1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title South Park: Stick of Truths
Provide detailed descriptions from chosen examples that establish⌠Clearly state what production technique(s)
you think have been used to create specific
soundtrack elements
Setting The cutscene seems to be taking place on an ancient-fantasy battlefield. This
is because of the cutscene having sounds of sword fighting and large crowds
having stereotypical screams of armies running into combat (0:36). Also there
is narration that hints to a fantasy battle âknown only as the grand wizardâ
(0:30). At (0:40) we can hear the line âeven though the wizard king is so
undeniably coolâ I am confused about the setting. Maybe this could be a story
that a child is saying. This idea is supported by the name âKupa Keepâ (0:19).
Field recordings would have been used to
gather the raw sound effects, which are then
modified into sounds that are put into the
game. The modifications would have been
done with in-studio software. The narration
would have been recorded in-studio.
Mood The mood is confusing. This is because the cutscene opens up with the
sound of theatrical music and a bloody battle. But however, when a place is
named âKupa Keepâ and (0:19) it seems childish. Also at (0:40) a line in the
narration is âeven though the wizard king is so undeniably coolâ. This line
continues to make me confused about the game and how the mood is
supposed to make me feel.
Field recordings would have been used to
gather the raw sound effects, which are then
modified into sounds that are put into the
game. The modifications would have been
done with in-studio software. The narration
would have been recorded in-studio.
Game genre The game would be medieval-fantasy. This is because of the start, where
there are clear sounds of an ancient battle. Moreover there are referrals to
something called âthe Drow-Elf armies and âwizardryâ. This game may also be
childish. This is because the wizard king is referred to as âeven though the
wizard king is so undeniably coolâ.
Field recordings would have been used to
gather the raw sound effects, which are then
modified into sounds that are put into the
game. The modifications would have been
done with in-studio software. The narration
would have been recorded in-studio.
Narrative Throughout the entire cutscene the entire narrative for the sitting, mood and
game genre is ambient recordings, directional recordings and narration.
Field recordings would have been used to
gather the raw sound effects, which are then
modified into sounds that are put into the
game. The modifications would have been
done with in-studio software. The narration
would have been recorded in-studio.
http://www.youtube.com/watch?v=96A4SyXfF30