Overview of contemporary motion graphic techniques and technology, from DIY to high-end CGI. Begin with this source: Type in Motion 2nd Edition by Matt Wollman, then add at least three additional sources.
History of typography in motion graphics (early 20th C. to present). Begin with these sources: Motion Graphic Design: Applied History and Aesthetics 3rd Edition by John Krasner and The History of Motion Graphics by Michael Betancourt, then add at least three additional sources.
Create 12-15 slides (text and visuals); indicate sources
History of typography in motion graphics (early 20th C. to present). Begin with these sources: Motion Graphic Design: Applied History and Aesthetics 3rd Edition by John Krasner and The History of Motion Graphics by Michael Betancourt, then add at least three additional sources.
Create 12-15 slides (text and visuals); indicate sources
Introduction to Animation
Introduction to Animation SLIDE # 01 of BILAL TEACH
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LECTURE # 1 = https://youtu.be/nMo32R_tSYw?list=PL5d_j41S1-UuiJDnW_3I4vwXEiGhW_bWd
A collection of static images joined together and shown consecutively so that they appear to move.
Animation is about storytelling by bringing things to life (making them move).
This presentation contains following topics -
What is Animation?
History?
Types of Animation
Advantages & Disadvantages
Uses
Any request for any presentation is accepted : nbhavsar506@gmail.com
Professional or Business Presentations will me charged.
Virtual Reality is one of emerging concepts in the present tech industry. And it has that potential to shape the world in a more interactive way. (My second presentation at Arena)
3D printing is rapidly making its way to the desktop of every designer, engineer, scientist, and artist in the world. To inspire and prepare students to work in these industries, classrooms and labs at all levels are beginning to incorporate 3D printing into curricula, workshops, and research.
VR in the formative years - presentation at IBC 2016Clifford Dive
Has cinematic VR come of age? Certainly not – it’s still a baby. The ubiquitous 6-GoPro rig is a great technology demonstrator, but hardly a well-sorted mature product. Whether it be social media for the masses or professional content production, the tools are still immature and difficult to use – but that will change. “Wouldn’t it be great if I could get a high quality stitched real-time output from a 360-degree camera?” Yes it would, and my company has technology that will do just that – we will soon be seeing products where you push the button and…. it just works. The technical problems are really just technical opportunities. It’ll take time, but we’ll get there.
Visual effects are the various process by which imagery is created and manipulated outside the context of a live action shot.
CGI is the application of computer graphics to crate or contribute to image in art, printed media, video games, films, television programs, commercials, and simulators.
Rotoscoping is an animation technique in which animators trace over live- action film movement, frame by frame, for use in animated films.
A matte painting is a painted representation of a landscape, set, or distant location that allows filmmaker to create the illusion of an environment that is nonexistent in real life or would otherwise be too expensive or impossible to build or visit.
Motion capture (MOCAP) is an effective 3D animation tool for realistically capturing human motion.
Introduction to Animation
Introduction to Animation SLIDE # 01 of BILAL TEACH
If you want FREE Educational Videos Subscribe Our Channel. Here we will post FREE Educational, knowledge based video for everyone.
Stay tuned for FREE Educational Videos
LECTURE # 1 = https://youtu.be/nMo32R_tSYw?list=PL5d_j41S1-UuiJDnW_3I4vwXEiGhW_bWd
A collection of static images joined together and shown consecutively so that they appear to move.
Animation is about storytelling by bringing things to life (making them move).
This presentation contains following topics -
What is Animation?
History?
Types of Animation
Advantages & Disadvantages
Uses
Any request for any presentation is accepted : nbhavsar506@gmail.com
Professional or Business Presentations will me charged.
Virtual Reality is one of emerging concepts in the present tech industry. And it has that potential to shape the world in a more interactive way. (My second presentation at Arena)
3D printing is rapidly making its way to the desktop of every designer, engineer, scientist, and artist in the world. To inspire and prepare students to work in these industries, classrooms and labs at all levels are beginning to incorporate 3D printing into curricula, workshops, and research.
VR in the formative years - presentation at IBC 2016Clifford Dive
Has cinematic VR come of age? Certainly not – it’s still a baby. The ubiquitous 6-GoPro rig is a great technology demonstrator, but hardly a well-sorted mature product. Whether it be social media for the masses or professional content production, the tools are still immature and difficult to use – but that will change. “Wouldn’t it be great if I could get a high quality stitched real-time output from a 360-degree camera?” Yes it would, and my company has technology that will do just that – we will soon be seeing products where you push the button and…. it just works. The technical problems are really just technical opportunities. It’ll take time, but we’ll get there.
Visual effects are the various process by which imagery is created and manipulated outside the context of a live action shot.
CGI is the application of computer graphics to crate or contribute to image in art, printed media, video games, films, television programs, commercials, and simulators.
Rotoscoping is an animation technique in which animators trace over live- action film movement, frame by frame, for use in animated films.
A matte painting is a painted representation of a landscape, set, or distant location that allows filmmaker to create the illusion of an environment that is nonexistent in real life or would otherwise be too expensive or impossible to build or visit.
Motion capture (MOCAP) is an effective 3D animation tool for realistically capturing human motion.
This presentation will help you in understanding the concept of VFX along with some other terminologies that we hear these days like CGI (computer generated images) and Animations. The content and material that have been used in the presentation is very easy and also very self-explanatory. Also there's a video in the last which describes everything really well. Hope you'll enjoy it.
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7 Alternatives to Bullet Points in PowerPointAlvis Oh
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Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
1. Wk 3&4 Contemporary Techniques and Technology https://vimeo.com/channels/kinetictypography
How is motion graphic typography applied
today?
2. Wk 3&4 Contemporary Techniques and Technology
There’s hand drawn which requires a frame by frame drawing of the animated
object.
Calvin and Hobbes Flip Book
3. Wk 3&4 Contemporary Techniques and Technology http://www.makeuseof.com/tag/technology-explained-what-is-cgi-animation/
Drawn on film animation
footage is developed by making the images directly onto the film stock
4. Wk 3&4 Contemporary Techniques and Technology
Paint-on-glass animation
Used for producing animated films
Slow drying oil paints on sheets of glass gets manipulated
5. Wk 3&4 Contemporary Techniques and Technology
Erasure animation
Two-dimensional medium is used
Involves photographing over time as the artist manipulates the image
Example
6. Wk 3&4 Contemporary Techniques and Technology
Pinscreen animation
Uses a screen filled with movable pins that can be displaced in or out by
pressing a thing onto the screen
The screen is illuminated from the side in order to cast shadows by pins
Example
7. Wk 3&4 Contemporary Techniques and Technology
Sand animation
The sand is moved around on a back lighted or front lighted piece of glass in
order to make each frame for an animated film
Christmas sand animation
8. Wk 3&4 Contemporary Techniques and Technology
Computer Generated Imagery (CGI)
3D technology that allows animation to be put into a three dimensional world.
Used often in films to make characters and objects seem real.
MU Process Example
9. Wk 3&4 Contemporary Techniques and Technology http://www.motionmedia.org/informative-article-motion-graphics-
software.html
Computer Generated Imagery (CGI)
Most common and currently used in features today
10. Wk 3&4 Contemporary Techniques and Technology
Computer Generated Imagery (CGI)
Used for full feature animation, sci-fi animation, live and animation mix
Toy Story was the first feature length CGI animation.
How Toy Story Changed Animation and CGI
11. Wk 3&4 Contemporary Techniques and Technology
Do it Yourself
Do it yourself techniques range from flip books to 2D on programs like After
Effects to Maya. Many student animators learn animation through completing
the entire process from hand-drawn to computer practices.
Adobe After Effects
Important to all motion graphics
Takes images from Photoshop or Illustrator and allows them to move
Most basic to complex animation process
Alexis Sansone Basic After Effects Animation
Advanced After Effects Short
12. Wk 3&4 Contemporary Techniques and Technology
iPhone Apps
FrameCast – Online Animation Studio for iPhones
Cam Animate
Stick Nodes (I’ve used and it is very simple but helps you understand the process)
3D World
Apps List from Apple
13. Wk 3&4 Contemporary Techniques and Technology
Virtual Reality
the computer-generated simulation of a three-dimensional image or
environment that can be interacted with in a seemingly real or physical way by a
person using special electronic equipment, such as a helmet with a screen
inside or gloves fitted with sensors.
14. Wk 3&4 Contemporary Techniques and Technology
Augmented Reality
a technology that superimposes a computer-generated image on a user's view
of the real world, thus providing a composite view.
15. Wk 3&4 Contemporary Techniques and Technology http://i-media.soc.napier.ac.uk/Motion_Path/07005342/Article/07005342.html
Examples
Ratatouille Process
After Effects Process
iPhone Animation
Awesome Virtual Reality and Augmented Reality Example