This document discusses how gamification can be used for startups. It defines gamification as using game mechanics and thinking to engage users and solve problems. Gamification can be applied to areas like product engagement, workplace productivity, marketing, and lifestyle. It is suitable for industries like fintech, health, advertising, and content businesses. Gamification works by satisfying psychological needs for autonomy, competence and relatedness. It can boost engagement, differentiation, growth, marketing and sales. Potential concerns include bad design, fraud, and lack of new content. The future of gamification is promising.