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Proposal
1
Working Title: Ghosts In Space
What is it called? This can change if you think of something better later
Product’s Purpose: The Purpose of the game is to entertain, and it will entertain by being a
fun, interactive game that’s easy to pick up and play
What is the product’s purpose (entertain/educate etc.) and how will you achieve this?
Genre: It’s a Roleplaying Turn Based Strategy game
What sort of product is it
Content: The Game Is a Sci-Fi Game about catching ghosts, the story changes based on
your choices. The gameplay is turn based, like 3D Chess with guns and cover. The story is
that you command a team of exterminatorswho are sent to exterminate Ghosts who are
trapped in spaceships.
What is your product about? Discuss what you would put in it (be specific). Does it have a story? If
so, discuss it here
Audience: 14-25, male and female, Roleplayersand Turn Based strategy Players, the video
game appealsto theses people because it’s a turn based strategy game with roleplaying
aspects
Who is your audience? Be very detailed; age, gender, social status, psychographic etc
Why would your project appeal to this person?
Research and Planning: From my research I found that I wanted to make a turn based
strategy game with roleplaying aspects by looking at existing products like mass effect and
Xcom, I Worked out I wanted to make it a ghost game by looking at existing products like
Ghost Busters: The Video. I wanted good music and a well-written story from mass effect.
What elements of your research and planning will you use in your final production?
Where will you use your research and planning in your final production?
Legal & Ethical Considerations: The only “Offensive” material will be Swear words and
harsh language, so this will be restricted from younger audiences. It wont Offend any
ethnic groups and even if I did I wouldn’t censor my own game. I am only using characters
created for my own product and there will be no grounds for copyright claims
Think about any offensive material you will include?
Will you restrict younger people using/accessing it?
Will it offend any social groups/religions/ethnicities?
How will you ensure you do not offend anyone?
Are you using characters/names/logos of existing products/IPs?
Will you product be sufficiently different from existing products to not get sued for copyright
infringement?

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A Brief Introduction About Jason Kozup
 
Taylor Swift: Conquering Fame, Feuds, and Unmatched Success | CIO Women Magazine
Taylor Swift: Conquering Fame, Feuds, and Unmatched Success | CIO Women MagazineTaylor Swift: Conquering Fame, Feuds, and Unmatched Success | CIO Women Magazine
Taylor Swift: Conquering Fame, Feuds, and Unmatched Success | CIO Women Magazine
 

4. proposal(2)

  • 1. Proposal 1 Working Title: Ghosts In Space What is it called? This can change if you think of something better later Product’s Purpose: The Purpose of the game is to entertain, and it will entertain by being a fun, interactive game that’s easy to pick up and play What is the product’s purpose (entertain/educate etc.) and how will you achieve this? Genre: It’s a Roleplaying Turn Based Strategy game What sort of product is it Content: The Game Is a Sci-Fi Game about catching ghosts, the story changes based on your choices. The gameplay is turn based, like 3D Chess with guns and cover. The story is that you command a team of exterminatorswho are sent to exterminate Ghosts who are trapped in spaceships. What is your product about? Discuss what you would put in it (be specific). Does it have a story? If so, discuss it here Audience: 14-25, male and female, Roleplayersand Turn Based strategy Players, the video game appealsto theses people because it’s a turn based strategy game with roleplaying aspects Who is your audience? Be very detailed; age, gender, social status, psychographic etc Why would your project appeal to this person? Research and Planning: From my research I found that I wanted to make a turn based strategy game with roleplaying aspects by looking at existing products like mass effect and Xcom, I Worked out I wanted to make it a ghost game by looking at existing products like Ghost Busters: The Video. I wanted good music and a well-written story from mass effect. What elements of your research and planning will you use in your final production? Where will you use your research and planning in your final production? Legal & Ethical Considerations: The only “Offensive” material will be Swear words and harsh language, so this will be restricted from younger audiences. It wont Offend any ethnic groups and even if I did I wouldn’t censor my own game. I am only using characters created for my own product and there will be no grounds for copyright claims Think about any offensive material you will include? Will you restrict younger people using/accessing it? Will it offend any social groups/religions/ethnicities? How will you ensure you do not offend anyone? Are you using characters/names/logos of existing products/IPs? Will you product be sufficiently different from existing products to not get sued for copyright infringement?