2. Process
Due to there being no music I could use in my game, I had to
make my own using the website “BeepBox” this helped
during the production as I could make my own beats that
would correspond and work well with what I was showing
visually rather than looking through hundreds of other beats
to find one that worked. I am very happy with how the beats
came out and they work really well with what is being
shown.
3. Process
Although I could use BeepBox to make beats for my game,
there are some thing I couldn’t make with BeepBix such as
birds chirping and waves crashing which I had to download
from YouTube to help make my game sound more
professional. All of these sounds work well together and
have all been given a variety in noise to help bring sounds to
the forefront to help the player understand what is going on
more clearly and show them what they should be looking
out for.
4. Process
Sadly, I didn’t make some sections of the animation long
enough for when I edited them all together, this was a
bit of a problem but fixed swiftly by duplicating the
frames and although it was messy to look at in the
editing stage, for the final product, it works really well
and looks clean. You can’t even see where the layers
have been copied.
Editor's Notes
Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.