Smoke 2 marking clips


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This second lecture shows you how to mark clips so they are ready to edit to the timeline.

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Smoke 2 marking clips

  1. 1. Smoke IIViewer Controls& Marking Clips
  2. 2. SmokeIIFix it in Post Autodesk Smoke Film
  3. 3. Viewer Controls The Viewer is a great way to have a closerlook at your clips and decide what you wishto use for your project.
  4. 4. Having a Look Load your 420lesson project Switch to theTimeline view Select the Playerview In the media libraryselect the immersedclip
  5. 5. What’s Up? What’s in yourViewer? The clip that is in yourViewer is the one inMedia Library with theGreen triangle next toit The name is also onthe Green tab in thePlayer view
  6. 6. Getting Around Icon Controls Go to In point Go to beginning of clip -1 frame Play +1 frame Go to end of clip Go to Out point Mark at play head position
  7. 7. Getting Around Shortcut controls Space key – play / pause J – play backwards K – pause L – play forwards JJ/LL shuttle backwards / forwards   Arrow keys – nudge forward / backward Up arrow / Down arrow – beginning / end of clip
  8. 8. Getting Around Try out the playcontrol icons underimmersed to movearound in your clip Try out the keyboardshortcuts to do thesame thing Note what KL and KJdo!
  9. 9. Viewer Tools What’s available Audio Desk Overlays Video Scopes
  10. 10. Audio Desk Audio Desk Allows you to monitor the clip’s audio channelsand apply EQ and basic audio filters
  11. 11. Audio Desk Choose Show AudioDesk from theOptions pop-up menu Select the Elysiummusic clip from theMusic folder and playthe clip Put your cursor overthe level sliders anddrag up and down
  12. 12. Overlays Click on the Optionspop-up menu andselect ShowOverlays Overlay optionsdialogue box displaysnext to your clip
  13. 13. Overlays Working Area Temporarily hidesareas of clip to helpyou place otherelements CG overlays
  14. 14. Overlays Click on the WorkingArea Guide pop-upmenu to turn on Drag and Width andHeight settings tochange the overlay Turn off when done
  15. 15. Overlays Free Guide Same idea as workingarea You can add a freeguide to working area
  16. 16. Overlays Click on the FreeGuide pop-up menuto turn on Drag the guides outto 200 pixels on eachside of the clip Turn off when done
  17. 17. Overlays Letterbox Allows you to simulatewhat your clip will looklike at variousletterbox (movie)settings
  18. 18. Overlays Click on theLetterbox pop-upmenu and select2.35:1Cinemascope Turn off when done
  19. 19. Overlays Click on the Safemenu and chooseAction & Title Action safe is on theoutside Title safe is on theinside Title Safe Guide to keep importantcontent viewable
  20. 20. Overlays Grid Helps align content incompositecompositions Several clips playingtogether in onespace Foregroundelements like CGplacement
  21. 21. Overlays Click on the Grid pop-up menu to turn on Change the Width andHeight settings to 100pixels Change the Opacitysettings to see thechanges Turn off when done
  22. 22. Overlays Centre Places a center markon your clip Handy for Applying foregroundelements that needto be centered onscreen Setting quadrantsfor a four-clipcomposite
  23. 23. Overlays Click on the Centrepop-up menu andselect MediumCentre Red plus appears atcenter of clip Can be nudged with Xand Y settings below Turn off when done
  24. 24. Overlays Image Border Draws a line aroundyour clip When your clip hasblack or alphaelements where it’shard to tell whereyour clip ends andthe clip belowbegins in acomposite
  25. 25. Overlays Click on the Borderbutton to turn it on You can change thecolor of the border(and any otheroverlay) by clickingon the color box
  26. 26. Scopes Scopes Check the video levels Vector scope Handy for colormatching Waveform monitor Check yourluminance values Broadcast safe?
  27. 27. Scopes Click on theOptions pop-upmenu and selectVectorscope (orWaveform Monitor ifthere) Change the viewersettings toVectorscopeMonochrome
  28. 28. Vectorscope Vectorscope Six-sided overlayrepresenting theadditive/subtractiveprimary colors thatmake up a colorbarssignal Green area shows theamount of color inthese areas
  29. 29. Vectorscope Change the viewersettings to Colour2D Now you can see therelative amount ofcolors that make upyour clip based ontheadditive/subtractivecolors of your clip
  30. 30. Waveform Monitor Change the viewersettings toWaveforms >Luminance Now you can see theluminance value ofyour clip Anything over 100 iuis FCC illegal Click on 1, then clickon a bright area onyour clip and note thesetting on the monitor
  31. 31. Waveform Monitor Click on 1, thenclick on a brightarea on your clipand note the settingon the monitor
  32. 32. Finding / Organizing Where’s my clip? Can use the searchwindow to track downa clip Perhaps you need tofind and placespecific clips intotheir own folder
  33. 33. Finding / Organizing In the Media Libraryback up to the top,right click the libraryand select New >Folder Name the FolderVoiceovers Move the windowslider to the bottomso you can see yournew folder
  34. 34. Finding / Organizing In the searchwindow in thebottom of the Mediawindow type in aqe A new list underSearch shows you allthe files that containthe word AQE
  35. 35. Finding / Organizing Hold down thecommand key andselect all the AQETrailer clips Drag the clips to thenew Voiceoversfolder When done, click onthe X in the searchwindow to clear yoursearch
  36. 36. Getting Around Icon Controls Go to In point Go to beginning ofclip Nudge back 1 frame Play / pause Nudge forward 1frame Go to end of clip Go to Out point
  37. 37. Getting Around Shortcut keys Space bar – play / pause J – play backwards K – pause L – play forwards JJ / LL – shuttle backwards /forwards Up/Down arrow – go to start/ end of clip   - nudge back / forward1 frame Shift   - jump back /forward 10 frames
  38. 38. Getting Around Select the Fur clipin the mediabrowser and usethe icon controls tonavigate thoughyour clip Try out the FCPshortcuts you knowto do the samething
  39. 39. Getting Around Other ways to getaround Grab the scrubber barand pull the play headback and forth Place your cursor inthe lower third of theclip to slomo / fastmothough your clip
  40. 40. Getting Around Click on the scrubberbar to scrub thoughyour clip. Move your cursor tothe lower third of theclip in the viewer,then click and drag tothe left and right Slowmo and fastmomotion
  41. 41. Set Up For Editing The best view Using the Source –Sequence view is agreat way to see yourclips while looking atyour timeline at thesame time
  42. 42. Set Up for Editing Create a new Folderfrom the MediaLibrary and title itSequences While the folder isstill selected, rightclick and choose New> Sequence A new dialogue comesup to help you set upyour new sequence
  43. 43. Set Up For Editing Sequence dialogue box Name your new sequence How many video tracks Stereo = 3D stereoscopicediting Resolution and Aspect is basedon the settings you made whenyou created your project How many audio tracks You can add more video andaudio tracks later
  44. 44. Set Up for Editing Name your sequence For now, keep the numberof video and audio tracksto 1 Since our video does notcontain audio, leave thevideo Stereo button off Click the Create button
  45. 45. Set Up for Editing Change your view to Source-Sequence Select any clip from the Video folder and noteyour new layout Clip is on the left and your new sequence is on theright
  46. 46. Getting Around in theSource-Sequence View All the navigationalfeatures work thesame way Try J,K,L Up and down arrowkeys  and  arrow keys Drag the scrub bar leftand right
  47. 47. MarkingClipsMarking Clips Tutorial
  48. 48. Marking a Clip Markers Allows you to markframes on a clip ofinterest Beat marks for music Potential in/out points How it works Scrub to the desiredframe and press thebutton or press M
  49. 49. Marking a Clip Move the play headto a neat frame in thefur clip and press theMark button Move the play headsomeplace else andpress M Notice that the markedframes appear in allviews
  50. 50. Marking a Clip Setting In and Outpoints Like you wouldexpect Scrub to thedesired frame Press the In buttonto mark In or press I Press the Outbutton to mark Outor press O
  51. 51. Marking a Clip Scrub to a point in the fur clip that wouldmake a good in point and press the In buttonor press I Scrub to a point in the clip that would make agood out point and press the Out button orpress O
  52. 52. Marking a Clip What you seewhen you set inand out points Viewer – [ and ] onthe scrubber bar Timeline with clipselected – in to outpoints highlighted
  53. 53. Marking a Clip Change In and Outpoints on the fly You can scrub to anew frame and updateyour in or out pointsby clicking on thebutton or pressing Ior O Click and drag insidethe In, Out, andDuration windows
  54. 54. Marking a Clip Click inside the Inwindow and drag leftand right Notice how your Inpoint indicator changesposition Click inside the Outor Dur window and dothe same thing Notice now the Outpoint indicator nowchanges position
  55. 55. Start Over Clear your In, Outor both In and Outpoints on a clip If you need to clearyour marks andstart over, use theViewer Task menu
  56. 56. Start Over While the Fur clipis stillselected, chooseMark > Clear Inand Out Marks Shortcut is Option X– same as FCP Clear out yourmarkers, too Choose Delete AllMarkers
  57. 57. Clip Timeline View Shows you what tracks make up your clip How many audio tracks, for example Shows you the markers and In & Out pointsof your clip
  58. 58. Clip Timeline View Click on theGreen Fur tab inthe Timeline toshow the clip asa sequence in thetimeline Notice that thisclip only has avideo track and noaudio tracks
  59. 59. Clip Timeline View While the Fur clip isstill selected, find anew In point and Outpoint for your clip Find the spot wherethe bear grabs thesalmon and press Mto mark that spot Move the play headoff the marker soyou can see it
  60. 60. Clip Timeline View After you set your In, Out and Marker, noticehow these changes appear on your clip inthe timeline.
  61. 61. Clip Timeline View Double-click insidethe Marker label andtype Salmon Grab If you like you can clickon the blue box andchange the color of themarker If you have more thanone marker, click on thetriangle below themarker in the timeline toselect it, then name it
  62. 62. Auxiliary PlaybackControls Some navigationalbuttons arehiding, but worthusing Clicking andholding the playbutton gives youother options
  63. 63. Auxiliary PlaybackControls While the Fur clips is stillselected with your In andOut points, click and holdthe Play button and selectIn to Out Notice the play head backsup 1 second before the Inpoint, plays, and stops 1second past the Out point Default view taking trim andtransition handles intoaccount
  64. 64. Making a Subclip If you would like tosave the clip youmarked with the Inand Out point asits own clip, youcan save it as asubclip Only the range youmarked becomes aclip unto itself
  65. 65. Making a Subclip Make sure your Furclip has an In andOut point. Choose Clip > CreateSubclip (command U) Check out yourMedia library andnote the fur subclipright below theoriginal clip
  66. 66. Homework Assignment Take a snapshot ofyour interface thatincludes: Fur subclip in the MediaLibrary Fur clip selected in theTimeline with the In, Outand Marker pointsindicated Post the image in theSmoke 2 Dropbox
  67. 67. Smoke IIViewer Controls& Marking Clips