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16EFFECTIVE EXECUTIVE FEBRUARY 2010
The Smart Moves
Why Apple,
Not Sony?
By killing Sony’s music
download service
‘Sony Connect’, Jobs
not only proved his
technical expertise in
digital music but also
the mastery of
designing one of the
most successful
business models for
the Internet age.
Whether Jobs
delivered a decisive
blow to Sony by
knocking it
completely off from
the much awaited
‘digital convergence’
remains to be seen.
With brisk sales of iPod, soon to hit
three hundred million worldwide,
makingitthebest-sellingdigitalaudioplayer
seriesinhistory,andequallyimpressivesales
of iPhone, Apple is riding high. This kind
ofcute ‘must-have’ electronic gadgetsused
to be Sony’s game – the Japanese inventor
ofWalkmanandMinidiscwassynonymous
with electronic gadgets that were cute,
portable,andofhighquality.Whileoneman,
former CEO of Sony, Akio Morita, carried
the company he co-founded to world
prominenceinelectronics,now,anotherman,
theCEOandco-FounderofApple,SteveJobs,
had come from a different direction to
challenge the king of electronics.
ThoughadirectcomparisonoflateMorita
with Steve Jobs may not be proper, an
examinationofhowApplereemergedfrom
the brink of extinction with the second-
comingof itsformer CEO, todominate the
music player industry once dominated by
Sonycouldhaveenormoussignificancefrom
a strategy perspective.
iPod, iTunes and Walkman
Tosetthestage,agoodplacetostartisyear
2004. Following his return in 1997, Jobs
hadalreadylaunchediPodinthe year2001
andtwoyearslater,in2003,openediTunes
Store with 200,000 songs that could be
downloaded via the Internet at flat price
of99-cents(US)asong.FromdayoneiTunes
Storebecameahit;duringthefirstfivedays
of opening, it sold more than one million
songs. By end of year 2003, more than 25
million songs sold, Time Magazine named
iTunesStorethe‘CoolestInventionof2003’.
Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM16
17EFFECTIVE EXECUTIVE FEBRUARY 2010
Dr. Jay Rajasekera
PhD, has been associated with the
International University of Japan,
Graduate School of International
Management (GSIM), since 1995.
He is currently the Director of
MBA Program and Professor of
Management Systems and IT
Strategy. Previously, he served as
Dean and as Associate Dean of
GSIM, considered the top ranked
Business School in Japan,
according to The Economist
ranking. His professional career
started in 1984 at AT&T Bell
Laboratories in New Jersey, USA.
Among the contributions he made
while at Bell Laboratories include
designing computer algorithms for
the world’s first Undersea Fiber
Optic Cable, TAT-8, between US
and Europe, winning two awards
from Bell Laboratories. His
patented algorithm has been in
use for designing the multibillion
dollar Undersea Fiber Optic Cable
systems, which carry a good
percentage of the Internet traffic
today, of major telecommunication
carriers. He is an advisor to
several IT companies in Japan and
overseas. He has published more
than 40 technical articles and co-
authored three books. His opinions
had appeared in Asian Wall Street
Journal, Japan Times, and
Japan’s top business newspaper,
Nihon Kezai Shimbun. He has
wide consulting experience with
top IT and telecommunication
companies, both in Japan and
outside, and with government
organizations in Japan and other
countries.
Why Apple, Not Sony?
The success of iTunes did not go
unnoticed by Sony, which had a long
association with the music industry. Sony
considered music as ‘software’, as opposed
to ‘hardware’ which consisted of
entertainmentequipmentsuchasWalkman,
Minidisc players, various high-fidelity
equipment,andTV.Inthe1980sandthrough
much of 1990s, Sony was clearly the
‘hardware’ leader in the world. To bridge
hardwareandsoftware,thestrategyadopted
by Sony was to own music and movies so
that they could be marketedtogether with
music players and TVs. In the 1990s, the
company consolidated the focus by
establishingSonyMusicEntertainmentand
SonyPicturesEntertainment,byacquiring
assetsofvariousmusicandmovieproduction
companies, such as CBS Records and
Columbia Pictures.
Itissaidthatco-founderofSony,Ibuka,
whousedtotraveloftenbetweenNewYork
andTokyoforbusiness,waslookingforsome
device to listen to orchestra music while
sittingintheairplaneandlimousines.There
wasnothinglikethatintheexistingmarket
andnothingcalledthe‘headphone’existed.
And, Sony engineers created Walkman,
masteringtheengineeringanddesignskills
which Sony was known for at that time. It
went on sale in Japan in 1979.
Though the initial reception was cool,
itissaid that Sony askeditsown engineers
and even fashionable girls to wear them in
Tokyo’ssubwaystohypeupandcreateacool
imagetothedevice;andthesalesexploded.
Ten years after the launch, Sony had sold
50 million of them worldwide; and, then
doubling that number three years later.
Whileinitialwalkmansweretape-based,
thetechnologychangesmadeitpossibleto
launchCD-Walkmans.Buttheywerebulky
and not recordable. Thus, Sony embarked
on extensive research to create Minidisc
(MD), which could be fitted to a cigarette
sizebox.MD-Walkmans,whichcouldstore
80minutesofdigitalaudioand introduced
in1992,werealsoahit,especiallyinJapan.
By 2004, 25 years from its initial launch in
1979, Sony had sold about 350 million
Walkmansaroundtheworld;intheUSalone
it had sold 150 million, thus making it one
ofthemostsuccessfulproductsintheworld.
Sony Hitting Back at Apple
JobswasfocusingoniPodandfindingways
toincreaseitssalesthroughinnovativeiTunes
Store,whichwasfastapproaching100million
downloads sinceits launch.Inthesummer
of 2004, a 20-year youth bought the 100
millionth iTunes song, prompting Jobs to
make a congratulatory call to the excited
buyer.iPodandiTuneswereagreatconcerns
forSony,whichinitiallycreatedtheportable
music player industry. The technology
changes however opened up the space for
struggling Apple, which was trying to find
some way to resurrect the Mac computers
which were hardly hit by Intel-Microsoft
platform.
What made iPod and iTunes were the
triumphant return of Steve Jobs to Apple
in1996. Onecan recall that 1996 isalmost
the beginning of Internet boom. Internet
sites of all sorts were exploding and Jobs
strategy to make use of the Internet was
throughthecreationofcandy-colorediMacs,
where ‘i’ stood for Internet.
PeoplegiveJobscredit forrealizing the
value of the mouse-driven graphical user
interface.Indeed,theWindowstypegraphical
interfaceswerefirstintroducedbyApplein
1980sunderJobswhenMacsweresuccessful
in personal computers. The new iMacs
became quite popular among writers and
graphicartists,butstillPCsweredominating
the market.
Trying to avoid a direct fight with
Microsoft, Jobs and hispeople noticed the
successofNapsterwheremusiclovingpeople
Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM17
18EFFECTIVE EXECUTIVE FEBRUARY 2010
were trading tunes over the Internet
creatinghavocinthemusicCDindustry.
Thoughitwasillegal,Napstersiteswere
exploding and music CD industry had
neither effective countermeasures nor
technology to control it. In fact, many
music lovers preferred the convenience
ofdownloadablemusicovertheInternet,
butwereverymuchconcernedaboutthe
illegality of Napster type sites.
Jobs’bigbreakthroughwastoseethe
opportunitytocreatealegitimatebusiness
model using the blueprint of Napster.
This is where perhaps Job’s experience
withuserinterfacealsoplayedakeyrole.
Henoticedthattheexistingmethodsfor
arranging music files were highly
disorganized,andtheresultwasiTunes,
introduced in 2001.
iTunes allowed personal computer
userstoarrangedownloadedmusic and
createplaylistswhichcouldbeplayedin
sound systems attached to a computer.
But, around that time, portable music
players using flash memory sticks were
also coming out and music lovers could
download a few songs to such portable
devices and play on the run, just like
Walkmans.But,thepopularMP3format
usedinNapsterwerenotdirectlyplayable
inWalkmans. WhileSonywaspurifying
Minidisc to produce superior sound
quality, Apple was working on a digital
devicethatcoulddirectlyplaythemusic
downloaded from the Internet. Indeed
Applewasnotthefirsttothinkofdigital
player. The device from Creative, the
Singaporeelectroniccompany,wasindeed
the first to pose a challenge to Sony in
termsofrecordabletime.WhileMinidisc
playercouldrecordabout80minutesof
digital sound, Creative’s player could
record up to 100 minutes.
The problem with portable digital
recorderssuchasCreative’swasthatthey
were kind of bulky and user interfaces
were not very good. Apple, where Jobs
had a great eye for user interface, saw
the opportunityandwithin a yearcame
out with iPod. Within two years of
launchingin1979,Sonysold1.5million
Walkmans,worldwide.Withintwoyears
oflaunchingin2001,Applesold2million
iPods. Given the time it happened, it is
reasonable to say that Walkman had a
solid start.
With iPod Jobs saw an opportunity
to connect directly to music. In iTunes,
he saw a dramatically simpler user
interfacethathadbroughtmorepeople
intothedigitalmusicrevolution.By2004,
Apple sold more iPods than Macs. And,
iTunesStorehadstartedbringingingood
money. Jobs’ strategy on digital devices
also included staying away from Sony’s
main business of home-based TVs and
recordingequipmentwhereSonywasdoing
well at that time.WhileApplewas an$8
bn a year business, Sony far exceeded it
by raking in annual sales that were 10
times morethanApple’s. Inthesummer
of 2003, Fortune Magazine had named
NobuyukiIdei,thethenChairmanofSony
Corporation the second most powerful
business leader outside of the US.
Sony’s Computer Entertainment
business,withboomingPlayStationsales
ofover30millionunitssold,werebringing
in$8bnayear.Sonyhadpartneredwith
IBM to create a new computer chip to
powerPlayStation3andcomputers.The
company had also signed a deal with
Samsungtocreateanewflat-panelLiquid
Crystal Display (LCD) television. And,
Sony Digital Creatures Laboratory was
developingrobotsforthehomemarket.
Sonyalsohadmusicbusinesswhichwas
sellingsongsiniTunesStore.Byallsense,
Sony was a well-diversified business.
But,SonysawApple’siPodasathreat
toitsMinidisc-basedWalkmanbusiness.
By 2004, Sony was prepared to strike a
blowtoApple.Thecompanydidnothave
a product that could be in the same
category as hard drive-based iPod, but,
itownedavastcollectionofitsownmusic
CDs. The iTunes Store was offering
downloadablemusicoverthe Internet.
SonyhadthoughtthatiTunesStorewas
a major reason for iPod’s success. And,
inordertocompeteorstopApple,Sony
needed a music store more appealing
thantheoneApplehad,Sonyreasoned.
Indeed,witha longassociationwith
the musicindustry,Sonyitself,through
Sony/ATV, owned asizablecollectionof
songs, including songs of top artists of
the day like Stevie Wonderand Michael
Jackson.
2004 Music Player Scene
Exhibit I
Sony’s Formidable Challenge to iTunes Store
Sony: Connect Apple: iTunes Store
Opening date May 2004 April 2003
Initial number of songs 500,000 200,000
Number of Compatible 2.5 million 3.5 million (iPods)
Devices (by May 2004) (CD players, Minidiscs)
Walkmans in the market 330 million (worldwide)
150 million (US alone)
Company’s Revenue $85 bn $8.5 bn
Music business sales (2003) $4 bn $36 mn
Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM18
20EFFECTIVE EXECUTIVE FEBRUARY 2010
InMay2004,withmuchfanfare,Sony
opened‘SonyConnect’musicdownload
site. The opening of Connect was
considered“settingthestageforahigh-
stakes battle” between Sony and Apple
bytheindustrywatchdogsandthemedia.
TheypredictedthatApplemayhavemet
a worthy competitor in Sony. Indeed
Sony’s mainfield waselectronics– TVs,
audio,video,andrecordingbusiness,what
theycalled‘hardware’.Almosttwo-thirds
of Sony revenue came from electronics.
The ‘software’ forSony was their music
and movie business which, in 2003
broughtinrevenueexceeding$4bn.For
Apple, music business was rather new.
The iTunes Store income in 2003 was a
mere $36 mn, but it was on a roll.
For Sony, partly due to music piracy,
the income from music business was
decreasing. The ‘Sony Connect’ music
downloadservicehadtwointentions.One,
to boost the sales of Minidisc and other
portablerecordingdevicesandstopiPod;
andtwo,tocashinonthesuccessofiTunes
Storebyoutdoingitinthemusicbusiness
whereinSonyclearlyhadalead.Themusic
wasavailableinaproprietaryformatthat
suitedMinidiscWalkmans.Inaninterview,
thecurrentCEOofSony,HowardStringer,
disclosed Sony’s rationale for sticking to
proprietaryformatbysaying:“Therewas
a time when it made sense to divide the
market with closed technology, and
monopolize a divided market.”
ThoughSonylookedstrongonpaper
(see Exhibit I), it lacked experience on
the Internet. The ‘software’ business it
had an edge in was not the ‘computer
software’whichcoulddealwithInternet,
websites, and user-interfaces the way
Applewasadeptat,butitsvastcollection
of music and movie recordings.
The‘SonyConnect’itselfwasmostly
donebyanoutsidecompanybecauseSony
didnotfeelcomfortabledevelopingahigh-
profile web tool to challenge Apple.
Though Sony’s challenge to oust Apple
fromthemusicscenewasdubbedabattle
betweentwotitans,bothknownforstyle
and electronic widget, Sony’s challenge
failed miserably. There was no battle at
all – Apple was too strongly positioned
as it had vast resources.
The user-interface of Connect was
a majordisaster thatcrashed ordidnot
functionatall.Despitehavinganinitial
collectionofmorenumberofsongsthat
iTunes had, users could not download
themandmanageproperlywithConnect.
In fact,withinthreeyearsofits launch,
SonyannouncedtheclosingofConnect
service – Connect simply ‘did not’
connect! (See Exhibit II)
By killing Sony Connect, Jobs not
onlyprovedhistechnicalsavvyindigital
music but also the mastery of putting
together one of the most successful
business models for the Internet age.
Whether Jobs delivered a decisive blow
toSonybyknockingitcompletelyofffrom
the much awaited ‘digital convergence’
where a single device can navigate
Internet,managemusicandmovies,play
games, and function as a home
entertainment center and telephone
remains to be seen.
Strategy: Sony vs. Apple
From a strategic point of view, the battle
between Sony and Apple has greater
implications. Indeed, it exposes the
differences between primary ways of
thinking in the Internet age. The digital
revolution has merged many of
entertainmentbusinessesalongwiththe
computer and the Internet. The
entertainmentdevicessuchasradios,TVs,
and recorders have become very close to
the computers. The contents, what Sony
called ‘software’, have been converted to
digitalformats.And,thedeliverymethods
of entertainment have rapidly moved on
to Internet.
Though failure of Sony Connect can
beaddressedindifferentperspectivesby
looking at several strategic blunders by
Sony,itismoreinterestingtodigouthow
Jobsestablishedhimselfinanewturfand
defendedit.IniTunesStore,itwasclearly
theInternetinterfacethatkilledConnect.
But, success of iTunes had more than
interface– itwas acombinationof afew
strategic moves and missteps by others,
includingSony,nottoproperlyunderstand
thedigitalconvergence.BythetimeSony
gotintotheact,itwastoolate.Sony’sfirst
mistake was perhaps dwelling too deep
andtoolonginMinidiscwhileharddrives
offeredexcellentopportunitiestoswitch
Performance ofApple and Sony Music Business from 2003 to 2005
Exhibit II
iTunes Store Outdoing Sony
3000%
2500%
2000%
1500%
1000%
500%
0%
Apple
Sony
2003 2004 2005
PercentageGrowth;Baseyear2003
Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM20
21EFFECTIVE EXECUTIVE FEBRUARY 2010
to high-storage recording. It is said that
one of the major breakthroughs for the
original iPod came when one of Apple
engineersiniPodprojectunderJobswas
visitingTokyoandmadeavisittoToshiba,
oneofApple’ssupplierofharddrivesand
sawa1.8inchesharddrive,justinvented.
TheToshibaguyshadsaidthatthey“did
not know what to do” with it. But, the
Appleengineerimmediatelyrealizedwhat
hecould doandJobs gota big chanceto
break into digital player business.
Sony’s trademark was making tiny
gadgets, but somehow never focused
much on the computer side. It is only
recently that Sony had been coming up
with notebook computers where it is
tryingtoestablishitself.ThoughToshiba
was in the backyard of Sony, in Tokyo,
theSonyengineersweredeeplydwelling
onthesuccessofWalkmanandapparently
did not see the seriousness and the
possibilitiesofdigitalconvergence. While
Apple, under Jobs’ second arrival, had
a focused strategy, Sony haddiversified
intomanydifferentareasandwaslosing
itscompetitiveness.BythetimeJobshad
established himself with iPod, in year
2003, Sony created the so-called ‘Sony
shock’ by announcing that it suffered a
quarterly loss of $1 bn in April 2003 –
something the business world did not
expect from a blue-chip company that
haddeliveredsolidresultsforalongtime,
quarter after quarter.
Theshockwastoomuchthatbyearly
2004BusinessWeekdecidedtonameSony
CEO, Idei, one of the world’s worst
managers.Though Jobs can becredited
with coming up with iPod, Sony can be
blamed for not staying vigilant to
competition. Jobs also must get credit
for creating software-based strategic
businessmodel,asopposedtoahardware
based one.
Jobs’ Software Model
Whilethe attractivedesign ofaproduct
along with its functionality and quality
are important,howitcouldbeoperated
in a simple and user-friendly way, with
minimuminstructions,hadbecomethe
norm of the day. Using Internet, for
example, has become so simple that no
browsermakerdistributesausermanual,
yet attracts billions of users to navigate
thenetatanygiventime.Theend-users
have got accustomed to expecting the
same kind of high quality interface
whether they use a TV, music player,
mobile phone or a washing machine.
For manufacturers of any product,
productvarietyisamajorconcernwhen
it comes to staying competitive. With
digital devices such as mobile phones,
computers, digital TVs, cameras, etc.,
varietycanbeprovidedbycomingupwith
an array of different colors/features, or
byallowingchangestotheuserexperience
viasoftwareinterfacesthatdifferentiates
it from the competitors’.
A company which is good in
manufacturing technology, often drags
theirproducts–especiallythesuccessful
ones – too far and too long. Many
electroniccompaniesinJapanareknown
examples; they are big on ‘hardware
differentiation’ (Exhibit III).
How many colors or styles does
iPhone, for example, come in? The first
iPhone came in just one style, a black
frontandsilverback.iPhone3Ghastwo
colorsforthebackside,blackandwhite.
Nowcompareittothatofmobilephone
designsofjustonemanufactureroffered
in‘zillions’ofcolorsinaTokyoelectronic
store!Jobs’software-baseddifferentiation
allowsuserstodownloaduserapplications
thattheypreferandeasilyinstalloniPods
or iPhones. A typical iPhone hastens of
suchapplicationswhoseiconsarespread
across its touch screen, as seen in the
Exhibit III, on the right side.
ForiPhone,atpresentusershavethe
optiontodownloadandinstallwhatever
applicationthey like from a selection of
100,000. It provides much easier
‘customized differentiation’ where
customer incurs almost all of the cost.
Thehardwaredifferentiationisvery
costly, because each piece incurs a
manufacturingcost,themanufacturers
following this strategy needs to sell the
productatahighcost,butwiththinprofit
margins.Thecurrentproblemofnegative
profits that the high-end mobile phone
manufacturers are facing in Japan had
beencausedmostlybecauseofthis.Even
if one could manufacture different
designs,itwouldbeimpossibletomake
100,000 different designs and sell at a
profit. Jobs must clearly get credit for
coming up with iPhone type software
differentiationmodelwherehebasically
incursnocostasthousandsofdevelopers
developapplicationsontheirown.When
theyselladownloadableapplication via
Apple store, Apple picks up 30% of the
sale.Sincebasicallynodistributioncost
is involved, applications can be sold at
low costs – oftenin the range of$2-$10
apiece.In2008,Applerakedinmorethan
$2bnfromsoftwarebusiness;anditwas
growing at more than 40% a year!
Of course, Apple has a certification
process to make sure third party
applications are virus free and of the
expected quality. It is said that Apple
receives10,000submissionsaweekfrom
developers around the world.
Jobs’ Advantage
In a published interview in 2005, Jobs
describedhiswayofthinking:“Applehas
donewhatAppledoesbest,”hesaid,“make
complexapplicationseasy,andmakethem
Why Apple, Not Sony?
Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM21
22EFFECTIVE EXECUTIVE FEBRUARY 2010
even more powerful in the process . . .
andwehopeitsdramaticallysimpleruser
interfacewillbringevenmorepeopleinto
the digital music revolution.”
Indeed,thisisexactlywhathappened
withiPod,iTunes,andiTunesStore.Jobs’
experience in designing computers and
graphicaluserinterfacesishardtomatch
byany Fortune500 executiveof the day.
ThisisperhapsonereasonwhyJobswas
just named the ‘CEO of the Decade’ by
Fortunemagazine.Inanotherinterview,
Jobssaid:“We realizedthatalmostall–
maybeall–offutureconsumerelectronics,
the primarytechnology was goingtobe
software.”
Jobs’hypothesismaybetrue,buthow
many CEOs have what it takes to
implement it. Knowing what heknows,
he could go to any audience, even one
not in his own sphere, for example, the
topmusiccompaniessuchasBMG,EMI,
Sony,UniversalandWarner,andconvince
them that he could protect their music
from piracy with a legitimatedownload
business, where software provides the
protective gear. He could go to AT&T, a
top mobile operator, and convince that
iPhone has the best software interface
ofanyphoneonearth.Jobs’hypothesis
is,however,goodandbadnewsformany
companies in consumer electronic and
software businesses.
Sony Problem – A Japanese
Problem
Sony lost to Apple’s iTunes because of
software. Sony also lost to iPod because
itcouldnotthinkoutofitsown‘hardware’
box in time. But, lack of software skills,
ingeneral,isaninherentprobleminJapan.
This could be a traditional problem for
Japanese who had gotten used to
appreciatingtangibleproductscomingout
of a production line. Software is not
produced on a production line. It is hard
toseeifsomeonereallyisproductiveina
softwarejobuntilthefinalproductcomes.
To complicate the things, almost all
software languages are using English
scripts. Even when Japanese companies
hire foreign Software programmers, the
first priority goes to their knowledge of
Japanese. Now how many top progra-
mmersfromIndiawouldmasterJapanese,
just to work for a Japanese company?
ThoughJapanesecompaniesclearly
have anedge in some industries,lackof
software strategy is making them less
competitive in the world market. Even
in thenew Tablet notebook thatJobs is
planning to bring out, Sony may have
lostagreatchance.SonyVaio,forexample
had a great screen, good size, similar to
what Jobs is planning 7" screen.Vaio is
alreadyout,forabouttwoyearsnow,but
itssoftwareOSisclumsyanditsbattery
life is poor.
The model that Jobs puts out for
application developers for iPhone and
iPod is also a difficult one for the
Japanese to apply because it needs to
have a superior developer kit that can
be used as a base forsoftwareinterface
with the hardware devices. In addition
to Apple, American power playerssuch
as Google and Amazon, have also
developedtheirowndeveloperkitsand
arerelyingonprogrammersaroundthe
Exhibit III: Two Ways to
Differentiate Products
Hardware Differentiation Software Differentiation
worldtomakesoftwareapplications.It
is interesting to note that Sony still
charges $10,000 for the PlayStation
developer kit, while prospective Apple
applicationdeveloperscoulddownload
theAppleSoftwaredeveloperkitforfree.
The numbers tell the story; Apple’s
application store opened with 500
applications in July 2008. In one-and-
a-halfyears,itsnumberofdownloadable
applications had grown to 100,000.
Compare this to Sony’s game player
PlayStation’s third party applications.
PlayStationhadbeeninthemarketmuch
longer than either iPod or iPhone, but
it’sgotonly600thirdpartyapplications.
ThiscouldbebadnewsforPlayStation,
whichhadbeenabrightspotinSonysince
its launch 15 years ago. In fact, Apple’s
iPhonehasbeendoingwellinJapanand
ifithasgoodgamesoftware,itcouldaffect
PlayStation. Jobs’ software hypothesis
could be good news for emerging
consumer electronics makers from
developing nations such as India and
China. As several computer parts such
as chips and memory have become
commodities, consumer electronics
makerscouldaddsoftwarefeaturesand
attractive user interfaces to attract
customers away from traditional big
players such as Sony and Matsushita.
The emphasis on software highlighted
in Jobs’ hypothesis could also be good
opportunity for Indian software
companies to approach Japanese
manufacturers by emphasizing the
virtues of developing excellent user
interfaces. Right now Indian software
companies account only for about 1%
of the Japanese IT market. Indian
companies mayhave great potential in
that country.
Reference # 03M-2010-02-03-01
© 2010 Jay Rajasekera. All Rights Reserved.
Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM22

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  • 1. 16EFFECTIVE EXECUTIVE FEBRUARY 2010 The Smart Moves Why Apple, Not Sony? By killing Sony’s music download service ‘Sony Connect’, Jobs not only proved his technical expertise in digital music but also the mastery of designing one of the most successful business models for the Internet age. Whether Jobs delivered a decisive blow to Sony by knocking it completely off from the much awaited ‘digital convergence’ remains to be seen. With brisk sales of iPod, soon to hit three hundred million worldwide, makingitthebest-sellingdigitalaudioplayer seriesinhistory,andequallyimpressivesales of iPhone, Apple is riding high. This kind ofcute ‘must-have’ electronic gadgetsused to be Sony’s game – the Japanese inventor ofWalkmanandMinidiscwassynonymous with electronic gadgets that were cute, portable,andofhighquality.Whileoneman, former CEO of Sony, Akio Morita, carried the company he co-founded to world prominenceinelectronics,now,anotherman, theCEOandco-FounderofApple,SteveJobs, had come from a different direction to challenge the king of electronics. ThoughadirectcomparisonoflateMorita with Steve Jobs may not be proper, an examinationofhowApplereemergedfrom the brink of extinction with the second- comingof itsformer CEO, todominate the music player industry once dominated by Sonycouldhaveenormoussignificancefrom a strategy perspective. iPod, iTunes and Walkman Tosetthestage,agoodplacetostartisyear 2004. Following his return in 1997, Jobs hadalreadylaunchediPodinthe year2001 andtwoyearslater,in2003,openediTunes Store with 200,000 songs that could be downloaded via the Internet at flat price of99-cents(US)asong.FromdayoneiTunes Storebecameahit;duringthefirstfivedays of opening, it sold more than one million songs. By end of year 2003, more than 25 million songs sold, Time Magazine named iTunesStorethe‘CoolestInventionof2003’. Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM16
  • 2. 17EFFECTIVE EXECUTIVE FEBRUARY 2010 Dr. Jay Rajasekera PhD, has been associated with the International University of Japan, Graduate School of International Management (GSIM), since 1995. He is currently the Director of MBA Program and Professor of Management Systems and IT Strategy. Previously, he served as Dean and as Associate Dean of GSIM, considered the top ranked Business School in Japan, according to The Economist ranking. His professional career started in 1984 at AT&T Bell Laboratories in New Jersey, USA. Among the contributions he made while at Bell Laboratories include designing computer algorithms for the world’s first Undersea Fiber Optic Cable, TAT-8, between US and Europe, winning two awards from Bell Laboratories. His patented algorithm has been in use for designing the multibillion dollar Undersea Fiber Optic Cable systems, which carry a good percentage of the Internet traffic today, of major telecommunication carriers. He is an advisor to several IT companies in Japan and overseas. He has published more than 40 technical articles and co- authored three books. His opinions had appeared in Asian Wall Street Journal, Japan Times, and Japan’s top business newspaper, Nihon Kezai Shimbun. He has wide consulting experience with top IT and telecommunication companies, both in Japan and outside, and with government organizations in Japan and other countries. Why Apple, Not Sony? The success of iTunes did not go unnoticed by Sony, which had a long association with the music industry. Sony considered music as ‘software’, as opposed to ‘hardware’ which consisted of entertainmentequipmentsuchasWalkman, Minidisc players, various high-fidelity equipment,andTV.Inthe1980sandthrough much of 1990s, Sony was clearly the ‘hardware’ leader in the world. To bridge hardwareandsoftware,thestrategyadopted by Sony was to own music and movies so that they could be marketedtogether with music players and TVs. In the 1990s, the company consolidated the focus by establishingSonyMusicEntertainmentand SonyPicturesEntertainment,byacquiring assetsofvariousmusicandmovieproduction companies, such as CBS Records and Columbia Pictures. Itissaidthatco-founderofSony,Ibuka, whousedtotraveloftenbetweenNewYork andTokyoforbusiness,waslookingforsome device to listen to orchestra music while sittingintheairplaneandlimousines.There wasnothinglikethatintheexistingmarket andnothingcalledthe‘headphone’existed. And, Sony engineers created Walkman, masteringtheengineeringanddesignskills which Sony was known for at that time. It went on sale in Japan in 1979. Though the initial reception was cool, itissaid that Sony askeditsown engineers and even fashionable girls to wear them in Tokyo’ssubwaystohypeupandcreateacool imagetothedevice;andthesalesexploded. Ten years after the launch, Sony had sold 50 million of them worldwide; and, then doubling that number three years later. Whileinitialwalkmansweretape-based, thetechnologychangesmadeitpossibleto launchCD-Walkmans.Buttheywerebulky and not recordable. Thus, Sony embarked on extensive research to create Minidisc (MD), which could be fitted to a cigarette sizebox.MD-Walkmans,whichcouldstore 80minutesofdigitalaudioand introduced in1992,werealsoahit,especiallyinJapan. By 2004, 25 years from its initial launch in 1979, Sony had sold about 350 million Walkmansaroundtheworld;intheUSalone it had sold 150 million, thus making it one ofthemostsuccessfulproductsintheworld. Sony Hitting Back at Apple JobswasfocusingoniPodandfindingways toincreaseitssalesthroughinnovativeiTunes Store,whichwasfastapproaching100million downloads sinceits launch.Inthesummer of 2004, a 20-year youth bought the 100 millionth iTunes song, prompting Jobs to make a congratulatory call to the excited buyer.iPodandiTuneswereagreatconcerns forSony,whichinitiallycreatedtheportable music player industry. The technology changes however opened up the space for struggling Apple, which was trying to find some way to resurrect the Mac computers which were hardly hit by Intel-Microsoft platform. What made iPod and iTunes were the triumphant return of Steve Jobs to Apple in1996. Onecan recall that 1996 isalmost the beginning of Internet boom. Internet sites of all sorts were exploding and Jobs strategy to make use of the Internet was throughthecreationofcandy-colorediMacs, where ‘i’ stood for Internet. PeoplegiveJobscredit forrealizing the value of the mouse-driven graphical user interface.Indeed,theWindowstypegraphical interfaceswerefirstintroducedbyApplein 1980sunderJobswhenMacsweresuccessful in personal computers. The new iMacs became quite popular among writers and graphicartists,butstillPCsweredominating the market. Trying to avoid a direct fight with Microsoft, Jobs and hispeople noticed the successofNapsterwheremusiclovingpeople Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM17
  • 3. 18EFFECTIVE EXECUTIVE FEBRUARY 2010 were trading tunes over the Internet creatinghavocinthemusicCDindustry. Thoughitwasillegal,Napstersiteswere exploding and music CD industry had neither effective countermeasures nor technology to control it. In fact, many music lovers preferred the convenience ofdownloadablemusicovertheInternet, butwereverymuchconcernedaboutthe illegality of Napster type sites. Jobs’bigbreakthroughwastoseethe opportunitytocreatealegitimatebusiness model using the blueprint of Napster. This is where perhaps Job’s experience withuserinterfacealsoplayedakeyrole. Henoticedthattheexistingmethodsfor arranging music files were highly disorganized,andtheresultwasiTunes, introduced in 2001. iTunes allowed personal computer userstoarrangedownloadedmusic and createplaylistswhichcouldbeplayedin sound systems attached to a computer. But, around that time, portable music players using flash memory sticks were also coming out and music lovers could download a few songs to such portable devices and play on the run, just like Walkmans.But,thepopularMP3format usedinNapsterwerenotdirectlyplayable inWalkmans. WhileSonywaspurifying Minidisc to produce superior sound quality, Apple was working on a digital devicethatcoulddirectlyplaythemusic downloaded from the Internet. Indeed Applewasnotthefirsttothinkofdigital player. The device from Creative, the Singaporeelectroniccompany,wasindeed the first to pose a challenge to Sony in termsofrecordabletime.WhileMinidisc playercouldrecordabout80minutesof digital sound, Creative’s player could record up to 100 minutes. The problem with portable digital recorderssuchasCreative’swasthatthey were kind of bulky and user interfaces were not very good. Apple, where Jobs had a great eye for user interface, saw the opportunityandwithin a yearcame out with iPod. Within two years of launchingin1979,Sonysold1.5million Walkmans,worldwide.Withintwoyears oflaunchingin2001,Applesold2million iPods. Given the time it happened, it is reasonable to say that Walkman had a solid start. With iPod Jobs saw an opportunity to connect directly to music. In iTunes, he saw a dramatically simpler user interfacethathadbroughtmorepeople intothedigitalmusicrevolution.By2004, Apple sold more iPods than Macs. And, iTunesStorehadstartedbringingingood money. Jobs’ strategy on digital devices also included staying away from Sony’s main business of home-based TVs and recordingequipmentwhereSonywasdoing well at that time.WhileApplewas an$8 bn a year business, Sony far exceeded it by raking in annual sales that were 10 times morethanApple’s. Inthesummer of 2003, Fortune Magazine had named NobuyukiIdei,thethenChairmanofSony Corporation the second most powerful business leader outside of the US. Sony’s Computer Entertainment business,withboomingPlayStationsales ofover30millionunitssold,werebringing in$8bnayear.Sonyhadpartneredwith IBM to create a new computer chip to powerPlayStation3andcomputers.The company had also signed a deal with Samsungtocreateanewflat-panelLiquid Crystal Display (LCD) television. And, Sony Digital Creatures Laboratory was developingrobotsforthehomemarket. Sonyalsohadmusicbusinesswhichwas sellingsongsiniTunesStore.Byallsense, Sony was a well-diversified business. But,SonysawApple’siPodasathreat toitsMinidisc-basedWalkmanbusiness. By 2004, Sony was prepared to strike a blowtoApple.Thecompanydidnothave a product that could be in the same category as hard drive-based iPod, but, itownedavastcollectionofitsownmusic CDs. The iTunes Store was offering downloadablemusicoverthe Internet. SonyhadthoughtthatiTunesStorewas a major reason for iPod’s success. And, inordertocompeteorstopApple,Sony needed a music store more appealing thantheoneApplehad,Sonyreasoned. Indeed,witha longassociationwith the musicindustry,Sonyitself,through Sony/ATV, owned asizablecollectionof songs, including songs of top artists of the day like Stevie Wonderand Michael Jackson. 2004 Music Player Scene Exhibit I Sony’s Formidable Challenge to iTunes Store Sony: Connect Apple: iTunes Store Opening date May 2004 April 2003 Initial number of songs 500,000 200,000 Number of Compatible 2.5 million 3.5 million (iPods) Devices (by May 2004) (CD players, Minidiscs) Walkmans in the market 330 million (worldwide) 150 million (US alone) Company’s Revenue $85 bn $8.5 bn Music business sales (2003) $4 bn $36 mn Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM18
  • 4. 20EFFECTIVE EXECUTIVE FEBRUARY 2010 InMay2004,withmuchfanfare,Sony opened‘SonyConnect’musicdownload site. The opening of Connect was considered“settingthestageforahigh- stakes battle” between Sony and Apple bytheindustrywatchdogsandthemedia. TheypredictedthatApplemayhavemet a worthy competitor in Sony. Indeed Sony’s mainfield waselectronics– TVs, audio,video,andrecordingbusiness,what theycalled‘hardware’.Almosttwo-thirds of Sony revenue came from electronics. The ‘software’ forSony was their music and movie business which, in 2003 broughtinrevenueexceeding$4bn.For Apple, music business was rather new. The iTunes Store income in 2003 was a mere $36 mn, but it was on a roll. For Sony, partly due to music piracy, the income from music business was decreasing. The ‘Sony Connect’ music downloadservicehadtwointentions.One, to boost the sales of Minidisc and other portablerecordingdevicesandstopiPod; andtwo,tocashinonthesuccessofiTunes Storebyoutdoingitinthemusicbusiness whereinSonyclearlyhadalead.Themusic wasavailableinaproprietaryformatthat suitedMinidiscWalkmans.Inaninterview, thecurrentCEOofSony,HowardStringer, disclosed Sony’s rationale for sticking to proprietaryformatbysaying:“Therewas a time when it made sense to divide the market with closed technology, and monopolize a divided market.” ThoughSonylookedstrongonpaper (see Exhibit I), it lacked experience on the Internet. The ‘software’ business it had an edge in was not the ‘computer software’whichcoulddealwithInternet, websites, and user-interfaces the way Applewasadeptat,butitsvastcollection of music and movie recordings. The‘SonyConnect’itselfwasmostly donebyanoutsidecompanybecauseSony didnotfeelcomfortabledevelopingahigh- profile web tool to challenge Apple. Though Sony’s challenge to oust Apple fromthemusicscenewasdubbedabattle betweentwotitans,bothknownforstyle and electronic widget, Sony’s challenge failed miserably. There was no battle at all – Apple was too strongly positioned as it had vast resources. The user-interface of Connect was a majordisaster thatcrashed ordidnot functionatall.Despitehavinganinitial collectionofmorenumberofsongsthat iTunes had, users could not download themandmanageproperlywithConnect. In fact,withinthreeyearsofits launch, SonyannouncedtheclosingofConnect service – Connect simply ‘did not’ connect! (See Exhibit II) By killing Sony Connect, Jobs not onlyprovedhistechnicalsavvyindigital music but also the mastery of putting together one of the most successful business models for the Internet age. Whether Jobs delivered a decisive blow toSonybyknockingitcompletelyofffrom the much awaited ‘digital convergence’ where a single device can navigate Internet,managemusicandmovies,play games, and function as a home entertainment center and telephone remains to be seen. Strategy: Sony vs. Apple From a strategic point of view, the battle between Sony and Apple has greater implications. Indeed, it exposes the differences between primary ways of thinking in the Internet age. The digital revolution has merged many of entertainmentbusinessesalongwiththe computer and the Internet. The entertainmentdevicessuchasradios,TVs, and recorders have become very close to the computers. The contents, what Sony called ‘software’, have been converted to digitalformats.And,thedeliverymethods of entertainment have rapidly moved on to Internet. Though failure of Sony Connect can beaddressedindifferentperspectivesby looking at several strategic blunders by Sony,itismoreinterestingtodigouthow Jobsestablishedhimselfinanewturfand defendedit.IniTunesStore,itwasclearly theInternetinterfacethatkilledConnect. But, success of iTunes had more than interface– itwas acombinationof afew strategic moves and missteps by others, includingSony,nottoproperlyunderstand thedigitalconvergence.BythetimeSony gotintotheact,itwastoolate.Sony’sfirst mistake was perhaps dwelling too deep andtoolonginMinidiscwhileharddrives offeredexcellentopportunitiestoswitch Performance ofApple and Sony Music Business from 2003 to 2005 Exhibit II iTunes Store Outdoing Sony 3000% 2500% 2000% 1500% 1000% 500% 0% Apple Sony 2003 2004 2005 PercentageGrowth;Baseyear2003 Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM20
  • 5. 21EFFECTIVE EXECUTIVE FEBRUARY 2010 to high-storage recording. It is said that one of the major breakthroughs for the original iPod came when one of Apple engineersiniPodprojectunderJobswas visitingTokyoandmadeavisittoToshiba, oneofApple’ssupplierofharddrivesand sawa1.8inchesharddrive,justinvented. TheToshibaguyshadsaidthatthey“did not know what to do” with it. But, the Appleengineerimmediatelyrealizedwhat hecould doandJobs gota big chanceto break into digital player business. Sony’s trademark was making tiny gadgets, but somehow never focused much on the computer side. It is only recently that Sony had been coming up with notebook computers where it is tryingtoestablishitself.ThoughToshiba was in the backyard of Sony, in Tokyo, theSonyengineersweredeeplydwelling onthesuccessofWalkmanandapparently did not see the seriousness and the possibilitiesofdigitalconvergence. While Apple, under Jobs’ second arrival, had a focused strategy, Sony haddiversified intomanydifferentareasandwaslosing itscompetitiveness.BythetimeJobshad established himself with iPod, in year 2003, Sony created the so-called ‘Sony shock’ by announcing that it suffered a quarterly loss of $1 bn in April 2003 – something the business world did not expect from a blue-chip company that haddeliveredsolidresultsforalongtime, quarter after quarter. Theshockwastoomuchthatbyearly 2004BusinessWeekdecidedtonameSony CEO, Idei, one of the world’s worst managers.Though Jobs can becredited with coming up with iPod, Sony can be blamed for not staying vigilant to competition. Jobs also must get credit for creating software-based strategic businessmodel,asopposedtoahardware based one. Jobs’ Software Model Whilethe attractivedesign ofaproduct along with its functionality and quality are important,howitcouldbeoperated in a simple and user-friendly way, with minimuminstructions,hadbecomethe norm of the day. Using Internet, for example, has become so simple that no browsermakerdistributesausermanual, yet attracts billions of users to navigate thenetatanygiventime.Theend-users have got accustomed to expecting the same kind of high quality interface whether they use a TV, music player, mobile phone or a washing machine. For manufacturers of any product, productvarietyisamajorconcernwhen it comes to staying competitive. With digital devices such as mobile phones, computers, digital TVs, cameras, etc., varietycanbeprovidedbycomingupwith an array of different colors/features, or byallowingchangestotheuserexperience viasoftwareinterfacesthatdifferentiates it from the competitors’. A company which is good in manufacturing technology, often drags theirproducts–especiallythesuccessful ones – too far and too long. Many electroniccompaniesinJapanareknown examples; they are big on ‘hardware differentiation’ (Exhibit III). How many colors or styles does iPhone, for example, come in? The first iPhone came in just one style, a black frontandsilverback.iPhone3Ghastwo colorsforthebackside,blackandwhite. Nowcompareittothatofmobilephone designsofjustonemanufactureroffered in‘zillions’ofcolorsinaTokyoelectronic store!Jobs’software-baseddifferentiation allowsuserstodownloaduserapplications thattheypreferandeasilyinstalloniPods or iPhones. A typical iPhone hastens of suchapplicationswhoseiconsarespread across its touch screen, as seen in the Exhibit III, on the right side. ForiPhone,atpresentusershavethe optiontodownloadandinstallwhatever applicationthey like from a selection of 100,000. It provides much easier ‘customized differentiation’ where customer incurs almost all of the cost. Thehardwaredifferentiationisvery costly, because each piece incurs a manufacturingcost,themanufacturers following this strategy needs to sell the productatahighcost,butwiththinprofit margins.Thecurrentproblemofnegative profits that the high-end mobile phone manufacturers are facing in Japan had beencausedmostlybecauseofthis.Even if one could manufacture different designs,itwouldbeimpossibletomake 100,000 different designs and sell at a profit. Jobs must clearly get credit for coming up with iPhone type software differentiationmodelwherehebasically incursnocostasthousandsofdevelopers developapplicationsontheirown.When theyselladownloadableapplication via Apple store, Apple picks up 30% of the sale.Sincebasicallynodistributioncost is involved, applications can be sold at low costs – oftenin the range of$2-$10 apiece.In2008,Applerakedinmorethan $2bnfromsoftwarebusiness;anditwas growing at more than 40% a year! Of course, Apple has a certification process to make sure third party applications are virus free and of the expected quality. It is said that Apple receives10,000submissionsaweekfrom developers around the world. Jobs’ Advantage In a published interview in 2005, Jobs describedhiswayofthinking:“Applehas donewhatAppledoesbest,”hesaid,“make complexapplicationseasy,andmakethem Why Apple, Not Sony? Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM21
  • 6. 22EFFECTIVE EXECUTIVE FEBRUARY 2010 even more powerful in the process . . . andwehopeitsdramaticallysimpleruser interfacewillbringevenmorepeopleinto the digital music revolution.” Indeed,thisisexactlywhathappened withiPod,iTunes,andiTunesStore.Jobs’ experience in designing computers and graphicaluserinterfacesishardtomatch byany Fortune500 executiveof the day. ThisisperhapsonereasonwhyJobswas just named the ‘CEO of the Decade’ by Fortunemagazine.Inanotherinterview, Jobssaid:“We realizedthatalmostall– maybeall–offutureconsumerelectronics, the primarytechnology was goingtobe software.” Jobs’hypothesismaybetrue,buthow many CEOs have what it takes to implement it. Knowing what heknows, he could go to any audience, even one not in his own sphere, for example, the topmusiccompaniessuchasBMG,EMI, Sony,UniversalandWarner,andconvince them that he could protect their music from piracy with a legitimatedownload business, where software provides the protective gear. He could go to AT&T, a top mobile operator, and convince that iPhone has the best software interface ofanyphoneonearth.Jobs’hypothesis is,however,goodandbadnewsformany companies in consumer electronic and software businesses. Sony Problem – A Japanese Problem Sony lost to Apple’s iTunes because of software. Sony also lost to iPod because itcouldnotthinkoutofitsown‘hardware’ box in time. But, lack of software skills, ingeneral,isaninherentprobleminJapan. This could be a traditional problem for Japanese who had gotten used to appreciatingtangibleproductscomingout of a production line. Software is not produced on a production line. It is hard toseeifsomeonereallyisproductiveina softwarejobuntilthefinalproductcomes. To complicate the things, almost all software languages are using English scripts. Even when Japanese companies hire foreign Software programmers, the first priority goes to their knowledge of Japanese. Now how many top progra- mmersfromIndiawouldmasterJapanese, just to work for a Japanese company? ThoughJapanesecompaniesclearly have anedge in some industries,lackof software strategy is making them less competitive in the world market. Even in thenew Tablet notebook thatJobs is planning to bring out, Sony may have lostagreatchance.SonyVaio,forexample had a great screen, good size, similar to what Jobs is planning 7" screen.Vaio is alreadyout,forabouttwoyearsnow,but itssoftwareOSisclumsyanditsbattery life is poor. The model that Jobs puts out for application developers for iPhone and iPod is also a difficult one for the Japanese to apply because it needs to have a superior developer kit that can be used as a base forsoftwareinterface with the hardware devices. In addition to Apple, American power playerssuch as Google and Amazon, have also developedtheirowndeveloperkitsand arerelyingonprogrammersaroundthe Exhibit III: Two Ways to Differentiate Products Hardware Differentiation Software Differentiation worldtomakesoftwareapplications.It is interesting to note that Sony still charges $10,000 for the PlayStation developer kit, while prospective Apple applicationdeveloperscoulddownload theAppleSoftwaredeveloperkitforfree. The numbers tell the story; Apple’s application store opened with 500 applications in July 2008. In one-and- a-halfyears,itsnumberofdownloadable applications had grown to 100,000. Compare this to Sony’s game player PlayStation’s third party applications. PlayStationhadbeeninthemarketmuch longer than either iPod or iPhone, but it’sgotonly600thirdpartyapplications. ThiscouldbebadnewsforPlayStation, whichhadbeenabrightspotinSonysince its launch 15 years ago. In fact, Apple’s iPhonehasbeendoingwellinJapanand ifithasgoodgamesoftware,itcouldaffect PlayStation. Jobs’ software hypothesis could be good news for emerging consumer electronics makers from developing nations such as India and China. As several computer parts such as chips and memory have become commodities, consumer electronics makerscouldaddsoftwarefeaturesand attractive user interfaces to attract customers away from traditional big players such as Sony and Matsushita. The emphasis on software highlighted in Jobs’ hypothesis could also be good opportunity for Indian software companies to approach Japanese manufacturers by emphasizing the virtues of developing excellent user interfaces. Right now Indian software companies account only for about 1% of the Japanese IT market. Indian companies mayhave great potential in that country. Reference # 03M-2010-02-03-01 © 2010 Jay Rajasekera. All Rights Reserved. Effective_Executive_Feb-2010.pmd 1/4/2010, 5:33 PM22