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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Ben Comley-Excell
Game Title The Last Of Us https://www.youtube.com/watch?v=4r-zvVMZeP4
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting The settingsoundslike itisinan abandonedArcade.There are soundssuchas
buttonsbeingpressed,footstepsandmachinesinthe background. There are no
echoingnoisesonlythe narratorsvoicesandlimitedbackgroundnoiseatthe
beginningwhichmakesthe settingseemlikeasmall enclosedspace.
The machine noisescouldhave made usingMidi
or Foleyartistry.The footstepsmayhave been
fieldrecordingsoritcouldalsohave beenFoley
artistry.
Mood The mood at the beginningof the scene seemsquite calmasthere wasn’ta lotof
sound.Howeverthroughoutthe scene the backgroundmusicbecame quite up
tempoandup beatwhichchangedthe mood andgave a sense of excitementand
victory.
The up beatand uptempomusicsoundedlike it
had beenrecordedinastudiowithreal musical
instrumentssuchasdrums.
Game genre The game genre isAction/Adventure. The game soundslikeafightinggame.
Punchescan be heardand people experiencingpain.There are alsoswordshitting
one anotherclashing.
The swordscouldhave beenrecordedthrough
midi or ina studiousingknives.
Narrative Two girlsare talkingto one anherabouta game.One of the girlsgivesinstructions
all the way throughthe scene of gameplay.She changeshertone of voice
dependingonthe charactershe isdescribing.She givesquite agruesome
descriptionof the movesthatthe othergirl shouldperform throughoutthe game
whichtellsusthe game is notPG.
The voicesof the charactersmay have been
recordedina soundboothor in a recordingstudio
usinga script.

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The last of us

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Ben Comley-Excell Game Title The Last Of Us https://www.youtube.com/watch?v=4r-zvVMZeP4 Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The settingsoundslike itisinan abandonedArcade.There are soundssuchas buttonsbeingpressed,footstepsandmachinesinthe background. There are no echoingnoisesonlythe narratorsvoicesandlimitedbackgroundnoiseatthe beginningwhichmakesthe settingseemlikeasmall enclosedspace. The machine noisescouldhave made usingMidi or Foleyartistry.The footstepsmayhave been fieldrecordingsoritcouldalsohave beenFoley artistry. Mood The mood at the beginningof the scene seemsquite calmasthere wasn’ta lotof sound.Howeverthroughoutthe scene the backgroundmusicbecame quite up tempoandup beatwhichchangedthe mood andgave a sense of excitementand victory. The up beatand uptempomusicsoundedlike it had beenrecordedinastudiowithreal musical instrumentssuchasdrums. Game genre The game genre isAction/Adventure. The game soundslikeafightinggame. Punchescan be heardand people experiencingpain.There are alsoswordshitting one anotherclashing. The swordscouldhave beenrecordedthrough midi or ina studiousingknives. Narrative Two girlsare talkingto one anherabouta game.One of the girlsgivesinstructions all the way throughthe scene of gameplay.She changeshertone of voice dependingonthe charactershe isdescribing.She givesquite agruesome descriptionof the movesthatthe othergirl shouldperform throughoutthe game whichtellsusthe game is notPG. The voicesof the charactersmay have been recordedina soundboothor in a recordingstudio usinga script.