The document outlines Allison Hewitt's initial plans to promote a coming of age adventure book about twin teenagers searching for Bigfoot, including creating an adver-gif, poster, and book cover using earth tones and incorporating a Sasquatch footprint. The target audience for the book and promotional materials is new adult and young adult teenagers aged 15-25 based on qualitative research. Key elements like fonts, colors, and styles are considered to visually represent the characters and set a mysterious woodland theme.
Twister is a very simple game that can become very complicated as the players can easily get tied up in knots. Play a classic game of twister replacing the colored dots with Valentine's Day Hearts and phrases from Candy Conversation Hearts.
Twister is a very simple game that can become very complicated as the players can easily get tied up in knots. Play a classic game of twister replacing the colored dots with Valentine's Day Hearts and phrases from Candy Conversation Hearts.
Presentation shared by author at the 2017 EDEN Annual Conference "Diversity Matters!" held on 13-16 June 2017, in Jönköping, Sweden.
Find out more on #eden17 here: http://www.eden-online.org/2017_jonkoping/
Writing for Games by Jackie Turnure is an overview of the many types of games and using her visit to the Austin games conference in 2006 as a foundation for this look at cross over with film and games
Presentation shared by author at the 2017 EDEN Annual Conference "Diversity Matters!" held on 13-16 June 2017, in Jönköping, Sweden.
Find out more on #eden17 here: http://www.eden-online.org/2017_jonkoping/
Writing for Games by Jackie Turnure is an overview of the many types of games and using her visit to the Austin games conference in 2006 as a foundation for this look at cross over with film and games
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
The Indian economy is classified into different sectors to simplify the analysis and understanding of economic activities. For Class 10, it's essential to grasp the sectors of the Indian economy, understand their characteristics, and recognize their importance. This guide will provide detailed notes on the Sectors of the Indian Economy Class 10, using specific long-tail keywords to enhance comprehension.
For more information, visit-www.vavaclasses.com
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxEduSkills OECD
Andreas Schleicher presents at the OECD webinar ‘Digital devices in schools: detrimental distraction or secret to success?’ on 27 May 2024. The presentation was based on findings from PISA 2022 results and the webinar helped launch the PISA in Focus ‘Managing screen time: How to protect and equip students against distraction’ https://www.oecd-ilibrary.org/education/managing-screen-time_7c225af4-en and the OECD Education Policy Perspective ‘Students, digital devices and success’ can be found here - https://oe.cd/il/5yV
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
2. Mind Map
Book cover/poster
Movie poster/cover
Advergame/live
action story board.
Coming of age,
adventure big-foot
hunt theme.
Earth colors to
represent the
woods and
adventure and
bigfoot (greens
and browns)
Sasquatch foot print
imbedded in grassy dirt.
Font inside the foot print, distinctive
colors to represent main characters
(flossy pink and orange)
Horror/thriller/a
ction
Dark, shadowy colours
to represent the
mysterious and evil
side of horror. Bright
red to connote blood
and danger.
Bold, sharp font.
Bold, cursive,
vintage font.
Title
YA/NA
Target
audience –
15 +
Poltergeist, ghoul,
evil spirit.
Title
Adventure,
journey game
Side scroll/point
and click/choose
your own
adventure.
Bright colours to
appeal more to
the younger
generation.
9+ age
range.
3. BOOK
Adver-gif.
*Coming of age-adventure-mystery about two
twins trying to track down big foot in there
deceased fathers home town, with the help of
his old adventure-logs.
Front cover synopsis:
Grassy back ground,
sasquatch foot print,
title in the front print.
Grassy, earthy tones
like green and brown
and hints of orange
to represent the
outside.
Orange and Pink
font to represent
the main
characters. Bold
and cursive,
imbedded into
the foot print.
Need
a
title.
Authors name
Back cover
Blurb *
Store scan
code.
Positive
review
quotes.
Target audience: New Adult, Young adult.
Teenager – 15 – 25
NRS social grade: BC1C2D
Synopsis – The two
twins high fiving over
a sasquatch
footprint. Twins are the opposite of
each other: the girl has flossy
pink hair and bright,
flamboyant clothing to
represent her bouncy
personality. The boy is
dressed in modest neutral
colours with dark hair to
represent his serious nature.
Natural but
bright colours,
bright green
grass and a really
dark brown for
the foot print.
Premiere pro
1x1 pixel art.
Title of the book
so the audience
knows what's
been advertised.
Forrest/woo
dlands
Dark greens and
browns and soft
yellows, blue sky’s.
Pine tree’s and
acorns.
A sasquatch
figure lurking in
the background
behind tree’s.
Figures
representing
the
characters
looking for
clues.
Authors name
5. Mood Board Analysis
Is there any repetition in the images you have collected?
Repeated colours/images styles/fonts/tone/mood
• A lot of green, blues and browns show up on my mood board because of the recurring
woodland imagery. This is because I need a lot of wildlife inspiration to create a book about
adventure and finding bigfoot.
How will your mood board influence your final product?
• My mood board will help me see how a book cover and a book poster conventionally looks to
give me a reliable idea on how to design mine.
• It will inspire me to create something adventure themed because of the pictures of wood life
and the outdoors.
6. Informal Proposal
Current Idea
Concept Promotion of a coming of age, adventure/mystery book about two teenage twins on a search for
big foot.
Type of
products you
would make
• Adver-gif
• Poster
• Book cover
What you will
need to make
them
• Adobe Photoshop
• Careful planning
• Access to internet
Audience New Adult, Young adult.
Teenager:15 – 25
NRS social grade: BC1C2D
7. Choices
Discounted ideas Reasons for not choosing this
project
videogame/Live action story board • The target audience would have been 9+ which is
quite young and would of been hard to do qualitative
and quantitative research into.
• I’m not sure I have the skills necessary to make an
extended video game
• I may not have had the time to do a video game and
two other projects.
Movie poster/cover • This Idea was much like the once I ended up
choosing, so it was really a choice of which I found
more interesting. Because I have already made a
movie poster in the past, I thought it may have been
more intriguing to focus on book promotion.
Editor's Notes
Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
Bubbl.us or hand drawn-scanned using college printers exploring your final idea
Collection of images related to your product/inspirational/visually interesting
At least 15 needed
For your idea, write a brief, informal proposal. Ensure you proof read and check spelling etc
For the audience section consider age/gender/psychographic/geodemographic/social grade etc
Discuss the other two ideas from your initial mind map and reasons for why you didn’t choose them