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VISUAL PRINCIPLES
Roles of Visual in Instruction 
1) Provides concrete referent for ideas 
- iconic i.e. more easily to be remembered 
as compared to words 
This visual image of an apple 
is the referent of the word ‘apple’
Roles of Visual in Instruction 
2) Motivate learners 
- by attracting learners’ attention and 
generating emotional responses
Roles of Visual in Instruction 
3) Simplify information that is difficult to 
understand
SERIES OF DESIGN DECISION 
Visual Design Element Visual Design Pattern 
Visual Design Arrangement 
Visual Element Verbal Element 
Realistic 
Analogic 
Organization 
Letter style 
Number of style 
Capitals 
Colour 
Size 
Spacing 
Alignment 
Shape 
Balance 
Style 
Colour scheme 
Colour appeal 
Add Appeals 
Surprise 
Texture 
Interaction 
Proximity 
Directionals 
Figure-ground 
contrast 
Consistency
Roles of Visual in Instruction 
4) Provide redundant channel 
- comprehend spoken and written 
information
Process of Visual Design 
1) Elements – selecting the verbal/visual 
elements to be incorporated into display 
2) Pattern – choosing an underlying pattern 
for the elements of the display 
3) Arrangement – arranging the individual 
element within the underlying pattern
PROCESS OF VISUAL DESIGN 
Visual Design Element Visual Design Pattern 
Surprise 
Visual Design Arrangement 
Alignment 
Shape 
Balance 
Style 
Colour scheme 
Colour appeal 
Proximity 
Directionals 
Figure-ground 
contrast 
Consistency 
Visual Element Verbal Element 
Realistic 
Analogic 
Organization 
Letter style 
Number of style 
Capitals 
Colour 
Size 
Spacing 
Add Appeals 
Texture 
Interaction
Process of Visual Design : Elements 
1) Visual elements 
i) Realistic 
ii) Analogic 
iii) Organizational
Elements : Visual Elements 
1) Realistic 
• Show the actual object under study 
ABSTRACT REALISTIC
Elements : Visual Elements 
1) Realistic visuals 
• The more realistic a visual is, the closer it 
is to the original
Elements : Visual Elements 
2) Analogic visuals 
• Convey topic by showing something else 
and implying a similarity 
• E.g. the function of human memory with 
the function of computer memory
Elements : Visual Elements 
3) Organizational visuals 
• Such as flowcharts, graphs, maps, 
classification charts
Elements : Verbal Elements 
1) Letter style 
• It should be consistent and harmonize with 
the other visual elements 
• Straightforward and plain style
Elements : Verbal Elements 
2) Number of lettering styles 
• Not more than 2 different type styles 
• Limit variations (bold, italic, underline, size 
changes) to four
Elements : Verbal Elements 
3) Capitals 
• Use lowercase letters 
• Adding capitals when it is necessary 
• Headlines can be in capitals but not more 
than 3 words
Elements : Verbal Elements 
4) Colour of lettering 
• The lettering colour should contrast with 
the background colour 
• Think about your audience..
Elements : Verbal Elements 
5) Size of lettering 
• Rule of thumb: make lower case letters ½ 
inch high for each 10 feet of viewer 
distance
Elements : Verbal Elements 
6) Spacing between letters 
• Consider ‘optical spacing’ 
• Estimating approximately equal amounts 
of with space between letters 
L A B W O R K
Elements : Verbal Elements 
7) Spacing between lines 
• Letters should be not too cramped or too 
widely separate 
• Text is most legible when separation is 
11/2 times average letter height
Elements : 
Elements that add appeals 
1) Surprise 
• Think unusual metaphor, a dramatic 
change of size 
2) Texture 
• Use 3 dimensional visuals (if possible) 
• It can convey clearer idea
Elements : 
Elements that add appeals 
3) Interaction 
• R of the ASSURE MODEL 
• Ask learners to respond visual displays by 
manipulating materials on the display
Process of Visual Design : Pattern 
1) Alignment 
2) Shape 
3) Balance 
4) Style 
5) Colour scheme 
6) Colour appeal
Process of Visual Design : Pattern 
1) Alignment 
• Balance alignment 
• Same imaginary horizontal and vertical 
line 
• Viewer expend little effort making sense 
out of what they are seeing
Process of Visual Design : Pattern 
2) Shape 
• Put and arrange visual into shape that 
familiar to learner 
• Simple geometric figure – circle, rectangle 
• Consider of the ‘Rule Of Thirds’
Rule of Thirds 
• Place your important elements where these lines 
intersect 
• Good places to put things; third of the way up, third of 
the way in from the left 
• Duff places to put things; right in the middle, right at the 
top, right at the bottom, away in the corner
Process of Visual Design : Pattern 
3) Balance 
• The ‘weight’ of the elements in a display is 
equally distributed either horizontally or 
vertically
Process of Visual Design : Pattern 
4) Style 
• Simple, uncluttered 
• Primary colour for children 
• Realistic colour for adult
Process of Visual Design : Pattern 
5) Colour scheme 
• Consider the harmoniousness of the 
colour – color wheel 
6) Colour appeal 
• Consider ‘warm’ and ‘cool’ colour 
• Warm colour – active learner, children 
• Cool colour – thoughtful learner, adult 
• Consider cultural basis
The Colour Wheel 
Complimentary colours: any two colours 
that lie directly opposite each other 
Analogous colours: colours that lie 
next to each other 
Complimentary and Analogous colours may form 
pleasing combinations when used together in a display
• Use cool colour for background 
• Highlight important cues in warm 
colour such as red and orange
Process of Visual Design : 
Arrangement 
1) Proximity 
• Element that close to each other are 
related and vice versa 
2) Directionals 
• Can be used to direct attention 
• Eye movement pattern 
• E.g. arrow, bold, ‘bullet’
Process of Visual Design : 
Arrangement 
3) Figure-ground contrast 
• Wording should contrast to the 
background 
4) Consistency 
• Consistent in the arrangement of the 
elements 
• Place similar element in similar location 
• Use same text for headlines
End of the Lesson 8

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Week 5 - Visual Principles

  • 2. Roles of Visual in Instruction 1) Provides concrete referent for ideas - iconic i.e. more easily to be remembered as compared to words This visual image of an apple is the referent of the word ‘apple’
  • 3. Roles of Visual in Instruction 2) Motivate learners - by attracting learners’ attention and generating emotional responses
  • 4. Roles of Visual in Instruction 3) Simplify information that is difficult to understand
  • 5. SERIES OF DESIGN DECISION Visual Design Element Visual Design Pattern Visual Design Arrangement Visual Element Verbal Element Realistic Analogic Organization Letter style Number of style Capitals Colour Size Spacing Alignment Shape Balance Style Colour scheme Colour appeal Add Appeals Surprise Texture Interaction Proximity Directionals Figure-ground contrast Consistency
  • 6. Roles of Visual in Instruction 4) Provide redundant channel - comprehend spoken and written information
  • 7. Process of Visual Design 1) Elements – selecting the verbal/visual elements to be incorporated into display 2) Pattern – choosing an underlying pattern for the elements of the display 3) Arrangement – arranging the individual element within the underlying pattern
  • 8. PROCESS OF VISUAL DESIGN Visual Design Element Visual Design Pattern Surprise Visual Design Arrangement Alignment Shape Balance Style Colour scheme Colour appeal Proximity Directionals Figure-ground contrast Consistency Visual Element Verbal Element Realistic Analogic Organization Letter style Number of style Capitals Colour Size Spacing Add Appeals Texture Interaction
  • 9. Process of Visual Design : Elements 1) Visual elements i) Realistic ii) Analogic iii) Organizational
  • 10. Elements : Visual Elements 1) Realistic • Show the actual object under study ABSTRACT REALISTIC
  • 11. Elements : Visual Elements 1) Realistic visuals • The more realistic a visual is, the closer it is to the original
  • 12. Elements : Visual Elements 2) Analogic visuals • Convey topic by showing something else and implying a similarity • E.g. the function of human memory with the function of computer memory
  • 13. Elements : Visual Elements 3) Organizational visuals • Such as flowcharts, graphs, maps, classification charts
  • 14. Elements : Verbal Elements 1) Letter style • It should be consistent and harmonize with the other visual elements • Straightforward and plain style
  • 15. Elements : Verbal Elements 2) Number of lettering styles • Not more than 2 different type styles • Limit variations (bold, italic, underline, size changes) to four
  • 16. Elements : Verbal Elements 3) Capitals • Use lowercase letters • Adding capitals when it is necessary • Headlines can be in capitals but not more than 3 words
  • 17. Elements : Verbal Elements 4) Colour of lettering • The lettering colour should contrast with the background colour • Think about your audience..
  • 18. Elements : Verbal Elements 5) Size of lettering • Rule of thumb: make lower case letters ½ inch high for each 10 feet of viewer distance
  • 19. Elements : Verbal Elements 6) Spacing between letters • Consider ‘optical spacing’ • Estimating approximately equal amounts of with space between letters L A B W O R K
  • 20. Elements : Verbal Elements 7) Spacing between lines • Letters should be not too cramped or too widely separate • Text is most legible when separation is 11/2 times average letter height
  • 21. Elements : Elements that add appeals 1) Surprise • Think unusual metaphor, a dramatic change of size 2) Texture • Use 3 dimensional visuals (if possible) • It can convey clearer idea
  • 22. Elements : Elements that add appeals 3) Interaction • R of the ASSURE MODEL • Ask learners to respond visual displays by manipulating materials on the display
  • 23. Process of Visual Design : Pattern 1) Alignment 2) Shape 3) Balance 4) Style 5) Colour scheme 6) Colour appeal
  • 24. Process of Visual Design : Pattern 1) Alignment • Balance alignment • Same imaginary horizontal and vertical line • Viewer expend little effort making sense out of what they are seeing
  • 25. Process of Visual Design : Pattern 2) Shape • Put and arrange visual into shape that familiar to learner • Simple geometric figure – circle, rectangle • Consider of the ‘Rule Of Thirds’
  • 26. Rule of Thirds • Place your important elements where these lines intersect • Good places to put things; third of the way up, third of the way in from the left • Duff places to put things; right in the middle, right at the top, right at the bottom, away in the corner
  • 27.
  • 28.
  • 29. Process of Visual Design : Pattern 3) Balance • The ‘weight’ of the elements in a display is equally distributed either horizontally or vertically
  • 30. Process of Visual Design : Pattern 4) Style • Simple, uncluttered • Primary colour for children • Realistic colour for adult
  • 31. Process of Visual Design : Pattern 5) Colour scheme • Consider the harmoniousness of the colour – color wheel 6) Colour appeal • Consider ‘warm’ and ‘cool’ colour • Warm colour – active learner, children • Cool colour – thoughtful learner, adult • Consider cultural basis
  • 32. The Colour Wheel Complimentary colours: any two colours that lie directly opposite each other Analogous colours: colours that lie next to each other Complimentary and Analogous colours may form pleasing combinations when used together in a display
  • 33. • Use cool colour for background • Highlight important cues in warm colour such as red and orange
  • 34. Process of Visual Design : Arrangement 1) Proximity • Element that close to each other are related and vice versa 2) Directionals • Can be used to direct attention • Eye movement pattern • E.g. arrow, bold, ‘bullet’
  • 35. Process of Visual Design : Arrangement 3) Figure-ground contrast • Wording should contrast to the background 4) Consistency • Consistent in the arrangement of the elements • Place similar element in similar location • Use same text for headlines
  • 36. End of the Lesson 8