecture3: AR Technology
 
2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR2022 COMP4010 Lecture1: Introduction to XR
2022 COMP4010 Lecture1: Introduction to XR
 
Empathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive AnalyticsEmpathic Computing and Collaborative Immersive Analytics
Empathic Computing and Collaborative Immersive Analytics
 
Metaverse Learning
Metaverse LearningMetaverse Learning
Metaverse Learning
 
Empathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole MetaverseEmpathic Computing: Developing for the Whole Metaverse
Empathic Computing: Developing for the Whole Metaverse
 
Research Directions in Transitional Interfaces
Research Directions in Transitional InterfacesResearch Directions in Transitional Interfaces
Research Directions in Transitional Interfaces
 

Recently uploaded

Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...Product School
 
When stars align: studies in data quality, knowledge graphs, and machine lear...
When stars align: studies in data quality, knowledge graphs, and machine lear...When stars align: studies in data quality, knowledge graphs, and machine lear...
When stars align: studies in data quality, knowledge graphs, and machine lear...Elena Simperl
 
Behind the Scenes From the Manager's Chair: Decoding the Secrets of Successfu...
Behind the Scenes From the Manager's Chair: Decoding the Secrets of Successfu...Behind the Scenes From the Manager's Chair: Decoding the Secrets of Successfu...
Behind the Scenes From the Manager's Chair: Decoding the Secrets of Successfu...CzechDreamin
 
To Graph or Not to Graph Knowledge Graph Architectures and LLMs
To Graph or Not to Graph Knowledge Graph Architectures and LLMsTo Graph or Not to Graph Knowledge Graph Architectures and LLMs
To Graph or Not to Graph Knowledge Graph Architectures and LLMsPaul Groth
 
Introduction to Open Source RAG and RAG Evaluation
Introduction to Open Source RAG and RAG EvaluationIntroduction to Open Source RAG and RAG Evaluation
Introduction to Open Source RAG and RAG EvaluationZilliz
 
JMeter webinar - integration with InfluxDB and Grafana
JMeter webinar - integration with InfluxDB and GrafanaJMeter webinar - integration with InfluxDB and Grafana
JMeter webinar - integration with InfluxDB and GrafanaRTTS
 
AI revolution and Salesforce, Jiří Karpíšek
AI revolution and Salesforce, Jiří KarpíšekAI revolution and Salesforce, Jiří Karpíšek
AI revolution and Salesforce, Jiří KarpíšekCzechDreamin
 
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
 
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...Sri Ambati
 
Powerful Start- the Key to Project Success, Barbara Laskowska
Powerful Start- the Key to Project Success, Barbara LaskowskaPowerful Start- the Key to Project Success, Barbara Laskowska
Powerful Start- the Key to Project Success, Barbara LaskowskaCzechDreamin
 
Connector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a buttonConnector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
 
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
 
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...Product School
 
Knowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and backKnowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and backElena Simperl
 
How world-class product teams are winning in the AI era by CEO and Founder, P...
How world-class product teams are winning in the AI era by CEO and Founder, P...How world-class product teams are winning in the AI era by CEO and Founder, P...
How world-class product teams are winning in the AI era by CEO and Founder, P...Product School
 
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...Product School
 
IoT Analytics Company Presentation May 2024
IoT Analytics Company Presentation May 2024IoT Analytics Company Presentation May 2024
IoT Analytics Company Presentation May 2024IoTAnalytics
 
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...Product School
 
UiPath Test Automation using UiPath Test Suite series, part 2
UiPath Test Automation using UiPath Test Suite series, part 2UiPath Test Automation using UiPath Test Suite series, part 2
UiPath Test Automation using UiPath Test Suite series, part 2DianaGray10
 
Empowering NextGen Mobility via Large Action Model Infrastructure (LAMI): pav...
Empowering NextGen Mobility via Large Action Model Infrastructure (LAMI): pav...Empowering NextGen Mobility via Large Action Model Infrastructure (LAMI): pav...
Empowering NextGen Mobility via Large Action Model Infrastructure (LAMI): pav...Thierry Lestable
 

Recently uploaded (20)

Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
 
When stars align: studies in data quality, knowledge graphs, and machine lear...
When stars align: studies in data quality, knowledge graphs, and machine lear...When stars align: studies in data quality, knowledge graphs, and machine lear...
When stars align: studies in data quality, knowledge graphs, and machine lear...
 
Behind the Scenes From the Manager's Chair: Decoding the Secrets of Successfu...
Behind the Scenes From the Manager's Chair: Decoding the Secrets of Successfu...Behind the Scenes From the Manager's Chair: Decoding the Secrets of Successfu...
Behind the Scenes From the Manager's Chair: Decoding the Secrets of Successfu...
 
To Graph or Not to Graph Knowledge Graph Architectures and LLMs
To Graph or Not to Graph Knowledge Graph Architectures and LLMsTo Graph or Not to Graph Knowledge Graph Architectures and LLMs
To Graph or Not to Graph Knowledge Graph Architectures and LLMs
 
Introduction to Open Source RAG and RAG Evaluation
Introduction to Open Source RAG and RAG EvaluationIntroduction to Open Source RAG and RAG Evaluation
Introduction to Open Source RAG and RAG Evaluation
 
JMeter webinar - integration with InfluxDB and Grafana
JMeter webinar - integration with InfluxDB and GrafanaJMeter webinar - integration with InfluxDB and Grafana
JMeter webinar - integration with InfluxDB and Grafana
 
AI revolution and Salesforce, Jiří Karpíšek
AI revolution and Salesforce, Jiří KarpíšekAI revolution and Salesforce, Jiří Karpíšek
AI revolution and Salesforce, Jiří Karpíšek
 
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
 
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
GenAISummit 2024 May 28 Sri Ambati Keynote: AGI Belongs to The Community in O...
 
Powerful Start- the Key to Project Success, Barbara Laskowska
Powerful Start- the Key to Project Success, Barbara LaskowskaPowerful Start- the Key to Project Success, Barbara Laskowska
Powerful Start- the Key to Project Success, Barbara Laskowska
 
Connector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a buttonConnector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a button
 
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
 
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
 
Knowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and backKnowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and back
 
How world-class product teams are winning in the AI era by CEO and Founder, P...
How world-class product teams are winning in the AI era by CEO and Founder, P...How world-class product teams are winning in the AI era by CEO and Founder, P...
How world-class product teams are winning in the AI era by CEO and Founder, P...
 
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...
 
IoT Analytics Company Presentation May 2024
IoT Analytics Company Presentation May 2024IoT Analytics Company Presentation May 2024
IoT Analytics Company Presentation May 2024
 
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
 
UiPath Test Automation using UiPath Test Suite series, part 2
UiPath Test Automation using UiPath Test Suite series, part 2UiPath Test Automation using UiPath Test Suite series, part 2
UiPath Test Automation using UiPath Test Suite series, part 2
 
Empowering NextGen Mobility via Large Action Model Infrastructure (LAMI): pav...
Empowering NextGen Mobility via Large Action Model Infrastructure (LAMI): pav...Empowering NextGen Mobility via Large Action Model Infrastructure (LAMI): pav...
Empowering NextGen Mobility via Large Action Model Infrastructure (LAMI): pav...
 

2016 AR Summer School - Lecture 5